Archeage

Archeage

AVERAGE FPS
148
excellent

This combination delivers exceptional performance with an average of 148 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 76 112 125
1440p QHD 90 132 195 206
1080p Full HD 134 195 226 235

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 112
3840x2160 High 76
3840x2160 Ultra 52
2560x1440 Low 206
2560x1440 Medium 195
2560x1440 High 132
2560x1440 Ultra 90
1920x1080 Low 235
1920x1080 Medium 226
1920x1080 High 195
1920x1080 Ultra 134

Archeage with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5090 D achieves a combined rank of 64 out of 2761 tested combos in Archeage. This places the configuration in the top 2.3% of all tested systems, a strong result for a desktop processor from the 5000 series paired with a flagship Blackwell GPU. The RTX 5090 D sits in the 92nd percentile among all GPUs, while the Ryzen 7 5800XT ranks in the 81st percentile among all CPUs, indicating that the graphics card is the dominant contributor to this high overall standing. The gap between the two components’ percentile rankings suggests the CPU may be a relative bottleneck in some scenarios, but the combo rank confirms that the pairing delivers elite performance in this MMORPG.

How This Combo Ranks

The combo’s rank of 64 out of 2761 tested configurations places it in the upper echelon of systems for Archeage. This is a remarkable position considering the game’s 2014 release date and its MMO nature, which often relies more heavily on single-threaded CPU performance than on raw GPU throughput. The data shows that this pairing outperforms the vast majority of tested combos, with only 63 systems achieving higher average frame rates across the measured settings and resolutions. The RTX 5090 D’s 92nd percentile standing among all GPUs provides the primary thrust for this ranking, as its average benchmark score of 77,712 far exceeds the CPU’s average of 29,879.

In terms of direct rivals, the RTX 5090 D’s nearest competitors in the GPU benchmark database show a tight cluster. The AMD Radeon RX 6650M XT scores 76,904, a delta of 1.1% relative to the 5090 D, while the AMD Radeon RX 6850M XT scores 78,940, a delta of -1.6%. The NVIDIA Tesla P100 variants score 79,396 and 79,605, with deltas of -2.1% and -2.4% respectively. These small percentage differences indicate that the 5090 D is positioned among a group of high-end accelerators, though its 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are not reflected in these average scores. For the CPU, the Ryzen 7 5800XT’s nearest rivals include the AMD Ryzen 7 7840H at 29,868 (0% delta), the Ryzen 7 8845HS and 7840HS both at 29,955 (-0.3% delta), and the Ryzen 5 9600X at 29,713 (0.6% delta). This indicates the 5800XT is competitive with newer mobile and desktop parts, though none of these rivals approach the GPU’s dominance in the combo ranking.

Settings Recommendations

The measured FPS data provides clear guidance on which preset offers the best balance of visual quality and performance. At 1920x1080, the Ultra preset delivers 134 FPS on average, while High yields 195 FPS, a 45% improvement in frame rate for a modest step down in graphical fidelity. The Medium preset at 1080p produces 226 FPS, and Low achieves 235 FPS, showing diminishing returns for dropping below High. Given that High at 1080p exceeds 144 Hz refresh rates common on modern monitors, this preset is the recommended starting point for competitive play. The data shows that Ultra’s 134 FPS is still playable, but the jump from Ultra to High represents the largest per-setting performance gain at this resolution.

At 2560x1440, the pattern shifts slightly. High produces 132 FPS, Medium 195 FPS, and Low 206 FPS, while Ultra drops to 90 FPS. The Medium preset at 1440p offers 195 FPS, which is 47% higher than High and only 5% lower than Low, making Medium the optimal choice for high-refresh-rate 1440p displays. The 90 FPS at Ultra remains above standard 60 Hz refresh rates but may not satisfy users with 144 Hz monitors. At 3840x2160, the situation becomes more constrained. High yields 76 FPS, Medium 112 FPS, and Low 125 FPS, while Ultra falls to 52 FPS. For 4K gaming, Medium provides the best experience, delivering 112 FPS which is 47% higher than High and only 10% lower than Low. The Ultra preset at 4K dips below 60 FPS, making it unsuitable for smooth gameplay, while Medium maintains a comfortable margin above 100 FPS.

