Outriders
This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 40 | 53 | 68 |
| 1440p QHD | 54 | 69 | 95 | 129 |
| 1080p Full HD | 82 | 111 | 151 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 5500 + AMD Radeon RX 7600, In-Depth Analysis
The AMD Ryzen 5 5500 and AMD Radeon RX 7600 combination in Outriders shows a clear and predictable scaling pattern as resolution increases, with the most dramatic drop occurring at the highest fidelity settings. Moving from 1080p to 1440p, the average frame rate at High settings falls from 110.9 FPS to 68.7 FPS, a substantial reduction of roughly 38%. The trend continues at 4K, where the same High preset yields just 39.5 FPS, meaning the system loses over 64% of its 1080p performance when jumping to 3840x2160. This steep curve indicates that the Radeon RX 7600 becomes the primary limiting factor at higher resolutions, as the pixel throughput demands exceed what the GPU can sustain.
The scaling behavior across settings at each resolution reinforces this conclusion. At 1080p, the spread from Low to Ultra is significant: 192.1 FPS at Low, 151.4 FPS at Medium, 110.9 FPS at High, and 82.4 FPS at Ultra. This wide gap suggests the CPU has enough headroom to feed the GPU at lower settings, but the GPU's workload grows quickly with each preset upgrade. At 1440p, the same pattern holds but with compressed values: 129.1 FPS at Low, 95.4 FPS at Medium, 68.7 FPS at High, and 54.2 FPS at Ultra. By 4K, the compression becomes extreme, with Low yielding 67.5 FPS and Ultra dropping to just 28.6 FPS. The fact that 4K Low outperforms 4K Ultra by a factor of 2.36 highlights how dramatically the GPU's shading and memory resources are taxed at this resolution.
Resolution Scaling
The frame rate drop from 1080p to 4K is not linear, and the data reveals where the bottleneck shifts. At 1080p Low, the system achieves 192.1 FPS, which is more than double the 4K Low result of 67.5 FPS. This 2.85x difference at the lowest settings suggests that even at Low, the GPU is being pushed hard at 4K, while at 1080p the CPU can still drive high frame rates. The gap narrows at Medium settings: 151.4 FPS at 1080p versus 53.1 FPS at 4K, a 2.85x difference that remains consistent. However, at High settings, the ratio shifts to 2.81x (110.9 FPS vs 39.5 FPS), and at Ultra it reaches 2.88x (82.4 FPS vs 28.6 FPS). This consistency across settings indicates that the resolution scaling is dominated by the GPU's raw fill rate and memory bandwidth, not by any single setting toggle.
The most telling observation is the 4K Ultra result of 28.6 FPS, which is below the 30 FPS threshold many consider playable. This suggests that the 8 GB VRAM buffer and 128-bit memory interface of the RX 7600 are insufficient for 4K Ultra in Outriders, a game that appears to demand more than 8 GB of video memory at maximum fidelity. At 1440p Ultra, the 54.2 FPS result is more respectable, but still indicates that the GPU is nearing its limits. The 1080p Ultra figure of 82.4 FPS is the only Ultra preset that clears the 60 FPS mark comfortably, making 1080p the practical ceiling for this combination if players insist on maximum visual quality. The data suggests that 1440p High, at 68.7 FPS, offers the best balance between image quality and smoothness for this hardware pairing.
GPU Role
The AMD Radeon RX 7600 brings 8 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. This memory configuration is a critical factor in the 4K results, as the data shows a severe drop to 28.6 FPS at Ultra settings. The 8 GB capacity appears to be a limiting constraint at 3840x2160, where texture and geometry data likely exceed this buffer, causing performance to crater. At 1440p, the GPU's 8 GB is more adequate, as evidenced by the 54.2 FPS Ultra result, but the bandwidth still restricts performance compared to the 1080p results.
The GPU's clock speeds are notable for a mid-range card: a base clock of 1720 MHz, a game clock of 2250 MHz, and a boost clock of 2655 MHz. These aggressive clocks help explain why the card performs as well as it does at 1080p, where the 110.9 FPS High result demonstrates solid rasterization throughput. The RDNA 3.0 architecture, built on a 6 nm process, delivers 21.75 TFLOPS of FP32 compute, which is substantial for this class. However, the 128-bit memory bus and 8 GB capacity are clear bottlenecks at higher resolutions. The 288.0 GB/s bandwidth is sufficient for 1080p and adequate for 1440p Medium, but the 4K results show that the memory subsystem cannot keep up with the pixel and texture demands.
The GPU's transistor count of 13,300 million and die size of 204 mm² indicate a relatively dense chip, but the 64 ROPs and 128 TMUs are modest figures that explain the scaling behavior. The pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s are competitive for the segment, yet they fall short at 4K. The card also supports 32 ray tracing cores, though Outriders is not heavily ray-traced, so this feature has minimal impact on the measured results. The 165 W TDP and 450 W suggested PSU are typical for this performance class, but the power delivery is not the limiting factor in the frame rate data. Instead, the VRAM capacity and memory bandwidth are the primary constraints, particularly at 4K Ultra where the 28.6 FPS result underscores the GPU's inability to handle extreme resolutions.
