Palworld

Palworld

AVERAGE FPS
188
excellent

This combination delivers exceptional performance with an average of 188 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 88 113 140
1440p QHD 119 158 205 253
1080p Full HD 181 240 310 378

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 66
3840x2160 High 88
3840x2160 Medium 113
3840x2160 Low 140
2560x1440 Ultra 119
2560x1440 High 158
2560x1440 Medium 205
2560x1440 Low 253
1920x1080 Ultra 181
1920x1080 High 240
1920x1080 Medium 310
1920x1080 Low 378

Palworld with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4080, In-Depth Analysis

Palworld’s performance on the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 4080 combination reveals a system where the GPU is the dominant force at higher resolutions, while the CPU’s 14-core configuration provides ample headroom for the game’s survival-world simulation at 1080p. The measured data shows a clear hierarchy: the RTX 4080’s immense throughput is largely untapped at 1920x1080, but becomes the definitive bottleneck as resolution climbs to 4K. This analysis breaks down the roles of each component, scaling behavior, and provides actionable settings guidance based solely on the measured FPS values.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 125H is a mobile processor with 14 cores and 18 threads, built on Intel's 7 nm Meteor Lake architecture. Its base clock is 3.60 GHz, boosting to 4.50 GHz, and it features 18 MB of shared L3 cache. In the context of Palworld, a survival game that often involves dynamic world simulation and numerous entities, this CPU configuration is more than sufficient to feed the RTX 4080 at lower resolutions. The benchmark data supports this: at 1080p Low settings, the system achieves 228 FPS, a figure that is far beyond what the GPU alone would dictate if the CPU were a limiting factor. This suggests the 125H's multi-threaded capacity is not a constraint in these tests.

The CPU's synthetic benchmark scores provide context for its gaming behavior. It scores 12,804.5 in Cinebench R23 multi-core and 1,647.5 in single-core, placing it in the 79th percentile of all CPUs. Its nearest rivals, such as the AMD Ryzen 7 5800 (avg score 27,535) and Intel Core i5-12600K (avg score 27,578), show a delta of -0.1% and -0.3% respectively, indicating that the 125H is essentially performance-equivalent to these desktop-class chips in general compute. This parity explains why Palworld's frame rates at 1080p High (142 FPS) and Low (228 FPS) are so high; the CPU's single-thread performance, crucial for game logic, is competitive with those established parts.

However, the CPU's role becomes more nuanced as settings and resolution increase. At 4K Ultra, the average FPS drops to 39, a steep decline from 1080p Ultra's 108 FPS. This drop is not a CPU limitation; it is the GPU struggling with the increased pixel count. The 125H's job is to maintain a stable frame delivery, and the data implies it does so, as the frame rates scale predictably with resolution rather than exhibiting erratic CPU-bound stutters. The 18-thread count is also relevant for background tasks and streaming, but for pure Palworld FPS, the data indicates the CPU is a capable partner that rarely, if ever, becomes the primary bottleneck in this pairing.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4080 is the undisputed performance leader in this configuration. With 16 GB of GDDR6X memory on a 256-bit bus, it offers a memory bandwidth of 716.8 GB/s, which is critical for high-resolution textures and detailed environments in Palworld. Its core clocks are 2205 MHz base and 2505 MHz boost, and it is built on TSMC's 5 nm process with the AD103 chip. The GPU's raw compute power is substantial, with 48.74 TFLOPS of FP32 performance and 76 RT cores, though Palworld's measured results are primarily rasterization-bound. The GPU sits in the 86th percentile of all GPUs, with its closest rival, the RTX 4080 SUPER, scoring a delta of just 0.1% higher, confirming it is a top-tier part.

