Downfall

Downfall

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 58 71 86
1440p QHD 58 93 114 139
1080p Full HD 81 130 159 194

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 86
3840x2160 Medium 71
3840x2160 High 58
3840x2160 Ultra 36
2560x1440 Low 139
2560x1440 Medium 114
2560x1440 High 93
2560x1440 Ultra 58
1920x1080 Low 194
1920x1080 Medium 159
1920x1080 High 130
1920x1080 Ultra 81

Downfall with Intel Core Ultra 9 185H + AMD Radeon RX 7800M, In-Depth Analysis

# Resolution Scaling

The measured FPS data for Downfall with the Intel Core Ultra 9 185H and AMD Radeon RX 7800M reveals a clear pattern of performance scaling as resolution increases. At 1920x1080 with High settings, the combo delivers 130 FPS average. Moving to 2560x1440 at the same preset drops that to 93 FPS, a reduction of roughly 28%. The jump to 3840x2160 High yields 58 FPS, which is another 38% decline from the 1440p figure. This steep scaling curve suggests the GPU is becoming the primary limiting factor at higher resolutions, as the workload shifts from CPU-bound at 1080p to increasingly GPU-bound at 4K.

The Low preset tells a similar story but with higher absolute numbers. At 1080p Low, the system reaches 194 FPS. At 1440p Low, it still manages 139 FPS, and at 4K Low, it drops to 86 FPS. The percentage drops between resolutions are 28% from 1080p to 1440p and 38% from 1440p to 4K — nearly identical to the High preset scaling. This consistency implies that the rendering pipeline's resolution sensitivity is fairly uniform across settings, which points to the GPU's pixel throughput capabilities being the bottleneck rather than any particular setting's workload.

Medium settings show the same scaling trend: 159 FPS at 1080p, 114 FPS at 1440p, and 71 FPS at 4K. The drop from 1080p to 1440p is 28%, and from 1440p to 4K is 38%. The Ultra preset, however, exhibits a more dramatic 4K collapse: 81 FPS at 1080p, 58 FPS at 1440p, and just 36 FPS at 4K. That 4K Ultra figure represents a 56% reduction from the 1080p Ultra result, indicating that the combination of maxed settings and 4K resolution pushes the RX 7800M well beyond its comfortable operating range.

The pattern across all presets reveals that Downfall's resolution scaling is nearly linear for the lower three presets but becomes super-linear for Ultra at 4K. This suggests that Ultra settings likely introduce additional memory pressure or shading complexity that compounds with the pixel count increase. The 4K Ultra result of 36 FPS is barely playable, while 4K High at 58 FPS sits right at the edge of acceptable smoothness. The data implies that for this horror title, the Radeon RX 7800M's 12 GB VRAM and 432.0 GB/s bandwidth are adequate for 1440p gaming but start to strain at 4K, especially when combined with the highest quality presets.

# Settings Recommendations

The measured rows provide clear guidance on which preset delivers the best experience per the data available. At 1920x1080, the High preset at 130 FPS offers a strong balance — it's well above the smoothness threshold, and the jump to Ultra only yields 81 FPS, which is actually lower than High at 1440p. This indicates that at 1080p, High is the sweet spot; Ultra's additional visual fidelity costs nearly 38% of the frame rate without a proportional benefit in playability for a horror game where atmosphere matters but responsiveness still counts.

At 2560x1440, High again emerges as the optimal choice. The 93 FPS average keeps the experience fluid, while Medium at 114 FPS provides a modest boost for those who prioritize frame rate over visual detail. The Ultra preset at 58 FPS is borderline — it's playable but lacks the headroom for the sudden frame drops that horror titles often throw at the player. Since the Medium preset has measured minimums of 97 FPS at 1440p, it offers more consistent performance than High, which has no recorded minimums but likely dips lower given the average is 19 FPS below Medium's average.

