Outriders
This combination delivers exceptional performance with an average of 153 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 65 | 87 | 119 |
| 1440p QHD | 90 | 124 | 166 | 228 |
| 1080p Full HD | 142 | 197 | 263 | 307 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5070, In-Depth Analysis
The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 5070 delivers a wide performance envelope in Outriders, ranging from a highly playable 47 FPS at 4K Ultra to a fluid 307 FPS at 1080p Low. This combination of a 24-core Arrow Lake Refresh processor and a Blackwell 2.0 GPU shows clear scaling patterns across resolutions and settings, with the data indicating where each component becomes the primary constraint. The measured results below provide a detailed look at how this pairing behaves in this looter shooter, with specific attention to the relationship between frame rate, resolution, and graphics presets.
Resolution Scaling
The measured FPS data reveals a steep and predictable decline as resolution increases, which is typical for a GPU-bound title at higher pixel counts. At 1080p High, the combo produces 197 FPS average. Moving to 1440p High drops that to 124 FPS, a reduction of approximately 37 percent from the 1080p figure. At 4K High, the average falls further to 65 FPS, which is roughly 67 percent lower than the 1080p High result. This scaling pattern indicates that the RTX 5070’s rendering workload becomes progressively heavier with each resolution step, while the CPU has ample headroom to feed frames at the lower pixel counts.
The Low preset tells a similar story but with higher absolute numbers. At 1080p Low, the system reaches 307 FPS average, which drops to 228 FPS at 1440p Low and 119 FPS at 4K Low. The percentage drop from 1080p to 1440p is about 26 percent, and from 1440p to 4K it is approximately 48 percent. The fact that even at 4K Low the frame rate stays above 100 FPS suggests that the GPU can handle reduced settings at high resolution without becoming a severe bottleneck, though the gap between Low and High presets widens as resolution increases.
The Medium preset provides intermediate results, with 263 FPS at 1080p, 166 FPS at 1440p, and 87 FPS at 4K. The scaling from 1080p to 1440p is a 37 percent reduction, while 1440p to 4K is a 48 percent drop. Ultra settings produce the lowest numbers across all resolutions: 142 FPS at 1080p, 90 FPS at 1440p, and 47 FPS at 4K. The 4K Ultra result is the only measured configuration that falls below 60 FPS, which is a critical threshold for smooth gameplay in a fast-paced looter shooter. The data shows that resolution scaling is not linear; the drop from 1440p to 4K is consistently steeper than from 1080p to 1440p for every preset, indicating that the GPU’s pixel throughput becomes the limiting factor at 4K.
Looking at the ratio between Low and Ultra at each resolution, the 1080p spread is from 307 FPS down to 142 FPS, a factor of roughly 2.16. At 1440p, the spread is from 228 FPS to 90 FPS, a factor of about 2.53. At 4K, the spread is from 119 FPS to 47 FPS, a factor of approximately 2.53 as well. This suggests that the relative cost of Ultra settings over Low remains consistent at higher resolutions, but the absolute frame rate penalty becomes more impactful when starting from a lower base.
GPU Role
The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture using TSMC’s 5 nm process, with a die size of 263 mm² and 31,100 million transistors. Its memory configuration consists of 12 GB of GDDR7 on a 192-bit bus, providing 672.0 GB/s of bandwidth. The GPU operates at a base clock of 2325 MHz and a boost clock of 2512 MHz, with memory running at 1750 MHz (28 Gbps effective). These specifications position the card as a mid-to-high-range option, and the measured Outriders results reflect that positioning.
In this game, the RTX 5070’s 12 GB VRAM is sufficient for all tested settings, as no configuration showed signs of memory-related stuttering or crashing in the measured data. The 4K Ultra preset, which is the most demanding configuration, still achieves 47 FPS average, indicating that the GPU can allocate assets without exceeding the 12 GB frame buffer. The bandwidth of 672.0 GB/s appears adequate for the game’s texture streaming and effects, as the scaling from Medium to Ultra at 4K (87 FPS to 47 FPS) shows a performance cost consistent with increased shader and pixel work rather than memory limitations.
The RTX 5070’s compute capabilities include 6144 shading units, 192 TMUs, and 80 ROPs, which drive the pixel and texture rates of 201.0 GPixel/s and 482.3 GTexel/s respectively. The FP32 throughput of 30.87 TFLOPS is a key metric for raw rendering performance. In Outriders, the GPU’s role becomes evident when comparing Low to High settings at the same resolution. At 1080p, Low produces 307 FPS while High produces 197 FPS, a difference of 110 FPS that can be attributed to increased lighting, shadow, and post-processing effects that rely on the GPU’s shader cores and ROPs. At 4K, the same Low-to-High comparison shows 119 FPS versus 65 FPS, a 54 FPS difference. The GPU’s performance scaling with resolution suggests that the RTX 5070 is the primary constraint at 4K, particularly at higher settings where the frame rate drops below 90 FPS.
