Outriders
This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 81 | 108 | 148 |
| 1440p QHD | 111 | 148 | 165 | 185 |
| 1080p Full HD | 153 | 173 | 192 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5080, In-Depth Analysis
Outriders is a looter shooter that responds heavily to both CPU and GPU muscle, and this particular pairing of the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 5080 delivers a wide performance envelope across resolutions and presets. The data shows a system capable of high refresh rate gaming at 1080p and 1440p, while 4K Ultra remains a demanding target. The combination ranks in the 87th percentile of all CPUs and 87th percentile of all GPUs, placing it in the top tier of tested hardware for this title.
FAQ
Q: Can this system run Outriders at 4K smoothly?
A: Yes, but not at the highest preset. Benchmark results show an average of 81 FPS at 4K High and 108 FPS at 4K Medium, both of which are playable. However, the 4K Ultra preset drops to an average of 58 FPS, which is below the 60 FPS threshold many consider ideal for a smooth experience.
Q: What is the best resolution for high refresh rate monitors?
A: Both 1080p and 1440p are excellent choices. At 1440p High, the system produces 148 FPS, while 1080p High nets 173 FPS. If you have a 144Hz monitor, the 1440p Medium preset, with an average of 165 FPS, is a strong match, and the 1080p Low preset reaches 216 FPS for 200Hz+ displays.
Q: How much of a performance hit does the Ultra preset take compared to High?
A: The drop is significant. At 4K, moving from High (81 FPS) to Ultra (58 FPS) is a 28% reduction in average frame rate. At 1440p, the drop from High (148 FPS) to Ultra (111 FPS) is a 25% reduction, and at 1080p, it's a 12% drop from 173 FPS to 153 FPS. The cost of Ultra increases with resolution.
Q: Is the CPU or the GPU the limiting factor in this game?
A: The data suggests the GPU becomes the primary bottleneck at higher resolutions. The frame rate drops consistently from 1080p to 1440p to 4K, which is classic GPU-bound behavior. The CPU, with its high 96 MB of L3 cache and 6 cores, provides a solid foundation that doesn't appear to hold back the GPU at these settings.
Q: Does the Low preset provide a massive frame rate boost over Medium?
A: Yes, particularly at 4K. At 4K, Low (148 FPS) is 37% faster than Medium (108 FPS). The gap narrows at lower resolutions: at 1440p, Low (185 FPS) is 12% faster than Medium (165 FPS), and at 1080p, Low (216 FPS) is 12.5% faster than Medium (192 FPS). The visual quality trade-off is substantial, but the performance headroom is there.
Q: How does this combo rank against all other tested systems in Outriders?
A: The combination of the Ryzen 5 7500X3D and RTX 5080 is ranked 457th out of 3710 tested combinations, placing it in the top 12% of all systems benchmarked for this game. This indicates a high-performing setup that outpaces the vast majority of tested hardware.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor based on the Zen 4 (Raphael) architecture, built on a 5 nm process. Its base clock is 4.00 GHz with a boost clock of 4.50 GHz. For a game like Outriders, the core count and thread count are sufficient, but the defining feature is the massive 96 MB of shared L3 cache, which is the "X3D" hallmark. This large cache is highly effective at keeping game data close to the cores, reducing latency and improving frame pacing in CPU-intensive scenarios.
Benchmark results for the processor show a Passmark single-thread score of 3494 and a multithread score of 25047. These scores place the CPU in the 89th percentile of all CPUs tested. Its nearest rivals include the Intel Core i9-13950HX and the AMD Ryzen AI Max 385, with the 7500X3D scoring 0.5% and 0.6% higher, respectively. This indicates that while it isn't the absolute top-tier CPU for multi-threaded workloads, its per-core performance is excellent, which is often what matters most for game logic and physics.
In the context of Outriders, the CPU's role is to feed the GPU with draw calls and process game state. The data suggests the 7500X3D performs this task admirably. The fact that frame rates scale so predictably with resolution changes implies the CPU is not the primary bottleneck, even at 1080p where the CPU load is typically highest relative to the GPU. The processor's strong single-thread performance and large cache allow the RTX 5080 to stretch its legs, even at lower resolutions where frame rates are exceptionally high.
GPU Role
The NVIDIA GeForce RTX 5080 is the powerhouse of this setup, featuring 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth. Its boost clock is 2617 MHz. This memory configuration is crucial for 4K gaming, as higher resolutions and texture detail levels demand more video memory and bandwidth. The GPU's compute capabilities are substantial, with 10752 shading units and a FP32 performance of 56.28 TFLOPS.
The GPU's Passmark G3D score is 36565, placing it in the 87th percentile of all GPUs. Its closest rival in the benchmark data is the AMD Radeon 8060S, which scores 0.6% higher, and the AMD Radeon RX 6750 GRE 12 GB, which scores 0.7% higher. This places the RTX 5080 in a strong competitive position, though the delta to these rivals is small, suggesting that in some compute tasks, it is very closely matched.