For 3840x2160, the recommendations shift more conservatively. Medium at 71 FPS with a 60 FPS minimum is the safest choice for maintaining playability throughout the experience. High at 58 FPS is workable but leaves little margin for demanding scenes. Low at 86 FPS sacrifices too much visual quality for a horror game where lighting and shadows contribute to atmosphere. Ultra at 36 FPS is simply not recommended for active gameplay, though it could serve for screenshots or cinematic observation.

The data suggests a tiered approach: 1080p High for the best balance, 1440p Medium if you want guaranteed minimums above 60 FPS, and 4K Medium as the only realistic 4K option that maintains a 60 FPS floor based on the measured 60 FPS minimum. The Ultra preset only makes sense at 1080p, where 81 FPS remains respectable, but even there it's a significant downgrade from High's 130 FPS for visual gains that many players might not notice in a dark horror setting.

# How This Combo Ranks

The combination of the Intel Core Ultra 9 185H and AMD Radeon RX 7800M ranks 1931 out of 2928 tested combos in Downfall. This places it in the lower half of the database — roughly the 34th percentile of all tested combinations. Given that the CPU sits at the 85th percentile among all CPUs and the GPU at the 73rd percentile among all GPUs, the combo's lower ranking in this specific game suggests that Downfall's engine may not fully leverage the strengths of either component.

The CPU's nearest rivals include the AMD Ryzen AI 7 PRO 350 (-0.1% delta), Intel Core 7 250H (-0.2%), AMD Ryzen 7 PRO 5845 (-0.4%), and AMD Ryzen 7 7700X (-0.7%). These deltas are all within 1% of the Core Ultra 9 185H's average benchmark score of 35670, indicating that the CPU is competitive with mainstream desktop and mobile parts. However, this tight clustering also means that the CPU is not providing any unique advantage in Downfall — it's performing exactly as expected for its class.

The GPU's nearest rivals show a similar pattern: AMD Radeon Pro Vega 20 (+0.2%), AMD Radeon Pro W5500X (-0.3%), NVIDIA GeForce GTX 980 Ti (-0.5%), and AMD FirePro S7150 (-0.8%). The RX 7800M's average benchmark score of 27883 puts it in the same performance band as these older workstation and enthusiast parts. This is notable because the GTX 980 Ti is a desktop card from a previous generation, yet it trades blows with this mobile RDNA 3.0 GPU in synthetic benchmarks.

The gap between the combo's rank (1931/2928) and the individual component percentiles suggests that Downfall may be sensitive to other factors like memory bandwidth or driver optimization. The CPU's 89.6 GB/s memory bandwidth and the GPU's 432.0 GB/s are both respectable, but the horror genre often relies on draw calls and scene complexity that could be limiting factors. The rank indicates that out of the 2928 combos tested, there are 997 that perform worse, but also 1930 that perform better — putting this laptop combo squarely in the middle of the pack for this title.

# FAQ

Q: What is the best resolution to play Downfall with this combo?

A: Based on the measured data, 2560x1440 with Medium settings offers the best combination of visual quality and performance, delivering 114 FPS average with a 97 FPS minimum. This maintains fluid gameplay while providing higher resolution than 1080p.

Q: Can this combo handle 4K gaming in Downfall?

A: Yes, but with caveats. At 4K Medium, the system achieves 71 FPS average with a 60 FPS minimum, which is playable. 4K High drops to 58 FPS, and 4K Ultra falls to 36 FPS, which is below the smoothness threshold for most players.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 9 185H has an average benchmark score of 35670, which is nearly identical to the AMD Ryzen AI 7 PRO 350 (35719, -0.1%), Intel Core 7 250H (35728, -0.2%), AMD Ryzen 7 PRO 5845 (35802, -0.4%), and AMD Ryzen 7 7700X (35909, -0.7%). All rivals are within 0.7% of each other.

Q: What frame rates can I expect at 1080p?

A: The measured data shows 194 FPS on Low, 159 FPS on Medium with a 135 FPS minimum, 130 FPS on High, and 81 FPS on Ultra. All 1080p presets are comfortably playable, with even Ultra exceeding 60 FPS.