The GPU’s percentile ranking against all GPUs is 82, with an average benchmark score of 40377. In the context of Outriders, the measured FPS values show that the card is capable of delivering high refresh rates at 1080p and 1440p, but it cannot maintain 60 FPS at 4K Ultra. The nearest rival data shows the RTX 5070 is within 2 percent of several AMD Radeon Pro cards in synthetic benchmarks, but those comparisons are not directly applicable to gaming performance in this title.
Settings Recommendations
Based on the measured FPS values, the Medium preset offers the most balanced experience across all resolutions. At 1080p Medium, the system produces 263 FPS average with a minimum of 223 FPS and a maximum of 302 FPS, which is well above any refresh rate target for competitive play. At 1440p Medium, the average drops to 166 FPS with a minimum of 141 FPS, still comfortably above 60 FPS and suitable for high-refresh monitors. At 4K Medium, the average is 87 FPS with a minimum of 74 FPS, which keeps gameplay smooth without dipping below 60 FPS. The Medium preset provides a significant visual upgrade over Low while maintaining playable frame rates at every resolution tested.
For users prioritizing maximum frame rates, the Low preset is the clear choice. At 1080p Low, the system achieves 307 FPS average, which is the highest measured result in the entire dataset. Even at 4K Low, the average stays at 119 FPS, which is more than sufficient for smooth gameplay. The trade-off is reduced visual fidelity, but the performance headroom is substantial. The High preset offers a middle ground for 1440p users, with 124 FPS average, while at 4K High the 65 FPS average is playable but leaves little margin for demanding scenes.
The Ultra preset is not recommended for 4K use, as the 47 FPS average falls below the 60 FPS threshold that many players consider acceptable for a looter shooter. At 1080p Ultra, the 142 FPS average is playable, but the visual difference between Ultra and High may not justify the 55 FPS loss compared to High. At 1440p Ultra, the 90 FPS average is borderline, but the 34 FPS drop from High to Ultra at that resolution suggests diminishing returns. The data indicates that Medium is the optimal preset for most users, as it provides the best balance of visual quality and performance across all resolutions, with no measured minimum FPS below 74.
How This Combo Ranks
The combination of the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5070 ranks 228 out of 2913 tested combos in Outriders. This places the pairing in the top 8 percent of all configurations in the database, which is a strong result for a mid-to-high-end system. The rank reflects the overall performance across all measured resolutions and settings, weighting the ability to maintain high frame rates at each configuration.
The high rank is driven by the CPU’s strong single-threaded performance, which is evident in its Cinebench R23 single-core score of 2439 and PassMark single-thread score of 5068. In Outriders, a game that relies on consistent frame delivery, the CPU’s ability to process game logic and draw calls efficiently complements the GPU’s rendering power. The combo’s rank of 228 indicates that it outperforms the vast majority of tested configurations, many of which may use older CPUs or lower-tier GPUs. The nearest rival CPUs in synthetic benchmarks include the Intel Xeon 6520P with a delta of 0 percent, the AMD EPYC 4564P at -1.5 percent, the AMD EPYC 9175F at -1.9 percent, and the AMD EPYC 4565P at -2.1 percent, but those server processors are not directly relevant to gaming performance.
The combo’s percentile ranking for the CPU is 96, meaning the Ultra 7 270K Plus outperforms 96 percent of all CPUs in the database. The GPU’s percentile is 82, which is lower but still above average. This discrepancy suggests that the CPU is the stronger component in this pairing, and the overall combo rank of 228 benefits from the CPU’s exceptional performance, particularly at lower resolutions where the CPU has more influence on frame rates.
CPU Role
The Intel Core Ultra 7 270K Plus features 24 cores and 24 threads, with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. It is built on TSMC’s 3 nm process with 17,800 million transistors on a 243 mm² die, using the Arrow Lake Refresh architecture. The processor supports DDR5 memory in a dual-channel configuration with a bandwidth of 115.2 GB/s, and it has 36 MB of shared L3 cache along with 3 MB of L2 cache per core. These specifications are reflected in its synthetic benchmark scores, including a Cinebench R23 multi-core score of 44253 and a PassMark multi-thread score of 68574.
In Outriders, the CPU’s role is most apparent at 1080p and 1440p with lower settings, where the GPU is not fully saturated. At 1080p Low, the system reaches 307 FPS, which is a very high frame rate that requires the CPU to deliver draw calls and game state updates quickly. The 24 cores and high boost clock of 5.50 GHz enable this level of performance, as the game can utilize multiple threads for physics, AI, and scene management. The CPU’s PassMark single-thread score of 5068 indicates strong per-core performance, which is critical for games that rely on a single main thread for rendering submission.
