Palworld
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 23 | 28 |
| 1440p QHD | 24 | 31 | 41 | 50 |
| 1080p Full HD | 36 | 47 | 62 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 7 3700X + Intel Arc B370, In-Depth Analysis
Palworld presents a steep challenge for the AMD Ryzen 7 3700X paired with the Intel Arc B370, with measured frame rates that place this combo in the lower tier of tested configurations. The data reveals a system that is fundamentally constrained by its graphics solution, yet the Ryzen 7 3700X provides enough processing headroom to keep the experience from collapsing entirely at lower resolutions. This analysis breaks down the measured FPS across resolutions and settings, contextualizes the combo's ranking, and examines the specific roles played by both the CPU and GPU in shaping the final performance picture.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a predictable and steep decline as resolution increases, but the rate of that decline tells a clear story about where the bottleneck sits. At 1920x1080 with Low settings, the combo produces an average of 76 FPS. Moving to 2560x1440 Low drops the average to 50 FPS, a reduction of 26 FPS or roughly 34%. The jump to 3840x2160 Low yields just 28 FPS, which is a further drop of 22 FPS from the 1440p result and a staggering 63% reduction from the 1080p figure. This pattern indicates that the GPU is being overwhelmed by the pixel count, as the frame rate scales almost inversely with the number of pixels being rendered.
The trend is consistent across all settings presets. At High settings, the average FPS goes from 47 at 1080p to 31 at 1440p (a 34% drop) and then to 17 at 4K (a 45% drop from 1440p and a 64% drop from 1080p). Similarly, at Medium settings, the average FPS falls from 62 at 1080p to 41 at 1440p, and then to 23 at 4K. The Ultra preset shows the most dramatic collapse, moving from 36 FPS at 1080p to 24 FPS at 1440p and finally to 13 FPS at 4K. The consistency of these percentage drops across different presets strongly suggests that the limiting component is the GPU, as the CPU's workload does not scale significantly with resolution, while the GPU's does.
If the Ryzen 7 3700X were the primary bottleneck, we would expect the FPS to remain relatively flat as resolution increases, since the CPU would be maxed out at all resolutions. The data shows the opposite: FPS falls sharply with every step up in resolution. This is the classic signature of a GPU-bound scenario. The Intel Arc B370, with its 1280 shading units and 20 ROPs, simply does not have the raw pixel throughput to maintain playable frame rates at higher resolutions. The fact that even the 1080p results, while better, are not spectacular further reinforces the notion that the GPU is the weak link in this pairing for Palworld, as the CPU's 8 cores and 16 threads are more than adequate for the game's logic and physics at these frame rates.
How This Combo Ranks — use comboRankInGame vs other tested combos
The database places this specific combination at rank 2706 out of 2944 tested combos for Palworld. This is a percentile ranking of roughly the 8th percentile, meaning that over 91% of all tested CPU-GPU pairings deliver higher average frame rates in this game. The data positions this combo well into the lower quartile of performance, suggesting that users of this hardware will be making significant compromises on visual fidelity or resolution to achieve playable frame rates. The rank is a composite measure that reflects the overall average FPS across the tested settings and resolutions, and the poor showing is almost entirely attributable to the GPU's low performance tier.
To contextualize the CPU's potential in this ranking, we can look at its synthetic benchmark scores. The Ryzen 7 3700X has an average benchmark score of 34260 and sits in the 84th percentile of all CPUs, indicating that it is a reasonably capable processor. Its nearest rivals in synthetic tests include the AMD Ryzen AI 7 350 (avgScore 34222, deltaPct 0.1%), the AMD EPYC 4244P (avgScore 34220, deltaPct 0.1%), and the Intel Core Ultra 7 165H (avgScore 34083, deltaPct 0.5%). The Intel Core i5-13450HX is also close, with an avgScore of 34333 (deltaPct -0.2%). These rivals are all within a 0.7% performance band, showing that the 3700X is a solid mid-range processor in synthetic tests. Yet, the combo's in-game rank is abysmal, proving that the GPU is dragging the entire system down.
