Overpower

Overpower

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 60 64 103
1440p QHD 58 70 76 121
1080p Full HD 65 79 85 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 103
3840x2160 Medium 64
3840x2160 High 60
3840x2160 Ultra 50
2560x1440 Low 121
2560x1440 Medium 76
2560x1440 High 70
2560x1440 Ultra 58
1920x1080 Low 136
1920x1080 Medium 85
1920x1080 High 79
1920x1080 Ultra 65

Overpower with Intel Core Ultra 9 290K Plus + AMD Radeon RX 7600 XT, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the AMD Radeon RX 7600 XT delivers a playable but not exceptional experience in Overpower, with the graphics card acting as the clear limiting factor at higher resolutions. The data shows a system where the CPU has significant headroom, but the GPU’s performance ceiling caps the overall frame rates, particularly when pushing past 1080p.

Resolution Scaling

The measured FPS shows a clear and steady decline as resolution increases, which is the classic signature of a GPU-bound scenario. At 1080p with High settings, the combo averages 79 FPS. Moving to 1440p drops that to 70 FPS, a reduction of roughly 11%. The step to 4K is more punishing, with the average falling to 60 FPS, another 14% drop from the 1440p result. This pattern is consistent across all settings presets, indicating that the rendering load is scaling directly with pixel count.

At Low settings, the trend is even more pronounced. The system produces 136 FPS at 1080p, which is excellent for high-refresh-rate monitors. Dropping to 1440p brings that down to 121 FPS, and at 4K it falls to 103 FPS. While these are all playable numbers, the 24% total loss from 1080p to 4K shows that even at the lowest graphical load, the RX 7600 XT cannot maintain its 1080p performance level. The scaling is not linear, but it is consistent, suggesting the GPU is hitting its processing limits rather than a memory or bandwidth bottleneck.

The most telling data point is the gap between the Low and Ultra presets at each resolution. At 1080p, the difference between 136 FPS (Low) and 65 FPS (Ultra) is a 71 FPS swing. At 4K, that same gap narrows to 53 FPS (103 vs 50). This compression of the performance range at higher resolutions is a strong indicator that the GPU is fully saturated. When the pixel fill rate demand is high, the cost of additional graphical effects becomes relatively smaller, as the shader units are already working at maximum capacity. The implication is straightforward: this combo is best suited for 1080p gaming, with 1440p being a viable option if settings are moderated. 4K is only playable on Low settings, where the 103 FPS average is acceptable, but the experience degrades quickly with any quality improvements.

GPU Role

The AMD Radeon RX 7600 XT is the bottleneck in this configuration. Its 16 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 288.0 GB/s. While the large frame buffer is unusual for this class of card, the benchmark results suggest that raw compute power, not memory capacity, is the limiting factor. The GPU’s boost clock of 2755 MHz and game clock of 2470 MHz are respectable, but the 2048 shading units and 64 ROPs are insufficient for the demands of 4K Ultra settings, where the combo manages only 50 FPS.

The GPU’s general benchmark scores place it in the 60th percentile among all GPUs, with an average score of 17083. Its closest rival, the NVIDIA GeForce RTX 3070, scores 17208, a delta of -0.7%, putting the RX 7600 XT slightly behind that card. In contrast, it is 0.3% ahead of the much older GTX 690. This positioning in the mid-range is reflected in the Overpower results. The card can handle the game, but it does so without the margin that would allow for high settings at high resolutions. The 3DMark Steel Nomad DX12 score of 2348 is a modest result, reinforcing that this is not a high-end performer.

The fact that the card has 16 GB of VRAM does not translate into higher frame rates in this game. The data shows no scenario where the frame rate is held back by memory capacity, as even the 4K Ultra settings, which would use a significant amount of VRAM, still produce a playable 50 FPS average. The performance drop is more attributable to the GPU’s compute throughput. The 22.57 TFLOPS of FP32 performance is a theoretical figure, but in practice, the 176.3 GPixel/s pixel rate and 352.6 GTexel/s texture rate are the specifications that dictate how quickly the card can fill the screen with detailed textures and effects. These rates are simply not high enough to sustain high frame rates at 4K.

Settings Recommendations

Based on the measured rows, the optimal balance of visual quality and performance is found at 1080p with Medium settings. This configuration yields an average of 85 FPS, with a minimum of 72 FPS and a maximum of 98 FPS. The minimum frame rate is critical here, as it remains comfortably above the 60 FPS threshold for smooth gameplay. The jump from Medium to High at 1080p costs 6 FPS (from 85 to 79), which is a minor loss for a modest visual improvement, but the Medium preset offers the best safety margin against frame drops during intense action sequences.

For users with 1440p monitors, the Medium preset is still the recommended starting point. It delivers 76 FPS on average, with a minimum of 64 FPS. This is playable, but the lower minimum frame rate suggests that there is less headroom for demanding scenes. The High preset at 1440p drops to 70 FPS, which is still within a playable range, but it leaves little room for error. The data indicates that 1440p High is the absolute ceiling for a consistently smooth experience.

