Palworld

Palworld

AVERAGE FPS
188
excellent

This combination delivers exceptional performance with an average of 188 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 87 114 140
1440p QHD 119 157 205 252
1080p Full HD 181 239 311 383

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 140
3840x2160 Medium 114
3840x2160 High 87
3840x2160 Ultra 66
2560x1440 Low 252
2560x1440 Medium 205
2560x1440 High 157
2560x1440 Ultra 119
1920x1080 Low 383
1920x1080 Medium 311
1920x1080 High 239
1920x1080 Ultra 181

Palworld with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

Palworld is a demanding survival title that stresses both the CPU and GPU depending on resolution and settings. The data for the Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 5090 D shows a system capable of extremely high frame rates, with the balance of the load shifting predictably as you move from 1080p to 4K. The Core Ultra 5 225 is a 10-core, 10-thread desktop processor based on the Arrow Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. The RTX 5090 D is a flagship Blackwell GPU with 32 GB of GDDR7 memory on a 512-bit bus, delivering a memory bandwidth of 1.79 TB/s. The measured results in Palworld show this combination ranking 4th out of 3711 tested combos, placing it in the top fraction of all systems tested for this game. This analysis breaks down the measured FPS data to explain how the system scales with resolution, which settings are optimal, and what the numbers say about the limiting components.

Resolution Scaling

The measured FPS data shows how Palworld's load shifts between the CPU and GPU as resolution increases. At 1080p with Low settings, the system produces an average of 383 FPS. Moving to 1440p Low drops the average to 252 FPS, and at 4K Low the average falls to 140 FPS. The scaling from 1080p to 1440p is a 34% reduction in frame rate, while moving from 1440p to 4K costs another 44%. This pattern indicates that at Low settings, the GPU is still the primary constraint at all resolutions, but the CPU's ability to feed frames becomes more relevant at 1080p.

Looking at High settings, the same trend appears. 1080p High averages 239 FPS, 1440p High averages 157 FPS, and 4K High averages 87 FPS. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 45%. The consistency of these percentages across Low and High settings suggests the GPU's rendering workload scales in a predictable way, and the CPU is not introducing a variable bottleneck at these settings.

The Medium preset shows a slightly different pattern. 1080p Medium averages 311 FPS with a minimum of 264 and a maximum of 357. 1440p Medium drops to 205 FPS (min 174, max 235), and 4K Medium averages 114 FPS (min 96, max 131). The 1440p to 4K drop here is about 44%, which is in line with the other presets, and the 1080p to 1440p drop is 34%. The min FPS values at Medium are worth noting: on 1440p the min is 174 FPS, only 31 FPS below the average, and at 4K the min is 96 FPS, 18 FPS below the average. This suggests the game's frame pacing holds up well on this combination.

Ultra settings are the heaviest load. 1080p Ultra averages 181 FPS, 1440p Ultra averages 119 FPS, and 4K Ultra averages 66 FPS. The 1080p to 1440p drop is 34%, and the 1440p to 4K drop is 45%. This is the largest absolute drop in the dataset, showing that 4K Ultra is where the RTX 5090 D is most taxed. The fact that even the most demanding preset still manages 66 FPS at 4K indicates the hardware's headroom, but it also shows that 4K Ultra is the only configuration where the frame rate drops below the 100 FPS threshold that many players target.

The limiting component analysis is clear. At 1080p, the game is far more likely to be constrained by the CPU's ability to process game logic and draw calls, especially at Low settings where the GPU has very little work to do. The 383 FPS figure at 1080p Low is likely close to what the Core Ultra 5 225 can sustain in this game. At 4K, the GPU workload dominates, and the RTX 5090 D's raw throughput becomes the deciding factor. The memory bandwidth of 1.79 TB/s and 32 GB of VRAM mean there is no capacity or bandwidth limitation for Palworld, which uses a mix of geometry, textures, and physics. The data shows the system scales smoothly across resolutions, with no sudden cliff that would indicate a severe CPU or GPU bottleneck.

Settings Recommendations

The measured data provides a clear picture for recommending settings across each resolution. For a 1440p monitor, the best balance of visual quality and frame rate is the High preset. It delivers 157 FPS average, which is well above the refresh rate of most high-refresh monitors. The jump from Medium to High costs 48 FPS (from 205 down to 157), but the visual improvement is significant for a survival game with large open landscapes. High at 1440p is the sweet spot for this combination.

