Outriders

Outriders

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 33 46 64
1440p QHD 50 67 91 126
1080p Full HD 76 108 145 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 46
3840x2160 High 33
3840x2160 Ultra 28
2560x1440 Low 126
2560x1440 Medium 91
2560x1440 High 67
2560x1440 Ultra 50
1920x1080 Low 184
1920x1080 Medium 145
1920x1080 High 108
1920x1080 Ultra 76

Outriders with Intel Core i5-11400F + Intel Arc B580, In-Depth Analysis

The Intel Core i5-11400F paired with the Intel Arc B580 delivers a playable experience in Outriders, but the data indicates that targeting the High preset at 1080p and 1440p is the optimal strategy. The measured rows show that High settings at 1920x1080 produce an average of 107.5 FPS, which is nearly double the 60 FPS threshold for smooth gameplay, while 2560x1440 High yields 67.2 FPS, maintaining a comfortable margin above that mark. While the Ultra preset offers the highest visual fidelity, it comes at a steep cost: the average FPS drops to 76 at 1080p and 50.4 at 1440p, with the latter falling below the ideal range for competitive or fast-paced action. For users prioritizing a consistent frame rate over maximum graphical detail, High is the clear recommendation, as it provides a 41% improvement over Ultra at 1080p and a 33% improvement at 1440p. The Medium preset also warrants consideration, offering 144.9 FPS at 1080p and 90.5 FPS at 1440p, which are substantial gains over High (35% and 35% faster, respectively), but the visual trade-off may not be worth the extra headroom unless the user has a high-refresh-rate monitor or is sensitive to minor frame drops. The Low preset, while delivering the highest frame rates—184.4 FPS at 1080p and 125.9 FPS at 1440p—should be reserved for esports-style play or extreme frame-rate chasing, as the data shows it sacrifices too much image quality for a performance delta that is less critical in a story-driven looter shooter.

Settings Recommendations

The benchmark results indicate that the High preset is the sweet spot for this combination across all tested resolutions. At 1920x1080, High achieves 107.5 FPS, which is more than sufficient for a smooth experience on a standard 60Hz or 144Hz display. Moving up to 2560x1440, High still maintains 67.2 FPS, proving that the Intel Arc B580 has enough headroom to handle a higher pixel count without dropping below playable levels. The Ultra preset is not recommended for this pairing; at 1440p it falls to 50.4 FPS, which can feel stuttery in intense combat scenarios, and at 4K it drops to 28 FPS, rendering it effectively unplayable. For 4K displays, the data shows that only the Low preset (64.2 FPS) and Medium preset (46.2 FPS) approach acceptable frame rates, meaning users with 4K monitors should either lower their resolution or accept significant graphical compromises. Given that the game is a looter shooter with frequent particle effects and fast-paced action, prioritizing frame rate stability over marginal visual improvements is the data-backed choice.

GPU Role

The Intel Arc B580, with its 12 GB of GDDR6 memory on a 192-bit bus providing 456.0 GB/s of bandwidth, plays a central role in the performance scaling seen in these results. The GPU’s 2560 shading units and 80 ROPs, running at a boost clock of 2670 MHz, deliver a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s, which directly influence how many pixels and textures can be processed per frame. The 12 GB frame buffer is particularly advantageous at higher resolutions; the data shows that at 4K, the step from High to Ultra (33.1 to 28 FPS) is a 15% reduction, while the step from Medium to High (46.2 to 33.1 FPS) is a 28% drop, suggesting that memory bandwidth becomes a limiting factor as resolution increases. In contrast, the GPU’s raw compute power, measured at 13.67 TFLOPS FP32, appears sufficient for 1080p and 1440p workloads, where the frame rates scale more linearly with settings. The GPU’s benchmark percentile of 66 versus all GPUs, with an average score of 23021, places it in a mid-range tier, but its nearest rival data shows it trading blows with the NVIDIA GeForce RTX 4060 (deltaPct of -0.7%), indicating that its performance is competitive in synthetic tests, even if game-specific results vary.

FAQ

*Q: What is the highest average FPS recorded for this combination in Outriders?*

A: The highest average FPS is 184.4, achieved at 1920x1080 with the Low preset.

Q: Is the Ultra preset playable at 2560x1440?

A: No, the Ultra preset at 2560x1440 yields an average of 50.4 FPS, which is below the 60 FPS target for smooth gameplay, making it a poor choice for this resolution.

Q: How does the 4K performance compare to 1080p performance on the High preset?

A: At 4K High, the average FPS is 33.1, while at 1080p High it is 107.5. This represents a 69% reduction in frame rate when moving from 1080p to 4K, indicating the GPU is heavily stressed at the higher resolution.

Q: Which settings preset offers the best balance of frame rate and visual quality at 1080p?

A: The High preset at 1080p, with an average of 107.5 FPS, offers the best balance, as it is 31.5 FPS slower than Medium (144.9 FPS) but likely provides a significant visual upgrade over Medium, while still being 31.5 FPS faster than Ultra (76 FPS).

Q: What is the GPU’s memory size and bandwidth, and how might it affect 4K performance?

A: The GPU has 12 GB of GDDR6 memory with a bandwidth of 456.0 GB/s. The data suggests that at 4K, the frame rate drops sharply (e.g., 64.2 FPS on Low to 28 FPS on Ultra), indicating that memory bandwidth is likely a limiting factor at this resolution.