CPU Role
The AMD Ryzen 5 5500 provides six cores and twelve threads based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. This processor, built on a 7 nm process, offers 16 MB of L3 cache and 512 KB of L2 cache per core. In Outriders, a looter shooter that typically benefits from strong single-thread performance and moderate multi-threading, this CPU configuration appears well-suited for 1080p gaming. The 1080p Low result of 192.1 FPS suggests that the CPU can feed the GPU at high frame rates without becoming a bottleneck, as this figure is well above what most 60 Hz monitors can display.
The CPU's benchmark scores reinforce its capability: a Cinebench R23 multi-core score of 16,429 and a single-core score of 2,319 indicate healthy performance for a six-core part. The 3DMark multi-threaded scores, including 5,386 for 16 threads and 836 for single-thread, further confirm its balance. The PassMark multi-thread score of 19,330 and single-thread score of 3,058 show that the CPU ranks in the 79th percentile among all CPUs, which is respectable for a mainstream desktop part. However, in Outriders, the CPU's role is secondary to the GPU at higher resolutions, as evidenced by the minimal frame rate differences between 1440p and 4K at the same settings. For instance, 1440p High yields 68.7 FPS, while 4K High yields 39.5 FPS, a difference that is entirely attributable to the GPU's workload.
The CPU's 65 W TDP and dual-channel DDR4 memory support, with 51.2 GB/s bandwidth, are adequate for this game. The processor's PCIe Gen 3 interface, while not as fast as Gen 4, does not appear to hamper performance in Outriders, as the GPU's 8-lane PCIe 4.0 connection is likely not saturated by this game's data transfer needs. The Ryzen 5 5500's nearest rival, the Intel Core i5-12500, scores 20,897 on average, just 0.1% higher than the Ryzen's 20,875 average benchmark score. This near-parity suggests that the CPU is not a differentiator in this combo's performance, and the frame rate results are dominated by the GPU's capabilities.
Measured FPS Breakdown
At 1920x1080, the combo delivers playable frame rates across all settings. The Low preset produces an average of 192.1 FPS, which is exceptionally high and indicates that the CPU and GPU have plenty of headroom. Medium yields 151.4 FPS, a 21% reduction from Low, while High drops to 110.9 FPS, a further 27% reduction. Ultra brings the frame rate down to 82.4 FPS, which is still above the 60 FPS threshold for smooth gameplay. The difference between Low and Ultra at 1080p is 109.7 FPS, a 57% performance penalty for maximum visual fidelity.
Moving to 2560x1440, the frame rates compress significantly. Low produces 129.1 FPS, which is 33% lower than the 1080p Low result. Medium drops to 95.4 FPS, High to 68.7 FPS, and Ultra to 54.2 FPS. At this resolution, only Low and Medium clear the 60 FPS mark, while High is borderline and Ultra is below. The 4K results are more challenging: Low averages 67.5 FPS, Medium 53.1 FPS, High 39.5 FPS, and Ultra 28.6 FPS. At 3840x2160, only the Low preset provides a smooth experience, and even that is barely above 60 FPS. The Medium preset at 53.1 FPS is playable but not ideal, while High and Ultra are below acceptable thresholds for most gamers.
The data across all twelve measurements shows a consistent pattern: the combo scales well at 1080p, adequately at 1440p with lower settings, and poorly at 4K except for the lowest preset. The 1440p High result of 68.7 FPS is particularly notable because it offers a good balance of visual quality and performance, making it the recommended setup for this hardware pairing. The 1080p Ultra result of 82.4 FPS is also strong, suggesting that players with 1080p monitors can max out the game without compromise.
How This Combo Ranks
In the benchmark database, this specific combination of AMD Ryzen 5 5500 and AMD Radeon RX 7600 ranks 1207 out of 1693 tested combos for Outriders. This places it in the 71st percentile of all tested systems, which is a solid mid-tier position. The rank reflects the GPU's limitations at higher resolutions, as the CPU's performance is adequate for this game. The GPU's percentile rank of 63 among all GPUs, with an average benchmark score of 20,258, indicates that the RX 7600 is a capable but not top-tier card. Its nearest rival, the AMD Radeon RX 7600 XT, scores 20,146, which is 0.6% lower, meaning the non-XT version actually outperforms its sibling in this benchmark suite.
The CPU's rank of 79th percentile among all CPUs, with an average score of 20,875, is slightly higher than the GPU's relative standing. This suggests that the CPU is not the limiting factor in this combo's overall ranking. The nearest CPU rival, the Intel Core i5-12500, scores 20,897, just 0.1% higher, while the AMD Ryzen 5 PRO 4655GE matches at 20,900. The combo's rank of 1207 out of 1693 indicates that while it is not near the top, it outperforms roughly 29% of tested systems and underperforms against the top tier. For Outriders specifically, this ranking highlights that the system is best suited for 1080p and 1440p gaming, with 4K being a stretch goal that requires significant settings compromises to achieve playable frame rates.
Hardware Specifications
AMD Ryzen 5 5500
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 7600 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.5 |
| 3840x2160 | Medium | 53.1 |
| 3840x2160 | High | 39.5 |
| 3840x2160 | Ultra | 28.6 |
| 2560x1440 | Low | 129.1 |
| 2560x1440 | Medium | 95.4 |
| 2560x1440 | High | 68.7 |
| 2560x1440 | Ultra | 54.2 |
| 1920x1080 | Low | 192.1 |
| 1920x1080 | Medium | 151.4 |
| 1920x1080 | High | 110.9 |
| 1920x1080 | Ultra | 82.4 |
Outriders with Ryzen 5 5500 + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RX 7600 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.