Outriders

Outriders

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 88 117 161
1440p QHD 122 168 187 211
1080p Full HD 174 196 218 246

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 161
3840x2160 Medium 117
3840x2160 High 88
3840x2160 Ultra 64
2560x1440 Low 211
2560x1440 Medium 187
2560x1440 High 168
2560x1440 Ultra 122
1920x1080 Low 246
1920x1080 Medium 218
1920x1080 High 196
1920x1080 Ultra 174

Outriders with Intel Core i7-12700KF + NVIDIA GeForce RTX 5090, In-Depth Analysis

The data for Outriders running on an Intel Core i7-12700KF paired with an NVIDIA GeForce RTX 5090 shows a hybrid configuration that sits near the top of the database. With a combo rank of 167th out of 3710 tested, this pairing is within the fastest 4.5% of all recorded combinations. The measured FPS figures across three resolutions and four settings presets reveal a game that scales heavily with GPU load, yet still retains enough CPU headroom to push high framerates at lower resolutions. This analysis walks through the resolution scaling behavior, recommended settings, component roles, and exact FPS measurements for this specific pairing.

Resolution Scaling

The data shows a steep drop in framerate as resolution rises, which is typical of a GPU-bound title. At the High preset, moving from 1920×1080 to 3840×2160 reduces the average FPS from 196 to 88, a 55% loss. The Low preset scales even more linearly: 246 at 1080p, 211 at 1440p, and 161 at 4K, corresponding to a 35% drop from 1080p to 4K. The Medium preset shows a 46% drop between 1080p and 4K (218 to 117), while the Ultra preset experiences the largest relative decline, from 174 at 1080p to 64 at 4K, a 63% reduction.

This pattern suggests that at 1080p, the combination is not fully GPU-bound. The RTX 5090 is capable of surpassing 200 fps in Low and Medium, reaching 246 fps at Low, which indicates that the CPU and game engine are able to feed the GPU at those frames. The transition from 1440p to 4K imposes a clear GPU bottleneck: at 1080p to 1440p, the High preset drops by 19% (from 196 to 168), while the drop from 1440p to 4K is much greater, a 48% reduction (168 to 88). The Ultra preset, on the other hand, exhibits a dramatic slope across the board: 174 → 122 → 64, meaning that even at 1080p, the GPU is stretched by the extra particle and texture load. Overall, the measured data points to a configuration that is clearly GPU-limited at 4K, slightly less at 1440p, and begins to show a CPU character at 1080p with the lowest-value settings.

Settings Recommendations

The Medium preset stands out as the optimal choice in Outriders for this combo. At 1920×1080, Medium delivers 218 average FPS, which is 11% higher than High’s 196 FPS and 25% higher than Ultra’s 174 FPS. At 2560×1440, Medium rises to 187 FPS, beating High’s 168 FPS (13% higher) and Ultra’s 122 FPS (53% higher). At 3840×2160, the gap widens further: Medium hits 117 FPS, while High falls to 88 FPS (25% lower) and Ultra drops to 64 FPS (45% lower). The Low preset is the only one that exceeds Medium, but the difference is modest: at 1080p, Low leads by 13% (246 vs. 218), but at 4K, Low delivers 161 FPS versus Medium’s 117, a 38% gap.

The data indicates that Medium provides a near-optimal balance of visual quality and performance. The jump from Medium to High costs about 10-15% performance across all resolutions, while Ultra extracts a penalty of up to 83% compared to Medium at 4K (64 vs. 117). Given that Medium also has a recorded minimum FPS of 100 at 4K and 159 at 1440p (the only settings that recorded min/max values), it appears the more stable of the tested presets. For a high-refresh-rate 1080p display, Low might be tempting for 246 FPS potential, but for typical gameplay, Medium is the strongest recommendation.

CPU Role

The Intel Core i7-12700KF is a 12-core, 20-thread processor built on Intel’s 10 nm Alder Lake architecture. Its base clock of 3.60 GHz boosts to 5.00 GHz, and it scores strongly in synthetic benchmarks: Cinebench R23 finds a multi-core score of 28838 and a single-core score of 4071. Passmark’s single-thread test gives 3984, while Geekbench’s single-core shows 2255. These numbers place the chip in the 85th percentile of all CPUs in the database.