Q: Is the Radeon RX 7800M's 12 GB VRAM sufficient for Downfall?

A: The 12 GB GDDR6 memory with 432.0 GB/s bandwidth appears adequate for all tested settings, including 4K Ultra which achieves 36 FPS. There is no indication of VRAM-related performance degradation in the measured rows.

Q: How does the GPU rank among all GPUs?

A: The Radeon RX 7800M sits at the 73rd percentile among all GPUs, with an average benchmark score of 27883. Its nearest rival is the AMD Radeon Pro Vega 20 at 27839, which is only 0.2% slower.

# GPU Role

The AMD Radeon RX 7800M plays the dominant role in Downfall's performance, particularly at higher resolutions. The GPU's 12 GB of GDDR6 memory on a 192-bit bus provides 432.0 GB/s of bandwidth, which is substantial for a mobile part. The 3840 shading units, 240 texture mapping units, and 96 render output units deliver peak pixel rate of 224.2 GPixel/s and texture rate of 560.4 GTexel/s. The FP32 performance of 35.87 TFLOPS places this GPU in a competitive position for modern titles.

The clock behavior is telling: the base clock of 1295 MHz, game clock of 2145 MHz, and boost clock of 2335 MHz show a significant boost range of over 1 GHz. This suggests the GPU can dynamically scale its performance based on thermal and power headroom, which is critical in a mobile form factor. The measured FPS at 4K Medium (71 FPS) versus 4K High (58 FPS) indicates that the GPU is the limiting component at this resolution — the 23% frame rate drop from Medium to High corresponds directly to the increased shading and fill-rate demands.

The GPU's benchmark results frame its capabilities: 3DMark Steel Nomad DX12 score of 2994, Geekbench OpenCL of 120778, and Vulkan of 126668. The Passmark G3D score of 17613 and G2D of 892 reveal that the card excels at 3D workloads but is less impressive in 2D operations. The DirectX scores (99 for DX10, 176 for DX11, 89 for DX12) show an interesting inversion where DX11 outperforms DX12, which could explain some of the game's performance characteristics if Downfall's engine favors DX11 paths.

The GPU's 73rd percentile ranking among all GPUs, combined with its nearest rivals being older workstation cards (Radeon Pro Vega 20, Radeon Pro W5500X, GTX 980 Ti, FirePro S7150), suggests that while the RX 7800M is capable, it's not a top-tier part. The 180 W TDP and IGP slot width indicate this is a high-power mobile solution, but the lack of a launch MSRP in the data means we cannot contextualize its value. The transistor count of 28,100 million on a 346 mm² die at 5 nm TSMC process shows a dense, modern design that delivers its performance within a mobile power envelope.

# CPU Role

The Intel Core Ultra 9 185H provides the computational foundation for this combo, with 16 cores and 22 threads running at a base clock of 3.90 GHz and boost clock of 5.10 GHz. This Meteor Lake architecture part is built on Intel's 7 nm process and features a 24 MB shared L3 cache. The CPU's 45 W TDP classifies it as a high-performance mobile processor, and its 85th percentile ranking among all CPUs confirms its strong position in the market.

The CPU's benchmark scores illustrate its capabilities: Cinebench R23 multi-core of 17984.5 and single-core of 1810.5, Geekbench multi-core of 11657 and single-core of 1794, and Passmark multi-thread of 29376 with single-thread of 3697. The Passmark physics score of 1956 is particularly relevant for gaming, as physics calculations often bottleneck CPU performance in demanding titles. The data encryption score of 19827 and compression score of 339489 show strong general-purpose performance.

In Downfall, the CPU's role appears secondary to the GPU at resolutions above 1080p. The fact that 1080p Low achieves 194 FPS while 4K Low drops to 86 FPS indicates that the CPU can feed frames fast enough at lower resolutions, but the GPU becomes the constraint as pixel count increases. However, the CPU's 89.6 GB/s dual-channel memory bandwidth could be a limiting factor in scenes with heavy asset streaming, especially in a horror game that may load complex environments.

