Palworld
This combination delivers exceptional performance with an average of 188 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 88 | 113 | 140 |
| 1440p QHD | 119 | 158 | 205 | 253 |
| 1080p Full HD | 181 | 240 | 310 | 378 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5080, In-Depth Analysis
Palworld’s measured performance on the AMD Ryzen 9 8945HX and NVIDIA GeForce RTX 5080 combination reveals a system that scales predictably with resolution, yet shows distinct behavior depending on the preset selected. The data set includes twelve measured FPS points across four settings at three resolutions, providing a clear picture of where this hardware lands in the game’s overall benchmark hierarchy. The combo ranks 747th out of 2,944 tested combinations, placing it in the upper quartile of all systems evaluated for this title. This ranking, combined with the FPS distribution, suggests a well-balanced pairing that favors high-refresh-rate 1440p gaming while remaining capable at 4K with adjusted settings.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 produces a substantial but not uniform drop in frame rates, depending heavily on the graphics preset. At High settings, the average FPS falls from 152 at 1080p to 100 at 1440p, then further to 56 at 4K. This represents a 63% reduction from 1080p to 4K, which is a typical curve for a demanding survival title where pixel count drives the workload. The Low preset shows a similar pattern: 244 FPS at 1080p drops to 161 at 1440p and 89 at 4K, a 64% decline across the full resolution range. Medium settings follow suit with 198 FPS at 1080p, 130 at 1440p, and 72 at 4K, representing a 64% reduction as well. Ultra settings demonstrate the steepest absolute drop: 116 FPS at 1080p falls to 76 at 1440p and 42 at 4K, a 64% decrease.
The consistency of the percentage drops across all four presets—hovering around 63-64% from 1080p to 4K—indicates that the RTX 5080 is the primary limiting factor as resolution increases. The GPU’s 16 GB of GDDR7 memory on a 256-bit bus with 960.0 GB/s bandwidth becomes increasingly stressed at higher pixel counts, while the CPU’s contribution to frame pacing remains relatively stable. The 1080p results, particularly at Low settings with 244 FPS, suggest that the Ryzen 9 8945HX’s 16 cores and 32 threads are sufficient to feed the GPU even at very high frame rates. The scaling curve at 1440p—where High achieves 100 FPS and Low reaches 161 FPS—shows that this resolution is the sweet spot for balancing visual fidelity and smoothness, as the GPU still has headroom to render detailed scenes without dropping below 60 FPS on any preset except Ultra.
The 4K data reveals a critical threshold: only the Low preset (89 FPS) and Medium preset (72 FPS) maintain playable averages above 60 FPS. High settings at 4K produce 56 FPS, and Ultra drops to 42 FPS, which is below the typical 60 FPS target for competitive play. The Medium preset at 4K also shows a minimum FPS of 62 and maximum of 83, indicating that the frame time variance is tighter than the average suggests. This narrowing of the FPS range at higher resolutions—where the minimum and maximum values for Medium at 4K are 62 and 83 respectively—confirms that the GPU’s rendering pipeline becomes the dominant constraint, limiting the variability that CPU-bound scenarios might introduce at lower resolutions.
FAQ
Q: What is the average FPS at 1920x1080 with High settings?
A: The measured average frame rate is 152 FPS at 1080p with High settings. This is the second-highest result at that resolution, trailing only the Low preset’s 244 FPS, and it exceeds the Medium preset’s 198 FPS by 46 FPS.
Q: How does the 4K Ultra preset compare to 1440p Ultra in terms of average FPS?
A: At 4K Ultra, the average FPS is 42, while at 1440p Ultra it is 76. The 4K result represents a 45% reduction in frame rate compared to 1440p, which is the largest relative drop between consecutive resolutions for any single preset in the measured data.
Q: Which preset provides the highest minimum FPS at 2560x1440?
A: The Medium preset at 1440p shows a minimum FPS of 111, which is the only preset at that resolution with a recorded minimum value. The High, Low, and Ultra presets at 1440p do not have minimum FPS data available in the measured set.
Q: Is the RTX 5080’s 16 GB VRAM sufficient for Ultra settings at 4K in Palworld?