Q: How does the Intel Arc B580 rank among all other GPUs in synthetic benchmarks?

A: The GPU sits in the 66th percentile versus all GPUs, with an average benchmark score of 23021, and its nearest rival, the NVIDIA GeForce RTX 4060, is only 0.7% faster in aggregate score.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance scaling across resolutions and settings. At 1920x1080, the frame rates are robust across all presets: Low averages 184.4 FPS, Medium averages 144.9 FPS, High averages 107.5 FPS, and Ultra averages 76 FPS. The progression from Low to Ultra shows a steady decline, with the largest single drop occurring between High and Ultra, a 29% reduction. Moving to 2560x1440, the same settings produce 125.9 FPS (Low), 90.5 FPS (Medium), 67.2 FPS (High), and 50.4 FPS (Ultra). The relative performance gap between Low and Ultra widens at this resolution, with Ultra being 60% slower than Low, compared to a 59% difference at 1080p. At 3840x2160, the results become much more constrained: Low averages 64.2 FPS, Medium averages 46.2 FPS, High averages 33.1 FPS, and Ultra drops to 28 FPS. The data shows that at 4K, even the Medium preset fails to hit 60 FPS, and the Ultra preset is barely above slideshow territory. This breakdown highlights that the combo is best suited for 1080p and 1440p gaming, with 4K only viable on the lowest settings.

How This Combo Ranks

In the database of tested combinations for Outriders, this pairing of the Intel Core i5-11400F and Intel Arc B580 ranks 1326 out of 1693 combos, placing it in the lower 22% of all tested systems. This rank is somewhat surprising given the individual component benchmarks; the CPU sits in the 75th percentile versus all CPUs with an average score of 17181, and the GPU is in the 66th percentile. The low game-specific rank suggests that Outriders may be particularly demanding on this combination, or that the game’s optimization favors other hardware configurations. The CPU’s nearest rivals, such as the AMD Ryzen 7 5700U and Intel Core i7-1260P, have nearly identical average scores (17189 and 17212, respectively, with deltaPct values of 0 and -0.2%), which indicates that the CPU is not a bottleneck compared to its peers. The GPU’s nearest rival, the NVIDIA GeForce RTX 4060, is only 0.7% faster in aggregate benchmarks, yet the overall combo rank suggests that other pairings with similar hardware may achieve better results in this specific title, possibly due to driver optimizations or platform-level differences.

CPU Role

The Intel Core i5-11400F, a 6-core, 12-thread processor based on the Rocket Lake architecture, provides the computational foundation for this combo. With a base clock of 2.60 GHz and a boost clock of 4.40 GHz, the CPU delivers solid single-threaded performance, as evidenced by its 3DMark single-thread score of 868 and Cinebench R23 single-core score of 2029. In Outriders, which is a modern looter shooter, the CPU’s 12 MB of shared L3 cache and dual-channel DDR4 memory support (with 51.2 GB/s bandwidth) are sufficient to feed the GPU at lower resolutions. At 1080p, the frame rates scale well with GPU settings (184.4 FPS on Low to 76 FPS on Ultra), suggesting that the CPU is not a limiting factor at this resolution. However, at 4K, the CPU’s role diminishes as the GPU becomes the primary bottleneck; the frame rates drop significantly across all settings (64.2 FPS on Low to 28 FPS on Ultra), indicating that the GPU’s pixel and texture throughput is the constraint. The CPU’s 65W TDP and 14nm process node are modest by modern standards, but its benchmark scores, such as the Cinebench R23 multi-core score of 14372, show it is capable of handling the game’s background tasks without issue.

Resolution Scaling

The data reveals a clear pattern of performance degradation as resolution increases, which is typical for a GPU-bound scenario. Moving from 1920x1080 to 2560x1440 on the High preset reduces the average FPS from 107.5 to 67.2, a 37% drop. This is a substantial decrease, but it is not proportional to the 78% increase in pixel count (from 2.07 million to 3.69 million pixels), suggesting that the GPU is not purely pixel-bound at this stage and that other factors, such as memory bandwidth, are starting to play a role. The step from 2560x1440 to 3840x2160 is even more punishing: on High, the FPS drops from 67.2 to 33.1, a 51% reduction, while the pixel count increases by 125% (from 3.69 million to 8.29 million). This disproportionate drop indicates that the Intel Arc B580’s 456.0 GB/s memory bandwidth is a severe limiting factor at 4K, as the GPU cannot fetch textures and geometry fast enough to keep up with the pixel workload. The Low preset shows a similar trend, with 184.4 FPS at 1080p falling to 125.9 FPS at 1440p (a 32% drop) and then to 64.2 FPS at 4K (a 49% drop from 1440p). Overall, the scaling analysis points to the GPU being the primary limiting component at higher resolutions, while the CPU maintains adequate performance headroom throughout.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + Intel Arc B580 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 64.2
3840x2160 Medium 46.2
3840x2160 High 33.1
3840x2160 Ultra 28.0
2560x1440 Low 125.9
2560x1440 Medium 90.5
2560x1440 High 67.2
2560x1440 Ultra 50.4
1920x1080 Low 184.4
1920x1080 Medium 144.9
1920x1080 High 107.5
1920x1080 Ultra 76.0

Outriders with ii5-11400F + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B580 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii5-11400F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.