Palworld
This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 54 | 75 | 92 |
| 1440p QHD | 80 | 100 | 131 | 164 |
| 1080p Full HD | 116 | 155 | 202 | 252 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 4070, In-Depth Analysis
Palworld on the AMD Ryzen 7 7700X with the NVIDIA GeForce RTX 4070 shows a scaling pattern that clearly separates the CPU and GPU performance domains. At 1080p with Low settings, the system delivers 252.1 FPS, but this drops to 155.4 FPS at High and 115.9 FPS at Ultra. Moving to 1440p, the Low preset yields 164.3 FPS, while High produces 100.4 FPS. At 4K, the numbers compress significantly: Low settings achieve 91.8 FPS, but High falls to 53.6 FPS, and Ultra drops to 43.7 FPS. The scaling from 1080p Low to 4K Low represents a 63.6% reduction in frame rate, whereas the same resolution jump at Ultra settings only reduces performance by 62.3%. This consistent percentage drop across presets indicates that the rendering load scales predictably with pixel count, but the absolute FPS values at 4K suggest the GPU is becoming the primary constraint at higher resolutions, especially when compared to the 1080p results where the CPU has more headroom.
Resolution Scaling
The data reveals a classic resolution-scaling curve. At 1080p, the RTX 4070 is not fully saturated, as evidenced by the 252.1 FPS at Low settings. This high frame rate suggests the CPU is doing substantial work to feed the GPU. By 1440p, the frame rates at Low (164.3 FPS) and Medium (131.3 FPS) remain high, but the gap between Low and Ultra (80.1 FPS) widens to a factor of 2.05, indicating that the GPU's shading and rasterization workload is becoming more dominant. At 4K, the curve flattens out in absolute terms: Low delivers 91.8 FPS, Medium 74.5 FPS, High 53.6 FPS, and Ultra 43.7 FPS. The delta between Low and Ultra at 4K is 48.1 FPS, which is proportionally smaller than the 136.2 FPS delta at 1080p. This compression of performance differences at higher resolutions is a hallmark of GPU-bound scenarios, where the graphics card’s raw throughput—not the CPU’s ability to issue draw calls—dictates the final frame rate.
The limiting component shifts based on resolution. At 1080p Low, the 252.1 FPS figure far exceeds what the GPU can sustain at higher settings, implying that the Ryzen 7 7700X’s single-thread performance and memory bandwidth are capable of driving frame rates well beyond 200 FPS. However, at 4K Ultra, the 43.7 FPS result shows that the RTX 4070's 504.2 GB/s memory bandwidth and 29.15 TFLOPS compute are the bottlenecks. The transition point appears to be around 1440p High, where the 100.4 FPS result balances both components. For users targeting 4K, the data indicates that dropping from Ultra to High yields a 22.6% improvement (from 43.7 to 53.6 FPS), while dropping to Medium yields a 70.5% improvement (to 74.5 FPS). These are substantial gains from settings adjustments alone, suggesting that the GPU’s fill rate and memory subsystem are the key constraints at this resolution.
CPU Role
The AMD Ryzen 7 7700X is a 8-core, 16-thread processor based on the Zen 4 architecture, with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. Its benchmark scores demonstrate strong multi-threaded performance: a Cinebench R23 multi-core score of 30325 and a Geekbench multi-core score of 15538. In single-threaded workloads, it scores 4281 in Cinebench R23 and 2985 in Geekbench, which are critical for game logic and draw call processing. The processor’s 32 MB of shared L3 cache and dual-channel DDR5 memory support (with 83.2 GB/s bandwidth) provide the memory subsystem necessary to feed the GPU at high frame rates.
In Palworld, the CPU’s role is most apparent at 1080p. The jump from 115.9 FPS at Ultra to 252.1 FPS at Low represents a 117.5% increase, which is far larger than the corresponding jump at 4K (from 43.7 to 91.8 FPS, a 110.1% increase). This suggests that at lower resolutions, the CPU is better able to expose the GPU’s potential, but the GPU still limits absolute performance. The 3DMark 16-thread score of 8859 and max-thread score of 8852 indicate that the processor can handle sustained multi-threaded loads, which matters for Palworld’s open-world survival mechanics that may involve many simultaneous entities. However, the single-thread score of 1090 in 3DMark, combined with the PassMark single-thread score of 4190, shows that the CPU’s per-core performance is sufficient to avoid creating a bottleneck at 1080p, where frame rates exceed 200 FPS. The data suggests that the Ryzen 7 7700X is not the limiting factor at any resolution tested, as even at 1080p Low, the GPU still manages to produce 252.1 FPS, and the CPU has headroom to go higher.
Settings Recommendations
The measured rows provide a clear hierarchy of presets across resolutions. At 1080p, High settings deliver 155.4 FPS, which is 74.1% higher than Ultra’s 115.9 FPS, while Medium yields 202.4 FPS. The jump from Ultra to High at 1080p costs only 39.5 FPS in absolute terms but offers a 34.1% improvement in frame rate, making High the most balanced choice for high-refresh-rate displays. At 1440p, High produces 100.4 FPS, which is suitable for 100 Hz monitors, and the drop to Medium (131.3 FPS) provides a 30.8% uplift, making Medium a better option for those prioritizing smoothness over visual fidelity. At 4K, the situation is more constrained. High settings yield 53.6 FPS, which is marginally above the 50 FPS threshold but not ideal for fast-paced action. Medium settings at 74.5 FPS provide a 38.9% improvement over High, making Medium the recommended preset for 4K gameplay, as it retains a playable frame rate while sacrificing some visual quality. Ultra at 4K (43.7 FPS) falls below 45 FPS, which may cause perceptible stutter on standard 60 Hz displays.