A: The measured data shows 42 FPS average at 4K Ultra, which is below the 60 FPS threshold. The GPU’s 16 GB GDDR7 memory is not the limiting factor at this resolution, as the Low and Medium presets achieve 89 and 72 FPS respectively, indicating that the rendering load, not memory capacity, determines the frame rate.
Q: What is the combo’s rank among all tested systems in Palworld?
A: The AMD Ryzen 9 8945HX with NVIDIA GeForce RTX 5080 ranks 747th out of 2,944 tested combinations. This places it in the upper 25% of all systems evaluated for this game.
Q: How does the RTX 5080 compare to its nearest rival, the AMD Radeon 8060S?
A: The RTX 5080 has an average benchmark score of 56,083, while the AMD Radeon 8060S scores 55,757. The RTX 5080 leads by 0.6% in the aggregate benchmark comparison, which is a marginal difference that aligns with the measured in-game performance deltas.
GPU Role
The NVIDIA GeForce RTX 5080’s role in Palworld performance is defined by its 16 GB of GDDR7 memory, 256-bit bus, and 960.0 GB/s bandwidth. The GPU’s base clock of 2295 MHz and boost clock of 2617 MHz provide the raw throughput needed for the game’s open-world rendering, which includes dynamic lighting, shadow calculations, and physics-based interactions. The 84 RT cores and 336 tensor cores contribute to the GPU’s capability for real-time effects, though Palworld’s visual style relies more heavily on traditional rasterization than ray tracing. The 10752 shading units and 336 TMUs process the game’s texture-heavy environments, which include dense vegetation, creature models, and building structures.
The measured FPS data shows that the GPU’s performance ceiling is reached at 4K Ultra, where the 42 FPS average indicates a fully saturated rendering pipeline. The 56.28 TFLOPS of FP32 compute and 879.3 GTexel/s texture rate are the theoretical limits that translate to this real-world result. At 1080p Low, the GPU achieves 244 FPS, which is likely near the CPU’s frame delivery limit rather than the GPU’s maximum output. The RX 6750 GRE 12 GB, a rival with an average score of 55,698, trails the RTX 5080 by 0.7% in aggregate benchmarks, yet the measured 1080p Low result demonstrates the RTX 5080’s ability to handle high draw calls without bottlenecking.
The VRAM allocation becomes relevant when comparing presets at the same resolution. At 4K, the Low preset uses significantly fewer resources than Ultra, resulting in a 47 FPS difference (89 vs 42). The Medium preset’s 4K performance of 72 FPS, with a minimum of 62 FPS, shows that the GPU has sufficient memory bandwidth to maintain stable frame times even when the rendering load increases. The 960.0 GB/s bandwidth is likely the key enabler for the Medium preset’s relative success at 4K, as the 16 GB capacity is not exceeded by Palworld’s texture streaming requirements at any settings level. The GPU’s 87th percentile ranking among all GPUs reinforces its position as a high-end mobile part, though the 4K Ultra result suggests that even this hardware cannot fully overcome the game’s optimization constraints at maximum settings.
Measured FPS Breakdown
At 1920x1080, the data shows a clear hierarchy across presets. Low settings produce 244 FPS average, which is the highest measured result for this combination. Medium settings reduce the frame rate to 198 FPS, with a minimum of 168 and maximum of 228 FPS. High settings yield 152 FPS, and Ultra settings drop to 116 FPS. The 1080p results span a range of 128 FPS between the lowest and highest presets, indicating that the CPU can deliver frames quickly enough to expose the GPU’s scaling with visual quality. The Medium preset’s minimum FPS of 168 is higher than the High preset’s average of 152, which suggests that even at 1080p, the GPU’s render time dominates the frame pacing.
At 2560x1440, the average FPS values are 161 for Low, 130 for Medium, 100 for High, and 76 for Ultra. The Medium preset records a minimum of 111 and maximum of 150 FPS, providing the only frame range data at this resolution. The difference between Low and Ultra at 1440p is 85 FPS, which is a smaller absolute gap than at 1080p (128 FPS) but similar proportionally. The 1440p High result of 100 FPS is notable because it maintains a triple-digit average while still offering enhanced visual fidelity compared to Medium. The jump from High to Ultra at 1440p costs 24 FPS on average, which is a significant penalty for the additional graphical features that Ultra enables.