At 4K High and Ultra, the CPU’s influence diminishes as the GPU becomes the bottleneck. The frame rates at 4K Ultra (47 FPS) and 4K High (65 FPS) are limited by the RTX 5070’s rendering capabilities, not the CPU. However, the CPU still ensures that frame times remain consistent, as there are no measured minimum FPS values below 74 at Medium settings, indicating that the processor can maintain a steady supply of frames even when the GPU is heavily loaded. The CPU’s memory bandwidth of 115.2 GB/s and L3 cache of 36 MB help reduce latency in data-heavy scenarios, which is beneficial in a looter shooter with many on-screen entities and effects.
The CPU’s TDP of 125 W and its support for PCIe Gen 5 with 20 lanes provide a solid foundation for the RTX 5070, which uses a PCIe 5.0 x16 interface. This ensures that data transfer between the CPU and GPU does not become a limiting factor. The CPU’s 96th percentile ranking among all CPUs reinforces that it is a top-tier processor, and the measured Outriders results show that it can drive the RTX 5070 to high frame rates at 1080p and 1440p, while at 4K the combination still delivers acceptable performance for most settings.
FAQ
Q: What is the highest average FPS this combo achieves in Outriders?
A: The highest measured average FPS is 307 at 1080p with Low settings. The next highest is 263 FPS at 1080p Medium, followed by 228 FPS at 1440p Low.
Q: Can this system run Outriders at 4K with playable frame rates?
A: Yes, at 4K Medium the average FPS is 87 with a minimum of 74, and at 4K High the average is 65 FPS. At 4K Ultra, the average drops to 47 FPS, which is below 60 FPS and may be less playable.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93785. Its nearest rival is the Intel Xeon 6520P with a score of 93786 and a delta of 0 percent. The AMD EPYC 4564P scores 95183 (-1.5 percent), the AMD EPYC 9175F scores 95615 (-1.9 percent), and the AMD EPYC 4565P scores 95764 (-2.1 percent).
Q: What is the GPU’s memory configuration and does it affect Outriders performance?
A: The RTX 5070 has 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth. In the measured results, there is no evidence of memory limitations, as even at 4K Ultra the system maintains 47 FPS average without apparent stuttering.
Q: What is the combo’s rank among all tested systems in Outriders?
A: The combo ranks 228 out of 2913 tested combinations, placing it in the top 8 percent of all configurations. The CPU ranks in the 96th percentile among all CPUs, while the GPU ranks in the 82nd percentile.
Q: Which resolution and settings produce the most consistent frame times?
A: The Medium preset at 1440p shows a minimum FPS of 141 and a maximum of 191, which is a narrow spread. At 1080p Medium, the minimum is 223 and the maximum is 302. At 4K Medium, the minimum is 74 and the maximum is 100. These are the only configurations with min/max data available.
Measured FPS Breakdown
The measured FPS data for Outriders with the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5070 is as follows:
At 1920x1080, the Low preset produces an average of 307 FPS. The Medium preset averages 263 FPS with a minimum of 223 FPS and a maximum of 302 FPS. The High preset averages 197 FPS. The Ultra preset averages 142 FPS.
At 2560x1440, the Low preset averages 228 FPS. The Medium preset averages 166 FPS with a minimum of 141 FPS and a maximum of 191 FPS. The High preset averages 124 FPS. The Ultra preset averages 90 FPS.
At 3840x2160, the Low preset averages 119 FPS. The Medium preset averages 87 FPS with a minimum of 74 FPS and a maximum of 100 FPS. The High preset averages 65 FPS. The Ultra preset averages 47 FPS.
The data shows a consistent ordering where Low > Medium > High > Ultra at every resolution. The Medium preset is the only one with min/max data at all three resolutions, allowing for a more detailed analysis of frame time consistency. The spread between minimum and maximum FPS at Medium is 79 FPS at 1080p, 50 FPS at 1440p, and 26 FPS at 4K, indicating that frame pacing becomes more stable as resolution increases, likely due to the GPU being more consistently utilized. The Ultra preset at 4K is the only configuration that falls below 60 FPS, with an average of 47 FPS, which is the lowest measured value in the entire dataset.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5070 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 119.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 228.0 |
| 2560x1440 | Medium | 166.0 |
| 2560x1440 | High | 124.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 307.0 |
| 1920x1080 | Medium | 263.0 |
| 1920x1080 | High | 197.0 |
| 1920x1080 | Ultra | 142.0 |
Outriders with iUltra 7 270K Plus + Other GPUs
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Outriders with RTX 5070 + Other CPUs
See how Outriders performs with the same GPU but different processors.
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