Outriders

Outriders

AVERAGE FPS
147
excellent

This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 83 110 150
1440p QHD 115 152 166 188
1080p Full HD 156 171 195 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 150
3840x2160 Medium 110
3840x2160 High 83
3840x2160 Ultra 62
2560x1440 Low 188
2560x1440 Medium 166
2560x1440 High 152
2560x1440 Ultra 115
1920x1080 Low 216
1920x1080 Medium 195
1920x1080 High 171
1920x1080 Ultra 156

Outriders with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5080 pairing delivers a high-refresh-rate experience in Outriders, but the data shows a clear hierarchy: this combo is firmly a 1440p and 1080p powerhouse, with 4K Ultra being the only setting where the frame rate dips below the 60 FPS threshold. The benchmark results place this combination at rank 162 out of 1693 tested combos, putting it in the top 10% of all systems tested for this title. The measured FPS reveals a system that scales predictably with resolution and settings, but the relationship between the CPU’s eight cores and the GPU’s massive memory bandwidth tells the real story about where the bottlenecks lie.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800XT brings eight cores and sixteen threads to the table, running on the Zen 3 (Vermeer) architecture at a base clock of 3.80 GHz and a boost clock of 4.80 GHz. For a looter shooter like Outriders, which relies on consistent frame pacing during chaotic combat with dozens of enemies and particle effects on screen, this core count is more than sufficient. The CPU’s 32 MB of L3 cache provides a large pool for game logic and physics calculations, while the 4,150 million transistors on a 74 mm² die indicate a mature design that doesn’t struggle with single-threaded performance.

Benchmark data supports this: the CPU scores 959 in 3dmark_single_thread and 3,359 in Cinebench R23 single-core, placing it in the 86th percentile of all CPUs. The multi-threaded scores are equally strong, with a Cinebench R23 multicore score of 23,794 and a Passmark multithread score of 27,988. In Outriders, the CPU’s role is to feed the GPU with draw calls and handle the game’s AI and physics systems. At 1080p with Low settings, the average FPS reaches 215.7, which indicates the CPU is not the limiting factor even at lower resolutions where GPU load is reduced. The 3dmark_16_threads score of 7,683 and max_threads score of 7,680 show excellent scaling across all cores, meaning the CPU can handle the parallel workloads that Outriders presents without stuttering.

The nearest rival data shows the 5800XT is tightly grouped with other high-end CPUs: it sits just 0.1% ahead of the AMD Ryzen 7 PRO 5755GE, and 0.3% behind the AMD Ryzen 7 6800HS and 7840H. This indicates that for Outriders, the specific CPU model matters less than having a modern eight-core part, as the game’s engine appears well-optimized for multi-threaded performance. The CPU’s dual-channel DDR4 memory support with 51.2 GB/s bandwidth is adequate for feeding the GPU, though it’s notably the system’s performance ceiling at high FPS is more likely constrained by the GPU at higher resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, featuring 16 GB of GDDR7 memory on a 256-bit bus with a bandwidth of 960.0 GB/s. The GPU runs at a base clock of 2295 MHz and boosts to 2617 MHz, with memory clocked at 1875 MHz (30 Gbps effective). This Blackwell 2.0 architecture chip, built on a 5 nm process at TSMC, contains 45,600 million transistors across a 378 mm² die. The 10,752 shading units and 112 ROPs deliver a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s, which translates to 56.28 TFLOPS of FP32 compute.

In Outriders, the GPU’s 16 GB VRAM is a significant advantage, especially at 4K resolution where texture-heavy environments and particle effects demand substantial memory. The measured FPS shows that the GPU is the primary driver of performance differences across settings. At 4K Ultra, the average FPS is 61.9, while dropping to High raises it to 82.8, Medium to 110.2, and Low to 149.6. This 2.4x scaling from Ultra to Low at 4K demonstrates that the GPU’s rasterization and shading capabilities are being fully utilized. The RTX 5080’s percentile ranking of 89th among all GPUs is reflected in its Passmark G3D score of 36,565 and 3dmark Steel Nomad DX12 score of 8,637.

The nearest rival comparisons show a tight grouping: the RTX 5080 sits 1.6% ahead of the Intel Arc A570M and 2.5% ahead of the Intel Arc A580, but 1.9% behind the Intel Arc Pro A60. These deltas are small enough to suggest that in Outriders, the RTX 5080’s performance is consistent with its tier, and the 16 GB VRAM ensures no texture popping or streaming issues even at 4K Ultra. The GPU’s 960.0 GB/s bandwidth is critical here, as Outriders features large open environments that require rapid texture streaming.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Ryzen 7 5800XT and RTX 5080 ranks 162 out of 1,693 tested combos in Outriders, placing it in the 90.4th percentile of all systems. This rank is impressive given that the CPU is a 2024 release while the GPU is from 2025, but the pairing works well because the CPU’s eight cores are sufficient to keep the GPU fed at most settings. The rank reflects a system that can handle the game’s demands without major bottlenecks, but the measured FPS shows that the CPU does start to limit performance at 1080p Low where the frame rate hits 215.7 FPS.

The top 10% ranking is driven primarily by the GPU’s strength, as the CPU’s nearest rivals show only marginal differences in average benchmark scores. With a delta of just 0.3% between the 5800XT and the Ryzen 7 7840H, the CPU choice has minimal impact on the overall ranking. This suggests that for Outriders, the GPU is the determining factor for the combo’s position, and the RTX 5080’s 89th percentile GPU ranking pushes the combo into the upper echelon. The combo’s rank of 162 out of 1,693 is a strong indicator that users can expect smooth gameplay at high refresh rates on 1440p monitors, and acceptable performance at 4K with settings adjusted.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce an average of 215.7 FPS, Medium drops to 195.4 FPS, High comes in at 171.3 FPS, and Ultra settles at 156.2 FPS. The spread from Low to Ultra is 59.5 FPS, which represents a 27.6% reduction in performance when maxing out settings. These numbers indicate that at 1080p, the system has headroom for high-refresh-rate monitors, and even Ultra settings maintain a frame rate well above 144 Hz.

