Outriders

Outriders

AVERAGE FPS
174
excellent

This combination delivers exceptional performance with an average of 174 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 68 94 125 172
1440p QHD 130 180 200 225
1080p Full HD 186 210 234 263

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 172
3840x2160 Medium 125
3840x2160 High 94
3840x2160 Ultra 68
2560x1440 Low 225
2560x1440 Medium 200
2560x1440 High 180
2560x1440 Ultra 130
1920x1080 Low 263
1920x1080 Medium 234
1920x1080 High 210
1920x1080 Ultra 186

Outriders with Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

FAQ

Q: What is the combination rank of this Intel Core i5-14600KF and NVIDIA GeForce RTX 5090 D setup in Outriders?

A: The combo ranks 47th out of 2,913 tested combinations in Outriders, placing it in the top 1.6% of all tested configurations for this game.

Q: How does the RTX 5090 D compare to its nearest rival in average GPU benchmark score?

A: The RTX 5090 D has an average benchmark score of 77,712, which is 1.1% higher than the AMD Radeon RX 6650M XT (76,904) and 1.6% lower than the AMD Radeon RX 6850M XT (78,940).

Q: What is the CPU's percentile ranking among all processors, and how close are its nearest rivals?

A: The Core i5-14600KF sits in the 90th percentile of all CPUs. Its closest rival, the AMD Ryzen 9 7900, scores 49,228, which is a mere 0.3% lower; the AMD Ryzen AI Max+ 388 scores 49,796, which is 0.8% higher.

Q: What are the max FPS figures recorded for the Medium preset at each resolution?

A: The maximum FPS at Medium settings are 269 at 1920x1080, 230 at 2560x1440, and 144 at 3840x2160. The corresponding minimum FPS at Medium are 199, 170, and 106 respectively.

Q: What is the GPU's transistor count and die size?

A: The RTX 5090 D features 92,200 million transistors on a 750 mm² die, fabricated on TSMC's 5 nm process node.

Q: What is the CPU's boost clock and core configuration?

A: The Core i5-14600KF has a boost clock of 5.30 GHz and a base clock of 3.50 GHz, with 14 cores and 20 threads.

GPU Role

The NVIDIA GeForce RTX 5090 D is a Blackwell 2.0 architecture GPU built on TSMC's 5 nm process. Its GB202 chip contains 92,200 million transistors across a 750 mm² die, yielding a transistor density of 122.9 million per square millimeter. The GPU operates with a base clock of 2017 MHz and a boost clock of 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). The 32 GB of GDDR7 memory is accessed via a 512-bit bus, providing 1.79 TB/s of bandwidth. This memory configuration is substantial for a looter shooter like Outriders, which can stream large texture sets and particle effects during combat encounters.

The GPU's raw compute capabilities are considerable: 21,760 shading units, 680 texture mapping units, and 176 raster operation pipelines. The 170 ray tracing cores and 680 tensor cores support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Pixel rate reaches 423.6 GPixel/s, texture rate hits 1,636.8 GTexel/s, and FP32 throughput is 104.8 TFLOPS. These specifications translate to a PassMark G3D score of 44,065 and a 3DMark Steel Nomad DX12 score of 14,326. In Geekbench, the GPU scores 310,674 in OpenCL and 376,915 in Vulkan, indicating strong compute and graphics performance across different APIs.

The GPU's percentile rank of 92 among all GPUs places it in the upper echelon of available hardware. Its average benchmark score of 77,712 is competitive with its nearest rivals: 1.1% above the AMD Radeon RX 6650M XT (76,904), 1.6% below the AMD Radeon RX 6850M XT (78,940), and 2.1–2.4% below the NVIDIA Tesla P100 PCIe variants (79,396 and 79,605). For Outriders, the measured FPS data shows that the GPU scales strongly with resolution: at High settings, average FPS drops from 210 at 1080p to 180 at 1440p and further to 94 at 4K. This scaling behavior indicates that the RTX 5090 D remains the primary driver of performance even at lower resolutions, though the CPU begins to influence results at 1080p where FPS exceeds 260.

CPU Role

The Intel Core i5-14600KF is a Raptor Lake Refresh processor on the Intel Socket 1700 platform, built on Intel's 10 nm process with a die size of 257 mm². It features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory across a dual-channel bus, includes ECC memory support, and provides PCIe Gen 5 with 16 lanes. Its TDP is 125 W, and the multiplier is unlocked for overclocking. The processor launched with an MSRP of $294 and remains in active production.

