Palworld

Palworld

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 23 28
1440p QHD 24 31 41 50
1080p Full HD 36 47 62 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 23
3840x2160 High 17
3840x2160 Ultra 13
2560x1440 Low 50
2560x1440 Medium 41
2560x1440 High 31
2560x1440 Ultra 24
1920x1080 Low 76
1920x1080 Medium 62
1920x1080 High 47
1920x1080 Ultra 36

Palworld with AMD Ryzen 5 5600 + Intel Arc B370, In-Depth Analysis

Palworld with an AMD Ryzen 5 5600 and Intel Arc B370 is a pairing that lands near the bottom of the database for this title, ranking 2706 out of 2944 tested combos. The data indicates a system that is heavily constrained by the graphics solution, making settings and resolution choices critical for achieving a playable experience. The measured frames per second across all resolutions and presets show a clear pattern: this combo is only viable at lower resolutions and settings, and even then, it tests the limits of what is playable.

Settings Recommendations

The measured data for this combination of CPU and GPU in Palworld points decisively toward the Low preset as the only setting that provides a consistently playable experience across common resolutions. At 1920x1080, the Low preset yields an average of 76 FPS, which is the highest average recorded for any settings and resolution combination in this dataset. This is a significant jump from the Medium preset, which achieves 62 FPS, and a massive leap over the High preset's 47 FPS. The data shows that the cost of moving from Low to Medium is a 14 FPS drop (about 18% less performance), while moving from Low to High costs 29 FPS (a 38% reduction). For players who prioritize smooth gameplay, the Low preset at 1080p is the only configuration that offers a comfortable margin above the 60 FPS threshold.

At 2560x1440, the Low preset produces an average of 50 FPS. While this is lower than the 1080p result, it remains a playable frame rate for many. The Medium preset at this resolution drops to 41 FPS, which is still within the territory of playability but begins to feel less fluid. Pushing to High at 1440p brings the average down to 31 FPS, which is a significant compromise on smoothness. For 1440p users, the Low preset is the clear recommendation, with Medium being a possible alternative if visual fidelity is prioritized over a perfectly stable frame rate. The Ultra preset is not a viable option at 1440p, as it produces an average of just 24 FPS.

The data for 3840x2160 (4K) shows that this combo is not suitable for that resolution. The Low preset at 4K only manages an average of 28 FPS, which is well below playable standards. The Medium preset is slightly worse at 23 FPS, with a minimum of 19 FPS, indicating significant stutter. The High and Ultra presets at 4K produce averages of 17 FPS and 13 FPS, respectively, making them effectively unplayable. Benchmark results indicate that the Low preset is the only logical choice for 4K, but even then, the experience will be poor. The recommendation is clear: for this hardware pairing, stick to 1080p with the Low preset for the best experience, or 1440p with the Low preset if you can tolerate a lower frame rate.

How This Combo Ranks

The combo's position in the database is stark. With a rank of 2706 out of 2944 total tested combinations, this system falls into the bottom 8% of all tested hardware pairings for Palworld. This ranking is a direct reflection of the GPU's performance, which is the primary bottleneck in this configuration. The Intel Arc B370's individual benchmark score places it in the 5th percentile of all GPUs, indicating that it is a very low-performing part in the context of modern gaming. This is not a system that will handle demanding titles with high settings; the data shows it is outclassed by the vast majority of other hardware combinations tested in this game.

The CPU, on the other hand, is a much stronger component. The AMD Ryzen 5 5600 sits in the 74th percentile of all CPUs, which is a solid mid-range position. This means the processor is capable of handling the game's logic and physics, but it is being held back by the graphics card. The disparity between the CPU's percentile (74th) and the GPU's percentile (5th) is the defining characteristic of this build. The system's overall rank is dragged down almost entirely by the GPU, demonstrating that the graphics solution is the limiting factor in every aspect of Palworld's performance. The data suggests that this combo is significantly underpowered for its intended purpose, and users should be aware of its low standing relative to other options.

GPU Role

The Intel Arc B370 is the dominant bottleneck in this system, and its specifications explain why. The GPU features a base clock of 300 MHz and a boost clock of 2400 MHz, but its performance is critically limited by its memory configuration. It uses System Shared memory, meaning it does not have its own dedicated VRAM. This is a fundamental design choice that has a profound impact on gaming performance, as the GPU must compete with the CPU for the same memory bandwidth from the system's DDR4 RAM. The memory bandwidth is listed as System Dependent, which means the performance can vary, but it will always be significantly slower than a dedicated graphics card with its own high-speed VRAM.