Moving to 2560x1440, the performance remains strong but shows the expected resolution penalty. Low settings average 188.4 FPS, Medium reaches 166.2 FPS, High drops to 151.9 FPS, and Ultra falls to 115.1 FPS. The drop from 1080p to 1440p at Ultra is 41.1 FPS (from 156.2 to 115.1), which is a 26.3% decrease. At 1440p, the system still comfortably exceeds 100 FPS on Ultra, making it an excellent resolution for this pairing, especially since 115.1 FPS is well above the 60 FPS standard for most displays.

At 3840x2160, the GPU is pushed harder. Low settings average 149.6 FPS, Medium drops to 110.2 FPS, High reaches 82.8 FPS, and Ultra falls to 61.9 FPS. The 4K Ultra result is the only setting across all resolutions that dips below 100 FPS, and it barely clears the 60 FPS threshold. The difference between 4K Low and 4K Ultra is 87.7 FPS, a substantial 58.6% reduction, highlighting how demanding the Ultra preset is at 4K resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling from 1080p to 4K reveals a GPU-bound system at higher resolutions, but the data also shows the CPU’s influence at lower settings. Looking at Ultra settings, the FPS drops from 156.2 at 1080p to 115.1 at 1440p (a 26.3% decrease) and then to 61.9 at 4K (a 46.2% decrease from 1440p). This progressive decline is expected as pixel count increases, with 4K requiring four times the pixels of 1080p. The fact that Ultra at 4K still maintains 61.9 FPS indicates that the RTX 5080 has sufficient compute to handle the game’s graphical demands, but the GPU is clearly the limiting factor here.

At Low settings, the scaling is different. From 1080p (215.7 FPS) to 1440p (188.4 FPS), the drop is 12.7%, and from 1440p to 4K (149.6 FPS), the drop is 20.6%. The smaller percentage drops at Low settings suggest that at 1080p and 1440p with Low settings, the CPU is starting to become a limiting factor, as the GPU has enough headroom to render frames faster than the CPU can feed it. This is particularly evident at 1080p Low where the 215.7 FPS result is likely near the CPU’s maximum frame generation capability. The 3dmark_2_threads score of 1,879 and the single-thread score of 959 suggest the CPU can handle the game’s main thread, but the eight cores are not fully utilized at these low settings.

The scaling pattern indicates that for optimal performance, users should target 1440p with High or Ultra settings, where the GPU is fully utilized without pushing the CPU to its limits. At 4K, the system is decisively GPU-bound, and users should expect to adjust settings to maintain high frame rates. The 960.0 GB/s memory bandwidth of the RTX 5080 ensures that texture streaming is not a bottleneck at any resolution, as evidenced by the consistent FPS numbers across all settings.

FAQ

*Q: What is the best resolution and settings combination for this system in Outriders?*

A: The data shows that 2560x1440 with High settings produces an average of 151.9 FPS, while Ultra at the same resolution delivers 115.1 FPS. For a balance of visual quality and high frame rates, 1440p Ultra is recommended, as it stays well above 100 FPS. At 4K, High settings at 82.8 FPS are preferable to Ultra’s 61.9 FPS if you want more headroom.

*Q: Can this system handle 4K gaming in Outriders?*

A: Yes, but with caveats. At 4K Ultra, the average FPS is 61.9, which barely clears 60 FPS. Dropping to High raises this to 82.8 FPS, and Medium reaches 110.2 FPS. For a consistently smooth 4K experience, High settings are the recommended starting point, with the option to push to Ultra if you have a 60 Hz display.

Q: How does the CPU compare to its nearest rivals for this game?

A: The Ryzen 7 5800XT is essentially tied with its nearest rivals. It is 0.1% ahead of the AMD Ryzen 7 PRO 5755GE and 0.3% behind the AMD Ryzen 7 6800HS and 7840H in average benchmark scores. In Outriders, these differences are negligible, meaning the CPU choice will not noticeably affect frame rates.

Q: Is the GPU the main bottleneck at 4K resolution?

A: Yes, the data indicates the RTX 5080 is the limiting component at 4K. The FPS drops from 115.1 at 1440p Ultra to 61.9 at 4K Ultra, a 46.2% decrease that correlates with the GPU’s rendering load. The CPU’s performance is sufficient at 4K, as the frame rates are primarily determined by the GPU’s rasterization capabilities.

Q: What is the FPS difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings average 215.7 FPS, while Ultra averages 156.2 FPS. This represents a 59.5 FPS difference, or a 27.6% reduction in performance when switching from Low to Ultra. The system can easily handle high refresh rates even at Ultra settings.

Q: How does this combo rank compared to all other tested systems?

A: This pairing ranks 162 out of 1,693 tested combos in Outriders, placing it in the top 10% of all systems. The high ranking is primarily driven by the RTX 5080’s strong performance, as the CPU’s nearest rivals show only 0.1-0.3% differences in average scores.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5080 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 149.6
3840x2160 Medium 110.2
3840x2160 High 82.8
3840x2160 Ultra 61.9
2560x1440 Low 188.4
2560x1440 Medium 166.2
2560x1440 High 151.9
2560x1440 Ultra 115.1
1920x1080 Low 215.7
1920x1080 Medium 195.4
1920x1080 High 171.3
1920x1080 Ultra 156.2

Outriders with Ryzen 7 5800XT + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5080 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.