For 4K, the Medium preset is the most sensible recommendation. It averages 114 FPS with a min of 96 FPS, which means the frame rate stays above 90 FPS even in the worst measured moments. High at 4K drops to 87 FPS average, which is still playable, but the min FPS is not recorded, and the average is 27 FPS lower than Medium. Ultra at 4K drops to 66 FPS, which is starting to get low for fast-paced gameplay. The trade-off between visual quality and smoothness favors Medium at 4K, especially because the min FPS of 96 FPS on Medium shows the system can hold its frame rate under load.

At 1080p, the situation is different because the hardware is overkill. Even Ultra at 1080p averages 181 FPS, and Low hits 383 FPS. For 1080p users, the recommendation is to run Ultra settings to get the best visuals, as the frame rate still exceeds 180 FPS. There is no reason to use Medium or Low at 1080p unless you are targeting extremely high refresh rates like 360 Hz or 540 Hz, in which case Low at 383 FPS would be the choice. But for the vast majority of 1080p monitors, Ultra is the right call.

The data also shows that the Medium preset has the most consistent frame times, as indicated by the recorded min FPS values at all three resolutions. At 1440p Medium, the min is 174 FPS, which is only 31 FPS below the average. At 4K Medium, the min is 96 FPS, only 18 FPS below the average. This consistency is important for a survival game where sudden frame dips can be disorienting. The Medium preset appears to be the best optimized for this game, with the least variance between average and minimum FPS.

FAQ

Q: What is the best preset for 4K gaming on this hardware?

A: The Medium preset is the best choice for 4K. It averages 114 FPS with a minimum of 96 FPS, keeping the experience smooth even in demanding scenes. The High preset averages 87 FPS, and Ultra drops to 66 FPS, so Medium offers a safer margin for fluid gameplay.

Q: Can this combination run Palworld at 1080p with high refresh rates?

A: Yes. At 1080p, the system delivers 239 FPS on High settings and 383 FPS on Low settings. Even the Ultra setting maintains an average of 181 FPS, so the hardware is more than capable of driving monitors with refresh rates beyond 240 Hz.

Q: How does the system perform at 1440p compared to 1080p?

A: 1440p reduces the average frame rate by 34% across all settings. For example, High drops from 239 FPS at 1080p to 157 FPS at 1440p, and Low drops from 383 FPS to 252 FPS. The drop is consistent and does not indicate an unexpected bottleneck.

Q: Is the Core Ultra 5 225 a bottleneck for the RTX 5090 D?

A: At 1080p and Low settings, the CPU is likely the limiting factor, as the frame rate of 383 FPS is more than the GPU needs to render. At 1440p and 4K, the GPU becomes the primary constraint, with frame rates scaling according to GPU load. The CPU is not a major bottleneck at higher resolutions.

Q: What is the minimum FPS recorded for this configuration?

A: The only settings with recorded minimum FPS values are the Medium preset. At 4K Medium, the minimum is 96 FPS; at 1440p Medium, it is 174 FPS; and at 1080p Medium, it is 264 FPS. These are the lowest measured values for those settings, and they show the system maintains solid performance even in demanding moments.

Q: How does this system rank compared to other tested configurations?

A: This combination ranks 4th out of 3711 tested combinations for Palworld. This places it in the top 0.1% of all systems measured, indicating it is one of the fastest combinations for this game.

Measured FPS Breakdown

The following data is taken directly from the measured FPS results. At 1920x1080, the Low preset averages 383 FPS. Medium averages 311 FPS with a minimum of 264 FPS and a maximum of 357 FPS. High averages 239 FPS, and Ultra averages 181 FPS. The gap between Low and Ultra at 1080p is 202 FPS, showing the significant impact of settings.

At 2560x1440, Low averages 252 FPS. Medium averages 205 FPS with a minimum of 174 FPS and a maximum of 235 FPS. High averages 157 FPS, and Ultra averages 119 FPS. The difference between Low and Ultra is 133 FPS at this resolution, a smaller gap than at 1080p because the GPU is starting to become more of a factor.

At 3840x2160, Low averages 140 FPS. Medium averages 114 FPS with a minimum of 96 FPS and a maximum of 131 FPS. High averages 87 FPS, and Ultra averages 66 FPS. The Low to Ultra gap is 74 FPS, which is the smallest of the three resolutions, confirming that the GPU is the dominant constraint at 4K.

The average FPS across all settings at each resolution: 1080p averages 283 FPS (383+311+239+181 divided by 4), 1440p averages 183 FPS, and 4K averages 101 FPS. This shows a consistent 45% reduction in FPS for every resolution step up, with 4K delivering roughly one-third of the 1080p frame rate. The system is clearly GPU-bound at 4K, but still delivers high frame rates for a survival game.

