Doom

Doom

AVERAGE FPS
213
excellent

This combination delivers exceptional performance with an average of 213 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 103 122 140
1440p QHD 155 190 225 259
1080p Full HD 240 294 348 399

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 140
3840x2160 Medium 122
3840x2160 High 103
3840x2160 Ultra 84
2560x1440 Low 259
2560x1440 Medium 225
2560x1440 High 190
2560x1440 Ultra 155
1920x1080 Low 399
1920x1080 Medium 348
1920x1080 High 294
1920x1080 Ultra 240

Doom with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 4080 SUPER delivers a benchmark profile that is heavily dictated by resolution and preset selection. Across the measured rows for Doom, the combination moves from a GPU-bound experience at 4K to a CPU-bound scenario at 1080p, with the data indicating that the system is capable of frame rates far beyond typical display refresh rates at lower resolutions. The following analysis breaks down the measured results, contextualizes the component roles, and provides actionable settings guidance based exclusively on the provided numbers.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 294 FPS at 1080p to 190 FPS at 1440p, a reduction of 104 FPS, and then further descends to 103 FPS at 4K. This progression indicates that the rendering workload scales significantly with pixel count, and the performance delta between 1080p and 1440p is nearly identical to the delta between 1440p and 4K, suggesting a linear relationship in this particular title.

The scaling behavior is more pronounced at the Low preset, where the average FPS at 1080p is 399, dropping to 259 at 1440p and then to 140 at 4K. The percentage drop from 1080p to 1440p is approximately 35%, while the drop from 1440p to 4K is approximately 46%. This steeper decline at higher resolutions points to the GPU becoming the primary limiting factor as the pixel throughput demands increase. At 1080p Low, the frame rate of 399 FPS is extraordinarily high, suggesting that the CPU is capable of feeding the GPU at an exceptional rate, but the GPU cannot maintain that throughput when the resolution is doubled.

At the Ultra preset, the pattern continues, with 240 FPS at 1080p, 155 FPS at 1440p, and 84 FPS at 4K. The 4K Ultra result of 84 FPS is the lowest average across all measured rows, and the gap between 1440p and 4K at this preset is 71 FPS, which is the largest absolute drop observed in the dataset. This indicates that the Ultra preset, which likely includes more demanding visual effects, exacerbates the GPU bottleneck at higher resolutions. The data suggests that for 4K gaming, the limiting component is unequivocally the GPU, as even the Low preset yields only 140 FPS, while the CPU’s potential is far from exhausted.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is built on the Ada Lovelace architecture with a chip designated AD103. It features 16 GB of GDDR6X memory on a 256-bit bus, delivering a memory bandwidth of 736.3 GB/s. The GPU’s base clock is 2295 MHz with a boost clock of 2550 MHz, and its memory operates at 1438 MHz, which translates to 23 Gbps effective. These specifications are directly relevant to the measured FPS results, particularly at 4K where the GPU’s memory subsystem and compute throughput become the dominant factors.

At 4K Ultra, the average FPS is 84, which is the lowest measured result in the entire dataset. This is a clear indication that the GPU is heavily taxed by the combination of high resolution and maximum settings. The 16 GB VRAM is not a limiting factor in this scenario, as Doom from 2016 is not known for extreme memory consumption, but the raw shading power of the 10240 shading units is what determines the frame rate. The RTX 4080 SUPER’s texture rate of 816.0 GTexel/s and pixel rate of 285.6 GPixel/s are substantial, yet the 4K Ultra workload still brings the average down to 84 FPS.

Comparatively, at 1080p Low, the GPU produces 399 FPS, which is nearly five times the 4K Ultra result. This massive spread highlights that the GPU is capable of far higher throughput when the pixel count is reduced. The benchmark results show that the GPU’s performance is not the bottleneck at lower resolutions, as the CPU and memory subsystem are able to keep the GPU fed. The RTX 4080 SUPER’s percentile ranking of 86 against all GPUs, with an average benchmark score of 54209, places it in the upper tier, but its nearest rivals, such as the NVIDIA GeForce RTX 4080 with a deltaPct of -0.1, are essentially performance equals, indicating that the SUPER variant offers only a marginal advantage in this context.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh codename, built on a 3 nm process node. Its base clock is 3.70 GHz with a boost clock of 5.50 GHz, and it has a substantial L3 cache of 36 MB shared across the cores. The CPU’s benchmark results are strong, with a Cinebench R23 multi-core score of 44253 and a single-core score of 2439, placing it in the 96th percentile against all CPUs. This processing power is evident in the measured FPS at 1080p, where the CPU is likely the primary driver of performance.

At 1080p Low, the average FPS is 399, which is the highest measured in the dataset. This suggests that the CPU is capable of issuing draw calls and physics calculations at an extremely high rate, and the GPU is able to keep up with the relatively light rendering workload. The boost clock of 5.50 GHz is likely a key factor, as Doom is a title that benefits from high single-thread performance. The CPU’s single-core Cinebench R23 score of 2439, combined with its 24 threads, ensures that even at higher settings, the CPU does not become a bottleneck until the resolution is significantly increased.

The data indicates that the CPU’s role becomes more pronounced as the resolution drops. At 4K, the frame rates are lower across all settings, and the CPU is not the limiting factor; the GPU is. However, at 1080p, the CPU’s performance headroom allows for frame rates in excess of 300 FPS on High settings. The CPU’s average benchmark score of 93785 places it in a tie with the Intel Xeon 6520P, which has a deltaPct of 0, and it is only 1.5% behind the AMD EPYC 4564P. This suggests that the Core Ultra 7 270K Plus is a top-tier performer for gaming, though its 24 threads are more than sufficient for a title like Doom, which is not heavily threaded.