Resolution Scaling

The FPS data reveals a clear scaling pattern from 1080p to 4K that indicates the GPU is the primary limiting component at higher resolutions. At High settings, the average FPS drops from 195 at 1080p to 132 at 1440p (a 32% reduction) and then to 76 at 4K (a 61% reduction from 1080p). This steep decline is consistent with a GPU-bound scenario, as the RTX 5090 D’s rendering workload increases with pixel count. The Medium settings show a similar trajectory: 226 FPS at 1080p, 195 at 1440p, and 112 at 4K, representing a 50% drop from 1080p to 4K. Low settings follow the same pattern with 235 FPS at 1080p, 206 at 1440p, and 125 at 4K, a 47% reduction.

The Ultra preset exhibits the most dramatic scaling, falling from 134 FPS at 1080p to 90 at 1440p and 52 at 4K, a 61% decrease from the lowest to highest resolution. This consistent pattern across all settings indicates that the GPU, with its 32 GB of VRAM and 512-bit memory bus, is being taxed by the increasing resolution. The CPU’s role becomes less significant at 4K, as the frame rate drops suggest the GPU is reaching its limits. However, the relatively small difference between Low and Medium at each resolution (for example, 235 vs 226 FPS at 1080p) suggests that the CPU can keep up with the GPU’s output even at lower settings, where frame rates are highest. The data indicates that at 1080p, the system is closer to CPU-bound territory, while at 4K, the GPU is clearly the limiting factor.

Measured FPS Breakdown

At 1920x1080, the measured FPS values show a wide range across presets. Low settings produce 235 FPS average, Medium 226 FPS with a minimum of 192 and maximum of 259, High 195 FPS, and Ultra 134 FPS. The gap between Low and Ultra is 101 FPS, representing a 43% reduction in frame rate for the highest visual quality. The Medium preset’s minimum of 192 FPS indicates that even in demanding scenes, the system stays well above 144 Hz. High at 195 FPS provides a similar floor, though the data shows no minimum for this preset. For users prioritizing maximum frame rates, Low’s 235 FPS is the top choice, but the 4% difference between Low and Medium makes Medium a compelling middle ground.

Moving to 2560x1440, the frame rates remain high but show more separation between presets. Low delivers 206 FPS, Medium 195 FPS (minimum 166, maximum 224), High 132 FPS, and Ultra 90 FPS. The Medium preset’s minimum of 166 FPS is notable, as it remains above the 144 Hz threshold even in the worst-case measured scenario. High at 132 FPS is close to 144 Hz but may occasionally dip below, while Ultra’s 90 FPS is suitable for 60 Hz displays but not for high-refresh-rate gaming. The 116 FPS difference between Low and Ultra at this resolution is more pronounced than at 1080p, indicating the GPU is beginning to feel the load of additional pixels.

At 3840x2160, the frame rates drop significantly across all presets. Low produces 125 FPS, Medium 112 FPS (minimum 95, maximum 128), High 76 FPS, and Ultra falls to 52 FPS. The Medium preset’s minimum of 95 FPS is still above 60 Hz, making it the safest choice for 4K gaming without dips below playable levels. High at 76 FPS is acceptable for 60 Hz displays but leaves little headroom for demanding scenes. Ultra at 52 FPS dips below the 60 FPS standard, which may result in noticeable stuttering in fast-paced gameplay. The data shows that at 4K, the system achieves its best balance at Medium, where the 112 FPS average is 47% higher than High and only 10% lower than Low.

GPU Role

The NVIDIA GeForce RTX 5090 D is a Blackwell 2.0 architecture GPU built on a 5 nm process at TSMC, featuring 92,200 million transistors on a 750 mm² die. Its 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, which is a critical asset for a game like Archeage that may load large textures and world data. The GPU’s boost clock of 2407 MHz and base clock of 2017 MHz contribute to its 104.8 TFLOPS of FP32 performance. These specifications place the 5090 D in the 92nd percentile among all GPUs, with an average benchmark score of 77,712. This score is only 1.1% higher than the AMD Radeon RX 6650M XT’s 76,904 and 1.6% lower than the Radeon RX 6850M XT’s 78,940, though the 5090 D’s memory capacity and bandwidth far exceed those rivals.

