Minimum

Minimum

AVERAGE FPS
206
excellent

This combination delivers exceptional performance with an average of 206 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 96 115 150
1440p QHD 136 177 213 277
1080p Full HD 211 277 328 423

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 74
3840x2160 High 96
3840x2160 Medium 115
3840x2160 Low 150
2560x1440 Ultra 136
2560x1440 High 177
2560x1440 Medium 213
2560x1440 Low 277
1920x1080 Ultra 211
1920x1080 High 277
1920x1080 Medium 328
1920x1080 Low 423

Minimum with Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5080, In-Depth Analysis

The Intel Core Ultra 9 275HX paired with the NVIDIA GeForce RTX 5080 delivers a dominant performance profile in Minimum, a 2014 third-person shooter. The data shows this combination ranks 749th out of 2939 tested combos, placing it comfortably in the top quarter of all systems. Across all tested resolutions and settings, the RTX 5080 proves to be the primary driver of frame rates, with the Ultra 9 275HX providing ample headroom. The measured results indicate that players can expect a highly responsive experience at 1080p and 1440p, while 4K Ultra remains the only configuration that challenges this hardware.

Settings Recommendations

The benchmark data for this combo reveals a clear hierarchy in performance across the four tested presets. At 1080p, the Ultra preset delivers 134 FPS average, which is already well above the threshold for smooth gameplay. However, stepping down to High raises the average to 176 FPS, a 31% improvement that comes with minimal visual compromise in most scenarios. The Medium preset pushes further to 210 FPS, while Low reaches 274 FPS. For competitive play on high-refresh-rate monitors, the Medium preset at 1080p offers the best balance, providing 210 FPS average with a minimum of 178 FPS and a maximum of 241 FPS, ensuring consistent frame pacing without the visual degradation of Low settings.

At 1440p, the story shifts slightly. The Ultra preset manages 87 FPS average, which is playable but leaves little margin for demanding scenes. High jumps to 114 FPS, a 31% increase, making it the recommended choice for most users at this resolution. Medium delivers 135 FPS with a minimum of 115 FPS, which is excellent for a 144Hz display. Low produces 177 FPS, but the visual trade-off is more noticeable at this resolution than at 1080p. The data indicates that High at 1440p is the sweet spot: it maintains 114 FPS average while preserving the visual fidelity that the Ultra 9 275HX and RTX 5080 are capable of producing.

For 4K, the recommendations change dramatically. The Ultra preset drops to 47 FPS average, which is below the 60 FPS target for most displays. High improves to 61 FPS, barely hitting the 60 FPS threshold but with no reported minimum frame data, suggesting potential dips. Medium delivers 73 FPS with a minimum of 62 FPS and a maximum of 84 FPS, which is the only 4K configuration that provides a consistently smooth experience. Low reaches 95 FPS but sacrifices significant visual quality. Given the data, Medium at 4K is the optimal choice, offering 73 FPS average and a minimum that stays above 60 FPS, ensuring a stable frame rate without the visual artifacts of Low settings.

The measured rows also reveal a pattern: the gap between Medium and High is consistently larger than the gap between High and Ultra. Across all resolutions, Medium averages roughly 19-25% higher FPS than High, while High averages about 24-30% higher than Ultra. This suggests that the Ultra preset imposes a disproportionate performance cost relative to its visual benefits, making High the practical ceiling for most users. For those prioritizing frame rate over fidelity, Medium provides the best performance-per-setting trade-off, especially at higher resolutions where the GPU is more heavily taxed.

GPU Role

The NVIDIA GeForce RTX 5080 is the undisputed performance anchor in this configuration. Its 16 GB of GDDR7 memory on a 256-bit bus delivers 960.0 GB/s of bandwidth, which is critical for handling the texture loads and effects in Minimum at higher resolutions. The GPU’s 10752 shading units, 336 texture mapping units, and 112 render output units provide the raw compute throughput necessary for the frame rates observed. The boost clock of 2617 MHz, combined with a base clock of 2295 MHz, allows the GPU to scale its performance dynamically based on workload, which is evident in the consistent frame rates across different settings.

The RTX 5080’s 56.28 TFLOPS of FP32 performance is the key metric driving the measured results. At 1080p Low, the GPU produces 274 FPS, which is a 145% increase over the 4K Ultra score of 47 FPS. This scaling demonstrates that the GPU has substantial headroom at lower resolutions, with the CPU rarely becoming the limiting factor. The data shows that at 1080p, even the most demanding Ultra preset achieves 134 FPS, indicating that the RTX 5080 is not fully saturated until 4K Ultra is enabled.