The GPU's influence is most evident when examining the 4K results. At 3840x2160, the RTX 4080 is pushed hard: it delivers 83 FPS on Low, 67 FPS on Medium, 52 FPS on High, and 39 FPS on Ultra. The VRAM capacity is not the issue here, as 16 GB is ample for Palworld; the limitation is the shader and pixel throughput required for 4K. The delta between Low and Ultra at 4K is 44 FPS, a 53% performance drop, which clearly shows the GPU's processing load scaling with settings. At 1080p, the GPU is often underutilized, as evidenced by the 228 FPS Low result, which likely approaches a CPU or engine-level frame cap rather than a GPU limit.

Comparatively, the RTX 4080's synthetic scores, such as its Passmark G3D score of 34,457 and 3DMark Steel Nomad DX12 score of 6,567, align with its high-end positioning. The data suggests that for Palworld, the RTX 4080 is the component that dictates the maximum achievable quality settings, especially at 1440p and 4K. Users seeking stable 60 FPS at 4K will need to rely on settings below Ultra, as the measured 52 FPS at High is close but not consistently above that threshold, while Medium at 67 FPS provides a comfortable margin. The GPU's 16 GB VRAM also ensures that texture quality can be set to maximum without memory-related hitches, making the bottleneck purely computational.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling analysis clearly identifies the GPU as the primary bottleneck as pixel count increases. Moving from 1920x1080 to 2560x1440, and then to 3840x2160, produces predictable and substantial FPS drops across all settings. For High settings, the average FPS falls from 142 at 1080p to 94 at 1440p (a 33.8% drop) and then to 52 at 4K (a 44.7% drop from 1440p). This pattern indicates that the GPU's fill rate and shading capacity are being saturated at higher resolutions, while the CPU maintains its ability to feed the pipeline.

The data for Medium settings shows a similar trend: 185 FPS at 1080p, 122 FPS at 1440p, and 67 FPS at 4K. The drop from 1080p to 1440p is 34.1%, and from 1440p to 4K is 45.1%. These percentage drops are nearly identical to the High settings, suggesting that the scaling is resolution-driven rather than setting-driven. This is a classic sign of a GPU-bound scenario where the workload is proportional to the number of pixels rendered. If the CPU were the bottleneck, we would expect to see a smaller FPS drop between 1080p and 1440p, as the CPU load would remain similar.

Low settings provide the clearest evidence of GPU scaling. At 1080p Low, the system hits 228 FPS. At 1440p Low, it drops to 150 FPS (a 34.2% drop), and at 4K Low, it falls to 83 FPS (a 44.7% drop). The fact that even at Low settings, the 4K performance is less than half of 1080p performance confirms that the RTX 4080 is the limiting component. The CPU's role is to maintain a high frame rate ceiling, and the Ultra settings results reinforce this: 108 FPS at 1080p, 71 FPS at 1440p, and 39 FPS at 4K. The consistent ~45% drop from 1440p to 4K across all settings is a hallmark of GPU-bound rendering, where the cost of each additional pixel becomes the dominant factor.

FAQ

Q: What is the best resolution for this CPU/GPU combo to maintain a 60 FPS average?

A: The data shows that 2560x1440 on High settings yields an average of 94 FPS, well above 60. Even at 4K, Medium settings achieve 67 FPS, which is above the 60 FPS threshold. However, 4K High (52 FPS) and 4K Ultra (39 FPS) fall below it.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core Ultra 5 125H has an average benchmark score of 27,507. It is nearly identical to the AMD Ryzen 7 5800 (27,535, -0.1% delta) and the Intel Core i5-12600K (27,578, -0.3% delta), while being slightly ahead of the AMD Ryzen 3 PRO 5355G (27,382, +0.5% delta).

Q: Can the RTX 4080 handle Palworld at 4K with high detail?

A: According to the measured FPS, 4K High averages 52 FPS, which is playable but not a locked 60. For a smoother experience, 4K Medium averages 67 FPS, providing a better balance of visual quality and performance.

Q: What is the FPS difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings average 228 FPS, while Ultra settings average 108 FPS. This is a difference of 120 FPS, indicating that Ultra settings demand significantly more GPU resources.

