Palworld

Palworld

AVERAGE FPS
114
good

This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 52 69 82
1440p QHD 75 96 125 152
1080p Full HD 107 146 189 234

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 82
3840x2160 Medium 69
3840x2160 High 52
3840x2160 Ultra 43
2560x1440 Low 152
2560x1440 Medium 125
2560x1440 High 96
2560x1440 Ultra 75
1920x1080 Low 234
1920x1080 Medium 189
1920x1080 High 146
1920x1080 Ultra 107

Palworld with Intel Core i5-13400F + AMD Radeon RX 6800 XT, In-Depth Analysis

Palworld presents an interesting scaling challenge for the Intel Core i5-13400F and AMD Radeon RX 6800 XT combination. The measured frame rates show a clear progression from 1080p to 4K, with the most dramatic drop occurring at the highest resolution. At 1080p High settings, the combo produces 146.1 FPS, which is excellent for a survival game. Moving to 1440p High drops the average to 95.5 FPS, a reduction of roughly a third. The jump to 4K High yields just 51.5 FPS, which is a 65% decrease from the 1080p result. This steep decline at 4K indicates that the AMD Radeon RX 6800 XT is becoming the primary limiting factor, as the pixel throughput demand at 3840x2160 overwhelms the GPU's 512.0 GB/s memory bandwidth and 20.74 TFLOPS compute capacity.

The pattern across all settings reinforces this GPU-bound conclusion. At 1080p Low, the system achieves 234.1 FPS, but at 4K Low, it still manages 81.9 FPS. The gap between 1080p and 4K narrows as settings decrease, which is typical when a GPU is maxed out. At Ultra settings, the 4K result of 42.7 FPS is nearly unplayable, while 1080p Ultra yields a strong 106.6 FPS. The data suggests that for smooth 4K play, users will need to compromise heavily on visual quality, while 1440p offers a balanced sweet spot where the GPU can still push 74.8 FPS at Ultra.

Resolution Scaling

The measured FPS values show a consistent pattern where 1440p represents the practical ceiling for high-quality play. From 1080p High at 146.1 FPS to 1440p High at 95.5 FPS, the drop is 34.6%. From 1440p High to 4K High, the drop is an even steeper 46.1%. This indicates that the RX 6800 XT's 16 GB of GDDR6 memory and 256-bit bus are sufficient for 1440p, but the 4K resolution demands more than the 512.0 GB/s bandwidth can efficiently feed. The Ultra preset at 4K produces 42.7 FPS, which is below the 60 FPS threshold that most players consider acceptable for a smooth experience. In contrast, 1440p Ultra at 74.8 FPS maintains playability, and 1080p Ultra at 106.6 FPS offers a comfortable margin.

The scaling efficiency between Low and Ultra settings also reveals the GPU's headroom. At 1080p, the difference between Low (234.1 FPS) and Ultra (106.6 FPS) is 127.5 FPS, showing that the GPU has ample compute resources at lower resolutions. At 4K, the same settings gap shrinks to 39.2 FPS (81.9 vs 42.7), confirming that the GPU is saturated at 4K regardless of settings. The CPU, with its 10 cores and 16 threads, is not the bottleneck in these scenarios, as evidenced by the high frame rates at 1080p Low where CPU overhead would typically surface. The Core i5-13400F's boost clock of 4.60 GHz and the 20 MB shared L3 cache provide sufficient single-thread performance for Palworld's game logic, which is not heavily threaded.

CPU Role

The Intel Core i5-13400F brings a Raptor Lake architecture with 10 cores and 16 threads, a configuration that handles Palworld's mixed workload of world simulation and entity updates. Its 3DMark scores show strong multi-threaded capability: 7314 in the 16-thread test and 7307 in the max-thread test, suggesting that the CPU can feed the GPU without stalling even at high frame rates. The single-thread score of 960 in 3DMark and 3004 in Cinebench R23 single-core indicate that the 4.60 GHz boost clock is adequate for the game's primary thread. The CPU's 82nd percentile ranking against all CPUs places it in a solid mid-to-high tier, though its nearest rivals show close competition.

Compared to the Intel Core i7-13620H, which scores 25201 on average, the i5-13400F is just 0.1% ahead with an average benchmark score of 25236. This negligible difference means that in Palworld, the CPU choice between these two will not meaningfully alter frame rates. The AMD Ryzen 5 5600X3D, which scores 25365, is 0.5% faster, but again, this margin is within noise for gaming workloads. The data from the measured FPS rows shows that at 1080p Low, the system reaches 234.1 FPS, which is well above typical monitor refresh rates, indicating that the CPU is not the limiting factor in most scenarios. The 3DMark 2-thread score of 1880 and 4-thread score of 3459 further confirm that the CPU has enough per-core performance for Palworld's main game loop, which typically runs on a few threads.

