Minimum
This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 43 | 51 | 67 |
| 1440p QHD | 61 | 80 | 95 | 124 |
| 1080p Full HD | 94 | 124 | 147 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 5 225 + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis
The Intel Core Ultra 5 225 paired with the NVIDIA GeForce GTX 1080 Ti delivers a playable, though aging, experience in Minimum. This combination sits at rank 1615 out of 2939 tested combos, placing it in the lower-middle tier of the database. The data shows a system that can handle the game at high frame rates at 1080p and 1440p, but struggles to maintain smooth performance at 4K, particularly on higher presets. The pairing is balanced enough that neither component completely bottlenecks the other at standard resolutions, but the GTX 1080 Ti’s age becomes apparent as resolution scales.
Resolution Scaling
The measured FPS data reveals a predictable and steep decline in performance as resolution increases from 1920x1080 to 3840x2160. At 1080p with Low settings, the combo achieves an average of 192 FPS, which drops by 35% to 124 FPS at 1440p, and then plummets by a further 46% to 67 FPS at 4K. This scaling pattern is characteristic of a system where the GPU becomes the primary limiting factor at higher resolutions, while the CPU has ample headroom to feed frames at lower resolutions.
Looking at the High preset, the trend continues. The average frame rate falls from 124 FPS at 1080p to 80 FPS at 1440p, a 35% reduction. Moving to 4K High, the average drops to 43 FPS, which is a 46% decrease from 1440p. This consistent halving of performance at each resolution step indicates that the GTX 1080 Ti’s rendering capabilities are being exhausted, not the Core Ultra 5 225’s processing power. The CPU, with its 10 cores and 10 threads and a boost clock of 4.90 GHz, is more than capable of feeding the GPU at these settings.
The most telling data point for identifying the bottleneck is the Ultra preset. At 1080p Ultra, the combo manages 94 FPS, which is still a solidly playable number. However, at 1440p Ultra, the average drops to 61 FPS, and at 4K Ultra, it collapses to just 33 FPS. This sharp decline—a 35% drop from 1080p to 1440p and another 46% drop to 4K—shows that the GPU’s memory bandwidth and processing throughput are insufficient for the increased pixel count and shader complexity. The CPU is not the limiting factor here; the data strongly suggests the GTX 1080 Ti is the component holding back performance at 4K.
The jump from Low to Ultra at 4K is particularly stark. At 4K Low, the system averages 67 FPS, which is playable. At 4K Medium, it drops to 51 FPS, and at 4K High, it falls to 43 FPS. At 4K Ultra, the average of 33 FPS is below the threshold for smooth gameplay. This indicates that while the system can technically run the game at 4K, it is only viable on the lowest settings. For users targeting 4K, the data suggests that the GTX 1080 Ti is a significant limiting factor, and the Core Ultra 5 225’s performance is largely irrelevant at this resolution due to the GPU bottleneck.
GPU Role
The NVIDIA GeForce GTX 1080 Ti is a Pascal-architecture card with 11 GB of GDDR5X memory on a 352-bit bus, providing 484.4 GB/s of bandwidth. Its base clock is 1481 MHz with a boost clock of 1582 MHz. These specifications, while impressive for their time, are now dated. The GPU’s 3584 shading units and 88 ROPs are responsible for the pixel throughput, and the data shows they are being pushed to their limits at higher resolutions.
The VRAM capacity is sufficient for Minimum, as the game is from 2014 and does not require massive texture memory. However, the memory bandwidth of 484.4 GB/s is a critical factor in the performance scaling. As resolution increases, the demand for texture reads and frame buffer writes grows, and the GTX 1080 Ti’s bandwidth becomes a constraint. This is evident in the 4K results, where even Medium settings only yield 51 FPS, and Ultra drops to 33 FPS. The GPU’s compute capability, rated at 11.34 TFLOPS FP32, is simply not enough to maintain high frame rates at 4K with higher presets.
The boost clock behavior is also worth noting. The card is rated for a boost of 1582 MHz, but the actual sustained clock will depend on thermal and power limits. The data does not provide per-frame clock measurements, but the overall FPS results suggest that the card is running near its maximum capability. In contrast, the CPU’s role is less stressed. The Core Ultra 5 225 has a boost clock of 4.90 GHz and a large 20 MB shared L3 cache, which helps with game logic and draw calls, but it is not the primary constraint in this title.