In synthetic benchmarks, the Core i5-14600KF demonstrates strong multi-threaded performance: Cinebench R23 multi-core score of 32,544 and single-core of 4,594, Geekbench multi-core of 17,085 and single-core of 2,445. PassMark results show a multithread score of 38,697 and single-thread of 4,273, with specialized workloads like data compression at 485,140, integer math at 125,982, and floating-point math at 93,048. The CPU's average benchmark score of 49,394 places it in the 90th percentile of all CPUs. Its nearest rivals are tightly clustered: the AMD Ryzen 9 7900 scores 49,228 (0.3% lower), the AMD Ryzen 7 PRO 5755G scores 49,196 (0.4% lower), the Intel Core Ultra 5 245 scores 48,995 (0.8% lower), and the AMD Ryzen AI Max+ 388 scores 49,796 (0.8% higher).

In Outriders, the CPU's influence becomes apparent when examining the FPS ceiling across resolutions. At 1080p Low settings, the combination achieves 263 FPS average, which is only 38 FPS higher than at 1440p Low (225 FPS) and 91 FPS higher than at 4K Low (172 FPS). The relatively modest gains from 1440p to 1080p suggest that the CPU begins to limit frame rates around the 225–263 FPS range, while the GPU scales more freely at higher resolutions. The 14-core configuration with 20 threads provides ample parallel processing for Outriders' AI, physics, and world streaming systems, ensuring that the CPU does not become a bottleneck in typical gameplay scenarios at 4K Ultra settings, where the average FPS is 68.

How This Combo Ranks

The combination of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5090 D ranks 47th out of 2,913 tested combinations in Outriders. This places the configuration in the top 1.6% of all systems tested for this game, indicating that this hardware pairing delivers near-elite performance for the title. The rank of 47 is notable because it places this combo ahead of the vast majority of tested systems, though it stops short of the very top of the leaderboard, where more expensive configurations with higher-end CPUs or overclocked components may reside.

The GPU's 92nd percentile rank among all GPUs and the CPU's 90th percentile rank among all CPUs suggest that both components are well-matched for this game, with neither being a disproportionate weak link. The GPU's average benchmark score of 77,712 and the CPU's 49,394 combine to produce a system that is competitive at all resolution tiers in Outriders. The proximity of the CPU's nearest rivals—all within 0.8% of its average score—indicates that the choice of processor in this performance class has limited impact on overall system capability, whereas the GPU's larger deltaPct range of 1.1% to -2.4% relative to its rivals shows more sensitivity to GPU selection.

When interpreting the rank of 47, it is important to consider that Outriders is a looter shooter that benefits from both high frame rates and consistent frame pacing. The measured FPS data shows that this combo maintains playable averages even at 4K Ultra (68 FPS), and reaches very high frame rates at lower settings (263 FPS at 1080p Low). The rank reflects this balance: the system is positioned to handle both competitive-style play at high refresh rates and high-fidelity single-player experiences at 4K.

Measured FPS Breakdown

At 1920x1080, the measured average FPS across settings are: Low at 263, Medium at 234 (with a minimum of 199 and maximum of 269), High at 210, and Ultra at 186. The spread from Low to Ultra is 77 FPS, representing a 29% reduction in average frame rate when moving from the lowest to the highest preset. The Medium preset shows a wide variance between its minimum and maximum (199 to 269), indicating that scene complexity in Outriders can cause significant frame rate fluctuation at this resolution.

At 2560x1440, the average FPS figures are: Low at 225, Medium at 200 (minimum 170, maximum 230), High at 180, and Ultra at 130. The delta between Low and Ultra is 95 FPS, a 42% reduction. Compared to 1080p, the 1440p results show a 14% drop at Low settings, an 15% drop at Medium, a 14% drop at High, and a 30% drop at Ultra. The larger relative drop at Ultra settings indicates that the higher resolution increases the GPU's workload more significantly when all graphical features are enabled.

At 3840x2160, the average FPS figures are: Low at 172, Medium at 125 (minimum 106, maximum 144), High at 94, and Ultra at 68. The delta between Low and Ultra is 104 FPS, a 60% reduction. The Medium preset at 4K shows a minimum FPS of 106, which remains above the 60 FPS threshold for smooth gameplay, while the Ultra preset's 68 FPS average suggests that the GPU is heavily loaded at this resolution with all settings maximized.

The Medium preset is the only configuration with complete min/max data at all three resolutions. At 1080p, the range is 199 to 269 FPS (a 70 FPS spread); at 1440p, 170 to 230 FPS (a 60 FPS spread); and at 4K, 106 to 144 FPS (a 38 FPS spread). The narrowing range at higher resolutions indicates that the GPU becomes more consistently utilized as resolution increases, reducing the impact of scene-specific CPU or driver overhead variations.

