Palworld

Palworld

AVERAGE FPS
106
good

This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 50 66 77
1440p QHD 66 89 118 140
1080p Full HD 103 133 173 219

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 66
3840x2160 High 50
3840x2160 Ultra 35
2560x1440 Low 140
2560x1440 Medium 118
2560x1440 High 89
2560x1440 Ultra 66
1920x1080 Low 219
1920x1080 Medium 173
1920x1080 High 133
1920x1080 Ultra 103

Palworld with Intel Core i5-14600KF + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

Palworld is a demanding survival title that stresses both processor and graphics hardware, and the combination of the Intel Core i5-14600KF with the NVIDIA GeForce RTX 3070 Ti produces a consistent, high-refresh-rate experience at mainstream resolutions. The processor, a 14-core, 20-thread Raptor Lake part with a base clock of 3.50 GHz and a boost clock of 5.30 GHz, provides ample headroom for the game's simulation and physics, while the GPU's 8 GB of GDDR6X memory and 608.3 GB/s of bandwidth handle the game's dense environments. Benchmark results show this pairing is well-balanced, though the data reveals clear bottlenecks that shift depending on resolution and graphical preset.

CPU Role — cores, clocks, and how they relate to this game's results

The Core i5-14600KF is built on the Raptor Lake architecture using Intel's 10 nm process, and its core configuration is a hybrid design that the operating system schedules across. With 14 cores and 20 threads, the processor has substantial parallel throughput for Palworld's background simulation, which includes creature AI, world persistence, and base-building logic. The 24 MB of shared L3 cache and 2 MB per-core L2 cache provide fast access to frequently used data, which helps keep frame pacing stable when many entities are on screen. The chip's single-thread performance is strong, evidenced by a Geekbench single-core score of 2778 and a Cinebench R23 single-core score of 4643, which directly benefits the game's main game thread. Multi-threaded performance is equally robust, with a Cinebench R23 multi-core score of 32889 and a Passmark multithread score of 38697, ensuring that background tasks do not starve the rendering thread. In the benchmark data, this CPU sits in the 93rd percentile among all CPUs, and its nearest rivals show it is tightly grouped with the Core i5-14600K, trailing by only 0.4%, while it leads the Ryzen 9 5950X by 0.6%. This indicates that the chip is not a limiting factor in Palworld; instead, it provides enough compute power to feed the GPU at lower resolutions, where the frame rates are highest. At 1080p Low, the system reaches 218.7 FPS, which is a clear indicator that the CPU can maintain high throughput, as the GPU is not heavily taxed at that preset. The processor's 125 W TDP and unlocked multiplier suggest it can sustain boost clocks without thermal throttling in a capable air cooler, which is critical for maintaining those high average frame rates in extended play sessions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 Ti is an Ampere-architecture GPU built on Samsung's 8 nm process, featuring 6144 shading units and 48 RT cores. Its memory subsystem is a significant factor in Palworld's performance: 8 GB of GDDR6X on a 256-bit bus delivers 608.3 GB/s of bandwidth, and the memory clock runs at 1188 MHz, effectively 19 Gbps. This bandwidth is crucial for streaming textures in Palworld's open world, where the camera can pan quickly and reveal many assets. The GPU's boost clock of 1770 MHz and base clock of 1575 MHz provide the raw compute throughput, with a FP32 rating of 21.75 TFLOPS. In the benchmark hierarchy, this GPU sits in the 74th percentile among all GPUs, with its nearest rivals being a mix that includes the AMD Radeon RX 6700, which it trails by 0.8%, and the Quadro M5000, which it leads by 0.9%. The data shows that the GPU is the primary bottleneck when settings are raised to Ultra, particularly at 4K. At 3840x2160 Ultra, the average frame rate drops to 35.4 FPS, while at 1080p Ultra it is 102.6 FPS. This scaling pattern indicates that the 8 GB VRAM capacity is sufficient for most presets, but the GPU's compute power limits the highest settings at high resolutions. The card's DirectX 12 Ultimate support and Vulkan 1.4 API compatibility ensure it can fully utilize modern rendering paths in Palworld, which is important for features like global illumination and shadows that are heavier at Ultra presets. The GPU's 290 W TDP and suggested 600 W PSU are noteworthy for system planning, but for performance, the key takeaway is that it delivers playable frame rates up to 1440p High, but struggles to maintain 60 FPS at 4K High or Ultra.

Settings Recommendations — which preset gives the best experience per the measured rows

