Archeage
This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 72 | 107 | 121 |
| 1440p QHD | 86 | 125 | 187 | 210 |
| 1080p Full HD | 127 | 185 | 254 | 263 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i7-12700KF + NVIDIA GeForce RTX 5090, In-Depth Analysis
The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 5090 delivers its most compelling performance at 1440p in Archeage, where the balance between CPU and GPU load produces a smooth, high-refresh experience. The data shows a predictable scaling pattern from 1080p to 4K, but the magnitude of the frame rate drop at 4K Ultra reveals a clear shift in bottleneck. At 1080p, the combination is heavily CPU-limited, evidenced by the relatively small gap between Low and Medium settings—a difference of just 9 FPS (263.3 vs 254.3). This suggests the processor is maxed out before the graphics card can be fully utilized. Moving to 1440p, the spread widens, and at 4K, the GPU becomes the dominant constraint. The RTX 5090’s massive 32 GB frame buffer and 1.79 TB/s bandwidth ensure that even at 4K, memory capacity is never an issue, but the raw compute demand of Ultra settings at that resolution drops performance to 51.4 FPS.
Resolution Scaling
The frame rate erosion from 1080p to 4K is steep but not uniform across settings presets. At Low settings, the drop from 263.3 FPS at 1080p to 121.2 FPS at 4K represents a 54% reduction, indicating that even at the lowest graphical load, the system is transitioning from a CPU-bound state to a more balanced workload. The Medium preset shows a similar proportional decline, falling from 254.3 FPS to 106.8 FPS. High settings tell a slightly different story, with the 1080p result of 185.4 FPS dropping to 124.8 FPS at 1440p and then to 72.2 FPS at 4K. The most dramatic scaling occurs at Ultra, where 1080p delivers 126.5 FPS, 1440p manages 86.4 FPS, and 4K collapses to 51.4 FPS. This 59.4% loss from 1080p to 4K at Ultra confirms that the RTX 5090’s compute resources are being fully exercised at higher resolutions, while the CPU’s 12 cores and 20 threads are sufficient to keep feeding the GPU at lower resolutions.
How This Combo Ranks
This specific configuration ranks 15th out of 1,727 tested combos in Archeage, placing it in the top 1% of all pairings. The rank is impressive given that the game is an MMORPG from 2014, where engine limitations often cap performance regardless of hardware. The CPU’s 89th percentile ranking against all processors, combined with the GPU’s 94th percentile standing, suggests that both components are near the top of their respective hierarchies. The nearest CPU rivals—the Intel Core i5-14400 at 0.1% delta, the Core i7-13800H at -0.2%, the Core i9-12900HX at 0.2%, and the Core i5-13600T at 0.3%—are all within a fraction of a percent in average benchmark score, indicating that the 12700KF is not a performance outlier but rather sits in a tightly contested cluster. For the GPU, the RTX 5090 D is essentially identical at 0.1% delta, while the RTX 5050 Mobile at 0.2% and the AMD Radeon PRO W6600 at 1.3% show that the desktop 5090 holds a slim but real edge over its nearest competitors.
FAQ
Q: Is this combo better suited for 1080p or 4K gaming in Archeage?
A: The data shows the combo excels at 1440p, where High settings deliver 124.8 FPS, but at 1080p the CPU bottleneck limits gains—Low settings only reach 263.3 FPS compared to 254.3 FPS at Medium, indicating diminishing returns.
Q: How much performance is lost when moving from Low to Ultra at the same resolution?
A: At 4K, the drop from Low (121.2 FPS) to Ultra (51.4 FPS) is a 57.6% reduction. The same comparison at 1440p shows a 58.9% loss (210.4 to 86.4 FPS), and at 1080p it is a 52% loss (263.3 to 126.5 FPS).
Q: Does the RTX 5090’s 32 GB VRAM make a difference in Archeage?
A: The game is from 2014 and does not appear to stress VRAM capacity; results are more dependent on compute and CPU throughput. The 32 GB frame buffer and 1.79 TB/s bandwidth ensure no memory-related stutters, but the benchmark data does not show VRAM as a limiting factor.
Q: What is the best resolution for competitive play based on the numbers?
A: At 1080p Low, the combo hits 263.3 FPS, which is the highest measured result. For a balance of visual quality and speed, 1440p High at 124.8 FPS provides a smoother experience than 4K Ultra’s 51.4 FPS.
Q: How does the CPU’s single-thread performance affect the game?
A: The i7-12700KF’s single-thread benchmark of 1,043 in 3DMark and 4,091 in Cinebench R23 suggests strong per-core performance, which is critical for MMORPGs that often rely on a few threads for game logic. The 1080p results, where FPS scales poorly with settings, indicate this core strength is being fully utilized.
Q: Is the 4K Ultra preset playable with this hardware?
A: The measured 51.4 FPS at 4K Ultra is technically playable but falls below the 60 FPS threshold. At 4K High, the 72.2 FPS result is a more comfortable target, while 4K Medium at 106.8 FPS offers a substantial improvement without a major visual compromise.
