Minimum

Minimum

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 46 61
1440p QHD 55 72 86 113
1080p Full HD 85 112 134 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 46
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 113
2560x1440 Medium 86
2560x1440 High 72
2560x1440 Ultra 55
1920x1080 Low 175
1920x1080 Medium 134
1920x1080 High 112
1920x1080 Ultra 85

Minimum with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis

The Intel Core Ultra 5 135H paired with the NVIDIA GeForce RTX 5060 Mobile delivers a solid, but not class-leading, experience in Minimum. With a combo rank of 2460 out of 3712 tested configurations, this pairing sits in the middle of the pack, meaning it will handle the game comfortably at most settings, but it won't dominate at the highest presets on 4K displays. The data shows a system that is well-balanced for 1080p and 1440p gaming, with the GPU becoming the primary constraint only at 4K.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5060 Mobile is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC. It carries 8 GB of GDDR7 memory on a 128-bit bus, delivering a memory bandwidth of 384.0 GB/s. The GPU's base clock is 952 MHz, boosting to 1455 MHz. For a game like Minimum, which is a Third-Person Shooter from 2014, these specifications are more than sufficient to feed a high-refresh-rate display at mainstream resolutions.

The measured FPS numbers make the GPU's role clear. At 1080p, the RTX 5060 Mobile is rarely the bottleneck. The jump from Low to Ultra settings shows a scaling from 175 FPS down to 85 FPS, which indicates that the GPU has plenty of headroom. The 8 GB VRAM is not a limiting factor here, as the game's textures and geometry are light enough to fit comfortably within that capacity. The 128-bit bus and 384.0 GB/s bandwidth are also adequate for the data throughput required by this title.

Where the GPU's character changes is at 4K. The Ultra preset drops to 30 FPS, which is a clear sign that the GPU is now working at its limits. The pixel rate of 69.84 GPixel/s and the FP32 performance of 9.684 TFLOPS are simply not enough to push 8.3 million pixels at maximum detail while maintaining a playable framerate. The RTX 5060 Mobile's 3328 shading units and 48 ROPs are being saturated at this resolution, and the result is a slideshow. The GPU is the limiting component at 4K, but at lower resolutions, the CPU's performance is sufficient to keep the GPU fed.

The benchmark scores for the RTX 5060 Mobile put it at the 67th percentile of all GPUs. Its average benchmark score of 22435 places it in a tight cluster with the AMD Radeon RX 7700 XT (22549, -0.5% delta) and the NVIDIA GeForce RTX 4060 Mobile (22729, -1.3% delta). This means that in general compute tasks, the RTX 5060 Mobile is a peer of those cards, but the specific game results show how that translates to real-world FPS.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS rows, the Medium preset is the sweet spot for this combo across all resolutions. It offers a substantial improvement over High and Ultra in terms of framerate, while still providing a visually richer experience than Low. The data shows that the Medium preset delivers playable framerates even at 4K, which is a significant achievement for a mobile GPU.

At 1080p, Medium produces 134 FPS, which is a 22 FPS increase over High (112 FPS) and a 49 FPS increase over Ultra (85 FPS). The minimum FPS recorded at 1080p Medium is 114, which ensures that the framerate stays smooth even during intense action sequences. This makes Medium the clear recommendation for players who have a 144Hz monitor, as it will keep the experience fluid.

At 1440p, the Medium preset averages 86 FPS with a minimum of 73 FPS. This is still well above the 60 FPS threshold for smooth gameplay. The High preset at 72 FPS is also viable, but the Medium preset provides a more comfortable margin for drops. At 4K, Medium is the only preset that is truly playable, with an average of 46 FPS and a minimum of 39 FPS. This is not ideal for competitive play, but it is acceptable for a single-player experience.

Low settings are only recommended if the user is chasing maximum framerates on a high-refresh 1080p display. The Low preset at 1080p hits 175 FPS, which is a 41 FPS gain over Medium. However, the visual downgrade is often not worth that extra headroom in a game like Minimum. The Ultra preset is the worst choice, as it delivers a 30 FPS average at 4K and only 85 FPS at 1080p, making it a poor trade-off for the visual fidelity it provides.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling behavior from 1080p to 4K is a textbook example of a system that transitions from being CPU-limited to GPU-limited. At 1080p Low, the RTX 5060 Mobile produces 175 FPS. Moving to 1440p Low drops that to 113 FPS, a 35% reduction. At 4K Low, the framerate falls to 61 FPS, which is another 46% drop. This steep decline as resolution increases is a clear indicator that the GPU is the limiting factor at higher resolutions.

The same pattern holds for the Medium preset. At 1080p, the average is 134 FPS. At 1440p, it drops to 86 FPS (a 36% reduction). At 4K, it falls to 46 FPS (a 47% reduction from 1440p). The consistent percentage drops across these resolution steps show that the GPU's fill rate and bandwidth are being taxed proportionally to the pixel count. The CPU, the Intel Core Ultra 5 135H, is not the bottleneck here; it has enough headroom to feed the GPU at all these resolutions.

