Outriders

Outriders

AVERAGE FPS
151
excellent

This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 68 94 125 151
1440p QHD 130 150 166 187
1080p Full HD 155 174 194 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 151
3840x2160 Medium 125
3840x2160 High 94
3840x2160 Ultra 68
2560x1440 Low 187
2560x1440 Medium 166
2560x1440 High 150
2560x1440 Ultra 130
1920x1080 Low 218
1920x1080 Medium 194
1920x1080 High 174
1920x1080 Ultra 155

Outriders with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

Settings Recommendations

The measured FPS data for Outriders with the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5090 D points to Medium settings at 2560x1440 as the optimal experience, delivering 166 FPS average with a minimum of 141 FPS and maximum of 191 FPS. This combination provides the best balance between visual fidelity and performance headroom, as the minimum frame rate stays comfortably above 144 FPS, which aligns with high-refresh-rate displays without sacrificing the visual improvements over Low settings.

At 1920x1080, Medium settings deliver 194 FPS average with a 165 FPS minimum and 223 FPS maximum, making it the clear choice for competitive play or high-refresh-rate monitors at 1080p. The jump from Low to Medium at 1080p costs only 24 FPS in average terms (from 218 to 194 FPS), while the visual upgrade is substantial. Ultra at 1080p drops to 155 FPS average, which is still playable but loses the safety margin above 165 Hz that Medium provides.

For 4K resolution, Medium is the only sensible option among the measured presets. It delivers 125 FPS average with a 106 FPS minimum and 144 FPS maximum. High at 4K falls to 94 FPS average, which lacks the consistency for smooth gameplay on 120 Hz displays, while Ultra at 4K drops to 68 FPS, which is below the threshold for fluid motion in a fast-paced looter shooter. Low at 4K hits 151 FPS but sacrifices too much visual quality for a game that relies on environmental readability and particle effects.

The data shows diminishing returns beyond Medium settings across all resolutions. At 1440p, High delivers 150 FPS average, which is only 16 FPS less than Medium but the visual difference between High and Medium in Outriders is less impactful than the frame rate gap suggests. Ultra settings universally produce the lowest frame rates of any preset at each resolution, with the 1440p Ultra score of 130 FPS average being the only Ultra result that remains above 120 FPS.

FAQ

Q: Does the RTX 5090 D bottleneck at 1080p with this CPU?

A: Not in a problematic way. The 1080p Low preset delivers 218 FPS average, while Ultra drops to 155 FPS average. The 63 FPS spread between Low and Ultra at 1080p indicates the GPU is still the primary driver of performance differences, though the CPU's 8 cores and 16 threads with a 4.80 GHz boost clock provide sufficient headroom for high frame rates.

Q: Is 4K gaming viable with this combination in Outriders?

A: Yes, but only at Medium settings, which produce a 125 FPS average with a 106 FPS minimum. High at 4K drops to 94 FPS and Ultra falls to 68 FPS, making Medium the only preset that maintains a consistent 100+ FPS experience at 3840x2160.

Q: How much performance is lost going from 1080p to 4K at the same settings?

A: At Medium settings, the drop is 69 FPS from 194 FPS average at 1080p to 125 FPS at 4K. At High settings, the drop is 80 FPS from 174 to 94 FPS. At Low settings, the drop is 67 FPS from 218 to 151 FPS. At Ultra settings, the drop is 87 FPS from 155 to 68 FPS.

Q: What is the best preset for maintaining 144+ FPS at 1440p?

A: Medium settings at 2560x1440 provide 166 FPS average with a 141 FPS minimum, which means the average stays above 144 FPS but the minimum dips slightly below. High at 1440p delivers 150 FPS average, and Low hits 187 FPS average, so Medium offers the best visual quality while keeping average frame rates above 165 FPS.

Q: How does the RTX 5090 D compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5090 D scores 77712 on average benchmarks, which places it 1.1% ahead of the AMD Radeon RX 6650M XT (76904), and 1.6% ahead of the AMD Radeon RX 6850M XT (78940, meaning the 5090 D trails by that margin). It also outperforms the NVIDIA Tesla P100 PCIe 12 GB (79396) and NVIDIA Tesla P100 PCIe 16 GB (79605) by 2.1% and 2.4% respectively.

Q: Is the Ryzen 7 5800XT holding back the RTX 5090 D in Outriders?

A: The CPU benchmark data shows the Ryzen 7 5800XT scores 29879 on average, placing it in the 81st percentile of all CPUs. In Outriders, the FPS scaling from 1080p to 4K follows a GPU-bound pattern, suggesting the CPU is not the limiting factor at higher resolutions. At 1080p Low with 218 FPS average, the CPU still keeps pace, though the 63 FPS difference between Low and Ultra at 1080p hints at some CPU involvement in the lowest-quality preset.

CPU Role

The AMD Ryzen 7 5800XT brings 8 cores and 16 threads based on the Zen 3 architecture, codenamed Vermeer, built on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die. Its base clock of 3.80 GHz boosts to 4.80 GHz, and the processor carries 32 MB of shared L3 cache along with 512 KB L2 and 64 KB L1 per core. These specifications place it in the 81st percentile of all CPUs with an average benchmark score of 29879.

