Outriders

Outriders

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 33 46 64
1440p QHD 48 69 93 126
1080p Full HD 79 111 144 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 46
3840x2160 High 33
3840x2160 Ultra 27
2560x1440 Low 126
2560x1440 Medium 93
2560x1440 High 69
2560x1440 Ultra 48
1920x1080 Low 195
1920x1080 Medium 144
1920x1080 High 111
1920x1080 Ultra 79

Outriders with AMD Ryzen 9 5900X + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 9 5900X pairs with the Intel Arc B580 to deliver a mid-pack experience in Outriders, with the data showing that the CPU’s substantial thread count is largely secondary to the GPU’s workload at most settings. The Ryzen 9 5900X brings 12 cores and 24 threads, based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.80 GHz. This processor sits in the 90th percentile among all CPUs tested, with an average benchmark score of 39453. Its nearest rivals in synthetic testing include the AMD EPYC 4245P (0.2% faster), the Intel Core i7-13700 (1% faster), and the Intel Core i7-13700F (0.9% slower), showing that the 5900X is competitive with modern mid-range to high-end desktop chips. For Outriders, the game’s engine scales well with raw core count, but the measured FPS deltas between settings suggest that the Arc B580, not the CPU, is the primary bottleneck in most configurations.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the Ryzen 9 5900X and the Intel Arc B580 ranks 1299 out of 1693 combos for Outriders. That places it in the lower third of all tested systems, which is a direct reflection of the GPU’s performance ceiling rather than the CPU’s capabilities. The data shows that the combo is clearly GPU-limited: at 1080p Low, the system pushes 194.7 FPS, which is a strong result, but at 4K Ultra it drops to 26.9 FPS. The CPU is not the limiting factor here, as its synthetic multi-threaded scores (e.g., Cinebench R23 multi-core at 33150) indicate it can handle far more demanding workloads. The ranking suggests that while the 5900X is a high-tier processor, the Arc B580’s performance class (66th percentile among all GPUs) holds this combo back in a GPU-intensive title like Outriders. Compared to the GPU’s nearest rivals, the Arc B580 is nearly identical to the AMD Radeon 760M (0.1% faster) and the NVIDIA P106-100 (0.3% faster), while being 0.7% slower than the GeForce RTX 4060 and 1.3% faster than the RTX 4060 Mobile. This places the B580 in a tight performance band, and the combo’s low rank is consistent with that GPU tier when paired with a much stronger CPU.

FAQ

*Q: Is the Ryzen 9 5900X too powerful for the Intel Arc B580 in Outriders?*

A: Yes, the benchmark data indicates a significant CPU-GPU imbalance. The 5900X ranks in the 90th percentile of all CPUs, while the B580 is in the 66th percentile of GPUs. This results in the combo ranking 1299 out of 1693, showing that the GPU is the limiting factor across all tested resolutions and settings.

*Q: What is the best resolution for this combo in Outriders?*

A: The data shows that 1920x1080 is the sweet spot, with the system achieving 110.9 FPS on High settings and 194.7 FPS on Low. At 2560x1440, performance drops to 68.5 FPS on High, which is still playable, but 3840x2160 on High yields only 32.9 FPS, making 4K impractical for smooth gameplay.

Q: How does the Arc B580 compare to its closest GPU rivals in synthetic benchmarks?

A: The Arc B580 has an average benchmark score of 23021. Its nearest rival, the AMD Radeon 760M, scores 22999 (0.1% faster), while the NVIDIA P106-100 scores 22950 (0.3% faster). The GeForce RTX 4060 scores 23181 (0.7% faster), and the RTX 4060 Mobile scores 22729 (1.3% slower). Performance is tightly clustered.

Q: What is the CPU’s single-threaded performance, and does it matter for this game?

A: The 5900X scores 4680 in Cinebench R23 single-core and 941 in 3DMark single-thread. While Outriders benefits from strong single-thread performance, the measured FPS differences between Low and Ultra settings show that the GPU’s fill rate and memory bandwidth have a far larger impact on frame rates than CPU clock speeds.

Q: Does the Arc B580’s 12 GB VRAM help at high resolutions?

A: The 12 GB of GDDR6 memory with 456.0 GB/s bandwidth is sufficient for the game’s textures, but it does not prevent the frame rate from collapsing at 4K. The data shows a drop from 45.5 FPS at Medium 4K to 26.9 FPS at Ultra 4K, indicating that the GPU’s compute throughput, not VRAM capacity, is the limiting factor.

Q: Is there a settings preset that avoids the worst performance penalties?