The benchmark results for the GPU show a passmark G3D score of 18600, placing it at the 58th percentile of all GPUs. This is a mid-pack score, and its nearest rivals include the AMD Radeon Pro W5500, which is 0.8% faster, and the NVIDIA GeForce RTX 2060, which is 1.7% slower. This indicates that the GTX 1080 Ti is still competitive with mid-range cards from a few generations later, but it is far from top-tier. For a game like Minimum, this means the GPU will deliver acceptable performance at 1080p and 1440p, but it will struggle to maintain high frame rates at 4K, as the measured data confirms.
FAQ
*Q: Can this combo run Minimum at 4K smoothly?*
A: No, not at high settings. The data shows an average of 43 FPS at 4K High and 33 FPS at 4K Ultra. At 4K Low, the average is 67 FPS, which is playable, but for a consistently smooth experience at higher presets, this combo is not sufficient.
Q: What is the best resolution for this CPU and GPU pairing?
A: Based on the measured FPS, 1920x1080 is the sweet spot. The combo achieves an average of 124 FPS at High and 94 FPS at Ultra, which provides a smooth and responsive experience. At 2560x1440, performance is still good, with 80 FPS on High and 61 FPS on Ultra, making it a viable option as well.
Q: Is the CPU or GPU the bottleneck in this system?
A: The data indicates the GPU is the primary bottleneck at higher resolutions. At 1080p and 1440p, the frame rates are high, suggesting the CPU is not holding back performance. However, at 4K, the frame rates drop significantly, which is a clear sign that the GTX 1080 Ti’s rendering capabilities are the limiting factor.
Q: How does the GTX 1080 Ti compare to its nearest rivals in synthetic benchmarks?
A: In the average benchmark score, the GTX 1080 Ti is nearly identical to the AMD Radeon R9 M380, which is 0.2% faster. It is 0.8% slower than the AMD Radeon Pro W5500 and 1.7% faster than the NVIDIA GeForce RTX 2060. This puts it in a tight performance cluster with those cards.
Q: What is the expected performance difference between Low and Ultra settings at 1440p?
A: The measured data shows a significant difference. At 1440p Low, the average FPS is 124, while at 1440p Ultra, it drops to 61 FPS. This is a 51% reduction in performance, meaning users will need to choose between visual fidelity and frame rate.
Q: Is the Core Ultra 5 225 a strong CPU for gaming?
A: Yes, its synthetic benchmarks are strong. It scores 25891 in Cinebench R23 multi-core and 3655 in single-core, and it sits at the 85th percentile of all CPUs. Its nearest rival, the AMD Ryzen 5 5600F, has an identical average score, indicating it is a very capable gaming processor.
How This Combo Ranks
This specific pairing of the Intel Core Ultra 5 225 and NVIDIA GeForce GTX 1080 Ti is ranked 1615 out of 2939 tested combinations in Minimum. This places it in the 55th percentile, meaning it outperforms a slight majority of tested systems but is far from the top. The rank is a holistic measure of the combo’s capability in this specific game, and it reflects the balance between the CPU’s strong synthetic performance and the GPU’s aging architecture.
The CPU itself is a strong performer, ranking at the 85th percentile of all CPUs with an average benchmark score of 36938. Its nearest rivals include the AMD Ryzen 5 5600F, which has a nearly identical score with a 0% delta, and the AMD Ryzen 5 5500X3D, which is 0.2% slower. This indicates that the processor is not a weak link in this combo. In contrast, the GPU is ranked at the 58th percentile of all GPUs, with an average benchmark score of 15548. While not weak, it is a more dated component that holds the combo back in demanding scenarios.
The discrepancy between the CPU’s high percentile and the GPU’s lower percentile explains the combo’s mid-pack rank. In a game like Minimum, which is not extremely demanding on the CPU, the GPU’s limitations become more apparent, especially at higher resolutions. The data suggests that if this CPU were paired with a more modern GPU, the combo’s rank would be significantly higher. Conversely, if the GPU were paired with a weaker CPU, the rank might be similar, as the GPU would still be the limiting factor in most scenarios.
