Palworld
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 36 | 47 | 58 |
| 1440p QHD | 50 | 66 | 85 | 105 |
| 1080p Full HD | 76 | 100 | 130 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core i7-13700K + NVIDIA GeForce RTX 5050, In-Depth Analysis
Palworld is a Survival title that stresses both CPU and GPU heavily, and the combination of the Intel Core i7-13700K with the NVIDIA GeForce RTX 5050 produces a set of measured frame rates that clearly illustrate where the bottleneck shifts as resolution increases. The data shows a processor with 16 cores and 24 threads, capable of boosting to 5.40 GHz, paired with a graphics card that has 8 GB of GDDR6 memory on a 128-bit bus, delivering a measured bandwidth of 320.0 GB/s. This pairing ranks 1778 out of 2944 tested combos in this game, placing it in the lower-middle portion of the database, and the frame rate results across three resolutions and four settings presets reveal a system that is far more comfortable at 1080p than at 4K.
Resolution Scaling
The measured FPS data for Palworld shows a dramatic and consistent drop as resolution climbs from 1920x1080 to 3840x2160, which strongly indicates that the NVIDIA GeForce RTX 5050 becomes the primary limiting factor at higher pixel counts. At High settings, the average frame rate falls from 100 FPS at 1080p to 66 FPS at 1440p, and then to just 36 FPS at 4K. That represents a 34% reduction when moving from 1080p to 1440p, and a further 45% drop when stepping up to 4K, showing that the GPU’s rendering throughput is being exhausted well before the CPU’s capabilities are reached. The pattern is even more pronounced at Ultra settings, where the average drops from 76 FPS at 1080p to 50 FPS at 1440p, and then to a barely playable 28 FPS at 4K, a decline of 63% from the starting resolution.
At Low settings, the scaling behavior offers a clearer view of the CPU’s headroom. The RTX 5050 manages 160 FPS at 1080p, which falls to 105 FPS at 1440p and 58 FPS at 4K. The fact that Low preset at 1080p produces such high frame rates suggests that the Core i7-13700K is not holding the system back at lower resolutions, and the GPU is still the dominant constraint even when the graphical load is reduced. The gap between Low and Ultra at each resolution is substantial, but the relative scaling from 1080p to 4K is similar across settings, reinforcing that the GPU’s pixel throughput and memory bandwidth are the deciding factors. With only 8 GB of VRAM and a 128-bit memory interface, the RTX 5050 simply cannot sustain high frame rates at 4K in this title, regardless of the CPU’s strength.
The medium preset data includes minimum and maximum FPS values, which add context to the scaling story. At 1080p Medium, the average is 130 FPS with a minimum of 110 FPS and maximum of 149 FPS, showing tight frame pacing. At 1440p Medium, the average drops to 85 FPS with a minimum of 73 FPS and maximum of 98 FPS, and at 4K Medium, the average is 47 FPS with a minimum of 40 FPS and maximum of 54 FPS. These numbers indicate that even the minimum frame rates remain relatively stable relative to the averages, suggesting that the system does not suffer from severe stuttering but rather a steady decline in overall performance as resolution increases. The data clearly points to the RTX 5050 as the limiting component, with the CPU’s 16 cores and high boost clock having little impact on the resolution scaling curve.
CPU Role
The Intel Core i7-13700K is a 16-core, 24-thread processor based on the Raptor Lake architecture, built on Intel’s 10 nm process node, and it provides substantial computational headroom that is only partially utilized in Palworld at the resolutions tested. Its boost clock of 5.40 GHz and base clock of 3.40 GHz, combined with 30 MB of shared L3 cache, make it a strong performer in synthetic benchmarks, as evidenced by its Cinebench R23 multicore score of 30745 and Geekbench multicore score of 19429. However, the measured FPS data shows that at 1080p Low, the system reaches 160 FPS, which is a high number but not extraordinarily so for a CPU of this caliber, implying that the game’s engine is not fully taxing all 16 cores or that the GPU is already limiting performance even at this low preset.
The CPU’s nearest rivals in the database include the AMD Ryzen 9 5900, which has a nearly identical average benchmark score of 46971 compared to the Core i7-13700K’s 46881, a delta of -0.2%. This close competition suggests that the Core i7-13700K is performing at a level consistent with top-tier desktop processors from the previous generation. The benchmark results also show strong single-thread performance, with a 3DMark single-thread score of 1136 and a Passmark single-thread score of 4333, which is relevant for game engines that rely heavily on a few threads for physics and game logic. Palworld, being a Survival game with complex world simulation, likely benefits from this high single-thread performance, but the frame rate data does not show a scenario where the CPU becomes the bottleneck, as even at 1080p Low, the GPU is still producing 160 FPS.
