Outriders
This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 40 | 50 | 67 |
| 1440p QHD | 54 | 71 | 93 | 130 |
| 1080p Full HD | 82 | 112 | 148 | 209 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i7-14700KF + AMD Radeon RX 7600, In-Depth Analysis
Resolution Scaling
The measured FPS data for Outriders with the Intel Core i7-14700KF and AMD Radeon RX 7600 shows a clear pattern of performance degradation as resolution increases. At 1080p with Low settings, the combination delivers 209 FPS average. Moving to 1440p Low drops that to 130 FPS, a reduction of roughly 38%. At 4K Low, the average falls further to 67.4 FPS, which represents a 68% drop from the 1080p Low figure. This scaling pattern is typical of a GPU-bound workload at higher resolutions.
The gap between settings tiers widens significantly at 4K. At 1080p, the spread between Low and Ultra is 127.4 FPS (209 versus 81.6). At 1440p, that spread narrows to 76.1 FPS (130 versus 53.9). At 4K, the spread compresses to just 39.1 FPS (67.4 versus 28.3). This compression indicates that at 4K, the GPU's pixel throughput becomes the dominant constraint, and even reducing settings cannot fully compensate for the raw fill-rate demand.
The 4K High result of 39.8 FPS and 4K Ultra result of 28.3 FPS both fall below the 60 FPS threshold typically considered smooth for action games. The 4K Medium result of 49.6 FPS is closer but still not fully fluid. In contrast, 1440p High achieves 70.7 FPS, which is comfortably playable. The data suggests that 4K is only viable at Low settings for this combination, where 67.4 FPS is achievable, but even that represents a significant compromise in visual fidelity.
The scaling from 1440p to 4K at High settings shows a 43.7% performance drop (70.7 to 39.8). This is a steeper decline than the 37.9% drop from 1080p to 1440p at High settings (112.3 to 70.7). The increasingly steep penalties at higher resolutions point to the RX 7600's 128-bit memory bus and 288.0 GB/s bandwidth as limiting factors when pixel counts rise. The GPU's 8 GB VRAM capacity may also be a factor at 4K with High or Ultra presets, though the data does not explicitly measure VRAM usage.
CPU Role
The Intel Core i7-14700KF brings substantial processing resources to this pairing. With 20 cores and 28 threads, the processor has ample parallel capacity for Outriders' engine. The boost clock of 5.60 GHz and base clock of 3.40 GHz provide high single-thread performance, which is critical for game logic and draw call processing. The 33 MB shared L3 cache helps keep frequently accessed game data close to the cores.
Synthetic benchmarks position this CPU strongly. The Cinebench R23 multi-core score of 44557 and single-core score of 6290 indicate excellent raw throughput. The Geekbench multi-core score of 19287 and single-core score of 2972 reinforce this picture. In the Passmark multi-thread test, the CPU scores 52425, and the single-thread score is 4480. These results place the i7-14700KF in the 96th percentile versus all CPUs, meaning it outperforms 96% of processors in the database.
The nearest rival data shows the i7-14700KF is essentially tied with the Intel Core i7-14700K, with a deltaPct of 0. The AMD EPYC 9115 is 0.3% ahead, and the AMD Ryzen 9 9950X is 0.4% behind. The Intel Xeon Platinum 8270 trails by 1.3%. These are all within a narrow band, indicating that the CPU is not the differentiator in this game's performance.
The measured FPS behavior across resolutions confirms the CPU is not the bottleneck at higher settings. At 1080p Low, the 209 FPS result suggests the CPU can feed frames well beyond what the GPU can render at higher quality presets. The fact that 1080p Ultra drops to 81.6 FPS while 1080p Low reaches 209 FPS indicates that the GPU's shading workload, not CPU throughput, is the limiting factor when settings increase. The CPU's 125 W TDP and Raptor Lake architecture are more than sufficient for Outriders' demands.
Settings Recommendations
The measured data provides a clear hierarchy of playable configurations for this CPU-GPU combination. At 1080p, all settings tiers are viable. Low delivers 209 FPS, Medium reaches 148.4 FPS, High achieves 112.3 FPS, and Ultra still manages 81.6 FPS. For competitive play or high refresh rate monitors, the Medium preset at 1080p offers a strong balance at 148.4 FPS, while High provides a more visually refined experience at 112.3 FPS. Even Ultra at 1080p remains above 80 FPS, which is acceptable for most players.
At 1440p, the choices become more constrained. High delivers 70.7 FPS, which is smooth for most gameplay. Medium hits 93.1 FPS, offering a better margin for demanding scenes. Low reaches 130 FPS, which is excellent for fast-paced combat, but sacrifices visual quality. Ultra drops to 53.9 FPS, which is borderline and may cause noticeable stutter in intense firefights. The data suggests that for 1440p, Medium or High are the optimal choices, with Medium providing a 31.7% performance advantage over High while retaining acceptable visuals.
At 4K, only Low is truly playable, with 67.4 FPS. Medium falls to 49.6 FPS, High to 39.8 FPS, and Ultra to 28.3 FPS. The gap between Low and Medium at 4K is 17.8 FPS, which is substantial. Players targeting 4K should expect to use Low settings to maintain fluidity. The 4K Low result is the only 4K configuration that exceeds 60 FPS, and it does so by a narrow margin. Given the genre's fast-paced nature, maintaining frame rate is more critical than achieving maximum visual fidelity at 4K with this GPU.
The overall recommendation based on the measured rows is to prioritize Medium or High at 1440p for the best balance of visual quality and performance. At 1080p, High offers the best experience without sacrificing frame rate. At 4K, Low is the only sensible choice for playable performance.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Outriders?
