Counter-Strike: Global Offensive
This combination delivers exceptional performance with an average of 322 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 147 | 172 | 199 | 233 |
| 1440p QHD | 249 | 291 | 336 | 395 |
| 1080p Full HD | 361 | 423 | 489 | 574 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike: Global Offensive with Intel Core i7-13700K + NVIDIA GeForce RTX 5050, In-Depth Analysis
Counter-Strike: Global Offensive is a competitive FPS where frame rate consistency matters more than absolute graphical fidelity. The measured data for the Intel Core i7-13700K and NVIDIA GeForce RTX 5050 combination shows a system that is heavily overqualified for this title, delivering frame rates that far exceed the refresh rates of most high-end monitors. This pairing demonstrates a clear case where the CPU’s strong single-threaded performance provides a massive headroom, allowing even the entry-level RTX 5050 to push well beyond 300 FPS at mainstream resolutions. The benchmark results indicate that this setup is not about balancing components, but rather about eliminating any possible bottleneck in a game that is notoriously sensitive to processor speed.
FAQ
Q: What is the highest average frame rate this combo achieves in the measured data?
A: The maximum average FPS recorded is 574, achieved at 1920x1080 resolution with Low settings. This drops to 423 at High settings and 361 at Ultra settings at the same resolution.
Q: How does the Intel Core i7-13700K compare to its closest rival in overall CPU benchmark scores?
A: The i7-13700K has an average benchmark score of 46881. Its closest rival, the AMD Ryzen 9 5900, scores 46971, which is a delta of -0.2%, meaning the i7-13700K is essentially tied with it, performing 0.2% worse in that aggregate metric.
Q: What is the GPU's performance percentile relative to all other graphics cards?
A: The NVIDIA GeForce RTX 5050 sits in the 66th percentile of all GPUs. Its average benchmark score is 21035, placing it near the AMD Radeon RX 5600 XT, which scores 20713 and is 1.6% behind.
Q: Is the CPU or GPU more likely to be the limiting factor in this game?
A: The data strongly suggests the CPU is the primary driver of performance. The frame rates scale heavily with resolution, but even at 4K Ultra the system maintains 147 FPS. The massive frame rates at 1080p (up to 574 FPS) indicate the CPU's strong single-threaded performance (1136 in 3dmark_single_thread) is pushing the game engine to its limits.
Q: What is the difference in average FPS between Low and Ultra settings at 1440p?
A: At 2560x1440, the average frame rate drops from 395 FPS on Low settings to 249 FPS on Ultra settings. This represents a 146 FPS reduction when moving to the highest quality preset.
Q: How does the RTX 5050's memory bandwidth compare to its closest rival, the RTX A4000 Mobile?
A: The RTX 5050 has a memory bandwidth of 320.0 GB/s, but the data pack only provides scores for comparison. The RTX A4000 Mobile has an average benchmark score of 21379, which is 1.6% higher than the RTX 5050's 21035. The comparison is based on score, not bandwidth.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process. It features 2560 shading units, 80 tensor cores, and 20 RT cores. The GPU's role in Counter-Strike: Global Offensive is interesting because the game is not graphically demanding. The RTX 5050 has 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The base clock is 2317 MHz with a boost clock of 2572 MHz, and the memory runs at 2500 MHz (20 Gbps effective). These specifications are more than sufficient for a game of this era.
The data shows the GPU is rarely the bottleneck. At 1080p, even on Ultra settings, the average FPS is 361. This suggests the render pipeline is being fed frames faster than the GPU can process them, but the GPU itself is not maxed out. The frame rates are so high that the GPU's raw compute (13.17 TFLOPS FP32) and pixel rate (82.30 GPixel/s) are adequate for the task. The texture rate of 205.8 GTexel/s also helps maintain high FPS in this esports title. The performance percentile of 66 indicates that this is a mid-range card, yet it is achieving top-tier results in this specific game, which points to the game’s low graphical overhead.
The impact of the GPU becomes more apparent at higher resolutions. The frame rate drop from 1080p to 4K is significant, but the RTX 5050 still manages an average of 172 FPS at 4K High settings. This demonstrates that the card has enough memory bandwidth and processing power to handle the increased pixel count, but the scaling is not linear. The GPU's role is to keep up with the CPU's output, and while it does, the CPU is clearly setting the pace.
CPU Role
The Intel Core i7-13700K is a 16-core, 24-thread processor based on the Raptor Lake architecture. It has a base clock of 3.40 GHz and a boost clock of 5.40 GHz. This high boost clock is critical for Counter-Strike: Global Offensive, a game that heavily relies on single-threaded performance. The CPU's benchmark scores reflect this strength: it scores 1136 in 3dmark_single_thread and 2116 in cinebench_r23_singlecore. These scores are high, and the game benefits enormously.
The CPU role here is to calculate game logic, physics, and draw calls. With a 30 MB shared L3 cache and 2 MB per-core L2 cache, the processor can keep frequently accessed data close, reducing latency. The 3dmark_2_threads score of 2262 is also relevant, as CS:GO often uses a few threads heavily. The data suggests the CPU is the primary engine for FPS in this title. The massive frame rates at 1080p Low (574 FPS) are a direct result of the CPU's ability to process frames quickly.