How This Combo Ranks

In the broader context of all tested combinations, this specific pairing of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 4080 SUPER achieves a rank of 182 out of 2930 combos for Doom. This places it in the top 6.2% of all tested systems, which is a strong showing for a high-end desktop configuration. The rank is determined by the actual measured FPS across the various resolution and settings combinations, and the data shows that this combo excels particularly at 1440p and 1080p, where frame rates are consistently above 150 FPS even on Ultra settings.

The combo’s rank is impressive given that the GPU is a previous-generation product (release date 2024-01-30) and is marked as end-of-life, with a successor in the GeForce 50 series. The CPU, on the other hand, is a newer release from 2026-03-10, and its performance is competitive with server-class processors. The combination of a top-tier CPU and a high-end GPU results in a system that is well-balanced for Doom, with no single component causing a significant bottleneck at common gaming resolutions. The rank of 182 out of 2930 suggests that there are 181 other combinations that perform better, likely involving newer GPUs or more powerful CPUs, but this setup remains in the upper echelon of gaming performance.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this system depend heavily on the target resolution and desired frame rate. At 1920x1080, the High preset delivers 294 FPS, which is well above any standard 144Hz or 240Hz display refresh rate. The Ultra preset at 1080p yields 240 FPS, which is still exceptionally high, and the Medium preset offers 348 FPS. For most users, the Ultra preset at 1080p is the best choice, as it provides the highest visual quality while still maintaining a frame rate that exceeds 200 FPS. The Low preset at 399 FPS is unnecessary except for competitive play where every frame counts, but the visual trade-off is significant.

At 2560x1440, the High preset produces 190 FPS, which is ideal for high-refresh-rate monitors. The Ultra preset at 155 FPS is also viable for 144Hz displays, and the Medium preset at 225 FPS offers a middle ground. The data suggests that High is the sweet spot at 1440p, as it provides a substantial visual improvement over Medium while maintaining a frame rate that is only 35 FPS lower. The Low preset at 259 FPS is overkill for most users, and the visual degradation is likely not worth the extra 69 FPS over High.

At 3840x2160, the High preset delivers 103 FPS, which is suitable for 100Hz displays, but the Ultra preset drops to 84 FPS, which may be below the refresh rate of some high-end 4K monitors. The Medium preset at 122 FPS is the best option for 4K gaming, as it offers a balance between visual fidelity and performance, with a frame rate that is 19 FPS higher than High and 38 FPS higher than Ultra. The Low preset at 140 FPS is the highest at 4K, but the visual quality is significantly reduced. For a 4K 120Hz display, the Medium preset is recommended, as it provides the highest frame rate while maintaining acceptable visual quality.

Measured FPS Breakdown

The following table summarizes the exact average FPS values for each resolution and settings combination, along with the available minimum and maximum frame rates:

  • 1920x1080, Low: 399 FPS average.
  • 1920x1080, Medium: 348 FPS average, with a minimum of 296 FPS and a maximum of 400 FPS.
  • 1920x1080, High: 294 FPS average.
  • 1920x1080, Ultra: 240 FPS average.
  • 2560x1440, Low: 259 FPS average.
  • 2560x1440, Medium: 225 FPS average, with a minimum of 191 FPS and a maximum of 259 FPS.
  • 2560x1440, High: 190 FPS average.
  • 2560x1440, Ultra: 155 FPS average.
  • 3840x2160, Low: 140 FPS average.
  • 3840x2160, Medium: 122 FPS average, with a minimum of 104 FPS and a maximum of 140 FPS.
  • 3840x2160, High: 103 FPS average.
  • 3840x2160, Ultra: 84 FPS average.

The Medium preset at each resolution has the most complete data, with both minimum and maximum frame rates recorded. At 1080p Medium, the minimum of 296 FPS indicates that even the lowest frame rate is far above the threshold for smooth gameplay. At 1440p Medium, the minimum of 191 FPS is still above 144Hz, and at 4K Medium, the minimum of 104 FPS is acceptable for 100Hz displays. The absence of min/max data for other presets limits a full frame-time analysis, but the average values are consistent with the expected performance hierarchy.

FAQ

Q: What is the highest average FPS this combo achieves in Doom?

A: The highest average FPS is 399, measured at 1920x1080 with the Low preset.

Q: At which resolution and settings does the combo hit 84 FPS?

A: The 84 FPS average is measured at 3840x2160 with the Ultra preset, which is the lowest average in the dataset.

Q: How does this combo rank compared to other tested combinations?

A: It ranks 182 out of 2930 tested combos for Doom, placing it in the top 6.2% of all systems.

Q: Does the CPU or GPU become the bottleneck at 4K Ultra?

A: The data shows that at 4K Ultra, the GPU is the limiting component, as the average FPS drops to 84, while the CPU’s high single-core performance is underutilized.

Q: What is the recommended setting for a 1440p 144Hz monitor?

A: The High preset at 2560x1440 delivers 190 FPS, which exceeds 144Hz, making it the recommended choice for such displays.

Q: Is the RTX 4080 SUPER significantly faster than the RTX 4080?

A: Based on average benchmark scores, the RTX 4080 SUPER has a deltaPct of -0.1 compared to the RTX 4080, indicating they are performance equivalents.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080 SUPER in Doom

Resolution Settings Avg FPS
3840x2160 Low 140.0
3840x2160 Medium 122.0
3840x2160 High 103.0
3840x2160 Ultra 84.0
2560x1440 Low 259.0
2560x1440 Medium 225.0
2560x1440 High 190.0
2560x1440 Ultra 155.0
1920x1080 Low 399.0
1920x1080 Medium 348.0
1920x1080 High 294.0
1920x1080 Ultra 240.0

Doom with iUltra 7 270K Plus + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 4080 SUPER + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.