In Outriders, the CPU’s influence is most visible at 1080p with Low settings. The measured 246 FPS indicates that the processor is able to supply the game engine with enough draw calls and logic frames to avoid a CPU bottleneck. When the resolution is lowered, the scene complexity per pixel decreases, reducing GPU load and allowing the CPU to become the limiting factor. Even at 1080p Ultra, the CPU still holds up, delivering 174 FPS. The existence of a 20-thread part means the game can utilise multiple GPU jobs, supported by high multi-threaded performance. At higher resolutions, the CPU role diminishes, but the strong single-thread performance (boost clock of 5.0 GHz) keeps frame pacing smooth. The nearest rival on the CPU front is the Intel Core i7-13700T, which has an average benchmark score of 35403, a delta of -0.1% from the 12700KF’s 35365; similarly, the i7-12700K matches within 0.2%. Thus, this processor is competitively positioned among its peers, though its relevance to Outriders is secondary to the GPU at 4K.

How This Combo Ranks

The combo on Intel Core i7-12700KF + GeForce RTX 5090 holds a rank of 167 out of 3710 in the Outriders dataset. This places it among the top 4.5% of all tested combinations. The GPU alone sits in the 92nd percentile of all GPUs, with an average benchmark score of 79842, while the CPU is in the 85th percentile. The CPU’s nearest rivals — the i7-13700T, i5-13600T, and Core 5 213PE — all score within 0.2% of the i7-12700KF’s average, and the i7-12700K is essentially identical (deltaPct 0.2%). For the GPU, the Tesla P100 PCIe 16 GB and 12 GB variants have average scores of 79605 and 79396, which are 0.3% and 0.6% lower than the RTX 5090’s 79842, respectively; the Radeon RX 6850M XT trails by 1.1%, while the Radeon Pro Vega 64X is 1.4% higher. This strong relative position means the combo is well suited to a demanding title like Outriders.

The measured FPS values corroborate the dry rank: the pairing is capable of over 200 FPS at 1080p for all but Ultra, and it still moots 117 FPS at 4K on Medium. The combo rank is a global estimate, but the raw numbers provide a clearer view of where this system excels. For a typical 1440p monitor, the Medium preset runs at 187 FPS, which is exceptionally smooth. At 4K, it recommends a Medium or High preset to maintain fluid motion, as Ultra drops below 100 FPS. Given that the total tested combos number 3710, the 167th position signals strong performance, but not the very top—there is still a tier of combos above it, likely using higher-clock CPUs or alternative GPU configurations.

GPU Role

The NVIDIA GeForce RTX 5090 is a Blackwell-architecture card with 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. Its boost clock is 2407 MHz, and it includes 21760 shading units. In synthetic tests, it reaches a 3DMark Steel Nomad DX12 score of 18355 and a Geekbench Vulkan score of 376728. These figures place it in the 92nd percentile of all GPUs.

In Outriders, the GPU is clearly the dominant factor at 1440p and 4K. The dramatic drop between 1080p and 4K across all presets — for instance, High falls from 196 to 88 FPS — is characteristic of a shader- and fill-rate-heavy title. The card’s raw throughput is enormous, yet the game's later update brings enough geometry and effects to stress even the 32GB frame buffer. The VRAM rarely becomes a bottleneck because the game does not need that much memory, but the sheer compute demand of 4K is the limiting factor. Additionally, the 575 W TDP and 950 W recommended PSU indicate the power envelope required, but those numbers are not directly relevant to in-game performance.

The GPU’s 1.79 TB/s bandwidth enables high-resolution textures and physics, as seen by the ability to run Medium at 4K at over 100 FPS. The increasing FPS gap between Medium and High at 4K suggests that the High preset includes additional post-processing and volumetric effects that disproportionally load the GPU. The Ultra preset’s steep frame rate cost (roughly 50% below Medium) indicates it is geared for slower displays or for screens with high frame-time variance. In short, the RTX 5090 yields a playable experience even at 4K, but the user must choose presets carefully to achieve 120+ FPS.