The measured FPS data shows the GPU’s performance scaling with resolution. At 1080p, the GPU is not fully taxed, as evidenced by the small difference between Low (235 FPS) and Medium (226 FPS). At 4K, the GPU becomes the bottleneck, with the frame rate dropping to 125 FPS at Low and 52 FPS at Ultra. The 32 GB VRAM is unlikely to be a limiting factor in Archeage, as even at 4K Ultra, the game does not appear to exceed the available memory. The GPU’s 176 ROPs and 680 TMUs provide ample pixel and texture throughput, as shown by the 423.6 GPixel/s pixel rate and 1,636.8 GTexel/s texture rate. These specifications explain why the GPU can maintain high frame rates at 1440p and provide playable performance at 4K, though the Ultra preset at 4K falls below 60 FPS.

CPU Role

The AMD Ryzen 7 5800XT is a 5000-series desktop processor based on the Zen 3 architecture, codenamed Vermeer. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU’s 32 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are typical for this generation. In benchmark tests, the 5800XT scores 23,794 in Cinebench R23 multi-core and 3,359 in single-core, with a PassMark multi-thread score of 28,053. The CPU’s average benchmark score of 29,879 places it in the 81st percentile among all CPUs, with nearest rivals including the Ryzen 7 7840H (0% delta) and Ryzen 5 9600X (0.6% delta).

In Archeage, the CPU’s role is most apparent at lower resolutions where frame rates are highest. At 1080p Low, the system achieves 235 FPS, which is likely near the CPU’s limit for this game engine. The fact that Low and Medium at 1080p produce similar frame rates (235 vs 226 FPS) suggests the GPU is not the limiting factor at these settings. At 4K, the CPU’s impact diminishes, as the GPU becomes the bottleneck. The 5800XT’s single-thread performance, evidenced by its 3,359 Cinebench R23 score, is adequate for an MMORPG that may rely on a primary game thread. The 8-core, 16-thread configuration provides sufficient headroom for background tasks and add-ons. The CPU’s boost clock of 4.80 GHz helps maintain high frame rates in CPU-bound scenarios, though the data indicates the system is well-balanced overall, with the GPU taking the lead at higher resolutions.

FAQ

Q: What is the overall rank of this CPU and GPU combo in Archeage?

A: The combo ranks 64th out of 2761 tested configurations, placing it in the top 2.3% of all tested systems for this game.

Q: Which settings preset provides the best 4K experience?

A: At 3840x2160, the Medium preset delivers 112 FPS on average with a minimum of 95 FPS, making it the best choice for maintaining smooth frame rates above 60 FPS at 4K.

Q: How does the RTX 5090 D compare to its nearest GPU rivals?

A: The RTX 5090 D scores 77,712 on average, which is 1.1% higher than the AMD Radeon RX 6650M XT (76,904) and 1.6% lower than the AMD Radeon RX 6850M XT (78,940).

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At 1920x1080, the small difference between Low (235 FPS) and Medium (226 FPS) suggests the CPU is the limiting factor, as the GPU can render more frames than the CPU can supply.

Q: What is the FPS drop from 1080p to 4K at High settings?

A: At High settings, the average FPS drops from 195 at 1080p to 76 at 4K, a 61% reduction in frame rate.

Q: Does the 32 GB VRAM on the RTX 5090 D affect Archeage performance?

A: The measured data shows no indication of VRAM limitations in Archeage, as frame rates scale consistently with resolution and settings without sudden drops that would suggest memory exhaustion.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5090 D in Archeage

Resolution Settings Avg FPS
3840x2160 Low 125.0
3840x2160 Medium 112.0
3840x2160 High 76.0
3840x2160 Ultra 52.0
2560x1440 Low 206.0
2560x1440 Medium 195.0
2560x1440 High 132.0
2560x1440 Ultra 90.0
1920x1080 Low 235.0
1920x1080 Medium 226.0
1920x1080 High 195.0
1920x1080 Ultra 134.0

Archeage with Ryzen 7 5800XT + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5090 D + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.