At 3840x2160, the average FPS values are 89 for Low, 72 for Medium, 56 for High, and 42 for Ultra. The Medium preset is the only one at 4K with minimum and maximum data: 62 and 83 FPS respectively. This 21 FPS range is tighter than the 39 FPS range at 1440p Medium, indicating that the GPU’s workload at 4K reduces frame time variability even as the average drops. The 4K Low result of 89 FPS is surprisingly close to the 1440p High result of 100 FPS, suggesting that the Low preset at 4K imposes a similar rendering load to High at 1440p. The 4K Ultra result of 42 FPS is the lowest measured value across all tested configurations, confirming that this preset is not viable for smooth gameplay at this resolution.
How This Combo Ranks
The AMD Ryzen 9 8945HX and NVIDIA GeForce RTX 5080 combination ranks 747th out of 2,944 tested combos in Palworld, placing it in the 74.6th percentile of all systems evaluated. This rank reflects the aggregate performance across all measured resolutions and settings, weighted toward the higher resolutions where the GPU’s capabilities are most apparent. The combo’s position is consistent with the CPU’s 95th percentile ranking among all CPUs and the GPU’s 87th percentile among all GPUs, though the in-game rank falls below both component-level percentiles. This discrepancy suggests that Palworld’s engine does not fully utilize the CPU’s multithreading capabilities, as the Ryzen 9 8945HX’s 16 cores and 32 threads are more than adequate for the game’s workload.
The nearest CPU rivals in aggregate benchmarks include the Intel Core Ultra 9 285HX with an average score of 76,155 (0.1% lower than the Ryzen 9 8945HX’s 76,212), and the AMD Ryzen 9 9950X3D with 75,779 (0.6% lower). These small deltas indicate that the CPU is not a differentiator in this combo’s Palworld performance; instead, the RTX 5080’s 87th percentile ranking among GPUs is the primary driver of the 747th overall rank. The GPU’s nearest rivals, including the AMD Radeon 8060S (0.6% lower) and AMD Radeon RX 6750 GRE 12 GB (0.7% lower), show that the RTX 5080 is closely matched with other high-end parts in synthetic benchmarks, yet the measured FPS data reveals where the GPU excels: at 1080p and 1440p, the RTX 5080 maintains high averages that push the combo into the top quartile.
The rank of 747 out of 2,944 means that 2,197 other combinations perform worse in Palworld, while 746 perform better. The combos ahead likely include desktop-class GPUs with higher TDPs and faster memory subsystems, as the RTX 5080’s 360 W TDP and 16 GB GDDR7 are mobile-oriented specifications. The 4K Ultra result of 42 FPS is likely the weakest point in the combo’s profile, as many higher-ranked systems would maintain 60 FPS or more at that setting. Conversely, the 1080p Low result of 244 FPS is a strong showing that few systems would exceed, given the CPU’s ability to sustain high frame rates without bottlenecking the GPU.
CPU Role
The AMD Ryzen 9 8945HX brings 16 cores and 32 threads to this Palworld configuration, built on the Zen 4 architecture with a 5 nm process node. The CPU’s base clock of 2.50 GHz and boost clock of 5.40 GHz provide the single-thread performance necessary for the game’s main game logic, while the 64 MB of L3 cache (distributed across the CCDs) helps reduce memory latency for frequently accessed data. The DDR5 dual-channel memory support with 83.2 GB/s bandwidth is sufficient for the game’s data streaming needs, though Palworld’s world is less memory-bandwidth-intensive than some other titles. The CPU’s 55 W TDP is low for a 16-core part, but the measured FPS results show that thermal constraints do not limit performance in this game.
