Palworld
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 38 | 47 | 61 |
| 1440p QHD | 51 | 64 | 83 | 105 |
| 1080p Full HD | 73 | 101 | 132 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core i5-10400F + AMD Radeon RX 6650 XT, In-Depth Analysis
The Intel Core i5-10400F paired with the AMD Radeon RX 6650 XT delivers a solid 1080p experience in Palworld, but the data reveals a sharp performance cliff as resolution climbs. At 1080p, the combo moves from 159.4 FPS on Low settings to 73.3 FPS on Ultra, a dramatic drop that underscores how heavily the game leans on GPU throughput at higher fidelity settings. The scaling pattern is consistent: Low to Medium costs about 27 FPS, Medium to High another 31.5 FPS, and High to Ultra a further 27.3 FPS. This is a GPU-bound scenario at 1080p, as the frame rate collapses by more than half from the lowest to the highest preset.
Stepping up to 1440p, the same narrative holds but with a tighter overall envelope. The combo posts 104.5 FPS at Low, 82.9 FPS at Medium, 64.1 FPS at High, and 50.6 FPS at Ultra. The percentage loss from Low to Ultra is roughly 52%, slightly steeper than the 1080p drop, indicating that the RX 6650 XT’s 8 GB frame buffer and 128-bit memory interface start to feel the strain as pixel count grows. At 4K, the picture changes decisively: Low settings yield 61.2 FPS, Medium drops to 46.5 FPS, High falls to 38.4 FPS, and Ultra bottoms out at 25.8 FPS. The 4K Ultra result is barely playable, and even 4K High sits below the 40 FPS threshold, confirming that this pairing is not designed for native 4K gaming despite the GPU’s RDNA 2 architecture.
The resolution scaling data points to the GPU as the primary limiter at 4K, but the CPU still has a role at lower resolutions. The i5-10400F’s six cores and twelve threads, running at a base clock of 2.90 GHz and boost of 4.30 GHz, are sufficient to feed the GPU at 1080p, where frame rates exceed 100 FPS on Medium and High. However, the 159.4 FPS Low result suggests the CPU is nearing its ceiling, as the gap between Low and Medium at 1080p is proportionally larger than the gap at 1440p, hinting that the processor’s single-thread performance—evidenced by a 3DMark single-thread score of 688—starts to cap extreme frame rates.
GPU Role
The AMD Radeon RX 6650 XT is the star of this show, but it is a star with limits. Built on the 7 nm process with a Navi 23 chip, the card runs at a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. Its 8 GB of GDDR6 memory on a 128-bit bus delivers 280.3 GB/s of bandwidth, which is the critical factor in Palworld’s open-world environments. The game’s texture streaming and draw distances appear to scale directly with memory bandwidth, as the 4K results show a steep decline that aligns with the card’s bandwidth ceiling.
The GPU’s 2048 shading units, 128 TMUs, and 64 ROPs give it a theoretical FP32 throughput of 10.79 TFLOPS, and the 32 ray accelerators provide some future-proofing, though Palworld does not appear to stress ray tracing heavily. The card’s pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s are well-matched for 1080p and 1440p, but at 4K the pixel throughput becomes the bottleneck. The measured results confirm this: at 4K Ultra, the card produces only 25.8 FPS, which is a 65% drop from 1080p Ultra’s 73.3 FPS, a loss that tracks closely with the 4x increase in pixel count.
The RX 6650 XT sits at the 72nd percentile among all GPUs in the benchmark database, with an average benchmark score of 29024. Its nearest rivals in the synthetic rankings are the AMD Radeon RX 6800M (29011, 0% delta), the AMD Radeon RX 470 (28996, 0.1% delta), the Intel Arc A370M (29175, -0.5% delta), and the AMD Radeon RX Vega M GH (29197, -0.6% delta). This clustering shows that the RX 6650 XT is competitively positioned in raw compute, but Palworld’s real-world results are more modest than the synthetic scores suggest, particularly at higher resolutions where memory bandwidth becomes the deciding factor.
How This Combo Ranks
In the database of tested CPU-GPU combinations for Palworld, this pairing holds the 1079th position out of 1718 combos, placing it in the bottom 37% of all tested configurations. This rank is notable because it is lower than the individual component percentiles might imply—the CPU sits at the 73rd percentile and the GPU at the 72nd percentile—suggesting that Palworld’s specific demands do not favor this particular matchup. The game appears to be more sensitive to memory bandwidth and cache hierarchy than to raw compute, and the i5-10400F’s 12 MB of shared L3 cache, while adequate, is not exceptional for a modern open-world title.