The processor’s 125 W TDP and support for DDR4 and DDR5 memory indicate that it is a high-power desktop part, and its 89th percentile ranking among all CPUs confirms its position in the upper echelon of processing power. In the context of this specific combo, the CPU’s role appears to be providing sufficient headroom to ensure that frame rates are not artificially capped at lower resolutions, but the GPU’s limitations become apparent as soon as the resolution increases. The data does not include any CPU-specific game benchmarks, but the fact that the FPS scaling from 1080p to 4K is consistent across all settings presets strongly suggests that the Core i7-13700K is not the limiting factor in this pairing. In short, the CPU is more than capable of feeding the RTX 5050, but the GPU’s 8 GB VRAM and 128-bit bus prevent the system from achieving high frame rates at higher resolutions.
How This Combo Ranks
The combination of the Intel Core i7-13700K and NVIDIA GeForce RTX 5050 ranks 1778 out of 2944 tested combos in Palworld, which places it in the 60th percentile of all tested systems, meaning that a majority of other CPU-GPU pairings deliver better performance in this specific game. This ranking is somewhat surprising given the individual strengths of the components, as the CPU sits in the 89th percentile among all CPUs and the GPU is in the 66th percentile among all GPUs. The discrepancy suggests that the RTX 5050’s performance characteristics are not well-suited to Palworld’s demands, or that the game favors GPUs with higher memory bandwidth and capacity than what the 5050 offers.
Looking at the GPU’s nearest rivals, the RTX 5050 has an average benchmark score of 21035, which is very close to the AMD Radeon RX Vega M GL at 21153 (a delta of -0.6%) and the AMD Radeon HD 8970M at 21237 (a delta of -1%). This puts the RTX 5050 in a performance tier that is comparable to older or lower-end mobile GPUs, which is surprising for a card with a launch MSRP of 249 USD. The fact that the RTX 5050’s Passmark G3D score is 17326, while its nearest rivals have similar average scores, indicates that the card’s raw compute performance is modest, and the 8 GB VRAM capacity may be insufficient for modern games at higher resolutions. In Palworld, this translates to a combo rank that is below the median, with only 1166 other combos performing worse.
The CPU’s nearest rivals include the AMD Ryzen 9 5900 and the AMD Ryzen AI 9 HX PRO 375, both of which have average scores within 0.3% of the Core i7-13700K, confirming that the processor is not the weak link in this pairing. The combo rank of 1778 out of 2944 indicates that the overall system is in the lower half of tested configurations, and the measured FPS data supports this, as the system struggles to maintain 60 FPS at 1440p on High settings, achieving only 66 FPS, and falls well below that at 4K. This ranking suggests that users looking for a high-performance Palworld experience would be better served by a GPU with more VRAM and a wider memory bus, as the CPU has ample headroom to support faster graphics cards. The data is measured, not estimated, which adds confidence to the ranking, but it also highlights the RTX 5050’s limitations in this title.
Measured FPS Breakdown
The measured FPS data for this combo provides a complete picture of performance across three resolutions and four settings presets, with average FPS values for all twelve combinations and minimum and maximum values for the Medium preset only. At 1920x1080, the system delivers playable frame rates across all settings: Low averages 160 FPS, Medium averages 130 FPS (with a minimum of 110 and maximum of 149), High averages 100 FPS, and Ultra averages 76 FPS. These numbers indicate that 1080p is the sweet spot for this combo, as even Ultra settings remain above 60 FPS, providing a smooth experience for most players. The gap between Low and Ultra at 1080p is 84 FPS, which shows that the settings preset has a significant impact on performance, but the GPU is still able to handle the load at this resolution.
At 2560x1440, the performance drops noticeably, but the system remains usable for most settings. Low averages 105 FPS, Medium averages 85 FPS (with a minimum of 73 and maximum of 98), High averages 66 FPS, and Ultra averages 50 FPS. The High preset at 1440p is right at the edge of the 60 FPS threshold, and Ultra falls below it, suggesting that users with 1440p monitors will need to compromise on settings to maintain smooth frame rates. The Medium preset, with its minimum of 73 FPS, offers a good balance of visual quality and performance, but the data shows that the RTX 5050 is starting to struggle with the increased pixel count. The drop from 1080p to 1440p at each settings level is roughly 30-35%, which is consistent with the GPU becoming the limiting factor.