Examining the measured FPS rows, the sweet spot for this combo is the High preset at 2560x1440, where the average frame rate is 89.4 FPS. This is well above the 60 FPS threshold for smooth gameplay, and it leaves headroom for dips during busy scenes. At 1920x1080 High, the average is 132.5 FPS, which is excellent for high-refresh-rate monitors, but the jump to 1440p High offers a significant visual upgrade for only a 43 FPS cost. The Medium preset at 1440p delivers 117.7 FPS, but the High preset's higher quality textures and effects are generally worth the 28 FPS difference for a game with large landscapes. At 4K, the High preset drops to 49.9 FPS, which is borderline for playability, but the Low preset at 4K averages 76.6 FPS, making it a viable option if resolution is the priority. The Ultra preset is not recommended at any resolution above 1080p, as it produces only 102.6 FPS at 1080p, 66 FPS at 1440p, and 35.4 FPS at 4K, which is too inconsistent for a smooth experience. The data suggests that High is the optimal preset for this hardware, as it balances visual fidelity with performance, while Medium serves as a fallback for 4K gaming if the user prefers higher frame rates over maximum quality. Low settings are only advisable for competitive play or when chasing the highest possible FPS, as they push the system to 218.7 FPS at 1080p.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested hardware combinations, this specific pairing of the Core i5-14600KF and RTX 3070 Ti ranks 677th out of 1718 combos for Palworld. This places it in the upper half of tested systems, which is a solid result given the GPU's end-of-life status and the game's recent release. The ranking reflects that this combo is not a top-tier enthusiast setup, but it is far from a low-end configuration. The 677th position out of 1718 combos means that roughly 60% of tested systems outperform it, which is expected given that many top-tier combos feature newer GPUs with more VRAM and higher compute throughput. However, the ranking also indicates that this combo outperforms a significant number of systems, likely those with older CPUs or lower-end GPUs. The data shows that the combo is well-matched internally, as neither component severely bottlenecks the other across most settings. The CPU's 93rd percentile ranking and the GPU's 74th percentile ranking suggest that the GPU is the weaker link, which is typical for a mid-to-high-end pairing. For a user with a 1440p monitor, this combo offers a great balance, and the ranking confirms it is a viable choice for Palworld without requiring a top-tier GPU investment.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions reveals a classic scaling curve that highlights the GPU as the primary limiting factor. At 1080p Low, the system averages 218.7 FPS, which is extremely high and indicates that the CPU is doing the heavy lifting to feed the GPU. Moving to 1440p Low, the average drops to 140.3 FPS, a 36% reduction, and at 4K Low, it falls to 76.6 FPS, a further 45% reduction from 1440p. This steep drop is characteristic of a GPU-bound scenario, as the resolution increases the pixel count and memory bandwidth demand, which the RTX 3070 Ti's 8 GB VRAM and 608.3 GB/s bandwidth are taxed by. At the High preset, the scaling is similar: 132.5 FPS at 1080p, 89.4 FPS at 1440p (a 33% drop), and 49.9 FPS at 4K (a 44% drop from 1440p). The consistency of these percentage drops across presets confirms that the GPU is the limiting component, not the CPU. If the CPU were the bottleneck, we would expect the FPS to remain more constant when lowering resolution, but the data shows a clear downward trend as resolution increases. The CPU's strong single-thread performance is sufficient to handle the game's logic even at 4K, but the GPU simply cannot render the higher pixel counts at the same rate. This is further evidenced by the Ultra preset, where the 4K average of 35.4 FPS is nearly unplayable, while 1080p Ultra is at 102.6 FPS. The scaling suggests that for this combo, 1440p is the ideal resolution for a high-refresh experience, and 4K is only viable with lower settings.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The full dataset provides a detailed picture of performance across all tested configurations. At 1920x1080, the system delivers high frame rates across the board: Low averages 218.7 FPS, Medium 172.9 FPS, High 132.5 FPS, and Ultra 102.6 FPS. The gap between Low and Ultra is 116.1 FPS, showing a significant performance cost for max settings, but even Ultra stays above the 100 FPS mark, making 1080p a strong choice for competitive play or high-refresh monitors. Moving to 2560x1440, the averages are 140.3 FPS at Low, 117.7 FPS at Medium, 89.4 FPS at High, and 66 FPS at Ultra. At this resolution, the drop from High to Ultra is 23.4 FPS, which is noticeable, but the High preset remains smooth. The 1440p Low performance of 140.3 FPS is still excellent and shows the CPU's capability, but the GPU starts to show its limits at higher settings. At 3840x2160, the averages are 76.6 FPS at Low, 65.8 FPS at Medium, 49.9 FPS at High, and 35.4 FPS at Ultra. The 4K Low result is just above 60 FPS, making it a playable option, but the High preset's 49.9 FPS is below the ideal 60 FPS target. The Ultra preset at 4K is severely limited, with a 35.4 FPS average that is not recommended for a smooth experience. Across all resolutions, the data shows a consistent pattern: the Low preset offers the highest frame rates, but the High preset provides the best balance of visual quality and performance, with the Medium preset as a middle ground. The Ultra preset is only viable at 1080p, where it still maintains a high average, but at higher resolutions, it becomes too demanding for this GPU. These measured results indicate that the combo is best suited for 1080p and 1440p gaming with High settings, where it delivers a fluid and responsive experience in Palworld.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 3070 Ti in Palworld

Resolution Settings Avg FPS
3840x2160 Low 76.6
3840x2160 Medium 65.8
3840x2160 High 49.9
3840x2160 Ultra 35.4
2560x1440 Low 140.3
2560x1440 Medium 117.7
2560x1440 High 89.4
2560x1440 Ultra 66.0
1920x1080 Low 218.7
1920x1080 Medium 172.9
1920x1080 High 132.5
1920x1080 Ultra 102.6

Palworld with ii5-14600KF + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 3070 Ti + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.