Settings Recommendations

The measured FPS data suggests that the Medium preset offers the most balanced experience across all three resolutions for this hardware combination. At 1080p Medium, the average of 234 FPS is only 11% below the Low preset's 263 FPS, but it provides substantial visual improvements over Low settings. The minimum FPS of 199 at 1080p Medium ensures that frame rates remain well above typical high-refresh-rate display thresholds, even during demanding combat sequences.

At 1440p, the Medium preset delivers a 200 FPS average with a minimum of 170 FPS, which is ideal for 144 Hz or 165 Hz monitors. The High preset at 1440p (180 FPS average) is also viable for 144 Hz displays, but the Medium preset's higher minimum FPS provides a larger safety margin against frame drops. The Ultra preset at 1440p (130 FPS average) is playable on 120 Hz displays but may dip below the refresh rate in heavy scenes, making Medium the more conservative choice for consistent performance.

For 4K gaming, the Medium preset's 125 FPS average and 106 FPS minimum make it the only preset besides Low that consistently exceeds 100 FPS at this resolution. The High preset at 4K (94 FPS average) is suitable for 90 Hz displays, while the Ultra preset (68 FPS average) targets 60 Hz displays with some headroom. Given that the Medium preset at 4K provides a 33% higher average FPS than High and an 84% higher average FPS than Ultra, it represents the optimal balance of visual fidelity and frame rate for this combination at 4K.

The Low preset, while achieving the highest frame rates (263 at 1080p, 225 at 1440p, 172 at 4K), sacrifices significant visual quality for performance gains that may not be perceptible on most displays. For competitive play where maximum frame rates are prioritized, the Low preset at 1080p or 1440p is the appropriate choice, but for general gameplay, Medium provides the best measured experience across all resolutions.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the balance between CPU and GPU limitations for this combination. At Low settings, the average FPS drops from 263 at 1080p to 225 at 1440p and 172 at 4K. This represents a 14% reduction from 1080p to 1440p and a 24% reduction from 1440p to 4K. The relatively modest drop from 1080p to 1440p (38 FPS) compared to the drop from 1440p to 4K (53 FPS) suggests that at Low settings, the CPU is partially limiting performance at 1080p, preventing the frame rate from scaling fully with the reduced GPU load.

At Medium settings, the scaling is more uniform: 234 FPS at 1080p, 200 FPS at 1440p, and 125 FPS at 4K. The percentage drops are 15% from 1080p to 1440p and 38% from 1440p to 4K. The larger drop at higher resolutions indicates that the GPU becomes the dominant limiting factor as pixel count increases, which is expected given the RTX 5090 D's architecture and memory bandwidth.

At High settings, the scaling shows: 210 FPS at 1080p, 180 FPS at 1440p, and 94 FPS at 4K. The drops are 14% and 48% respectively. The 4K High result (94 FPS) is significantly lower than the 1440p result, suggesting that the GPU's fill rate and memory bandwidth are heavily taxed by the 3840x2160 resolution combined with High quality textures and effects.

At Ultra settings, the scaling is: 186 FPS at 1080p, 130 FPS at 1440p, and 68 FPS at 4K. The drops are 30% from 1080p to 1440p and 48% from 1440p to 4K. The Ultra preset at 1080p (186 FPS) is notably lower than the High preset at 1080p (210 FPS), indicating that Ultra settings impose a significant GPU workload even at lower resolutions. The 4K Ultra result of 68 FPS represents the most demanding configuration tested, and the 1080p to 4K drop of 63% highlights the GPU-bound nature of the Ultra preset.

The scaling analysis indicates that at 1080p, the system is partially CPU-bound at Low and Medium settings, where the frame rates exceed 230 FPS. At 1440p and 4K, the GPU becomes the primary limiting factor across all settings, with the RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth being sufficient to maintain high frame rates even at Ultra settings, though the sheer pixel count at 4K ultimately constrains performance to below 100 FPS at High and below 70 FPS at Ultra.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D in Outriders

Resolution Settings Avg FPS
3840x2160 Low 172.0
3840x2160 Medium 125.0
3840x2160 High 94.0
3840x2160 Ultra 68.0
2560x1440 Low 225.0
2560x1440 Medium 200.0
2560x1440 High 180.0
2560x1440 Ultra 130.0
1920x1080 Low 263.0
1920x1080 Medium 234.0
1920x1080 High 210.0
1920x1080 Ultra 186.0

Outriders with ii5-14600KF + Other GPUs

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Outriders with RTX 5090 D + Other CPUs

See how Outriders performs with the same GPU but different processors.

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