The 1080p Low result of 244 FPS is the strongest evidence of the CPU’s capability, as this scenario is typically CPU-bound at high frame rates. The 32 threads handle the game’s multithreaded tasks, including creature AI, physics simulation, and world streaming, without becoming a bottleneck. The Cinebench R23 multicore score of 42,713 and single-core score of 6,030 place the CPU in the 95th percentile of all CPUs, which aligns with its in-game performance. The nearest CPU rival, the Intel Core Ultra 9 285HX, has an average benchmark score that is 0.1% lower, indicating that the two parts are nearly equivalent in raw compute. However, Palworld’s frame rate at 1080p Low suggests that the Ryzen 9 8945HX’s boost clock of 5.40 GHz provides the single-thread headroom that matters most for the game’s primary thread.
At 1440p and 4K, the CPU’s role diminishes as the GPU becomes the limiting factor. The difference between 1080p Low (244 FPS) and 1440p Low (161 FPS) is 83 FPS, which is a 34% reduction that can be attributed to the GPU’s increased pixel workload. The CPU’s multithreaded performance, as measured by PassMark’s multithread score of 51,405, ensures that the game’s background tasks do not introduce stuttering even when the GPU is fully loaded. The 16 cores are particularly relevant for Palworld’s base-building and creature-collection mechanics, where many entities are simulated simultaneously; the data shows that the CPU maintains consistent frame rates across all presets at a given resolution, with the only variance coming from the GPU’s render time.
Settings Recommendations
The measured FPS data supports Medium settings as the best overall choice for this combo across all resolutions. At 1080p, Medium achieves 198 FPS with a minimum of 168 FPS, which is 46 FPS higher than High and only 46 FPS lower than Low, while providing significantly better visual quality than Low. At 1440p, Medium delivers 130 FPS with a minimum of 111 FPS, maintaining a comfortable margin above the 60 FPS threshold for smooth gameplay. The 4K Medium result of 72 FPS, with a minimum of 62 FPS, is the only preset at 4K that stays above 60 FPS on average while also recording a minimum above 60 FPS. This combination of high averages and stable minimums makes Medium the most reliable preset for this hardware.
For users who prioritize frame rate over visual fidelity, Low settings at 1440p (161 FPS) provide the highest refresh-rate experience that stays above 150 FPS, which is ideal for 144 Hz or 165 Hz displays. At 4K, Low settings (89 FPS) are the only preset that exceeds 80 FPS, making it a viable option for high-refresh 4K monitors. High settings are a reasonable middle ground at 1080p (152 FPS) and 1440p (100 FPS), but the 4K High result of 56 FPS falls below the 60 FPS target, so users with 4K displays should avoid this preset. Ultra settings are only recommended at 1080p, where the 116 FPS average remains playable, though the 1440p Ultra result of 76 FPS and 4K Ultra result of 42 FPS are too low for competitive or immersive gameplay.
The choice between Medium and High ultimately depends on the user’s display resolution and refresh rate. At 1080p, High’s 152 FPS is sufficient for most 144 Hz monitors, and the visual improvements over Medium may be worth the 46 FPS cost. At 1440p, Medium’s 130 FPS is better suited for high-refresh panels, while High’s 100 FPS is still acceptable for 100 Hz or lower refresh rates. For 4K, Medium is the only recommended preset, as it delivers 72 FPS with a minimum of 62 FPS, ensuring consistent performance without dipping below the 60 FPS threshold that most users consider the minimum for smooth play. The Ultra preset should be reserved for 1080p users who prioritize maximum visual quality and are willing to accept 116 FPS, as the 1440p and 4K Ultra results are below the playability threshold.
Hardware Specifications
AMD Ryzen 9 8945HX
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5080 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 66.0 |
| 3840x2160 | High | 88.0 |
| 3840x2160 | Medium | 113.0 |
| 3840x2160 | Low | 140.0 |
| 2560x1440 | Ultra | 119.0 |
| 2560x1440 | High | 158.0 |
| 2560x1440 | Medium | 205.0 |
| 2560x1440 | Low | 253.0 |
| 1920x1080 | Ultra | 181.0 |
| 1920x1080 | High | 240.0 |
| 1920x1080 | Medium | 310.0 |
| 1920x1080 | Low | 378.0 |
Palworld with Ryzen 9 8945HX + Other GPUs
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Palworld with RTX 5080 + Other CPUs
See how Palworld performs with the same GPU but different processors.
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