At 4K, the choices are stark. The Low preset provides 103 FPS, making it the only way to get a high-refresh experience at this resolution. However, the visual quality will be significantly compromised. The Medium preset at 4K drops to 64 FPS, which is just above the 60 FPS target, but the minimum of 55 FPS indicates that stuttering is likely in busy scenes. The Ultra preset at 4K averages 50 FPS, which is below the standard for competitive play. For this combo, the practical recommendation is to play at 1080p Medium or High for the best experience. If 4K is a priority, the Low preset is the only viable option for maintaining a high frame rate.

How This Combo Ranks

The combo ranks 1871 out of 2980 tested combinations in Overpower. This places it in the lower half of the database, which aligns with the hardware’s mid-range positioning. The rank is a direct consequence of the GPU’s performance ceiling. While the CPU is a top-tier part, the GPU holds the combo back from achieving a higher standing. This is a clear case where the overall system performance is defined by its weakest link.

Compared to other combos in the database, this pairing is not designed for maximum frame rates. It is a balanced build for 1080p gaming, but it lacks the power to compete with high-end GPU pairings at higher resolutions. The 60th percentile GPU ranking and the 96th percentile CPU ranking create a significant imbalance. The CPU is capable of feeding a much faster GPU, but the RX 7600 XT cannot take full advantage of the processing power available to it. The result is a combo that is competent but unremarkable, ranking in the 62nd percentile of all tested configurations.

The combination’s rank suggests that users would be better served by either a more powerful GPU to match the CPU’s potential, or a less expensive CPU to pair with this GPU for a more balanced build. The data supports the conclusion that this is a mismatched pairing, where the high-end CPU is wasted on a mid-range GPU for this particular game. The bottleneck is so pronounced that the CPU’s strength has almost no bearing on the final frame rates in Overpower, which are consistently limited by the GPU’s capabilities.

CPU Role

The Intel Core Ultra 9 290K Plus is a powerhouse that is severely underutilized in this configuration. Its 24 cores and 24 threads, combined with a boost clock of 5.80 GHz, give it a massive performance ceiling. In CPU-centric benchmarks, it excels, scoring 51731 in Cinebench R23 multi-core and 7303 in single-core. Its average benchmark score of 84003 places it in the 96th percentile of all CPUs, just 0.2% ahead of the Intel Core Ultra 9 285K. This is a top-tier processor by any measure.

However, in Overpower, the CPU’s role is minimal. The frame rates are consistently GPU-limited, meaning that the CPU is not the bottleneck at any resolution or settings level. This is evidenced by the fact that frame rates drop steadily as resolution increases, which would not happen if the CPU were the limiting factor. The CPU is likely idle, or at least not fully loaded, while the GPU struggles to keep up. The 3 nm process node and 36 MB of L3 cache are immaterial to the gaming performance here, as they do not compensate for the GPU’s limitations.

The CPU’s benchmark scores, such as the 698346 in Passmark data compression and 214760 in floating point math, are impressive for productivity tasks, but they do not translate to higher frame rates in this game. The processor has a TDP of 125 W, and its memory bandwidth of 115.2 GB/s is more than sufficient to feed the GPU. The data shows that the CPU is not a factor in this game’s performance, and any bottleneck analysis must focus entirely on the GPU. In a different pairing, this CPU would be the driving force, but with the RX 7600 XT, it is relegated to a supporting role.

Measured FPS Breakdown

The complete dataset shows a consistent pattern across all resolutions. At 1080p, the Low preset produces the highest average at 136 FPS. Medium averages 85 FPS, with a minimum of 72 and maximum of 98. High averages 79 FPS. Ultra is the slowest at 65 FPS. The spread from Low to Ultra is 71 FPS, showing the performance cost of the highest quality settings.

At 1440p, the averages drop across the board. Low yields 121 FPS. Medium averages 76 FPS, with a range of 64 to 87. High averages 70 FPS. Ultra averages 58 FPS. The spread narrows to 63 FPS, from 121 down to 58. This represents a 11% to 12% reduction from the 1080p results for each preset, which is a typical scaling factor for this resolution increase.

At 4K, the performance takes a significant hit. Low is the only preset that remains above 100 FPS, averaging 103. Medium averages 64 FPS, with a minimum of 55 and maximum of 74. High averages 60 FPS. Ultra drops to 50 FPS. The spread from Low to Ultra is 53 FPS, the narrowest of all resolutions. This confirms that at 4K, the GPU is so saturated that even the difference between Low and Ultra settings has a smaller relative impact on frame rates. The minimum frame rates for the Medium preset at each resolution (72 at 1080p, 64 at 1440p, 55 at 4K) provide a useful guide for ensuring smooth gameplay, as they represent the worst-case scenario. The data is clear: this combo provides a solid 1080p experience, an acceptable 1440p experience with settings compromises, and a 4K experience that is only viable on the lowest settings.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + AMD Radeon RX 7600 XT in Overpower

Resolution Settings Avg FPS
3840x2160 Low 103.0
3840x2160 Medium 64.0
3840x2160 High 60.0
3840x2160 Ultra 50.0
2560x1440 Low 121.0
2560x1440 Medium 76.0
2560x1440 High 70.0
2560x1440 Ultra 58.0
1920x1080 Low 136.0
1920x1080 Medium 85.0
1920x1080 High 79.0
1920x1080 Ultra 65.0

Overpower with iUltra 9 290K Plus + Other GPUs

See how Overpower performs with the same CPU but different graphics cards.

Overpower with RX 7600 XT + Other CPUs

See how Overpower performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.