Overpower
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 57 | 61 | 98 |
| 1440p QHD | 55 | 67 | 72 | 115 |
| 1080p Full HD | 62 | 75 | 81 | 129 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Overpower with Intel Core i7-12700K + AMD Radeon RX 6600 XT, In-Depth Analysis
The Intel Core i7-12700K paired with the AMD Radeon RX 6600 XT delivers a playable but not dominant experience in Overpower, with performance scaling that clearly identifies the GPU as the primary bottleneck across most of the tested configuration space. The 12 measured data points show a consistent pattern: frame rates are strongly tied to resolution and preset, while the processor’s substantial headroom remains largely untapped. This analysis walks through the resolution scaling, GPU-specific characteristics, measured performance, and the combo’s standing relative to other tested configurations.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 produces a steep and predictable drop in average frame rates across all four settings presets, confirming that Overpower scales heavily with pixel count. At Low settings, the average FPS falls from 129 at 1080p to 115 at 1440p, then to 98 at 4K — a cumulative reduction of 31 FPS, or roughly 24% of the 1080p figure. This is a mild decline for a 4x increase in pixel area, suggesting that at Low settings the workload is not purely pixel-bound; the CPU still has room to feed frames.
At Medium settings, the same resolution ladder shows 81 FPS at 1080p, 72 FPS at 1440p, and 61 FPS at 4K. The drop from 1080p to 4K is 20 FPS, or about 25%. High settings follow a similar pattern: 75 FPS at 1080p, 67 FPS at 1440p, and 57 FPS at 4K, for a total loss of 18 FPS (24% of the 1080p value). Ultra settings start lower and end lower: 62 FPS at 1080p, 55 FPS at 1440p, and 47 FPS at 4K, a drop of 15 FPS (24% again). The uniformity of these percentage drops — hovering around 24-25% from 1080p to 4K — indicates that the scaling is roughly linear with pixel count, not with settings complexity.
The gap between 1080p and 1440p is consistently smaller than the gap between 1440p and 4K. For instance, Low settings lose 14 FPS going from 1080p to 1440p, but 17 FPS going from 1440p to 4K. Medium loses 9 FPS then 11 FPS. High loses 8 FPS then 10 FPS. Ultra loses 7 FPS then 8 FPS. This accelerating decline points to the GPU’s memory bandwidth and pixel throughput becoming more strained as resolution increases, which is consistent with the RX 6600 XT’s 128-bit memory bus and 256.0 GB/s bandwidth.
The limiting component at 1080p is less clear-cut. The fact that Ultra at 1080p (62 FPS) is only 5 FPS behind High at 1440p (67 FPS) suggests that the GPU is still the main constraint, as the CPU could easily handle both scenarios. However, the relatively small gap between Low and Ultra at each resolution — for example, 129 FPS vs 62 FPS at 1080p — indicates that the GPU’s shading resources, not the CPU, are what limit higher presets. The data shows no scenario where the CPU appears to cap performance, as even the lowest GPU-bound result (47 FPS at 4K Ultra) is far below what the i7-12700K’s multi-threaded capabilities would allow in a less GPU-limited title.
GPU Role
The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with a Navi 23 chip, fabricated on a 7 nm process at TSMC. Its 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth, which is adequate for 1080p and 1440p gaming but becomes a limiting factor at 4K, as the resolution scaling data suggests. The GPU’s clocks are notable: a base of 1968 MHz, a game clock of 2359 MHz, and a boost of 2589 MHz. These high frequencies partially compensate for the narrower memory bus, but the 4K results indicate that bandwidth, not clock speed, is the binding constraint in Overpower.
The card’s compute resources include 2048 shading units, 128 texture mapping units, and 64 render output units, alongside 32 ray accelerators. The pixel rate of 165.7 GPixel/s and texture rate of 331.4 GTexel/s are respectable for this class, and the FP32 throughput of 10.60 TFLOPS supports the observed 1080p performance. However, at 4K Ultra, the card falls to 47 FPS, which is just below the 60 FPS threshold often considered smooth — a direct consequence of the pixel fill requirements exceeding what the ROPs and memory system can deliver.
The GPU’s percentile ranking of 70 (vs all GPUs) and its average benchmark score of 24442 place it in the mid-range tier. Its nearest rivals include the NVIDIA GeForce GTX 1630 (0.7% lower score), the Intel Arc A350M (0.8% higher), the NVIDIA GeForce GTX 780 Ti (0.8% lower), and the NVIDIA GeForce RTX 2080 SUPER (1.1% higher). These deltas are tiny, meaning the RX 6600 XT is statistically equivalent to a diverse set of cards from different generations and vendors. In Overpower, this translates to performance that is neither class-leading nor deficient — it simply lands where the mid-range sits.