The nearest rival comparisons show the Core Ultra 9 185H is essentially tied with several other processors — all within 0.7% of each other. This means that swapping to a Ryzen 7 7700X or Ryzen AI 7 PRO 350 would produce nearly identical results in Downfall, assuming the GPU remains constant. The CPU's 24 MB L3 cache and per-core L1/L2 allocations (112 KB and 2 MB per core) provide ample cache for game logic, but the game's engine likely doesn't exploit the full 22-thread capability, given that the measured frame rates scale more with GPU settings than CPU-bound scenarios.

The CPU's 5.10 GHz boost clock is impressive for a mobile part and likely helps maintain minimum frame rates in CPU-heavy scenes. The Passmark prime number score of 123 and floating point math of 73270 indicate solid computational throughput, while the integer math score of 98302 shows strong general arithmetic performance. These attributes matter for game logic, AI pathfinding, and physics calculations in Downfall's horror scenarios, even if the GPU handles the majority of the rendering workload.

# Measured FPS Breakdown

The complete measured FPS dataset for Downfall with the Intel Core Ultra 9 185H and AMD Radeon RX 7800M is as follows:

1920x1080:

  • Low: 194 FPS average
  • Medium: 159 FPS average, 135 FPS minimum, 183 FPS maximum
  • High: 130 FPS average
  • Ultra: 81 FPS average

2560x1440:

  • Low: 139 FPS average
  • Medium: 114 FPS average, 97 FPS minimum, 131 FPS maximum
  • High: 93 FPS average
  • Ultra: 58 FPS average

3840x2160:

  • Low: 86 FPS average
  • Medium: 71 FPS average, 60 FPS minimum, 81 FPS maximum
  • High: 58 FPS average
  • Ultra: 36 FPS average

The Medium preset is the only one with recorded minimum and maximum values across all resolutions, providing the most complete picture of performance consistency. At 1080p Medium, the 135-183 FPS range shows a 48 FPS spread, indicating some scene-to-scene variance. At 1440p Medium, the range narrows to 97-131 FPS (34 FPS spread), and at 4K Medium, it tightens further to 60-81 FPS (21 FPS spread). This pattern suggests that as resolution increases, the frame rate becomes more stable, likely because the GPU is consistently saturated and bottlenecks are more uniform.

The scaling from Low to Ultra at each resolution shows the cost of visual fidelity. At 1080p, the drop from Low (194 FPS) to Ultra (81 FPS) represents a 58% reduction. At 1440p, Low (139 FPS) to Ultra (58 FPS) is a 58% reduction as well. At 4K, Low (86 FPS) to Ultra (36 FPS) is a 58% reduction yet again. This consistent 58% penalty across all resolutions indicates that the Ultra preset's additional effects scale linearly with resolution, meaning the GPU handles the extra load proportionally.

The minimum FPS values for Medium settings show the worst-case scenarios: 135 FPS at 1080p, 97 FPS at 1440p, and 60 FPS at 4K. These minimums are all at least 60% of their respective averages, suggesting reasonable frame pacing. However, the absence of minimum data for other presets leaves open the possibility of more severe drops, particularly at 4K Ultra where the 36 FPS average could dip lower in intense horror sequences. The data as measured provides a solid foundation for recommending Medium at 4K, High at 1440p, and High or Ultra at 1080p depending on preference for visual quality versus frame rate headroom.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon RX 7800M

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2335 MHz MHz
TDP 180 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + AMD Radeon RX 7800M in Downfall

Resolution Settings Avg FPS
3840x2160 Low 86.0
3840x2160 Medium 71.0
3840x2160 High 58.0
3840x2160 Ultra 36.0
2560x1440 Low 139.0
2560x1440 Medium 114.0
2560x1440 High 93.0
2560x1440 Ultra 58.0
1920x1080 Low 194.0
1920x1080 Medium 159.0
1920x1080 High 130.0
1920x1080 Ultra 81.0

Downfall with iUltra 9 185H + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7800M + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RX 7800M

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