Outriders
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 56 | 80 | 108 |
| 1440p QHD | 81 | 113 | 148 | 178 |
| 1080p Full HD | 130 | 168 | 182 | 206 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 5600X and NVIDIA GeForce RTX 3080 pairing delivers a strong but resolution-dependent experience in Outriders. At 1080p, the system is capable of high refresh rates even on Ultra settings, while 4K Ultra demands significant compromises. The data shows a clear trend: the RTX 3080 dominates performance scaling, with the CPU providing a solid foundation that rarely becomes the primary bottleneck. This combination ranks 515th out of 1693 tested combos, placing it in the upper third of all systems.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Outriders?
A: The 2560x1440 resolution with High settings offers the best balance, delivering an average of 112.8 FPS. This is comfortably above 60 FPS while maintaining visual quality, and it is a significant step up from the 55.7 FPS seen at 3840x2160 on the same settings.
Q: How does the Ryzen 5 5600X compare to its closest rivals in synthetic benchmarks?
A: The Ryzen 5 5600X has an average benchmark score of 20680, which is 0.3% behind the AMD Ryzen 5 5600GT and Intel Core i7-10700, and 0.5% behind the Intel Core i5-12490F. It is 0.7% ahead of the Intel Xeon 6325P. These are effectively negligible differences in overall compute performance.
Q: Is the RTX 3080's 10GB VRAM sufficient for Outriders at 4K?
A: The data indicates that at 3840x2160, the GPU manages an average of 40.7 FPS on Ultra settings and 55.7 FPS on High. The performance drop from High to Ultra suggests that the GPU's compute and memory resources are being heavily taxed at this resolution, but the game remains playable at High.
Q: What is the performance gap between Ultra and Low settings at 1080p?
A: At 1920x1080, the average frame rate drops from 206.2 FPS on Low to 130.1 FPS on Ultra. This represents a substantial 76.1 FPS difference, showing that the Ultra preset imposes a significant load on the GPU even at the lowest resolution.
Q: How does the RTX 3080's benchmark score position it against competitors?
A: The RTX 3080 has an average benchmark score of 35787, placing it 0.2% ahead of the AMD Radeon Pro Duo and 0.9% ahead of the AMD Radeon RX 7900 GRE. It trails the AMD Radeon 880M by 0.4% and the NVIDIA GeForce RTX 5070 Ti Mobile by 1%.
Q: Does the CPU's single-thread performance matter for this game?
A: The Ryzen 5 5600X scores 2622 in Cinebench R23 single-core and 917 in 3DMark single-thread. These scores, combined with the high frame rates at 1080p, indicate that the CPU's single-thread strength is sufficient to keep up with the RTX 3080, as frame rates scale significantly with lower resolution.
GPU Role
The NVIDIA GeForce RTX 3080 is the clear performance driver in this pairing. Its 10 GB of GDDR6X memory on a 320-bit bus delivers 760.3 GB/s of bandwidth, which is crucial for feeding the high polygon counts and texture detail in Outriders. The GPU's 8704 shading units and 272 texture mapping units process the game's effects, with a boost clock of 1710 MHz defining the peak execution rate.
The memory bandwidth becomes a decisive factor at higher resolutions. The data shows a stark difference between 1080p and 4K performance. At 1920x1080 with High settings, the system averages 168.3 FPS. At 3840x2160 with the same settings, that number falls to 55.7 FPS. This 112.6 FPS drop is primarily due to the GPU having to render four times as many pixels, which exhausts the framebuffer and memory subsystem.
The RTX 3080's raw compute power, rated at 29.77 TFLOPS for FP32 operations, is what allows it to maintain playable frame rates at 1440p. At 2560x1440 on High, the average is 112.8 FPS, which is a very playable figure. The GPU's 68 RT cores and 272 tensor cores are present, but their impact on this specific title's rasterized performance is secondary to the raw shader throughput.
The GPU's benchmark percentile of 80 indicates it outperforms the vast majority of GPUs in general compute tasks. Its nearest rival, the AMD Radeon RX 7900 GRE, trails by 0.9% in average score. This margin is small in synthetic tests, but the measured FPS data in Outriders shows the RTX 3080 handling the game's demands well, particularly at 1440p where it provides high refresh rate capability.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a system that is GPU-bound at all tested settings. At High settings, the average FPS drops from 168.3 at 1920x1080 to 112.8 at 2560x1440, a 33% reduction. Moving to 3840x2160, the average falls to 55.7, which is a 50.6% drop from 1440p. This scaling pattern is typical of a GPU-limited scenario where the CPU has enough headroom.
The Low settings preset shows an even more dramatic scaling curve. At 1080p, the system hits 206.2 FPS, which is a very high frame rate. At 1440p, it drops to 178.4 FPS, and at 4K, it falls to 107.9 FPS. The fact that 4K Low still exceeds 100 FPS suggests that the GPU is the limiting factor, as reducing resolution has a linear effect on load.
The gap between settings widens at higher resolutions. At 1080p, the difference between Ultra and Low is 76.1 FPS (130.1 vs 206.2). At 4K, that gap grows to 67.2 FPS (40.7 vs 107.9). This indicates that the Ultra preset's additional effects, such as shadows and post-processing, become more expensive as pixel count increases, further stressing the GPU.