A: Based on the measured rows, moving from Low to Medium at 1080p reduces FPS from 194.7 to 143.7 (a 26% drop), while moving from Medium to High reduces it to 110.9. The jump from High to Ultra at 1080p cuts performance from 110.9 to 79 FPS, which is a 29% penalty for marginal visual gains.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results across all settings. Low settings produce an average of 194.7 FPS, which drops to 143.7 FPS on Medium, 110.9 FPS on High, and 79 FPS on Ultra. This shows a clear linear scaling with settings load, where each step up costs roughly 20-30% of the previous frame rate. The system is well above the 60 FPS threshold even on Ultra, making 1080p a fully playable resolution for this pairing.

Moving to 2560x1440, the frame rates remain respectable but the ceiling lowers. Low settings yield 125.6 FPS, Medium drops to 93.4 FPS, and High falls to 68.5 FPS. Ultra settings, however, take a significant hit, dropping to 48.1 FPS. This suggests that 1440p is viable for High settings and below, but Ultra should be avoided as it falls below the 60 FPS mark.

At 3840x2160, the GPU struggles to keep up. Low settings produce 63.6 FPS, which is just above playable, but Medium drops to 45.5 FPS, High falls to 32.9 FPS, and Ultra bottoms out at 26.9 FPS. The data indicates that 4K is only feasible on Low settings, and even then, the margin is thin. The large FPS gaps between Low and Medium at 4K (63.6 to 45.5) highlight the GPU’s limited shader and rasterization throughput.

GPU Role

The Intel Arc B580 is the decisive component in this combo’s Outriders performance. Its architecture is Xe2-HPG, fabricated on a 5 nm process, with 2560 shading units, 160 TMUs, and 80 ROPs. The GPU operates at a base and boost clock of 2670 MHz, with a memory clock of 2375 MHz (19 Gbps effective) across a 192-bit bus, yielding 456.0 GB/s of bandwidth. The 12 GB of GDDR6 VRAM is ample for the game’s textures, but the GPU’s raw compute power (13.67 TFLOPS FP32) is what limits high-resolution performance. The data shows that at 4K, the B580 cannot maintain 60 FPS even on Low settings (63.6 FPS average), and it drops to 26.9 FPS on Ultra. In contrast, at 1080p, the same GPU achieves 194.7 FPS on Low, demonstrating that the bottleneck is purely resolution-driven. The GPU’s synthetic benchmark scores (e.g., Passmark G3D at 15748) place it in the 66th percentile, and its nearest rivals are within a 1.3% performance delta, confirming that the B580 is a mid-range part. The 20 RT cores and support for DirectX 12 Ultimate are present, but they do not translate to high frame rates in this title’s rasterized workload.

Settings Recommendations

For the best balance of visual quality and frame rate, the data points to the High preset at 1920x1080 as the optimal configuration. At 110.9 FPS, this setting provides a smooth experience that is 29% faster than Ultra (79 FPS) while offering substantially better visuals than Medium (143.7 FPS). The visual difference between High and Ultra is often negligible in fast-paced looter shooters, so the FPS headroom is more valuable. If a higher frame rate is desired for competitive play, dropping to Medium at 1080p yields 143.7 FPS, which is a 30% improvement over High, but the graphical fidelity loss is noticeable.

At 2560x1440, the High preset is also the recommended choice, delivering 68.5 FPS. This is just above the 60 FPS threshold, and stepping down to Medium (93.4 FPS) provides a 36% boost if the user prefers smoother motion over detail. Ultra at 1440p is not recommended, as 48.1 FPS falls below acceptable playability. At 3840x2160, only the Low preset is viable, averaging 63.6 FPS. All other settings at 4K produce frame rates below 50 FPS, with Ultra at 26.9 FPS being unplayable. For users with a 4K display, the data suggests either lowering the resolution to 1440p or accepting Low settings, as the GPU cannot handle the pixel count at higher presets. The overall recommendation is to prioritize frame rate over visual fidelity, as the B580’s performance profile is better suited to 1080p and 1440p gaming.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + Intel Arc B580 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 63.6
3840x2160 Medium 45.5
3840x2160 High 32.9
3840x2160 Ultra 26.9
2560x1440 Low 125.6
2560x1440 Medium 93.4
2560x1440 High 68.5
2560x1440 Ultra 48.1
1920x1080 Low 194.7
1920x1080 Medium 143.7
1920x1080 High 110.9
1920x1080 Ultra 79.0

Outriders with Ryzen 9 5900X + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B580 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.