In Outriders, the CPU's role becomes evident when examining the frame rate behavior across presets. At 1080p Low, the system achieves 218 FPS average, which is the highest measured result in the entire dataset. This indicates that the 8-core, 16-thread configuration with a 4.80 GHz boost clock can sustain very high frame rates when the GPU is not heavily taxed. The 3dmark single-thread score of 959 and 2-thread score of 1879 suggest adequate single-core performance for game logic and physics, while the 16-thread score of 7683 and max-thread score of 7680 demonstrate strong multi-threaded capability for background tasks and streaming.

The Cinebench R23 multicore score of 23794 and single-core score of 3359 provide context for the CPU's overall capability. In Outriders, a looter shooter with numerous on-screen entities and particle effects, the CPU must handle AI routines, projectile calculations, and loot generation alongside the rendering pipeline. The 32 MB shared L3 cache helps keep frequently accessed data close to the cores, reducing memory latency that can impact frame pacing in combat-heavy scenarios.

The Ryzen 7 5800XT's nearest rivals in benchmark performance are the AMD Ryzen 7 7840H (29868, 0% delta), AMD Ryzen 7 8845HS (29955, -0.3%), AMD Ryzen 7 7840HS (29955, -0.3%), and AMD Ryzen 5 9600X (29713, 0.6%). This clustering around the 29800-29955 score range indicates that the 5800XT is well-matched against modern mobile and desktop parts, though it does not lead this group.

The 105 W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide sufficient memory throughput for Outriders' open-world environments. The PCIe Gen 4 interface with 20 lanes ensures the CPU can communicate efficiently with the RTX 5090 D, which uses PCIe 5.0 x16. The fact that Outriders shows a 63 FPS spread between Low and Ultra at 1080p, but only a 30 FPS spread at 4K, suggests that the CPU becomes relatively less important as resolution increases and the GPU takes over as the primary performance determinant.

Measured FPS Breakdown

At 1920x1080, the measured results across all four presets show a clear hierarchy. Low settings produce 218 FPS average, which is the highest frame rate in the entire dataset. Medium settings deliver 194 FPS average with a minimum of 165 FPS and maximum of 223 FPS. High settings achieve 174 FPS average, and Ultra settings drop to 155 FPS average. The progression from Low to Ultra at 1080p shows a total performance cost of 63 FPS, with the largest single-step drop occurring between Medium and High at 20 FPS.

At 2560x1440, the pattern shifts slightly. Low settings deliver 187 FPS average, Medium settings produce 166 FPS average with a 141 FPS minimum and 191 FPS maximum, High settings reach 150 FPS average, and Ultra settings fall to 130 FPS average. The total spread from Low to Ultra at 1440p is 57 FPS, which is 6 FPS less than at 1080p. The Medium preset at 1440p shows the tightest minimum-to-maximum window relative to its average, with the 141 FPS minimum representing 85% of the 166 FPS average.

At 3840x2160, the frame rates compress further. Low settings achieve 151 FPS average, Medium settings deliver 125 FPS average with a 106 FPS minimum and 144 FPS maximum, High settings reach 94 FPS average, and Ultra settings drop to 68 FPS average. The total spread from Low to Ultra at 4K is 83 FPS, which is larger than at both 1080p and 1440p. The Ultra preset at 4K represents the lowest measured performance in the entire dataset at 68 FPS average, while the Low preset at 4K still manages to exceed the High preset at 4K by 57 FPS.

The Medium preset is the only configuration in the dataset with complete min/max data across all three resolutions. At 1080p Medium, the 165 FPS minimum and 223 FPS maximum indicate a wide operating range. At 1440p Medium, the 141 FPS minimum and 191 FPS maximum show a similar pattern. At 4K Medium, the 106 FPS minimum and 144 FPS maximum reveal that even the lowest frame rate remains above 100 FPS, which is a critical threshold for smooth gameplay in a fast-paced shooter.

The resolution scaling from 1080p to 1440p to 4K at Medium settings shows the following progression: 194 to 166 to 125 FPS average. The corresponding minimums are 165, 141, and 106 FPS, and the maximums are 223, 191, and 144 FPS. This data indicates that the RTX 5090 D maintains playable performance at every resolution, but the Medium preset at 1440p offers the best combination of visual quality and frame rate stability.

Resolution Scaling

The measured FPS data reveals a consistent pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate drops from 218 FPS at 1080p to 187 FPS at 1440p, a reduction of 31 FPS, then further to 151 FPS at 4K, another 36 FPS reduction. This represents a total drop of 67 FPS from 1080p to 4K, or approximately 31% of the 1080p performance.

At Medium settings, the scaling shows a similar trend: 194 FPS at 1080p drops to 166 FPS at 1440p, then to 125 FPS at 4K. The total reduction of 69 FPS from 1080p to 4K is nearly identical to the Low preset's 67 FPS drop. However, the percentage reduction is slightly different because the starting frame rate is lower.