The combo’s rank also reflects the balance between the two components. At 1080p, the CPU and GPU are reasonably matched, as the frame rates scale smoothly with settings changes. However, at 4K, the GPU becomes the clear limiting factor, dragging the combo’s overall standing down. A more powerful GPU would shift the bottleneck, but the data shows that this pairing is optimized for 1080p gaming, where it can deliver high refresh rates on Medium and High settings, rather than for 1440p or 4K.
The rank of 1079 out of 1718 also indicates that there are many more capable combos in the database, but it is not a catastrophic result. The combo outperforms configurations with weaker CPUs or GPUs, and the 73rd percentile CPU ranking suggests that the i5-10400F is still a capable mid-range processor. The 12 threads and 4.30 GHz boost clock are sufficient for most gaming workloads, and the 65 W TDP makes it an efficient choice for budget builds.
Measured FPS Breakdown
The measured frame rates provide a complete picture of the combo’s capabilities across resolutions and settings. At 1920x1080, the results are: Low 159.4 FPS, Medium 132.1 FPS, High 100.6 FPS, and Ultra 73.3 FPS. These numbers indicate that the combo is well-suited for competitive or high-refresh-rate gaming at 1080p, provided the user is willing to dial back settings. The jump from Ultra to High is 27.3 FPS, which is a significant gain for a modest visual compromise, and the jump from High to Medium is another 31.5 FPS.
At 2560x1440, the frame rates are: Low 104.5 FPS, Medium 82.9 FPS, High 64.1 FPS, and Ultra 50.6 FPS. The 1440p results show a more gradual decline, but the Ultra preset still manages to stay above 50 FPS, which is playable for a survival game. The Low preset at 1440p is nearly as fast as High at 1080p, indicating that resolution scaling is the primary factor in performance. The drop from 1080p to 1440p at the same settings ranges from 28% at Low to 31% at Ultra, showing a consistent penalty.
At 3840x2160, the results are: Low 61.2 FPS, Medium 46.5 FPS, High 38.4 FPS, and Ultra 25.8 FPS. The 4K results are the most telling. The combo can barely maintain 60 FPS at Low settings, and anything above Medium results in sub-40 FPS territory. The Ultra preset at 4K is effectively unplayable, and even High settings will feel stuttery. This confirms that the RX 6650 XT, with its 8 GB frame buffer and 280.3 GB/s bandwidth, is not a 4K card for Palworld.
CPU Role
The Intel Core i5-10400F provides the computational foundation for this combo, but its role is secondary to the GPU in Palworld. With six cores and twelve threads, the CPU handles the game’s world simulation and AI logic, but the benchmark data shows that it is not the primary bottleneck at any resolution. The 3DMark scores paint a clear picture: single-thread performance is 688, 2-thread is 1350, 4-thread is 2560, 8-thread is 3929, and 16-thread is 4748. These scores indicate that the CPU scales well with additional threads, but its single-thread performance is modest compared to newer architectures.
The Cinebench R23 results reinforce this: multicore score of 10297 and singlecore score of 1453. These numbers place the i5-10400F in the mid-range of desktop CPUs, and the 73rd percentile ranking among all CPUs confirms its position. In Palworld, the CPU’s 12 MB of L3 cache and dual-channel DDR4 memory support (42.7 GB/s bandwidth) are sufficient to keep the GPU fed at 1080p, but the 159.4 FPS Low result suggests the CPU is approaching its limit. At 1440p and 4K, the GPU takes over as the limiting factor, and the CPU’s utilization likely drops, as evidenced by the smaller performance gaps between settings at higher resolutions.
The CPU’s 65 W TDP and 14 nm process node (Comet Lake) make it a power-efficient choice, but the architecture is older than the GPU’s RDNA 2. The 3DMark single-thread score of 688 indicates that the CPU’s IPC is not exceptional, and this could be a limiting factor in CPU-intensive scenes with many Pals on screen. However, the benchmark data shows that the combo still delivers playable frame rates at 1080p and 1440p, making the i5-10400F a reasonable match for the RX 6650 XT in this title.
Hardware Specifications
Intel Core i5-10400F
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + AMD Radeon RX 6650 XT in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.2 |
| 3840x2160 | Medium | 46.5 |
| 3840x2160 | High | 38.4 |
| 3840x2160 | Ultra | 25.8 |
| 2560x1440 | Low | 104.5 |
| 2560x1440 | Medium | 82.9 |
| 2560x1440 | High | 64.1 |
| 2560x1440 | Ultra | 50.6 |
| 1920x1080 | Low | 159.4 |
| 1920x1080 | Medium | 132.1 |
| 1920x1080 | High | 100.6 |
| 1920x1080 | Ultra | 73.3 |
Palworld with ii5-10400F + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RX 6650 XT + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with ii5-10400F + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.