The CPU's performance percentile of 89 versus all CPUs, and its average benchmark score of 46881, shows it is a high-end part. Its nearest rival, the AMD Ryzen 9 5900, is nearly identical in score. The i7-13700K’s architecture is built for high clock speeds, and the boost clock of 5.40 GHz is the key feature for CS:GO. The data indicates that the CPU is not the limiting factor at any resolution in the measured set. Even at 4K Ultra, where the GPU is working hardest, the average FPS of 147 is still exceptionally high, suggesting the CPU is feeding the GPU without delay.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance across three resolutions and four settings presets. At 1920x1080, the lowest resolution tested, the frame rates are astronomical. The Low preset yields an average of 574 FPS. Moving to Medium, the average drops to 489 FPS, with a minimum of 416 FPS and a maximum of 562 FPS. The High preset gives 423 FPS, and the Ultra preset averages 361 FPS. These numbers indicate that even at the highest settings, the system is far beyond the capabilities of a standard 144Hz monitor.
At 2560x1440, the resolution most competitive players favor, the performance remains stellar. The Low preset produces an average of 395 FPS. The Medium preset averages 336 FPS, with a minimum of 286 FPS and a maximum of 387 FPS. The High preset delivers 291 FPS, and the Ultra preset drops to 249 FPS. The difference between Low and Ultra here is 146 FPS, which is a significant margin but still leaves the game highly playable.
At 3840x2160 (4K), the GPU starts to feel the load, but the results are still impressive. The Low preset averages 233 FPS. The Medium preset averages 199 FPS, with a minimum of 169 FPS and a maximum of 229 FPS. The High preset achieves 172 FPS, and the Ultra preset averages 147 FPS. Even at 4K Ultra, the system maintains a frame rate that is smooth on a 144Hz display. The data shows a consistent pattern: the CPU is so strong that the GPU only becomes a meaningful bottleneck at 4K, and even then, it is not a severe one.
Resolution Scaling
The frame rate scaling from 1080p to 4K is a clear indicator of where the bottleneck lies. At 1080p Low, the system produces 574 FPS. At 4K Low, it produces 233 FPS. This is a drop of 341 FPS, or roughly 59%. However, the FPS drop is not uniform across settings. For example, going from 1080p Ultra (361 FPS) to 4K Ultra (147 FPS) is a drop of 214 FPS, or about 59% as well.
This consistent percentage drop across all settings is a classic sign of a GPU-bound scenario at higher resolutions. The CPU is fast enough that it does not become a limiting factor even as the resolution increases. The number of pixels being rendered at 4K is four times that of 1080p, which increases the load on the GPU's pixel rate and memory bandwidth. The RTX 5050's 320.0 GB/s bandwidth is being taxed more heavily at 4K.
The data suggests that the CPU is the limiting component at 1080p and 1440p. The fact that 1080p Low (574 FPS) is only 45% faster than 1440p Low (395 FPS) shows that the CPU has a maximum frame rate ceiling it can produce. The GPU is not the constraint at these resolutions. At 4K, the GPU becomes the bottleneck, as the frame rates drop in proportion to the pixel count increase. The scaling from 1440p to 4K shows a larger drop in FPS than from 1080p to 1440p, further confirming the GPU is taking over as the limiting factor.
Settings Recommendations
For players using a 1080p monitor with a 144Hz or 240Hz refresh rate, the Ultra preset at 361 FPS is the best choice. The data shows that even at the highest settings, the system provides more than enough frame rate to saturate any standard display. There is no reason to lower settings for performance at this resolution; you might as well enjoy the best visual quality.
At 1440p, the recommendation is more nuanced. A competitive player with a 240Hz monitor might prefer the High preset at 291 FPS to keep the frame rate well above the refresh rate. The Medium preset at 336 FPS offers a slight performance bump but with lower visual fidelity. The Ultra preset at 249 FPS is also viable for a 240Hz display, but it is closer to the refresh rate limit. For a 144Hz monitor, the Ultra preset at 249 FPS is the obvious choice, as it provides a high-quality image with no risk of screen tearing.
At 4K, the settings choice depends on the display. For a 144Hz 4K monitor, the High preset at 172 FPS is the sweet spot, as it exceeds the refresh rate and provides good visuals. The Medium preset at 199 FPS is even better for performance, but the visual difference between Medium and High is often noticeable. The Ultra preset at 147 FPS is just above a 144Hz refresh rate, but any dips could cause tearing. The Low preset at 233 FPS is not recommended for 4K, as it sacrifices too much visual quality for a frame rate that is not necessary. The data suggests that High or Medium at 4K offers the best balance for a smooth, high-fidelity experience.
Hardware Specifications
Intel Core i7-13700K
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 5050 in Counter-Strike: Global Offensive
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 233.0 |
| 3840x2160 | Medium | 199.0 |
| 3840x2160 | High | 172.0 |
| 3840x2160 | Ultra | 147.0 |
| 2560x1440 | Low | 395.0 |
| 2560x1440 | Medium | 336.0 |
| 2560x1440 | High | 291.0 |
| 2560x1440 | Ultra | 249.0 |
| 1920x1080 | Low | 574.0 |
| 1920x1080 | Medium | 489.0 |
| 1920x1080 | High | 423.0 |
| 1920x1080 | Ultra | 361.0 |
Counter-Strike: Global Offensive with ii7-13700K + Other GPUs
See how Counter-Strike: Global Offensive performs with the same CPU but different graphics cards.
Counter-Strike: Global Offensive with RTX 5050 + Other CPUs
See how Counter-Strike: Global Offensive performs with the same GPU but different processors.
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