For Outriders, the GPU's role is to handle the heavy lifting of rendering geometry, textures, and visual effects. The measured FPS data clearly shows the GPU's influence. At 4K Ultra, the average frame rate falls to 58 FPS, indicating that the GPU is fully saturated by the extreme visual load. The jump to 4K High (81 FPS) shows that reducing certain effects can significantly relieve the GPU. The 16 GB VRAM buffer is likely a non-issue at all settings and resolutions tested, preventing potential stutters from memory swapping.
Measured FPS Breakdown
The benchmark data provides a comprehensive matrix of performance across three resolutions and four settings presets. At 1920x1080, the system achieves an average of 216 FPS on Low, 192 FPS on Medium, 173 FPS on High, and 153 FPS on Ultra. The Medium preset shows a minimum of 163 FPS and a maximum of 221 FPS, indicating some frame variance but overall a very fluid experience. Even at the most demanding 1080p preset, the frame rate is well above the refresh rate of most high-end monitors.
Moving to 2560x1440, the average frame rates are 185 FPS on Low, 165 FPS on Medium, 148 FPS on High, and 111 FPS on Ultra. The Medium preset again provides the only min/max data, with a minimum of 140 FPS and a maximum of 189 FPS. The drop from High to Ultra is substantial, but High still offers a fantastic experience for 144Hz and even 165Hz monitors.
At 3840x2160, the performance scales as expected. The system averages 148 FPS on Low, 108 FPS on Medium, 81 FPS on High, and 58 FPS on Ultra. The Medium preset shows a minimum of 91 FPS and a maximum of 124 FPS. This data reveals that 4K High is the sweet spot for a smooth 60+ FPS experience, while 4K Ultra is only for those who prioritize visual fidelity over frame rate and can tolerate averages below 60 FPS.
Resolution Scaling
The performance scaling from 1080p to 4K reveals the nature of the bottleneck in this system. At Low settings, the average frame rate drops from 216 FPS at 1080p to 185 FPS at 1440p (a 14% drop) and then to 148 FPS at 4K (a 20% drop from 1440p). This continuous decline with resolution indicates that the GPU is the limiting factor; the CPU is capable of feeding the GPU more data than it can process at lower resolutions.
The scaling is similar at High settings. The system produces 173 FPS at 1080p, 148 FPS at 1440p (a 14% drop), and 81 FPS at 4K (a 45% drop from 1440p). The massive 45% decline when moving from 1440p to 4K at High settings is a clear sign that the GPU's rendering workload is increasing exponentially, and the GPU is becoming extremely saturated. This is typical for a high-end GPU; the resolution jump from 1440p to 4K more than doubles the pixel count, requiring far more compute and memory bandwidth.
The data strongly suggests the GPU is the primary limiting component across all tested presets. The CPU, while not the top performer in synthetic benchmarks, provides enough headroom to avoid being the bottleneck in Outriders. The consistent FPS drops with each resolution increase point directly to the RTX 5080's rendering capabilities being the ceiling for this combination.
Settings Recommendations
For a balanced experience, the High preset is the recommended starting point. At 1080p, it delivers 173 FPS, which is excellent for competitive play. At 1440p, the 148 FPS average is perfect for high-refresh-rate monitors, offering a significant visual upgrade over Medium without a major performance hit. At 4K, the High preset's 81 FPS average is the only way to achieve a solid 60+ FPS experience, making it the clear choice for 4K users who want smooth gameplay.
If the goal is to maximize visual quality, the Ultra preset is viable at 1080p (153 FPS) and 1440p (111 FPS), but the 4K Ultra preset's 58 FPS average is suboptimal. The performance cost of Ultra is high, and the visual difference between High and Ultra is often less impactful than the frame rate difference, especially in a fast-paced looter shooter where responsiveness matters. For 4K, stick to High.
For users with high refresh rate monitors (144Hz+), the Medium preset offers a fantastic balance. At 1440p, it provides 165 FPS, and at 1080p, it hits 192 FPS. The Low preset is only recommended for those chasing maximum frame rates (216 FPS at 1080p) for 200Hz+ displays, as the visual quality degradation is severe)Skip it if you value image clarity. The data shows that Medium provides a 12% performance uplift over High at both 1080p and 1440p, making it a worthwhile compromise for esports-level fluidity.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 148.0 |
| 3840x2160 | Medium | 108.0 |
| 3840x2160 | High | 81.0 |
| 3840x2160 | Ultra | 58.0 |
| 2560x1440 | Low | 185.0 |
| 2560x1440 | Medium | 165.0 |
| 2560x1440 | High | 148.0 |
| 2560x1440 | Ultra | 111.0 |
| 1920x1080 | Low | 216.0 |
| 1920x1080 | Medium | 192.0 |
| 1920x1080 | High | 173.0 |
| 1920x1080 | Ultra | 153.0 |
Outriders with Ryzen 5 7500X3D + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5080 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.