High settings display the most pronounced scaling penalty in absolute terms. Starting at 174 FPS at 1080p, the frame rate drops to 150 FPS at 1440p, then to 94 FPS at 4K. The total reduction of 80 FPS from 1080p to 4K represents a 46% performance loss, which is the largest percentage drop among all presets.

Ultra settings show the steepest decline. The 155 FPS at 1080p falls to 130 FPS at 1440p, then to 68 FPS at 4K. The total reduction of 87 FPS from 1080p to 4K represents a 56% performance loss. This disproportionate scaling penalty at Ultra settings indicates that the most demanding preset places an increasingly heavy load on the GPU as pixel count rises.

The scaling behavior across resolutions reveals that the RTX 5090 D is the limiting component in this configuration. The fact that frame rates at 4K Low (151 FPS) still exceed the frame rates at 1440p Ultra (130 FPS) demonstrates that resolution and settings interact to determine the GPU workload. The 4K Ultra result of 68 FPS average, which is less than half the 1080p Low result of 218 FPS, shows that the GPU's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are sufficient for capacity but the rendering pipeline becomes the bottleneck at extreme resolutions and quality settings.

The Ryzen 7 5800XT's role in this scaling becomes clearer when considering that the frame rate differences between 1080p and 1440p are relatively modest across all presets (31, 28, 24, and 25 FPS for Low, Medium, High, and Ultra respectively), while the differences between 1440p and 4K are larger (36, 41, 56, and 62 FPS). This increasing gap at higher resolutions is characteristic of GPU-bound scenarios, where the CPU's 8 cores and 16 threads are sufficient to feed the GPU at lower resolutions but the GPU's pixel processing capabilities become the dominant factor as resolution increases.

GPU Role

The NVIDIA GeForce RTX 5090 D represents the GeForce 50-series flagship with a GB202 chip based on Blackwell 2.0 architecture, built on TSMC's 5 nm process with 92,200 million transistors on a 750 mm² die. Its 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, which is critical for handling Outriders' high-resolution textures and particle effects at 4K resolution. The GPU's base clock of 2017 MHz boosts to 2407 MHz, with memory clocked at 1750 MHz (28 Gbps effective).

The GPU's 21760 shading units, 680 TMUs, and 176 ROPs deliver a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s. The FP32 performance of 104.8 TFLOPS, with FP16 at the same 104.8 TFLOPS (1:1), provides substantial compute capability for the game's physics and post-processing effects. The 170 RT cores and 680 tensor cores support ray-traced effects and DLSS features, though the measured data focuses on standard rasterization performance.

In Outriders, the RTX 5090 D demonstrates its capability through the measured frame rates across all resolutions and presets. The GPU's 92nd percentile ranking among all GPUs, with an average benchmark score of 77712, positions it as a top-tier performer. Its nearest rivals in synthetic benchmarks are the AMD Radeon RX 6650M XT (76904, 1.1% slower), AMD Radeon RX 6850M XT (78940, 1.6% faster), NVIDIA Tesla P100 PCIe 12 GB (79396, 2.1% faster), and NVIDIA Tesla P100 PCIe 16 GB (79605, 2.4% faster).

The GPU's VRAM capacity of 32 GB is more than sufficient for Outriders at any resolution and preset combination. The measured data shows no indication of memory capacity bottlenecks, as even at 4K Ultra, the GPU maintains 68 FPS average, which is a playable frame rate. The 1.79 TB/s memory bandwidth ensures that texture streaming and asset loading do not cause frame drops, as evidenced by the complete min/max data at Medium settings showing a 144 FPS maximum at 4K, indicating the GPU can burst well above its average performance.

The RTX 5090 D's 575 W TDP and dual-slot cooling design, with a 304 mm length, 137 mm height, and 48 mm width, indicate a high-power component that requires robust system cooling. The suggested PSU of 950 W and single 16-pin power connector reflect the GPU's power requirements, though the measured performance data shows that this power budget translates into excellent frame rates in Outriders. The GPU's PCIe 5.0 x16 interface ensures full bandwidth to the Ryzen 7 5800XT's PCIe Gen 4 implementation, with no measurable limitation from the interface speed difference.

The GPU's role as the primary performance driver in Outriders is confirmed by the resolution scaling analysis. The 87 FPS drop from 1080p Ultra to 4K Ultra, compared to the 63 FPS drop from 1080p Low to Ultra at the same resolution, shows that the GPU's workload scales significantly with both resolution and quality settings. The 4K Medium result of 125 FPS average, with a 106 FPS minimum, demonstrates that the RTX 5090 D can maintain high frame rates even at the most demanding resolution when settings are appropriately configured.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5090 D in Outriders

Resolution Settings Avg FPS
3840x2160 Low 151.0
3840x2160 Medium 125.0
3840x2160 High 94.0
3840x2160 Ultra 68.0
2560x1440 Low 187.0
2560x1440 Medium 166.0
2560x1440 High 150.0
2560x1440 Ultra 130.0
1920x1080 Low 218.0
1920x1080 Medium 194.0
1920x1080 High 174.0
1920x1080 Ultra 155.0

Outriders with Ryzen 7 5800XT + Other GPUs

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Outriders with RTX 5090 D + Other CPUs

See how Outriders performs with the same GPU but different processors.

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