The data suggests that the Ryzen 5 5600X is not the bottleneck in this configuration. If the CPU were limiting, frame rates would plateau at lower resolutions. Instead, the system scales consistently from 1080p to 4K, indicating that the RTX 3080's performance envelope is the determining factor across all settings.
Settings Recommendations
For players targeting a smooth 60 FPS experience, the 3840x2160 High preset is the recommended starting point. The data shows an average of 55.7 FPS, which is close to the target and may be acceptable for many players. Dropping to Medium at 4K yields 80.1 FPS, providing a comfortable margin above 60 FPS with a modest visual compromise.
At 2560x1440, the Ultra preset is the best choice for visual fidelity. The average of 81 FPS is well above the 60 FPS threshold, and the High preset at 112.8 FPS offers headroom for players with high refresh rate monitors. The Medium preset at 148.4 FPS is unnecessary unless chasing extremely high refresh rates, as the visual difference between High and Ultra is often marginal.
For 1920x1080, the Ultra preset delivers 130.1 FPS, which is ideal for 120Hz or 144Hz displays. The High preset at 168.3 FPS is suitable for 165Hz panels, while the Low preset at 206.2 FPS is only relevant for competitive play on 240Hz monitors. The Medium preset at 182.4 FPS provides a good middle ground.
The data indicates that the High preset offers the best balance of performance and visual quality across all resolutions. At 4K, it provides playable frame rates. At 1440p, it excels. At 1080p, it is more than sufficient. The Ultra preset is only recommended for 1080p and 1440p users who prioritize image quality over maximum frame rates.
Measured FPS Breakdown
At 1920x1080, the system produces an average of 206.2 FPS on Low, 182.4 FPS on Medium, 168.3 FPS on High, and 130.1 FPS on Ultra. These figures show a clear hierarchy where each higher preset costs a measurable amount of performance. The difference between Low and Medium is 23.8 FPS, while the jump from Medium to High is 14.1 FPS, and from High to Ultra is 38.2 FPS.
At 2560x1440, the averages are 178.4 FPS on Low, 148.4 FPS on Medium, 112.8 FPS on High, and 81 FPS on Ultra. The scaling from 1080p to 1440p results in a 13.5% reduction on Low (206.2 to 178.4), an 18.6% reduction on Medium (182.4 to 148.4), a 33% reduction on High (168.3 to 112.8), and a 37.7% reduction on Ultra (130.1 to 81).
At 3840x2160, the averages are 107.9 FPS on Low, 80.1 FPS on Medium, 55.7 FPS on High, and 40.7 FPS on Ultra. The transition from 1440p to 4K results in a 39.5% reduction on Low (178.4 to 107.9), a 46% reduction on Medium (148.4 to 80.1), a 50.6% reduction on High (112.8 to 55.7), and a 49.8% reduction on Ultra (81 to 40.7).
The Ultra preset at 4K is the only configuration that falls below 60 FPS, averaging 40.7. The High preset at 4K is the next lowest at 55.7 FPS. All other configurations exceed 80 FPS, with the majority exceeding 100 FPS. This data underscores the RTX 3080's capability at 1440p and below, while 4K Ultra requires a more powerful GPU for smooth gameplay.
CPU Role
The AMD Ryzen 5 5600X provides the processing foundation for this system. With 6 cores and 12 threads, it offers sufficient parallelism for modern game engines. The base clock of 3.70 GHz and boost clock of 4.60 GHz ensure responsive single-thread performance, which is critical for game logic and draw call processing.
The CPU's Zen 3 architecture, built on a 7 nm process, delivers strong instructions per clock. Its 32 MB of L3 cache is a key asset, as it reduces latency when accessing frequently used data. The benchmark results confirm its capability: a Cinebench R23 multi-core score of 18578 and a single-core score of 2622 demonstrate balanced performance.
In Outriders, the CPU's role is to feed the GPU with data. The measured frame rates show that at 1080p Low, the system reaches 206.2 FPS, which indicates the CPU can process frames quickly enough to avoid becoming a bottleneck. The 3DMark 16-thread score of 5582 and max-thread score of 5588 show consistent scaling across all cores.
The Ryzen 5 5600X's nearest rival in synthetic benchmarks, the Intel Core i7-10700, scores nearly identically with a delta of -0.3%. This suggests that in CPU-bound scenarios, the two processors would perform similarly. However, the 5600X's higher single-thread performance, evidenced by its 917 3DMark single-thread score, gives it an edge in lightly threaded workloads that games often present.
The CPU's 65 W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate for this GPU. The data shows that at no point does the CPU limit the system's performance, as frame rates continue to scale with resolution. The 5600X is a capable partner for the RTX 3080, providing enough headroom for the GPU to operate at its full potential in Outriders.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 107.9 |
| 3840x2160 | Medium | 80.1 |
| 3840x2160 | High | 55.7 |
| 3840x2160 | Ultra | 40.7 |
| 2560x1440 | Low | 178.4 |
| 2560x1440 | Medium | 148.4 |
| 2560x1440 | High | 112.8 |
| 2560x1440 | Ultra | 81.0 |
| 1920x1080 | Low | 206.2 |
| 1920x1080 | Medium | 182.4 |
| 1920x1080 | High | 168.3 |
| 1920x1080 | Ultra | 130.1 |
Outriders with Ryzen 5 5600X + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 3080 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.