The GPU’s 84 RT cores and 336 tensor cores are present in the specifications, but their impact on Minimum is minimal given the game’s 2014 release date. The game does not utilize ray tracing or DLSS features, so the raw rasterization performance of the RTX 5080 is what matters. The passmark G3D score of 36565 and 3DMark Steel Nomad score of 8637 confirm the GPU’s position in the 87th percentile of all GPUs, with nearest rivals including the AMD Radeon 8060S (0.6% slower) and AMD Radeon RX 9070 GRE (2.2% faster). This competitive positioning is reflected in the measured FPS, where the RTX 5080 consistently delivers frame rates that exceed what most GPUs in its class can achieve.

The GPU’s 16 GB VRAM is more than sufficient for Minimum, as the game’s textures and assets are unlikely to exceed even 8 GB at 4K Ultra. This means the RTX 5080 never faces memory pressure, allowing it to focus entirely on rendering throughput. The 960.0 GB/s bandwidth ensures that texture streaming and shader data transfer never become bottlenecks, which is particularly important at 4K where the pixel count demands more memory bandwidth. The data supports this: the frame rate drop from 1080p to 4K at the same settings is consistent with GPU-bound behavior, with no sudden cliffs that would indicate VRAM limitations.

FAQ

Q: What is the best preset for 60 FPS gaming at 4K?

A: Medium is the only preset that guarantees a smooth 60+ FPS experience at 3840x2160. It delivers 73 FPS average with a minimum of 62 FPS and a maximum of 84 FPS. High averages 61 FPS but has no reported minimum, while Ultra drops to 47 FPS and Low, despite 95 FPS, sacrifices too much visual quality.

Q: How much faster is the RTX 5080 compared to its nearest rival?

A: The RTX 5080’s average benchmark score is 56083, which is 0.6% higher than the AMD Radeon 8060S (55757) and 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB (55698). It trails the AMD Radeon RX 9070 GRE (57367) by 2.2%.

Q: Can this combo handle 240Hz gaming at 1080p?

A: At 1080p Low, the combo achieves 274 FPS average, which exceeds 240Hz. However, at High and Medium, the averages are 176 FPS and 210 FPS respectively, both below 240 FPS. Only Low settings at 1080p can fully saturate a 240Hz display.

Q: What is the frame rate difference between 1440p and 4K at High settings?

A: At 2560x1440 High, the average FPS is 114. At 3840x2160 High, the average drops to 61. This represents a 46.5% reduction in performance when moving from 1440p to 4K, highlighting the GPU’s workload scaling with pixel count.

Q: Is the Intel Core Ultra 9 275HX a bottleneck at any resolution?

A: The data suggests no. At 1080p Low, the combo hits 274 FPS, which is near the practical limit for most displays. The CPU’s 24 cores and 24 threads, with a boost clock of 5.40 GHz, provide sufficient headroom. The GPU becomes the limiting factor at 4K, where frame rates drop consistently across all settings.

Q: What is this combo’s rank among all tested systems?

A: The combo ranks 749th out of 2939 tested combinations, placing it in the top 25.5% of all systems. This is a strong result, though not elite, given that many desktop configurations with higher-end GPUs outperform it.

How This Combo Ranks

The combo’s rank of 749 out of 2939 tested combinations places it in the 74.5th percentile of all systems. This is a solid result, but it is not among the top tier. The nearest ranked rivals are not listed in the data, but the CPU’s percentile (94th among all CPUs) and GPU’s percentile (87th among all GPUs) indicate that both components are high-end, yet the combination does not reach the very top of the leaderboard.

The Intel Core Ultra 9 275HX has an average benchmark score of 67469, placing it 94th percentile. Its nearest rivals include the Intel Xeon w5-3525 (0.3% slower), AMD EPYC 4484PX (0.5% slower), and AMD Ryzen Threadripper PRO 5955WX (0.6% slower). The Intel Xeon 6515P is 0.7% faster. This CPU is a strong performer, but it is not the absolute fastest, which explains why the combo does not rank higher.

The RTX 5080’s average benchmark score of 56083 places it in the 87th percentile. Its nearest rivals are the AMD Radeon 8060S (0.6% slower), AMD Radeon RX 6750 GRE 12 GB (0.7% slower), and AMD Radeon Pro W5700X (2.3% slower). The AMD Radeon RX 9070 GRE is 2.2% faster. This GPU is strong, but it is outclassed by several other options, including the RX 9070 GRE, which helps explain the combo’s mid-top-tier ranking.

The fact that the combo ranks 749th out of 2939, rather than higher, is likely due to the mobile nature of the CPU. The Ultra 9 275HX is a mobile processor with a TDP of 55 W, while many higher-ranked combos likely use desktop CPUs with higher power envelopes and better sustained performance. The benchmark data shows the CPU’s multi-core scores (19899 in Cinebench R20, 35589 in Cinebench R23) are strong, but not class-leading, and the GPU’s performance is similarly good but not top-tier. The result is a combo that is highly capable but not the absolute best, which is consistent with its 749th rank.