Measured FPS Breakdown
At 1920x1080, the measured average FPS across presets is as follows: Low at 263.3 FPS, Medium at 254.3 FPS, High at 185.4 FPS, and Ultra at 126.5 FPS. The close proximity of Low and Medium results (a delta of 9 FPS) strongly indicates a CPU bottleneck, as the GPU is not being fully taxed at these settings. Moving to 2560x1440, the numbers are Low at 210.4 FPS, Medium at 187.2 FPS, High at 124.8 FPS, and Ultra at 86.4 FPS. The gap between Low and Medium widens to 23.2 FPS, suggesting the GPU begins to take on more work. At 3840x2160, the results are Low at 121.2 FPS, Medium at 106.8 FPS, High at 72.2 FPS, and Ultra at 51.4 FPS. The scaling from Medium to High at 4K shows a 34.6 FPS drop, and from High to Ultra another 20.8 FPS drop, confirming that the GPU’s shading units and ROPs are the limiting factor at this resolution.
GPU Role
The RTX 5090, built on the Blackwell 2.0 architecture with a 5 nm process, brings a substantial compute capability to Archeage. Its 21,760 shading units and 176 ROPs deliver a pixel rate of 423.6 GPixel/s, which is more than sufficient for a 2014 MMORPG. The boost clock of 2,407 MHz, combined with 104.8 TFLOPS of FP32 performance, explains why the GPU does not bottleneck until 4K Ultra. The 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, ensuring that texture streaming and asset loading are never impeded. In the benchmark data, the GPU’s 94th percentile ranking and average score of 84,306 place it far above the field, but its nearest rivals—the RTX 5090 D at 0.1% delta and the RTX 5050 Mobile at 0.2%—show that within the top tier, performance differences are minimal. The fact that 1080p Low and Medium results are within 9 FPS of each other suggests the GPU is idle waiting for CPU instructions at those settings, while the 4K Ultra result of 51.4 FPS demonstrates the GPU’s limits when fully engaged.
CPU Role
The Intel Core i7-12700KF, with 12 cores and 20 threads, operates at a base clock of 3.60 GHz and boosts to 5.00 GHz. Its 25 MB of shared L3 cache and 1.25 MB per-core L2 cache provide ample bandwidth for game data. In synthetic benchmarks, the CPU scores 28,979 in Cinebench R23 multi-core and 4,091 in single-core, indicating balanced performance across threads. The 89th percentile ranking places it ahead of most CPUs, but the nearest rivals—the i5-14400 at 0.1% delta and the i9-12900HX at 0.2%—are statistically tied in average score. In Archeage, the CPU’s role is most evident at 1080p, where lowering settings from High to Low only improves FPS by 77.9 (from 185.4 to 263.3), but the jump from High to Ultra costs 58.9 FPS. This pattern indicates that the processor is the primary limiter at lower resolutions, with its 20 threads handling the game’s MMO logic and draw calls. At 4K, the CPU’s influence diminishes, as the GPU becomes the bottleneck, but the CPU’s single-thread performance ensures that frame times remain stable even in crowded scenarios.
Settings Recommendations
Based on the measured FPS data, the optimal preset for this combo depends on the target resolution and desired frame rate. For 1080p, the High preset at 185.4 FPS offers the best balance, as the jump to Medium (254.3 FPS) provides a 68.9 FPS gain but sacrifices visual fidelity, while Ultra (126.5 FPS) drops below the High setting’s frame rate. At 1440p, the Medium preset at 187.2 FPS is the standout choice, delivering high refresh rates with a 62.4 FPS advantage over High (124.8 FPS) and a 100.8 FPS advantage over Ultra (86.4 FPS). For 4K, the Medium preset at 106.8 FPS is the recommended setting, as it clears the 60 FPS threshold with room to spare, while High (72.2 FPS) is playable but tighter, and Ultra (51.4 FPS) falls below the ideal smoothness standard. Users prioritizing maximum visual quality at 4K should accept the 51.4 FPS Ultra result, but for consistent gameplay, Medium at 4K provides a 55.4 FPS improvement over Ultra with only a moderate reduction in graphical detail.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5090 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 121.2 |
| 3840x2160 | Medium | 106.8 |
| 3840x2160 | High | 72.2 |
| 3840x2160 | Ultra | 51.4 |
| 2560x1440 | Low | 210.4 |
| 2560x1440 | Medium | 187.2 |
| 2560x1440 | High | 124.8 |
| 2560x1440 | Ultra | 86.4 |
| 1920x1080 | Low | 263.3 |
| 1920x1080 | Medium | 254.3 |
| 1920x1080 | High | 185.4 |
| 1920x1080 | Ultra | 126.5 |
Archeage with ii7-12700KF + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5090 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii7-12700KF + RTX 5090
Explore FPS benchmarks for other games using this same hardware combination.