The contrast between the CPU's respectable 84th percentile ranking and the combo's 8th percentile in-game ranking is stark. It indicates that if the Ryzen 7 3700X were paired with a more powerful graphics card, the system's ranking would improve dramatically. The data suggests that the CPU is not the limiting factor in Palworld, and the bottleneck is almost exclusively the Intel Arc B370. The GPU itself has a percentile rank of just 5th among all GPUs and an average benchmark score of 1184, with its nearest rivals being the ATI Mobility Radeon HD 5570 (avgScore 1186, deltaPct -0.2%), ATI Radeon HD 5770 (avgScore 1190, deltaPct -0.5%), and AMD Radeon HD 7650M (avgScore 1192, deltaPct -0.7%). This places the Arc B370 in the company of decade-old discrete GPUs, which accurately foreshadows its poor performance in a demanding title like Palworld.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is a unique entry in the database, operating as an integrated graphics processor (IGP) with a 25 W TDP. Its memory configuration is "System Shared," meaning it has no dedicated VRAM and instead borrows from the system's main memory. This has a profound impact on performance in a game like Palworld, which has a large, open world with many objects and creatures to render. The lack of dedicated video memory means the GPU must constantly transfer texture and geometry data over the system bus, which is "System Dependent" in bandwidth. This is a significant disadvantage compared to discrete GPUs with their own high-speed memory, and it explains why the performance scales so poorly with resolution, as higher resolutions require more memory bandwidth to handle the increased pixel count and texture detail.
The GPU's clock speeds are listed with a base of 300 MHz and a boost of 2400 MHz. While the boost clock is respectable, the low base clock suggests that the chip is designed to be highly power-efficient rather than performance-oriented. This is consistent with its 25 W TDP and its classification as an IGP. In Palworld, the high boost clock is likely not sustained for long periods due to thermal and power constraints, leading to inconsistent frame delivery. This is evident in the measured FPS data, where the Medium preset at 1440p shows a min FPS of 35 and a max of 47, a variance that can cause noticeable stuttering. The same preset at 4K shows a min of 19 and max of 26, further demonstrating the GPU's difficulty in maintaining a stable frame output.
The GPU's compute capabilities, while present, are insufficient for this title. It has 1280 shading units, 40 TMUs, and 20 ROPs, with a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. The FP32 performance is rated at 6.144 TFLOPS. These numbers are all in the range of entry-level discrete GPUs from many years ago, which aligns with its nearest rivals in the benchmark database. For Palworld, which has relatively demanding visuals for a survival game, these specifications translate into the low frame rates observed. The 10 RT cores are not relevant here, as the measured settings do not specify ray tracing, and the game's performance at these settings is already too low to consider enabling such features. The data indicates that the Arc B370 is fundamentally a low-power, low-performance part that is out of its depth in this game.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the resolution most likely to be used by owners of this hardware, the results are mixed but generally poor for modern gaming standards. The Low preset produces an average of 76 FPS, which is the only setting that approaches a smooth experience. The Medium preset yields an average of 62 FPS, with a minimum of 52 FPS and a maximum of 71 FPS, indicating playable but not entirely stable performance. The High preset drops to an average of 47 FPS, which is a significant step down. The Ultra preset is the worst performer at 1080p, with an average of just 36 FPS, which is below the threshold for a consistently smooth experience in a fast-paced game.
Moving to 2560x1440, the performance becomes largely unplayable for most users. The Low preset averages 50 FPS, which is acceptable but not ideal. The Medium preset averages 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS. The High preset falls to an average of 31 FPS, and the Ultra preset plummets to an average of 24 FPS. At this resolution, even the Low preset is on the edge of playability, and any higher settings will result in a frustrating experience with frequent frame drops. The data suggests that 1440p is only viable with the lowest settings, and even then, the frame pacing may be inconsistent.
At 3840x2160, the performance is effectively non-functional for gaming. The Low preset averages 28 FPS, which is a slideshow. The Medium preset averages 23 FPS, with a minimum of 19 FPS and a maximum of 26 FPS. The High preset averages 17 FPS, and the Ultra preset averages just 13 FPS. None of these results are anywhere near playable. The 4K data is useful for demonstrating the absolute ceiling of the hardware, but it is not a realistic use case for this combo. The pattern across all resolutions is clear: to get a remotely playable frame rate, the user must sacrifice both resolution and settings, and even then, the experience will be suboptimal.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 3700X is a well-equipped processor for gaming, featuring 8 cores and 16 threads based on the Zen 2 architecture. Its base clock is 3.60 GHz, with a boost clock of 4.40 GHz. This configuration is more than sufficient for Palworld, which is a game that can utilize multiple cores for world simulation, AI, and physics. The CPU's 32 MB of L3 cache is also beneficial for holding game data and reducing memory latency. In synthetic benchmarks, the CPU scores 8899 in Geekbench multicore and 22458 in Passmark multithread, indicating strong parallel processing capabilities. The single-thread performance is also decent, with a Geekbench single-core score of 1593 and a Passmark single-thread score of 2656.