A: The data shows 1440p Medium achieves 93.1 FPS and 1440p High achieves 70.7 FPS, both comfortably playable. 1080p provides higher frame rates, but 1440p offers a better visual-per-pixel experience while staying above 60 FPS at Medium or High. 4K is only viable at Low settings with 67.4 FPS.
Q: Can this system run Outriders at 4K?
A: Yes, but only at Low settings, where it averages 67.4 FPS. Medium drops to 49.6 FPS, High to 39.8 FPS, and Ultra to 28.3 FPS. The 4K Low result is the only 4K preset that clears the 60 FPS threshold.
Q: How does the RX 7600 compare to its nearest rivals in synthetic benchmarks?
A: The RX 7600 has an average benchmark score of 20258. The AMD Radeon RX 7600 XT is 0.6% ahead, and the AMD Radeon RX 460 is 0.8% ahead. The NVIDIA GeForce RTX 3070 Mobile is 1.3% behind, and the Intel Arc B570 is 1.5% behind. These are all close results.
Q: Is the Core i7-14700KF a bottleneck for the RX 7600 in Outriders?
A: The data indicates no. At 1080p Low, the system reaches 209 FPS, which shows the CPU can push frames well beyond typical display refresh rates. The CPU's 96th percentile ranking and Cinebench R23 multi-core score of 44557 suggest it is not limiting the GPU in this title.
Q: What is the performance difference between High and Ultra settings?
A: At 1080p, Ultra is 30.7 FPS slower than High (81.6 versus 112.3). At 1440p, the gap is 16.8 FPS (53.9 versus 70.7). At 4K, the gap narrows to 11.5 FPS (28.3 versus 39.8). The relative penalty of Ultra increases at lower resolutions.
Q: Does the GPU's VRAM capacity affect 4K performance?
A: The RX 7600 has 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth. The measured 4K results show a steep drop from Low (67.4 FPS) to Medium (49.6 FPS), which may relate to memory pressure, though the data does not directly measure VRAM usage. The 4K Ultra result of 28.3 FPS suggests severe constraints at the highest settings.
GPU Role
The AMD Radeon RX 7600 is the primary determinant of frame rates in Outriders for this pairing. The GPU's 2048 shading units and 64 ROPs handle the pixel and shading workload, while its boost clock of 2655 MHz and game clock of 2250 MHz provide the compute throughput. The base clock is 1720 MHz. The 8 GB GDDR6 memory on a 128-bit bus delivers 288.0 GB/s bandwidth, which becomes a critical factor at higher resolutions.
Synthetic benchmarks position the RX 7600 in the 63rd percentile versus all GPUs, with an average benchmark score of 20258. The 3DMark Steel Nomad DX12 score is 2310, and the Geekbench Vulkan score is 90825. The Geekbench OpenCL score is 82501. The Passmark G3D score is 16634, and the Passmark GPU Compute score is 8790. These results show a mid-range GPU that can handle 1080p and 1440p gaming but struggles at 4K.
The nearest rival data shows the RX 7600 is closely matched with several other GPUs. The AMD Radeon RX 7600 XT is 0.6% ahead with an average score of 20146, and the AMD Radeon RX 460 is 0.8% ahead with 20088. The NVIDIA GeForce RTX 3070 Mobile trails by 1.3% with 20534, and the Intel Arc B570 trails by 1.5% with 20556. These small deltas indicate the RX 7600 sits in a crowded performance band.
The measured FPS data reveals the GPU's behavior under load. At 1080p, the GPU scales from 209 FPS at Low to 81.6 FPS at Ultra, a 60.9% reduction. At 1440p, the drop is from 130 to 53.9, a 58.5% reduction. At 4K, the drop is from 67.4 to 28.3, a 58.0% reduction. The consistency of these percentage drops across resolutions suggests the GPU's shading and memory subsystems scale predictably with settings.
The 4K results are particularly telling. The RX 7600's 13,300 million transistors on a 204 mm² die with a 6 nm process provide moderate compute power, but the 128-bit memory bus limits effective bandwidth at high pixel counts. The 4K High result of 39.8 FPS and 4K Ultra result of 28.3 FPS both fall well below playable thresholds. The 4K Low result of 67.4 FPS is the only 4K preset that works, and it does so by leveraging reduced texture and shading demands. The GPU's 169.9 GPixel/s pixel rate and 339.8 GTexel/s texture rate are sufficient for 1080p and 1440p but are overwhelmed at 4K with higher presets.
The RX 7600's DirectX 12 Ultimate support and 32 RT cores do not directly appear in the measured FPS data, but the API compatibility ensures the game runs within its intended feature set. The GPU's 165 W TDP and PCIe 4.0 x8 interface are adequate for this workload. Overall, the data shows the RX 7600 is the limiting component in this system for Outriders, with its performance ceiling clearly defined by the resolution and settings matrix.
Hardware Specifications
Intel Core i7-14700KF
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + AMD Radeon RX 7600 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.4 |
| 3840x2160 | Medium | 49.6 |
| 3840x2160 | High | 39.8 |
| 3840x2160 | Ultra | 28.3 |
| 2560x1440 | Low | 130.0 |
| 2560x1440 | Medium | 93.1 |
| 2560x1440 | High | 70.7 |
| 2560x1440 | Ultra | 53.9 |
| 1920x1080 | Low | 209.0 |
| 1920x1080 | Medium | 148.4 |
| 1920x1080 | High | 112.3 |
| 1920x1080 | Ultra | 81.6 |
Outriders with ii7-14700KF + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RX 7600 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii7-14700KF + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.