Outriders
This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 50 | 67 | 92 |
| 1440p QHD | 69 | 96 | 128 | 175 |
| 1080p Full HD | 109 | 152 | 202 | 278 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3070, In-Depth Analysis
Resolution Scaling
Outriders exhibits a steep FPS curve as resolution climbs from 1080p to 4K, and the pattern reveals where the bottleneck shifts. At 1080p with Low settings, the combo of Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 3070 produces 278 FPS. Moving to 1440p Low drops that to 175 FPS, a 37% reduction. At 4K Low, the average falls to 92 FPS, which is another 47% cut from the 1440p result. The scaling from 1080p to 4K at Low settings is a 67% performance loss, which is substantial but not purely linear.
The Medium preset tells a similar story with slightly different magnitudes. At 1080p Medium, the average is 202 FPS. At 1440p Medium, it drops to 128 FPS, a 37% decrease. Pushing to 4K Medium yields 67 FPS, which is a 48% drop from 1440p. The consistency of these percentage drops across Low and Medium suggests the GPU is the primary scaling factor, as the CPU has ample headroom at these settings.
High settings show a different pattern. At 1080p High, the average is 152 FPS. At 1440p High, it falls to 96 FPS, a 37% reduction. At 4K High, the average is 50 FPS, a 48% decline from 1440p. The consistent ~37% and ~48% drops across Low, Medium, and High indicate that resolution scaling is dominated by the GPU's fill rate and memory bandwidth, not by CPU limitations.
Ultra settings amplify the GPU bottleneck. At 1080p Ultra, the average is 109 FPS. At 1440p Ultra, it drops to 69 FPS, a 37% reduction. At 4K Ultra, the average is just 36 FPS, a 48% drop from 1440p. The identical scaling percentages across all presets — 37% from 1080p to 1440p and 48% from 1440p to 4K — point to a consistent pixel-pushing workload. The RTX 3070's 8 GB GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth is the limiting factor at higher resolutions.
The data shows that at 1080p, the CPU can feed the GPU enough frames across all settings. At 4K, the GPU becomes the sole constraint. The 4K Ultra result of 36 FPS is below the 50 FPS threshold that many games target, while 4K Medium at 67 FPS is playable. The scaling pattern indicates that Outriders is not particularly CPU-bound at any resolution tested, as the FPS drop per pixel count increase is remarkably consistent.
Settings Recommendations
The measured rows provide clear guidance on which preset offers the best experience per frame rate. At 1080p, all four presets are playable. Low delivers 278 FPS, Medium 202 FPS, High 152 FPS, and Ultra 109 FPS. The jump from Low to Medium costs 76 FPS but likely provides meaningful visual improvements. The jump from Medium to High costs 50 FPS, and from High to Ultra costs 43 FPS. Given that 109 FPS at Ultra is still well above typical display refresh rates, 1080p Ultra is the optimal choice for this resolution.
At 1440p, the choice is more nuanced. Low runs at 175 FPS, Medium at 128 FPS, High at 96 FPS, and Ultra at 69 FPS. The Medium preset at 128 FPS offers a strong balance, as it is 33 FPS faster than High and 59 FPS faster than Ultra. The 69 FPS at Ultra is borderline for high-refresh monitors. The data suggests Medium is the sweet spot at 1440p, as it maintains a comfortable margin above 60 FPS while delivering more visual fidelity than Low.
At 4K, the options narrow considerably. Low runs at 92 FPS, Medium at 67 FPS, High at 50 FPS, and Ultra at 36 FPS. The Medium preset at 67 FPS is the only setting that stays comfortably above 60 FPS. High at 50 FPS is playable but may feel less fluid on fast panels. Ultra at 36 FPS is below the threshold for smooth gameplay in a looter shooter. For 4K, Medium is the recommended preset, as it provides the best frame rate while still offering moderate visual quality.
The measured min and max FPS values for Medium settings provide additional context. At 1080p Medium, the range is 172 to 232 FPS, a spread of 60 FPS. At 1440p Medium, the range is 108 to 147 FPS, a spread of 39 FPS. At 4K Medium, the range narrows to 57 to 77 FPS, a spread of 20 FPS. The tightening range as resolution increases indicates that GPU load becomes more consistent at higher resolutions, reducing frame time variance.
When considering the overall experience, the data shows that 1440p Medium at 128 FPS is the best balance of resolution, visual quality, and frame rate. The 4K Medium at 67 FPS is acceptable for slower-paced gameplay, but the 1440p Medium result offers nearly twice the frame rate at a lower pixel count. For competitive play, 1080p Ultra at 109 FPS is the highest visual preset that still delivers triple-digit frame rates.
GPU Role
The NVIDIA GeForce RTX 3070 is the dominant factor in these results, particularly at higher resolutions. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The base clock is 1500 MHz with a boost clock of 1725 MHz. Memory runs at 1750 MHz, which is 14 Gbps effective. These specs place the RTX 3070 in the 61st percentile of all GPUs in the database, with an average benchmark score of 17208.