The rank also indicates that there are 1324 combos that perform better, which likely feature more balanced or higher-end GPU pairings. For a user with this specific setup, it means the system is capable of playing the game, but it will not be able to max out settings at 4K. The performance is adequate for 1080p and 1440p gaming, making it a reasonable, though not exceptional, combination for this title.
Settings Recommendations
The measured FPS data provides clear guidance on which settings to use for the best experience. For a smooth 60 FPS target, the combo can achieve this at 1080p with Ultra settings, where it averages 94 FPS. At 1440p, the High preset delivers an average of 80 FPS, which is also above the 60 FPS threshold, making it a good choice for higher resolution gaming. However, at 4K, no preset achieves a 60 FPS average; the highest is Low at 67 FPS, which is playable but not ideal.
For users with a 1080p monitor, the Ultra preset is clearly the best option, as it provides the highest visual quality while maintaining an average of 94 FPS. The Medium preset at 1080p offers 147 FPS, which is better for high-refresh-rate displays, but the visual fidelity is lower. For competitive play, the Low preset at 192 FPS is the best choice, but for a single-player experience, Ultra is recommended.
At 1440p, the High preset is the sweet spot, balancing visual quality and performance. The average of 80 FPS is smooth, and the game will look significantly better than at Medium, which only offers 95 FPS but with reduced effects and textures. The Ultra preset at 1440p is playable with an average of 61 FPS, but it is close to the edge of what is considered smooth, and users may experience dips in demanding scenes.
For 4K, the recommendations are more constrained. To maintain a playable frame rate, the Low preset is the only viable option, with an average of 67 FPS. The Medium preset drops to 51 FPS, which may be acceptable for some users, but it is not ideal. The High and Ultra presets are not recommended for 4K, as they produce averages of 43 FPS and 33 FPS, respectively, which will result in a stuttery and unresponsive experience. The data clearly shows that this combo is not meant for 4K gaming with high settings.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best performance. With Low settings, the average FPS is 192. Moving to Medium, the average is 147 FPS, with a minimum of 125 FPS and a maximum of 169 FPS. The High preset yields an average of 124 FPS. The Ultra preset, while demanding, still produces an average of 94 FPS. This shows that at 1080p, the system has enough headroom to run the game at any preset with high frame rates.
At 2560x1440, performance scales down as expected. The Low preset achieves an average of 124 FPS, which is identical to the 1080p High result, showing the resolution increase is offset by the lower settings. The Medium preset averages 95 FPS, with a minimum of 81 FPS and a maximum of 109 FPS. The High preset averages 80 FPS. The Ultra preset drops to an average of 61 FPS, which is still playable but shows the GPU is beginning to struggle. These figures indicate that 1440p is a viable resolution for this combo, particularly on High settings.
At 3840x2160, the limitations of the GTX 1080 Ti are fully exposed. The Low preset is the only one that maintains a playable average, at 67 FPS. The Medium preset drops to an average of 51 FPS, with a minimum of 43 FPS and a maximum of 59 FPS. The High preset averages 43 FPS, and the Ultra preset averages just 33 FPS. This breakdown clearly shows that 4K gaming is not recommended for this combo, as the frame rates are too low for a consistent experience on any preset other than Low.
The data from the Medium preset provides the only min/max FPS measurements, which offer insight into frame pacing. At 1080p Medium, the range is 125-169 FPS, showing a 44 FPS spread. At 1440p Medium, the range is 81-109 FPS, a 28 FPS spread. At 4K Medium, the range is 43-59 FPS, a 16 FPS spread. This tightening range at higher resolutions suggests the GPU is working at a more consistent, but lower, utilization level, whereas at lower resolutions, the CPU can push the GPU to higher and more variable frame rates.
Hardware Specifications
Intel Core Ultra 5 225
NVIDIA GeForce GTX 1080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce GTX 1080 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 43.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 124.0 |
| 2560x1440 | Medium | 95.0 |
| 2560x1440 | High | 80.0 |
| 2560x1440 | Ultra | 61.0 |
| 1920x1080 | Low | 192.0 |
| 1920x1080 | Medium | 147.0 |
| 1920x1080 | High | 124.0 |
| 1920x1080 | Ultra | 94.0 |
Minimum with iUltra 5 225 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1080 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with iUltra 5 225 + GTX 1080 Ti
Explore FPS benchmarks for other games using this same hardware combination.