Measured FPS Breakdown

The following table lists each measured configuration with average FPS, and when provided, the minimum and maximum FPS.

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|-------------------|----------|------------|---------|---------|

| 3840x2160 (4K) | High | 88 | – | – |

| 3840x2160 (4K) | Low | 161 | – | – |

| 3840x2160 (4K) | Medium | 117 | 100 | 135 |

| 3840x2160 (4K) | Ultra | 64 | – | – |

| 2560x1440 | High | 168 | – | – |

| 2560x1440 | Low | 211 | – | – |

| 2560x1440 | Medium | 187 | 159 | 215 |

| 2560x1440 | Ultra | 122 | – | – |

| 1920x1080 | High | 196 | – | – |

| 1920x1080 | Low | 246 | – | – |

| 1920x1080 | Medium | 218 | 186 | 251 |

| 1920x1080 | Ultra | 174 | – | – |

The data shows that the Medium preset is the only one that recorded both a minimum and maximum, allowing a glimpse into frame stability. At 4K, Medium maintains 100 to 135 FPS, which is within a 35 FPS spread; at 1080p, it ranges from 186 to 251, a 65 FPS variance. This suggests that Outriders can have significant frame-time spikes even with a high-end GPU, and the Medium preset provides the best – least varying – results. The other presets lack min/max data, so we cannot assess their consistency.

At 1080p, the highest average is 246 at Low, which is 12% higher than the High and 29% higher than Ultra (246 vs 174). At 1440p, Low stays above 200 (211), but Medium is close at 187. At 4K, only Low and Medium break 100 FPS, with Low at 161 and Medium at 117. For users targeting 60 FPS at 4K, Ultra at 64 FPV is barely sufficient, but a 120 Hz screen would require Low or Medium. The High preset only reaches 88 FPS at 4K, which is below a 100Hz target.

The overall trend shows that Outriders is a well-challenging for the GPU at higher resolutions, but the 7th Gen i7 and RTX 5090 deliver a very playable experience at 1080p and 1440p. The best balance is Medium, while Low is for maximising refresh rate and Ultra is for screens that do not require high FPS.

FAQ

Q: What is the best settings preset for the i7-12700KF + RTX 5090 in Outriders?

A: The Medium preset offers the best average FPS across all three resolutions: 218 at 1080p, 187 at 1440p, and 117 at 4K. It also provides the only recorded minimum frame values, indicating a steady experience.

Q: How much slower is the Ultra preset compared to Medium at 4K?

A: At 3840×2160, Ultra yields 64 FPS average, while Medium delivers 117 FPS, meaning Ultra is 55% lower (64 ÷ 117).

Q: Does the CPU limit performance at 1080p?

A: Yes, at the lowest settings, the frame rate reaches 246 FPS, which is the highest measurement in the dataset. This indicates a CPU ceiling at that point, as a GPU-bound scenario would simply keep scaling.

Q: What is the performance difference between High and Medium at 1440p?

A: At 2560x1440, High averages 168 FPS, while Medium hits 187 FPS, a difference of 19 FPV, which is about a 10% improvement.

Q: How does the combo rank in the global Outriders database?

A: The pairing is ranked 167th out of 3710 total tested combinations, placing it in the top 4.5% of all systems.

Q: What is the maximum average FPS recorded in the data?

A: The highest measured average is 246 FPS, delivered at 1920x1080 with the Low preset.

Q: Are there any min/max frame records for the High preset?

A: No, the only records that include min/max values are for the Medium preset at all three resolutions; all other settings have null in those fields.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5090 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 161.0
3840x2160 Medium 117.0
3840x2160 High 88.0
3840x2160 Ultra 64.0
2560x1440 Low 211.0
2560x1440 Medium 187.0
2560x1440 High 168.0
2560x1440 Ultra 122.0
1920x1080 Low 246.0
1920x1080 Medium 218.0
1920x1080 High 196.0
1920x1080 Ultra 174.0

Outriders with ii7-12700KF + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5090 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.