The data strongly suggests that the CPU is not the bottleneck in this pairing. At 1080p Low, the system achieves 76 FPS, but the frame rate is likely capped by the GPU's ability to render frames, not the CPU's ability to submit draw calls. The CPU's 84th percentile ranking versus all CPUs, compared to the GPU's 5th percentile, highlights the massive performance disparity between the two components. If the CPU were the limiting factor, we would expect to see more consistent frame rates across different resolutions, as the CPU's workload would be the same. Instead, the FPS drops are proportional to the resolution increase, which is a pure GPU workload.
The CPU's memory bandwidth is listed at 51.2 GB/s, which is standard for dual-channel DDR4. This is relevant because the GPU relies on system memory for its frame buffer. The CPU's memory controller must handle both the game's logic and the GPU's memory requests, which could introduce some latency. However, the impact of this is likely minor compared to the GPU's raw lack of compute power. The Ryzen 7 3700X's 16 threads are more than enough to handle Palworld's simulation, and the measured FPS data across all settings and resolutions shows a GPU-bound system. The CPU is performing its role adequately; it is the graphics solution that is failing to keep up.
FAQ
Q: What is the best average FPS this combo can achieve in Palworld?
A: The highest average FPS measured is 76, which occurs at 1920x1080 resolution with the Low settings preset.
Q: Is this combo better suited for 1080p or 1440p gaming in Palworld?
A: The data indicates that 1080p is the only viable resolution, as even at Low settings, 1440p only produces an average of 50 FPS. At 1080p, the Medium preset yields 62 FPS, which is a more balanced option.
Q: How does the CPU's performance compare to its nearest rivals?
A: The Ryzen 7 3700X has an average benchmark score of 34260. Its nearest rival, the Intel Core i5-13450HX, scores 34333, which is a -0.2% difference. The AMD Ryzen AI 7 350 scores 34222, a 0.1% difference, showing they are statistically tied.
Q: What is the performance gap between the CPU and GPU in this combo?
A: The CPU is in the 84th percentile of all CPUs, while the GPU is in the 5th percentile of all GPUs. This massive gap indicates that the GPU is severely underpowered relative to the CPU.
Q: Does the GPU have dedicated video memory?
A: No, the Intel Arc B370 has "System Shared" memory, meaning it uses the system's main memory instead of dedicated VRAM. This is a significant factor in its poor performance.
Q: What is the combo's overall rank in the database for Palworld?
A: The combo is ranked 2706 out of 2944 tested combinations, placing it in the bottom 8% of all tested systems for this game.
Settings Recommendations
Given the measured FPS data, the only way to achieve a somewhat playable experience is to prioritize frame rate over visual quality. At 1920x1080, the Low preset is the only one that delivers a consistently smooth experience, with an average of 76 FPS. The Medium preset, with an average of 62 FPS and a minimum of 52 FPS, is also a viable option if the user can tolerate occasional dips. This preset represents a better balance between visual fidelity and performance, as the minimum FPS is still above 50, which is playable for most action-oriented games.
The High and Ultra presets at 1080p, with averages of 47 FPS and 36 FPS respectively, are not recommended, as they fall below the threshold for a consistently smooth experience and will result in noticeable stuttering. At 2560x1440, only the Low preset provides an average above 50 FPS, but the experience is marginal. The Medium preset at 1440p, with a minimum of 35 FPS, is likely to feel choppy. For 4K, no settings are recommended, as all presets produce average frame rates below 30 FPS. The data suggests that users should target 1080p with Low or Medium settings. The Medium preset at 1080p offers the best compromise between the 62 FPS average, the 52 FPS minimum, and the 71 FPS maximum, providing a relatively stable and playable experience without the visual degradation of the Low preset.
Hardware Specifications
AMD Ryzen 7 3700X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + Intel Arc B370 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 76.0 |
| 1920x1080 | Medium | 62.0 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 36.0 |
Palworld with Ryzen 7 3700X + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with Arc B370 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.