The VRAM capacity of 8 GB is sufficient for the tested settings, as none of the measured rows show a catastrophic drop that would indicate memory overflow. However, the 4K Ultra result of 47 FPS suggests that the card is running near its effective limits; a higher-VRAM card might hold more consistent frame times, but the data does not show any min-FPS anomalies at lower resolutions. The Medium preset rows include min FPS values (52 at 4K, 61 at 1440p, 69 at 1080p) that are roughly 85% of the average, indicating acceptable frame pacing rather than stutter-prone behavior.
FAQ
*Q: How does the RX 6600 XT perform at 4K in Overpower?*
A: At 4K, the card averages 98 FPS on Low, 61 FPS on Medium, 57 FPS on High, and 47 FPS on Ultra. Only the Low preset clears 60 FPS comfortably; Medium and High hover near the threshold, while Ultra dips below it.
Q: What is the best resolution for this combo if targeting 60 FPS?
A: At 1440p, all presets except Ultra (55 FPS) meet or exceed 60 FPS: Low (115), Medium (72), and High (67). At 1080p, Ultra (62 FPS) also clears 60, making 1440p High the most balanced choice for visual quality and smoothness.
Q: Does the CPU bottleneck the GPU in any tested scenario?
A: No. The data shows no sign of CPU limitation, as the lowest GPU-bound frame rate (47 FPS at 4K Ultra) is far below what the i7-12700K’s multi-threaded scores (e.g., 19784 in Cinebench R23 multi-core) would support in a less GPU-heavy title.
Q: How does the GPU’s memory bandwidth affect 4K performance?
A: The 256.0 GB/s bandwidth over a 128-bit bus appears to be a limiting factor at 4K. The scaling from 1440p to 4K shows larger FPS drops (e.g., 10 FPS on High) than from 1080p to 1440p (8 FPS), indicating increasing memory pressure at higher pixel counts.
Q: How does this GPU compare to its nearest rivals in synthetic benchmarks?
A: The RX 6600 XT’s average benchmark score of 24442 is within 1.1% of four rivals: the GTX 1630 (0.7% lower), GTX 780 Ti (0.8% lower), Arc A350M (0.8% higher), and RTX 2080 SUPER (1.1% higher). These deltas are negligible, meaning the card sits in a tightly clustered performance band.
Q: What is the lowest measured FPS for any preset?
A: The lowest average is 47 FPS at 4K Ultra. The lowest min-FPS recorded is 52 FPS at 4K Medium, which is only 5 FPS below that preset’s average of 61.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings average 129 FPS, which is the peak across all 12 rows. Medium averages 81 FPS with a min of 69 and max of 93, providing a wide but stable range. High averages 75 FPS, and Ultra averages 62 FPS. The spread from Low to Ultra is 67 FPS, indicating that the GPU’s shading units are the primary determinant of performance at this resolution, since the CPU can easily feed frames at over 129 FPS.
At 2560x1440, the averages step down uniformly. Low remains high at 115 FPS, while Medium drops to 72 FPS (min 61, max 83). High averages 67 FPS, and Ultra averages 55 FPS. The gap between Low and Ultra narrows to 60 FPS, but the pattern holds: each preset tier costs roughly 10-15 FPS. The min FPS at Medium (61) is notably close to the High average (67), suggesting that frame pacing degrades as the GPU approaches its limits.
At 3840x2160, the averages compress further. Low still manages 98 FPS, but Medium falls to 61 FPS (min 52, max 70). High averages 57 FPS, and Ultra drops to 47 FPS. The Low-to-Ultra spread is now 51 FPS, smaller than at lower resolutions, because the GPU is saturated even at Low settings. The Medium preset’s min FPS of 52 is the lowest single frame measurement in the entire dataset, indicating that 4K pushes the card to its edge.
Comparing the same preset across resolutions shows the cost of higher pixel counts. Low loses 14 FPS from 1080p to 1440p, then 17 FPS from 1440p to 4K. Medium loses 9 FPS then 11 FPS. High loses 8 FPS then 10 FPS. Ultra loses 7 FPS then 8 FPS. The consistent pattern — larger drops at higher resolutions — reinforces the conclusion that memory bandwidth and pixel throughput are the limiting factors, not the CPU or the game’s draw calls.
Settings Recommendations
Based solely on the measured rows, the Medium preset at 1440p offers the most balanced experience. It averages 72 FPS, which is 7 FPS above High at the same resolution, and its min FPS of 61 ensures that the 1% lows stay above the 60 FPS threshold. The min-to-max range of 61-83 FPS is tighter than the 4K Medium range (52-70), indicating better frame consistency at 1440p. At 1080p, Medium (81 FPS, min 69, max 93) is even smoother, but the visual uplift from 1440p may justify the 9 FPS average loss.