The GPU's nearest rivals in the benchmark database include the AMD Radeon RX 7600 XT, which scores 17083 with a deltaPct of 0.7% — essentially a tie. The NVIDIA GeForce GTX 690 scores 17037, which is 1% lower. The AMD Radeon HD 7970M scores 17019, 1.1% lower. The NVIDIA Tesla K40c scores 17468, which is 1.5% higher. These tight margins indicate the RTX 3070 sits in a crowded performance tier, but its 8 GB VRAM and 448.0 GB/s bandwidth are the relevant factors for Outriders.
The 8 GB VRAM capacity is likely the limiting factor at 4K Ultra, where the average FPS falls to 36. The 4K Medium result of 67 FPS suggests that texture and effect memory usage scales with preset quality. The GPU's 5888 shading units and 96 ROPs provide the raw compute for pixel throughput, but the memory subsystem constrains high-resolution performance. The pixel rate of 165.6 GPixel/s and texture rate of 317.4 GTexel/s are sufficient for 1080p and 1440p, but 4K pushes the memory bandwidth to its limits.
The RTX 3070's 20.31 TFLOPS of FP32 compute is not the bottleneck at 4K, as the consistent percentage drops across presets indicate memory bandwidth is the constraint. The GPU's 46 RT cores and 184 tensor cores are underutilized in Outriders, which does not heavily rely on ray tracing or DLSS in the measured configurations. The 184 TMUs handle texture filtering, and the 96 ROPs handle final pixel output, but the 256-bit memory bus is the limiting factor at 3840x2160.
The GPU's end-of-life production status suggests it is a mature product with well-established drivers. The 3DMark Steel Nomad DX12 score of 3162 and Passmark G3D score of 22214 indicate solid DirectX 12 performance, which aligns with Outriders' modern rendering pipeline. The 220 W TDP and 550 W suggested PSU are standard for this performance class, but the power draw is not directly measured in the FPS results.
FAQ
Q: What is the average FPS at 1440p High settings?
A: The average FPS at 2560x1440 with High settings is 96 FPS. This is 33 FPS lower than Medium at 128 FPS but 27 FPS higher than Ultra at 69 FPS.
Q: Is 4K playable with this combo?
A: Yes, but only at Medium or Low settings. Medium averages 67 FPS with a range of 57 to 77 FPS, while Low averages 92 FPS. High at 50 FPS and Ultra at 36 FPS are below the 60 FPS threshold for smooth gameplay.
Q: How does the RTX 3070 compare to the RX 7600 XT?
A: In the benchmark database, the RTX 3070 scores 17208 on average, which is 0.7% higher than the RX 7600 XT's 17083. This places them statistically equivalent, with the RTX 3070 holding a negligible lead.
Q: What is the FPS difference between Low and Ultra at 1080p?
A: At 1920x1080, Low averages 278 FPS while Ultra averages 109 FPS. The difference is 169 FPS, which represents a 61% performance loss from Low to Ultra.
Q: Does the CPU bottleneck at any tested resolution?
A: The data shows no significant CPU bottleneck. The FPS scaling from 1080p to 4K is consistent across presets, indicating the GPU is the limiting factor at all resolutions. The CPU's 24 cores and 24 threads provide ample headroom.
Q: What is the best preset for 1440p gaming?
A: Medium at 128 FPS is the best balance. It delivers 32 FPS more than High and 59 FPS more than Ultra, while still maintaining a comfortable margin above 60 FPS. The frame time range of 108 to 147 FPS is also tighter than lower presets.
How This Combo Ranks
The combination of Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 3070 ranks 920 out of 2913 tested combos in Outriders. This places it in the 68.4th percentile of all combinations in the database, meaning it outperforms roughly two-thirds of tested systems. The rank is driven primarily by the GPU, as the CPU is not a limiting factor in this game.
The CPU itself ranks in the 96th percentile of all CPUs, with an average benchmark score of 93785. Its nearest rivals include the Intel Xeon 6520P at 93786, which is a 0% delta. The AMD EPYC 4564P scores 95183, which is 1.5% higher. The AMD EPYC 9175F scores 95615, 1.9% higher, and the AMD EPYC 4565P scores 95764, 2.1% higher. These margins are small, indicating the Ultra 7 270K Plus is competitive with server-class parts in synthetic benchmarks.
The GPU ranks in the 61st percentile of all GPUs, with an average benchmark score of 17208. Its nearest rivals are within 1.5% of its score, as detailed in the GPU section. The combo rank of 920 out of 2913 suggests that this pairing is better suited to 1080p and 1440p gaming than 4K, as the 4K results show significant performance drops.
The rank reflects the GPU's mid-high tier positioning. The RTX 3070's 8 GB VRAM and 448.0 GB/s bandwidth are adequate for 1440p but constrain 4K performance. The CPU's high percentile rank does not translate to a higher overall combo rank because Outriders is GPU-bound in the measured scenarios. The data shows that the combo is well-balanced for 1440p Medium and 1080p Ultra, but less optimal for 4K.
The combo's position in the bottom third of the top 1000 suggests there is room for improvement, likely through a more powerful GPU. However, the CPU's 96th percentile rank indicates it can support future GPU upgrades without becoming a bottleneck. The 920th rank out of 2913 is a solid mid-pack result for a mainstream gaming combo.