How This Combo Ranks

The comboRankInGame field shows a rank of 4 out of 3711 tested combinations for Palworld. This is an exceptional result, placing this system in the top 0.1% of all tested configurations. The ranking is based on the measured FPS data, and it signifies that the Intel Core Ultra 5 225 and RTX 5090 D combination is one of the highest-performing setups for this game. The RTX 5090 D has an average benchmark score of 77712, which ranks it in the 92nd percentile of all GPUs, and the CPU has an average benchmark score of 36938, in the 85th percentile of all CPUs. This combination of a top-tier GPU and a solidly above-average CPU is why the system ranks so highly.

The CPU's nearest rivals in terms of average benchmark score are the AMD Ryzen 5 5600F (36945, 0% delta), AMD Ryzen 5 5500X3D (37018, -0.2% delta), AMD Ryzen AI 7 PRO 450 (37093, -0.4% delta), and Intel Core i9-12900T (37112, -0.5% delta). This shows the Core Ultra 5 225 is within 0.5% of these competitors in synthetic benchmarks, meaning the CPU is not the distinguishing factor in the game's performance. The GPU, on the other hand, has nearest rivals like AMD Radeon RX 6650M XT (76904, 1.1% delta) and AMD Radeon RX 6850M XT (78940, -1.6% delta), which are mobile-class GPUs with much lower scores. This indicates the RTX 5090 D is in a tier of its own, far above the competition.

The rank of 4th out of 3711 reflects the balance of the system. Palworld is a game that can be CPU-bound in certain scenarios, especially at lower resolutions and when there are many creatures or structures. The Core Ultra 5 225 with 10 cores and 20 MB of L3 cache handles these scenarios well, while the RTX 5090 D's 32 GB of VRAM and massive memory bandwidth ensure that textures and geometry are not a limitation. The result is a system that can deliver high FPS at all settings, and the top 4 ranking reflects that.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz. The CPU's cache is structured as 192 KB L1 and 3 MB L2 per core, with a shared 20 MB L3 cache. The memory support is dual-channel DDR5 with a 102.4 GB/s bandwidth. In Palworld, the CPU's role is to handle the game's simulation, AI, and physics. The game is a survival title with a large open world, and it can be demanding on the CPU when there are many Pals (creatures) or base-building elements.

The CPU is a desktop part with 10 cores and 10 threads, which means it has no Hyper-Threading. For a game like Palworld, this can be a slight limitation, as modern games often benefit from more threads. However, the high boost clock of 4.90 GHz ensures strong single-thread performance. The CPU's Cinebench R23 multi-core score is 25891, and single-core is 3655, showing it's a strong performer. The PassMark Multi-thread score is 30459, and the Single-thread is 4412. These synthetic benchmarks place the CPU in the 85th percentile of all CPUs, and its nearest rivals like the Ryzen 5 5600F are within 0.5% of its average score.

In Palworld, the CPU's performance is most evident at 1080p Low settings, where the system averages 383 FPS. This is likely near the CPU's maximum frame rate output for this game, as the GPU is not a constraint at these settings. At 1440p and 4K, the GPU becomes the limiting factor, so the CPU's role diminishes. The measured data shows that the system's frame rate scales smoothly with resolution, indicating that the CPU can keep up with the GPU's output at higher resolutions. The 10-core configuration is sufficient for Palworld, and the high boost clock ensures that the game's main thread is well-fed.

The CPU's memory bandwidth of 102.4 GB/s is sufficient for the game, and the dual-channel DDR5 support is standard. The CPU has a PCIe Gen 5 interface with 20 lanes, which allows the RTX 5090 D to run at full speed on a PCIe 5.0 x16 slot. This ensures no bandwidth bottleneck between the CPU and GPU. Overall, the Core Ultra 5 225 is a capable gaming CPU that complements the RTX 5090 D well, and it is not a significant bottleneck in Palworld, except at 1080p Low where the GPU is underutilized. The combination ranks 4th out of 3711, and the CPU's role is to provide a solid foundation for the GPU to deliver these high frame rates.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5090 D in Palworld

Resolution Settings Avg FPS
3840x2160 Low 140.0
3840x2160 Medium 114.0
3840x2160 High 87.0
3840x2160 Ultra 66.0
2560x1440 Low 252.0
2560x1440 Medium 205.0
2560x1440 High 157.0
2560x1440 Ultra 119.0
1920x1080 Low 383.0
1920x1080 Medium 311.0
1920x1080 High 239.0
1920x1080 Ultra 181.0

Palworld with iUltra 5 225 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 5090 D + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.