The High preset shows a similar trend: 112 FPS at 1080p, 72 FPS at 1440p, and 39 FPS at 4K. The Ultra preset is the most punishing, with 85 FPS at 1080p, 55 FPS at 1440p, and just 30 FPS at 4K. These numbers reveal that the RTX 5060 Mobile has a hard ceiling at 4K, and even the Low preset cannot break past 61 FPS. For a 2014 game, this is surprising, but it speaks to the raw pixel throughput required at that resolution. The system is well-suited for 1080p and 1440p gaming, but 4K is only viable on the Low and Medium presets.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured data provides a comprehensive view of how this combo performs across three resolutions and four settings levels. Here is the full breakdown:

1920x1080:

  • Low: 175 FPS average
  • Medium: 134 FPS average, 114 FPS minimum, 154 FPS maximum
  • High: 112 FPS average
  • Ultra: 85 FPS average

2560x1440:

  • Low: 113 FPS average
  • Medium: 86 FPS average, 73 FPS minimum, 99 FPS maximum
  • High: 72 FPS average
  • Ultra: 55 FPS average

3840x2160:

  • Low: 61 FPS average
  • Medium: 46 FPS average, 39 FPS minimum, 53 FPS maximum
  • High: 39 FPS average
  • Ultra: 30 FPS average

The 1080p numbers show a system that is capable of driving high-refresh monitors. The 175 FPS at Low is excellent for esports-style play, and the 134 FPS at Medium is still very fluid. The 1440p results are also strong, with every preset except Ultra staying above 60 FPS. The 4K results are the weakest link, with only the Low preset achieving a playable 61 FPS average. The Medium preset's 46 FPS average is borderline, but the 39 FPS minimum could cause noticeable stutter in fast-paced scenes.

The minimum FPS data, which is only available for the Medium preset, shows that the system maintains a reasonably tight framerate window. At 1080p, the gap between minimum and maximum is 40 FPS (114 to 154), which is acceptable. At 1440p, the gap narrows to 26 FPS (73 to 99), indicating better frame pacing. At 4K, the gap is 14 FPS (39 to 53), which is the tightest of all, but the absolute numbers are low enough to be concerning.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core Ultra 5 135H and RTX 5060 Mobile combination holds the 2460th position out of 3712 tested combos in Minimum. This places it in the 66th percentile of all configurations, meaning it outperforms roughly two-thirds of the systems tested. This is a respectable position, but it is not a top-tier ranking.

The CPU's performance relative to its rivals helps explain this ranking. The Intel Core Ultra 5 135H has an average benchmark score of 29093, which is nearly identical to the AMD Ryzen 7 5800X (29123, -0.1% delta) and the AMD Ryzen 5 5600XT (28940, +0.5% delta). It is also very close to the Intel Core i5-13500HX (29270, -0.6% delta). This means the CPU is a solid performer, but it is not outpacing its direct competitors in any meaningful way.

The GPU's ranking is similar. The RTX 5060 Mobile has an average benchmark score of 22435, placing it at the 67th percentile of all GPUs. Its nearest rivals are the AMD Radeon RX 7700 XT (22549, -0.5% delta) and the NVIDIA GeForce RTX 4060 Mobile (22729, -1.3% delta). The performance delta between these cards is within 1.3%, which means they are functionally equivalent in most workloads.

Given that both the CPU and GPU are mid-pack performers, the combo's rank of 2460 is logical. It is not a system that will top leaderboards, but it is far from the bottom. The data suggests that this combo is a reliable, balanced choice for 1080p and 1440p gaming, with enough power to handle most modern titles at medium-to-high settings. For Minimum specifically, the combo's rank reflects its ability to hit high framerates at lower resolutions, but its struggles at 4K Ultra hold it back from a higher placement.

FAQ

*Q: Can this combo run Minimum at 4K smoothly?*

A: Only on the Low preset, which averages 61 FPS. The Medium preset averages 46 FPS with a 39 FPS minimum, which is playable but not ideal. High and Ultra presets drop to 39 FPS and 30 FPS respectively, which are not recommended for smooth gameplay.

Q: What is the best settings preset for a 144Hz 1080p monitor?

A: The Medium preset is the best choice, delivering 134 FPS average with a 114 FPS minimum. This keeps the framerate above the 144Hz threshold most of the time. The Low preset offers 175 FPS, but the visual quality loss is significant.

Q: How does the RTX 5060 Mobile compare to the RTX 4060 Mobile in this game?

A: The benchmark data shows the RTX 5060 Mobile has an average score of 22435, which is 1.3% lower than the RTX 4060 Mobile's 22729. In practical terms, they are nearly identical in performance, so expect similar FPS in Minimum.

Q: Is the CPU or GPU the bottleneck at 1440p?

A: The GPU is the limiting factor at 1440p. The framerate drops by 36% from 1080p to 1440p on the Medium preset, which indicates the GPU is struggling with the increased pixel count. The CPU has sufficient headroom to feed the GPU at this resolution.

Q: What is the minimum FPS on the Medium preset at 1440p?

A: The measured minimum FPS is 73. This is a solid number that ensures the framerate rarely dips below the 60 FPS threshold, providing a stable experience.

*Q: Does the 8 GB VRAM cause any issues in Minimum?*

A: No. The game's requirements are modest, and the 8 GB GDDR7 memory is more than sufficient. The measured FPS data shows no signs of texture streaming or memory-related stutters, even at 4K.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1455 MHz MHz
TDP 45 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060 Mobile in Minimum

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 46.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 113.0
2560x1440 Medium 86.0
2560x1440 High 72.0
2560x1440 Ultra 55.0
1920x1080 Low 175.0
1920x1080 Medium 134.0
1920x1080 High 112.0
1920x1080 Ultra 85.0

Minimum with iUltra 5 135H + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Other Games with iUltra 5 135H + RTX 5060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.