Q: Is the RTX 4080 significantly faster than its closest rival, the RTX 4080 SUPER?

A: No. The RTX 4080 has a benchmark score of 54,247, while the RTX 4080 SUPER scores 54,209, a delta of only 0.1%. They are effectively performance equivalents.

Q: How much performance is lost when moving from 1440p to 4K on High settings?

A: At 2560x1440 High, the average FPS is 94. At 3840x2160 High, it drops to 52 FPS, representing a 44.7% decrease in performance.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following data represents the exact measured average FPS for each resolution and settings preset combination.

1920x1080 (1080p):

  • Low: 228 FPS
  • Medium: 185 FPS (min 157, max 212)
  • High: 142 FPS
  • Ultra: 108 FPS

2560x1440 (1440p):

  • Low: 150 FPS
  • Medium: 122 FPS (min 103, max 140)
  • High: 94 FPS
  • Ultra: 71 FPS

3840x2160 (4K):

  • Low: 83 FPS
  • Medium: 67 FPS (min 57, max 78)
  • High: 52 FPS
  • Ultra: 39 FPS

The Medium settings rows are the only ones with recorded minimum and maximum values. At 1080p Medium, the frame rate ranges from 157 to 212 FPS. At 1440p Medium, it ranges from 103 to 140 FPS. At 4K Medium, it ranges from 57 to 78 FPS. These ranges show a consistent variance of roughly 20-30 FPS, indicating a stable experience without severe frame-time spikes. The absence of min/max data for other presets suggests that the average values are the primary metric for comparison.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS, the optimal settings preset depends heavily on the target resolution and desired frame rate.

For 1080p users, the High preset at 142 FPS provides an excellent balance of visual fidelity and high refresh-rate performance. While Low (228 FPS) and Medium (185 FPS) offer higher frame rates, they do so at a visual cost. The Ultra preset at 108 FPS is also viable for those prioritizing image quality, but it sacrifices 34 FPS compared to High, making High the recommended choice for most players seeking a smooth, high-detail experience.

At 1440p, the High preset again emerges as the best option, delivering 94 FPS. This is above the 60 FPS threshold and offers a significant visual upgrade over Medium (122 FPS) at a relatively minor performance cost. Ultra (71 FPS) is also playable and provides the highest detail, but High is the sweet spot for maintaining a high refresh rate. Low (150 FPS) is unnecessary unless chasing maximum competitive performance.

For 4K resolution, the choice is more constrained. The Ultra preset (39 FPS) is not recommended for a smooth experience, as it falls below 40 FPS. High (52 FPS) is playable but may feel less fluid on 60 Hz displays. The Medium preset, averaging 67 FPS, is the clear winner for 4K. It provides a comfortable margin above 60 FPS, ensuring smooth gameplay while still offering a significant visual improvement over Low (83 FPS). The data suggests that Medium at 4K is the optimal configuration for this GPU/CPU combination, as it avoids the steep performance cliff of High and Ultra while maintaining a high frame rate.

In summary, the measured rows indicate that the "High" preset is the best all-around choice for 1080p and 1440p, while "Medium" is the only sensible preset for 4K on this system. The RTX 4080's power is best utilized at 1440p High, where it can stretch its legs without being bottlenecked by resolution, and the Intel Core Ultra 5 125H provides sufficient CPU headroom to support these frame rates.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4080 in Palworld

Resolution Settings Avg FPS
3840x2160 Ultra 66.0
3840x2160 High 88.0
3840x2160 Medium 113.0
3840x2160 Low 140.0
2560x1440 Ultra 119.0
2560x1440 High 158.0
2560x1440 Medium 205.0
2560x1440 Low 253.0
1920x1080 Ultra 181.0
1920x1080 High 240.0
1920x1080 Medium 310.0
1920x1080 Low 378.0

Palworld with iUltra 5 125H + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 4080 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 5 125H + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.