GPU Role

The AMD Radeon RX 6800 XT is the dominant component in this pairing, with 4608 shading units and 128 ROPs driving pixel output. Its 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth, which is critical for Palworld's large open-world textures and dynamic lighting. The GPU's boost clock of 2250 MHz and game clock of 2015 MHz allow it to sustain high throughput in sustained gaming sessions. The 87th percentile ranking against all GPUs places it in the upper tier, though its nearest rivals show varied performance: the Intel Arc A550M is 0.5% slower, the NVIDIA RTX A1000 is 1.7% faster, and the NVIDIA GeForce RTX 4070 Ti SUPER is 2.6% slower in average benchmark score.

In Palworld, the GPU's role becomes evident when comparing settings across resolutions. At 1080p, the GPU can deliver 234.1 FPS at Low, but this drops to 106.6 FPS at Ultra, showing that the game's visual effects, such as volumetric fog and shadow quality, heavily tax the GPU. At 4K, the GPU's 16 GB memory is sufficient for texture storage, but the compute load of 20.74 TFLOPS fp32 is stretched thin, resulting in 51.5 FPS at High and 42.7 FPS at Ultra. The 3DMark Steel Nomad DX12 score of 3689 indicates the GPU's DirectX 12 performance is solid, but Palworld's engine may not fully utilize the RDNA 2.0 architecture's features. The PassMark G3D score of 24980 places it well above the 100th percentile for most gaming loads, but the 4K results show that even this powerful GPU needs settings adjustments for playable frame rates.

Settings Recommendations

Based on the measured FPS rows, the High preset at 1440p offers the best balance of visual quality and performance. The 95.5 FPS average at 1440p High is smooth and leaves headroom for drops during intense combat or base-building scenes. For 1080p users, the Ultra preset at 106.6 FPS is the best choice, as it provides maximum visual fidelity while maintaining a frame rate well above 60 FPS. At 4K, the Medium preset at 68.5 FPS is the highest quality setting that remains playable, though the Low preset at 81.9 FPS offers a more comfortable margin for action-heavy moments. The Ultra preset at 4K should be avoided, as the 42.7 FPS average will likely result in noticeable stuttering in Palworld's open world.

The data shows that the Medium preset provides a strong middle ground across all resolutions: 189.1 FPS at 1080p, 125.2 FPS at 1440p, and 68.5 FPS at 4K. For players with high-refresh-rate monitors at 1080p, the Medium preset's 189.1 FPS is excellent, while the High preset at 146.1 FPS still offers a great experience. The Low preset at 1080p reaches 234.1 FPS, which is useful for competitive play or if the user has a 240 Hz display, but it sacrifices the visual richness that Palworld's world benefits from. The recommendation is to prioritize the High or Medium preset depending on resolution, with Ultra reserved for 1080p or 1440p where the GPU has enough headroom.

How This Combo Ranks

In the database of tested combinations, this pairing of the Intel Core i5-13400F and AMD Radeon RX 6800 XT ranks 575th out of 1718 combos for Palworld. This places it in the top third of all tested systems, indicating a capable setup for this game. The rank reflects the balance between the CPU's 82nd percentile standing and the GPU's 87th percentile, with the GPU being the stronger contributor to gaming performance. The combination's 4K High result of 51.5 FPS and 1440p Ultra result of 74.8 FPS suggest that it is well-suited for 1440p gaming as a primary target, with 4K playable at reduced settings.

The rank of 575 out of 1718 (33.5th percentile) means that roughly two-thirds of tested combos are faster in Palworld. This is expected given that the RX 6800 XT is an end-of-life product from the RDNA 2.0 generation, and newer GPUs with higher bandwidth and compute throughput will outperform it. However, the combo still delivers strong results in absolute terms, particularly at 1080p where it hits 234.1 FPS at Low settings. The CPU's 3DMark 8-thread score of 5591 and Cinebench R23 multi-core score of 21279 confirm that it is not holding back the GPU in most scenarios. For users with a 1440p monitor, this combo provides an excellent experience with High or Ultra settings, and the 575th rank reflects a solid mid-to-high-tier system that handles Palworld well without being at the modern.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 6800 XT in Palworld

Resolution Settings Avg FPS
3840x2160 Low 81.9
3840x2160 Medium 68.5
3840x2160 High 51.5
3840x2160 Ultra 42.7
2560x1440 Low 151.8
2560x1440 Medium 125.2
2560x1440 High 95.5
2560x1440 Ultra 74.8
1920x1080 Low 234.1
1920x1080 Medium 189.1
1920x1080 High 146.1
1920x1080 Ultra 106.6

Palworld with ii5-13400F + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RX 6800 XT + Other CPUs

See how Palworld performs with the same GPU but different processors.

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