CPU Role
The Intel Core Ultra 7 270K Plus plays a secondary role in Outriders' performance, as the game is predominantly GPU-bound in the measured configurations. The CPU features 24 cores and 24 threads with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. It has 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 36 MB of shared L3 cache. The CPU is built on a 3 nm TSMC process with 17.8 billion transistors on a 243 mm² die.
The CPU's benchmark scores show strong multi-threaded and single-threaded performance. In Cinebench R23, it scores 44253 multi-core and 2439 single-core. In Cinebench R20, it scores 24461 multi-core and 3453 single-core. Passmark multi-thread score is 68574, and single-thread score is 5068. These scores place the CPU in the 96th percentile of all CPUs, with an average benchmark score of 93785.
The CPU's nearest rivals in the database are all server-class Xeon and EPYC processors. The Intel Xeon 6520P matches its score at 93786 with a 0% delta. The AMD EPYC 4564P is 1.5% higher, the EPYC 9175F is 1.9% higher, and the EPYC 4565P is 2.1% higher. This indicates the Ultra 7 270K Plus performs at a level comparable to enterprise processors, which is overkill for Outriders.
The 24 cores and 24 threads are far more than Outriders requires. The game's performance scaling with resolution shows that the CPU is not the limiting factor at any resolution. At 1080p Low, the system achieves 278 FPS, which is high enough to suggest the CPU can handle even more frames if the GPU were faster. The boost clock of 5.50 GHz provides strong single-thread performance, which is relevant for game logic and draw call processing.
The CPU's 36 MB of L3 cache and 115.2 GB/s memory bandwidth (DDR5 dual-channel) are sufficient for feeding the GPU. The PCIe Gen 5 interface with 20 lanes provides ample bandwidth for the RTX 3070's PCIe 4.0 x16 connection. The integrated Arc Xe-LPG Graphics 64EU is unused in this configuration, but it does not interfere with the discrete GPU.
The data shows that the CPU's performance headroom is significant. The consistent FPS drops across presets and resolutions indicate that the GPU is fully saturated before the CPU becomes a bottleneck. Players with this CPU could upgrade to a more powerful GPU without worrying about CPU limitations in Outriders.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, providing a comprehensive view of performance.
At 1920x1080, the average FPS ranges from 278 at Low to 109 at Ultra. The Medium preset averages 202 FPS with a minimum of 172 and maximum of 232. High averages 152 FPS. The full breakdown is:
- 1080p Low: 278 FPS
- 1080p Medium: 202 FPS (min 172, max 232)
- 1080p High: 152 FPS
- 1080p Ultra: 109 FPS
At 2560x1440, the average FPS ranges from 175 at Low to 69 at Ultra. The Medium preset averages 128 FPS with a minimum of 108 and maximum of 147. High averages 96 FPS. The full breakdown is:
- 1440p Low: 175 FPS
- 1440p Medium: 128 FPS (min 108, max 147)
- 1440p High: 96 FPS
- 1440p Ultra: 69 FPS
At 3840x2160, the average FPS ranges from 92 at Low to 36 at Ultra. The Medium preset averages 67 FPS with a minimum of 57 and maximum of 77. High averages 50 FPS. The full breakdown is:
- 4K Low: 92 FPS
- 4K Medium: 67 FPS (min 57, max 77)
- 4K High: 50 FPS
- 4K Ultra: 36 FPS
The Medium preset is the only one with min and max FPS data across all three resolutions. At 1080p, the frame time range is 172 to 232 FPS, a spread of 60 FPS. At 1440p, the range narrows to 108 to 147 FPS, a spread of 39 FPS. At 4K, the range is 57 to 77 FPS, a spread of just 20 FPS. This tightening indicates that the GPU's workload becomes more consistent as resolution increases, reducing frame time variance.
The performance deltas between presets are consistent across resolutions. Moving from Low to Medium costs approximately 27% of FPS at each resolution (76 FPS at 1080p, 47 FPS at 1440p, 25 FPS at 4K). Moving from Medium to High costs approximately 25% (50 FPS at 1080p, 32 FPS at 1440p, 17 FPS at 4K). Moving from High to Ultra costs approximately 28% (43 FPS at 1080p, 27 FPS at 1440p, 14 FPS at 4K).
The resolution scaling from 1080p to 1440p results in a 37% FPS drop across all presets, while 1440p to 4K results in a 48% drop. This consistent pattern confirms that the GPU is the limiting factor, as the CPU's performance does not change with resolution. The RTX 3070's 8 GB VRAM and 448.0 GB/s bandwidth are the primary constraints at 4K, while the GPU's compute capabilities are sufficient for 1080p and 1440p.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3070 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 92.0 |
| 3840x2160 | Medium | 67.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 175.0 |
| 2560x1440 | Medium | 128.0 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 69.0 |
| 1920x1080 | Low | 278.0 |
| 1920x1080 | Medium | 202.0 |
| 1920x1080 | High | 152.0 |
| 1920x1080 | Ultra | 109.0 |
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