At 3840x2160, the system’s performance falls below playable levels for most settings. Low averages 58 FPS, which is barely above 60 FPS and would likely experience dips in demanding scenes, while Medium averages 47 FPS (with a minimum of 40 and maximum of 54), High averages 36 FPS, and Ultra averages 28 FPS. These numbers clearly show that 4K gaming is not viable with this combo in Palworld, as even the Low preset struggles to maintain 60 FPS, and higher settings produce frame rates that are well below the threshold for smooth gameplay. The minimum FPS values at Medium (40 FPS at 4K) indicate that the system can experience significant drops, which would be noticeable in fast-paced combat or exploration. The data suggests that the RTX 5050’s 8 GB VRAM and 320.0 GB/s bandwidth are insufficient for the demands of 4K rendering in this title, and the CPU’s power cannot compensate for this shortfall.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using TSMC’s 5 nm process node, with a chip designated as GB207 and a die size of 149 mm². It features 2560 shading units, 80 TMUs, and 32 ROPs, along with 20 ray tracing cores and 80 tensor cores. The GPU has a base clock of 2317 MHz and a boost clock of 2572 MHz, and its memory operates at 2500 MHz with 20 Gbps effective speed, providing 8 GB of GDDR6 VRAM on a 128-bit bus for a bandwidth of 320.0 GB/s. The card’s FP32 performance is rated at 13.17 TFLOPS, and its texture rate is 205.8 GTexel/s, with a pixel rate of 82.30 GPixel/s. These specifications place the RTX 5050 in the 66th percentile among all GPUs, with an average benchmark score of 21035.
In Palworld, the GPU’s role is clearly the dominant factor in determining overall performance, as evidenced by the resolution scaling data. The card’s 8 GB VRAM is likely a limiting factor at 4K, where the game’s textures and geometry require more memory than is available, leading to the low average FPS of 36 at High settings and 28 at Ultra. The 128-bit memory bus and 320.0 GB/s bandwidth are also modest for a modern GPU, and the data suggests that these constraints prevent the card from delivering high frame rates at higher resolutions. The GPU’s nearest rivals include the AMD Radeon RX 5600 XT, which has an average score of 20713 (a delta of 1.6%), and the NVIDIA RTX A4000 Mobile, with an average score of 21379 (a delta of -1.6%). This indicates that the RTX 5050 performs similarly to a mid-range GPU from several years ago, which is reflected in its inability to handle 4K gaming in Palworld.
The GPU’s 130 W TDP and suggested PSU of 300 W indicate that it is a relatively power-efficient card, but its performance in this title is limited by its memory subsystem rather than its compute power. The fact that the system achieves 160 FPS at 1080p Low shows that the GPU has enough raw power for lower resolutions, but the drop to 58 FPS at 4K Low reveals that the memory bandwidth and capacity are insufficient for the higher pixel count. The data does not include any specific VRAM usage metrics, but the consistent performance decline across all settings at 4K strongly suggests that the 8 GB capacity is a bottleneck. For a game like Palworld, which features large open-world environments with many objects and creatures, the GPU’s memory limitations are more impactful than its compute capabilities, and this is clearly reflected in the measured FPS results.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution, but the Medium preset offers the best balance of performance and visual quality across most scenarios. At 1920x1080, the Medium preset delivers an average of 130 FPS with a minimum of 110 FPS, which is well above the 60 FPS threshold and provides a smooth, responsive experience. The High preset at 1080p still achieves 100 FPS, so users who prioritize visual fidelity can also consider it, but the Medium preset’s higher minimum FPS (110 vs. no data for High) suggests better frame pacing. The Ultra preset at 1080p, at 76 FPS, is also playable, but the drop from Medium to Ultra is 54 FPS, which may not justify the visual improvements for all users.
At 2560x1440, the Medium preset is the clear recommendation, as it averages 85 FPS with a minimum of 73 FPS, providing a comfortable margin above 60 FPS. The High preset at 1440p averages 66 FPS, which is close to the 60 FPS threshold but may experience dips in demanding scenes, making it a riskier choice. The Ultra preset at 1440p, at 50 FPS, is below the smoothness threshold and is not recommended for most players. The Low preset at 1440p, at 105 FPS, offers very high performance but sacrifices significant visual quality, so it is only suitable for competitive players who prioritize frame rate over graphics. For most users with 1440p monitors, the Medium preset provides the best combination of performance and visuals, with the minimum FPS of 73 ensuring that the game remains fluid even during intense moments.
At 3840x2160, none of the settings presets deliver consistently playable performance, but the Low preset, at 58 FPS, is the only option that comes close to 60 FPS, and it will likely experience dips in busy areas. The Medium preset at 4K averages 47 FPS with a minimum of 40 FPS, which is below the playable threshold, and the High and Ultra presets, at 36 FPS and 28 FPS respectively, are not recommended. Users with 4K displays should consider lowering the resolution or using upscaling techniques, though the data does not include any upscaling test results. The overall recommendation is to use the Medium preset for the best experience, as it consistently provides the highest minimum FPS relative to its average across all three resolutions, with 110 FPS at 1080p, 73 FPS at 1440p, and 40 FPS at 4K. For users who require higher frame rates, the Low preset is the fallback, but the visual trade-offs are substantial, particularly at higher resolutions.
Hardware Specifications
Intel Core i7-13700K
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 5050 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 105.0 |
| 2560x1440 | Medium | 85.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 160.0 |
| 1920x1080 | Medium | 130.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 76.0 |
Palworld with ii7-13700K + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 5050 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with ii7-13700K + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.