Resolution Scaling

The measured FPS data shows a clear resolution scaling trend. At 1080p High, the combo averages 176 FPS. Moving to 1440p High, the average drops to 114 FPS, a 35.2% reduction. Moving to 4K High, the average drops to 61 FPS, a 46.5% reduction from 1440p and a 65.3% reduction from 1080p. This scaling pattern is typical of a GPU-bound workload, where the frame rate is inversely proportional to the number of pixels rendered.

At 1080p Low, the combo achieves 274 FPS. At 1440p Low, it drops to 177 FPS (35.4% lower). At 4K Low, it drops to 95 FPS (46.3% lower than 1440p). The consistency of these percentage drops across all settings indicates that the GPU is the limiting component at all resolutions, and the CPU is not introducing any bottlenecks. If the CPU were limiting performance, we would expect to see smaller percentage drops at lower resolutions, where the CPU has more work to do relative to the GPU.

The scaling from 1440p to 4K is particularly steep, with an average drop of roughly 46-47% across all settings. This is close to the theoretical pixel count difference (4K has 2.25 times as many pixels as 1440p, which would imply a 55% drop if perfectly pixel-bound), but the actual drop is slightly less, suggesting that some aspects of the rendering pipeline, such as geometry processing, do not scale linearly with resolution. The implication is that the RTX 5080’s 960.0 GB/s memory bandwidth and 56.28 TFLOPS of compute power are being fully utilized at 4K, and further optimization would require either lower settings or a more powerful GPU.

The fact that the frame rate at 1080p Ultra (134 FPS) is higher than the frame rate at 4K Medium (73 FPS) by 83.6% demonstrates that resolution has a larger impact on performance than settings. This means that users with 4K displays should prioritize resolution over ultra-quality settings, as the performance cost of 4K is higher than the cost of moving from Medium to Ultra. The data indicates that the RTX 5080 is best suited for 1440p high-refresh-rate gaming, where it can maintain 114 FPS at High and 135 FPS at Medium, while 4K requires compromises to stay above 60 FPS.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. The Low preset averages 274 FPS, which is the fastest measured result across all configurations. The Medium preset averages 210 FPS, with a minimum of 178 FPS and a maximum of 241 FPS. The High preset averages 176 FPS, and the Ultra preset averages 134 FPS. This represents a 104.5% difference between Low and Ultra, showing that the Ultra preset’s additional effects come at a significant performance cost.

At 2560x1440, the performance scales down proportionally. The Low preset averages 177 FPS, which is 35.4% lower than at 1080p. The Medium preset averages 135 FPS, with a minimum of 115 FPS and a maximum of 156 FPS, which is 35.7% lower than at 1080p. The High preset averages 114 FPS, 35.2% lower than at 1080p. The Ultra preset averages 87 FPS, 35.1% lower than at 1080p. The consistency of these drops confirms that the GPU is the limiting factor, as the percentage reduction is nearly identical across all settings.

At 3840x2160, the performance drops more steeply. The Low preset averages 95 FPS, which is 46.3% lower than at 1440p and 65.3% lower than at 1080p. The Medium preset averages 73 FPS, with a minimum of 62 FPS and a maximum of 84 FPS, which is 45.9% lower than at 1440p. The High preset averages 61 FPS, 46.5% lower than at 1440p. The Ultra preset averages 47 FPS, 46.0% lower than at 1440p. The minimum frame rate at 4K Medium (62 FPS) is the only 4K configuration that stays above 60 FPS, making it the only viable option for smooth 4K gameplay.

The data also reveals that the frame rate differences between settings become more pronounced at higher resolutions. At 1080p, the difference between Low and Ultra is 140 FPS (274 vs 134). At 1440p, the difference is 90 FPS (177 vs 87). At 4K, the difference is 48 FPS (95 vs 47). This indicates that the GPU’s ability to handle the additional effects of higher settings diminishes as resolution increases, because the pixel fill rate becomes the dominant constraint. For this reason, users at 4K should stick to Medium settings, while users at 1080p can afford to use Ultra without dropping below 134 FPS.

Hardware Specifications

Intel Core Ultra 9 275HX

Cores / Threads 24 / 24
Base Clock 2700 MHz
Boost Clock 5400 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5080 in Minimum

Resolution Settings Avg FPS
3840x2160 Ultra 74.0
3840x2160 High 96.0
3840x2160 Medium 115.0
3840x2160 Low 150.0
2560x1440 Ultra 136.0
2560x1440 High 177.0
2560x1440 Medium 213.0
2560x1440 Low 277.0
1920x1080 Ultra 211.0
1920x1080 High 277.0
1920x1080 Medium 328.0
1920x1080 Low 423.0

Minimum with iUltra 9 275HX + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 5080 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with iUltra 9 275HX + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.