For users prioritizing maximum frame rate, Low at 1080p (129 FPS) is the clear choice, though it sacrifices most visual effects. For those wanting higher fidelity, High at 1440p (67 FPS) is a compromise that stays above 60 FPS average but lacks a recorded min FPS value, so frame dips cannot be verified. Ultra at 1080p (62 FPS) is the only Ultra preset that clears 60 FPS, but it leaves no headroom for demanding scenes.
The 4K presets are usable but not recommended for smooth play. Low at 4K (98 FPS) is the only 4K option that feels fluid, but it defeats the purpose of the higher resolution. Medium at 4K (61 FPS, min 52) is borderline, with min FPS dipping below 60. High and Ultra at 4K (57 and 47 FPS) are likely to feel stuttery in action sequences. The data suggests that 1440p Medium or High is the sweet spot for this combo — it balances the GPU’s strengths (high clock speeds, adequate bandwidth for 1440p) against its weaknesses (limited VRAM bus width for 4K).
CPU Role
The Intel Core i7-12700K provides far more processing capability than Overpower appears to demand. Its 12 cores and 20 threads, based on the Alder Lake architecture, deliver a Cinebench R23 multi-core score of 19784 and a single-core score of 1850.5. The Geekbench multi-core score of 15790 and single-core of 2308 further underscore its headroom. In this game, the highest measured frame rate (129 FPS at 1080p Low) is still well below what the CPU could theoretically sustain, meaning the GPU is the sole bottleneck in every tested scenario.
The CPU’s boost clock of 5.00 GHz and base of 3.60 GHz are relevant for single-threaded game logic, but the benchmark results show no scenario where the processor’s speed limits frame rates. The 3dmark scores — 1043 single-thread, 9276 16-thread, and 9979 max-thread — all indicate strong multi-threading that would handle Overpower’s background tasks without issue. The L3 cache of 25 MB shared, along with 1.25 MB L2 per core, provides ample data locality for game assets, though the game’s modest requirements mean this is not a differentiator.
The CPU’s percentile ranking of 84 (vs all CPUs) puts it in the upper tier, and its nearest rivals are all within 0.4% in average benchmark score: the Core i5-13600T (−0.1%), Core i7-12700KF (−0.2%), Core i7-13700T (−0.3%), and Core 5 213PE (−0.4%). These negligible deltas mean the i7-12700K is effectively tied with those processors in synthetic workloads. In Overpower, this translates to zero practical difference, as the GPU dictates the frame rate. The CPU’s 125 W TDP and 10 nm process node are academic here; the data shows no thermal or power-induced throttling that would affect gameplay.
How This Combo Ranks
The combination of the i7-12700K and RX 6600 XT ranks 2652 out of 3713 tested combos in Overpower, placing it in the 71st percentile of all configurations — roughly the 29th percentile from the top. This rank is lower than the CPU’s standalone percentile (84) but higher than the GPU’s (70), reflecting that the GPU is the performance limiter. The combo’s position means that roughly 28% of tested setups are slower, while 71% are faster, which is a mid-pack result for a mid-range GPU paired with a high-end CPU.
The gap between the CPU’s high ranking and the combo’s mid-pack rank highlights a mismatch: the i7-12700K could drive a more powerful GPU without bottlenecking, but the RX 6600 XT caps the system at the observed frame rates. This is evident in the 4K Ultra result (47 FPS), which is only 15 FPS below the 1080p Ultra result (62 FPS) — the CPU has no influence on that gap. The combo rank of 2652 suggests that many other pairings — likely those with lower-tier CPUs but higher-tier GPUs — achieve better Overpower performance, as the game’s workload is GPU-dominated.
Within the context of the GPU’s rivals, the RX 6600 XT’s synthetic scores are within 1.1% of cards like the RTX 2080 SUPER, yet the combo rank reflects the entire system, not just the GPU. The data does not include measured FPS for those rival GPUs in this game, so a direct comparison is impossible, but the synthetic parity implies similar in-game results would be expected. The 2652 rank is a function of the GPU’s mid-range standing and the CPU’s overqualification for the task, making this combo a reasonable but not optimal choice for Overpower enthusiasts.
Hardware Specifications
Intel Core i7-12700K
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + AMD Radeon RX 6600 XT in Overpower
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.0 |
| 3840x2160 | Medium | 61.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 115.0 |
| 2560x1440 | Medium | 72.0 |
| 2560x1440 | High | 67.0 |
| 2560x1440 | Ultra | 55.0 |
| 1920x1080 | Low | 129.0 |
| 1920x1080 | Medium | 81.0 |
| 1920x1080 | High | 75.0 |
| 1920x1080 | Ultra | 62.0 |
Overpower with ii7-12700K + Other GPUs
See how Overpower performs with the same CPU but different graphics cards.
Overpower with RX 6600 XT + Other CPUs
See how Overpower performs with the same GPU but different processors.
Other Games with ii7-12700K + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.