The GPU's specs further illustrate its limited capabilities. It has 1280 shading units, 40 TMUs, and 20 ROPs, which are low numbers for a modern graphics processor. It also has 10 ray tracing cores and supports DirectX 12 Ultimate, but its raw computational power is limited to 6.144 TFLOPS of FP32 performance. The measured 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs, and its nearest rivals are all older ATI and AMD parts, such as the ATI Mobility Radeon HD 5570 and the AMD Radeon HD 7650M. This is a clear sign that the Arc B370's performance is comparable to graphics cards from over a decade ago. In Palworld, this translates to the very low frame rates observed, as the GPU simply lacks the fill rate and memory bandwidth to handle the game's rendering demands, especially at higher resolutions and settings. The 25W TDP confirms this is a low-power integrated-class solution, not a dedicated gaming card.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the system's performance across different settings and resolutions. At 1920x1080, the performance scales predictably with the graphics preset. The Low preset delivers an average of 76 FPS. The Medium preset produces an average of 62 FPS, with a minimum of 52 FPS and a maximum of 71 FPS, showing some frame time variance. The High preset drops to an average of 47 FPS, and the Ultra preset bottoms out at an average of 36 FPS. This shows a steady decline in performance as the graphical load increases, with the most significant drop occurring between Low and High.

At 2560x1440, the same pattern is evident but with lower overall numbers. The Low preset achieves an average of 50 FPS. The Medium preset yields 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS. The High preset drops to 31 FPS, and the Ultra preset falls to 24 FPS. The 1440p results show that the GPU is struggling more, as the jump from 1080p to 1440p costs roughly 26 FPS on the Low preset, indicating a heavy burden on the graphics processor.

At 3840x2160, the system is overwhelmed. The Low preset only manages an average of 28 FPS. The Medium preset produces 23 FPS, with a minimum of 19 FPS and a maximum of 26 FPS. The High preset drops to 17 FPS, and the Ultra preset is a slideshow at 13 FPS. None of these 4K results are playable, confirming that this resolution is out of reach for the Arc B370. The data clearly shows that the only way to get a decent frame rate is to use the Low preset at 1080p, with the Medium preset being a viable but less smooth alternative.

Resolution Scaling

The performance impact of increasing resolution is severe, and it highlights the GPU as the limiting component. Moving from 1920x1080 to 2560x1440 on the Low preset reduces the average FPS from 76 to 50, a drop of 26 FPS (about 34%). This is a significant loss. Moving further to 3840x2160 on the same preset drops the average to 28 FPS, which is a further 22 FPS loss from 1440p (a 44% reduction). The trend is consistent across all settings. For example, on the Medium preset, the average FPS goes from 62 at 1080p to 41 at 1440p to 23 at 4K. On High, it goes from 47 to 31 to 17.

This scaling pattern is a classic sign of a GPU bottleneck. When the CPU is the limiting factor, resolution increases typically have a smaller impact on FPS, as the CPU is still doing the same amount of work. Here, the FPS drops almost linearly with the increase in pixel count. The number of pixels at 1440p is 1.78 times that of 1080p, and the FPS drops by roughly a third, which aligns with the GPU being saturated. The jump to 4K, which is 2.25 times the pixel count of 1440p, results in another massive FPS drop. The data shows that the Intel Arc B370 is simply unable to keep up with the increasing fill rate demands of higher resolutions. The CPU has sufficient headroom to calculate game logic, but the GPU is maxed out, making it the clear and definitive bottleneck in this system.

CPU Role

The AMD Ryzen 5 5600 plays a supporting role in this pairing, and it is not the cause of the poor performance. The CPU has 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. It has a 32 MB shared L3 cache and supports DDR4 memory. In synthetic benchmarks, it scores 18309 in Cinebench R23 multi-core and 2584 in single-core, placing it in the 74th percentile of all CPUs. This is a solid performance level for a desktop processor, and it is more than capable of handling the demands of a game like Palworld.

The CPU's nearest rivals in the database include the Intel Core Ultra 7 258V and the AMD Ryzen 5 8500G, with the 5600's average benchmark score being 0.1 to 0.2% higher than these parts. This indicates that the 5600 is a competitive mid-range processor. In the context of this game, the CPU's role is to handle the game's world simulation, AI, and physics. While Palworld can be CPU-intensive, the measured FPS data shows that the system is not CPU-limited. If it were, we would see similar FPS numbers across different resolutions, as the CPU would be the bottleneck. Instead, we see FPS dropping dramatically with resolution, indicating the CPU has performance to spare while the GPU is at 100% utilization. The CPU is providing a stable platform, but the Intel Arc B370 is holding the entire system back, preventing the Ryzen 5 5600 from delivering a better gaming experience.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + Intel Arc B370 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 23.0
3840x2160 High 17.0
3840x2160 Ultra 13.0
2560x1440 Low 50.0
2560x1440 Medium 41.0
2560x1440 High 31.0
2560x1440 Ultra 24.0
1920x1080 Low 76.0
1920x1080 Medium 62.0
1920x1080 High 47.0
1920x1080 Ultra 36.0

Palworld with Ryzen 5 5600 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B370 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.