For the best experience per the measured data, the recommendation is to use High settings at 1080p and 1440p, and Medium settings at 4K. This approach maximizes frame rate while maintaining reasonable visual quality, as the differences between High and Ultra are not as impactful as the differences between Low and Medium. At 4K, the 53.6 FPS High result is close to the 60 FPS target, but the 74.5 FPS Medium result offers a more comfortable margin for frame time variance. The data also shows that Low settings at any resolution produce frame rates well above 90 FPS, which may be useful for competitive play, but the visual degradation is substantial. The optimal balance between frame rate and visual quality, based strictly on the measured FPS values, is High at 1080p and 1440p, and Medium at 4K.
FAQ
Q: What is the average frame rate at 1440p with High settings?
A: The measured average FPS at 2560x1440 with High settings is 100.4 FPS. This is above the 60 FPS threshold and suitable for most monitors, but below the 144 FPS target for high-refresh-rate displays.
Q: How much faster is 1080p Low compared to 4K Ultra?
A: At 1080p Low, the system achieves 252.1 FPS, while at 4K Ultra it drops to 43.7 FPS. This represents a 476.9% increase in frame rate when moving from the most demanding to the least demanding configuration, indicating the GPU is the primary bottleneck at high resolutions.
Q: Does the RTX 4070's memory bandwidth affect 4K performance?
A: The GPU has a memory bandwidth of 504.2 GB/s and 12 GB of GDDR6X memory. At 4K, the frame rates drop significantly (from 91.8 FPS at Low to 43.7 FPS at Ultra), which correlates with the increased memory pressure at higher resolutions, although the exact contribution of bandwidth versus compute cannot be isolated from this data alone.
Q: Is the Ryzen 7 7700X a bottleneck in Palworld?
A: The CPU has a Cinebench R23 multi-core score of 30325 and a single-core score of 4281. At 1080p Low, the system reaches 252.1 FPS, which is high enough to suggest the CPU is not the limiting factor; however, the 3DMark single-thread score of 1090 indicates that per-core performance could become a constraint at very high frame rates, but this is not evident in the measured results.
Q: What is the frame rate difference between Medium and High at 4K?
A: At 3840x2160, Medium settings produce 74.5 FPS, while High settings produce 53.6 FPS. The difference is 20.9 FPS, meaning Medium is 38.9% faster than High, making it a more playable option for 4K.
Q: How does the GPU's benchmark percentile relate to its gaming performance?
A: The RTX 4070 has a percentile rank of 81 among all GPUs, with an average benchmark score of 37283. Its PassMark G3D score of 26927 and 3DMark Steel Nomad score of 3854 indicate solid performance, but the measured Palworld results show that at 4K Ultra, it falls below 45 FPS, suggesting that the card is positioned for high-refresh 1440p rather than maxed-out 4K.
GPU Role
The NVIDIA GeForce RTX 4070 is based on the Ada Lovelace architecture, fabricated on a 5 nm process with 35,800 million transistors. It features 5888 shading units, 184 texture mapping units, and 64 ROPs, with a boost clock of 2475 MHz. The memory subsystem consists of 12 GB of GDDR6X on a 192-bit bus, delivering 504.2 GB/s of bandwidth. The GPU’s compute capabilities are rated at 29.15 TFLOPS for FP32, with a pixel rate of 158.4 GPixel/s and a texture rate of 455.4 GTexel/s. These specifications translate to a PassMark G3D score of 26927 and a Geekbench OpenCL score of 168006, placing it in the 81st percentile of all GPUs.
In Palworld, the GPU’s role is clearly defined by the resolution scaling. At 1080p, the GPU can deliver frame rates from 115.9 FPS (Ultra) to 252.1 FPS (Low), showing that it has sufficient headroom to support high-refresh-rate gaming at this resolution. However, at 4K, the frame rates drop to a range of 43.7 to 91.8 FPS, indicating that the GPU’s fill rate and memory bandwidth are being saturated. The 12 GB VRAM capacity is adequate for the game at these settings, as no out-of-memory errors are indicated in the data. The 504.2 GB/s bandwidth is likely a limiting factor at 4K Ultra, where the 43.7 FPS result suggests the memory subsystem cannot keep up with the pixel and texture data demands. Comparatively, the GPU’s nearest rivals, such as the AMD Radeon RX Vega 56 (with an average score 0.6% lower) and the NVIDIA GeForce MX570 A (1.9% lower), show that the RTX 4070 is competitive but not dominant in its class. The 3DMark Steel Nomad DX12 score of 3854 reflects the GPU’s ability to handle modern graphics APIs, which is relevant for Palworld’s rendering engine. Overall, the data shows that the RTX 4070 is the limiting component at 4K, while at 1080p and 1440p, it provides ample performance to leverage the Ryzen 7 7700X’s processing power.
Hardware Specifications
AMD Ryzen 7 7700X
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 4070 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.8 |
| 3840x2160 | Medium | 74.5 |
| 3840x2160 | High | 53.6 |
| 3840x2160 | Ultra | 43.7 |
| 2560x1440 | Low | 164.3 |
| 2560x1440 | Medium | 131.3 |
| 2560x1440 | High | 100.4 |
| 2560x1440 | Ultra | 80.1 |
| 1920x1080 | Low | 252.1 |
| 1920x1080 | Medium | 202.4 |
| 1920x1080 | High | 155.4 |
| 1920x1080 | Ultra | 115.9 |
Palworld with Ryzen 7 7700X + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 4070 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.