Minimum

Minimum

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 42 50 65
1440p QHD 59 78 92 121
1080p Full HD 92 120 143 187

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 32
2560x1440 Low 121
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 59
1920x1080 Low 187
1920x1080 Medium 143
1920x1080 High 120
1920x1080 Ultra 92

Minimum with Intel Core Ultra 5 135H + AMD Radeon 8060S, In-Depth Analysis

The Intel Core Ultra 5 135H paired with the AMD Radeon 8060S lands at rank 1677 out of 2939 tested combos in Minimum. This places the configuration in the 43rd percentile of all recorded systems, indicating a mid-pack standing where it outperforms a slight majority of rivals but remains far from the top tier. The pairing’s position suggests a balanced but not exceptional profile, with the data showing that its performance is defined more by consistency across settings than by any single standout capability.

How This Combo Ranks

The combo’s rank of 1677 out of 2939 tested configurations places it in the lower-middle portion of the database. This is a modest result for a game that is not particularly demanding by modern standards, suggesting that the hardware combination does not fully leverage its theoretical potential in this title. The rank implies that roughly 57% of tested combos deliver higher average frame rates, which is a meaningful gap for a system built around a recent-generation mobile CPU and a high-end integrated GPU.

Examining the individual components provides context for this ranking. The CPU holds an 81st percentile position among all processors, while the GPU sits at an 87th percentile. These are strong individual showings, yet the in-game rank is lower than either component’s standalone percentile. This discrepancy indicates that the bottleneck in Minimum is not a simple hardware limitation but rather a matter of how the two parts interact under this specific workload. The data suggests that the CPU’s performance, while above average, does not scale perfectly with the GPU’s capabilities at every resolution, pulling the overall rank down from what the component percentiles might predict.

GPU Role

The AMD Radeon 8060S is the primary driver of frame rate output in this configuration. Its architecture, RDNA 3.5, is built on a 4 nm process from TSMC, and the chip itself is designated as Strix Halo. The GPU operates with a base clock of 1295 MHz and a boost clock of 2900 MHz, a significant delta that allows for substantial performance scaling when thermals and power allow. Its memory configuration is entirely system-shared, meaning the GPU draws from the same pool as the CPU, with bandwidth listed as system-dependent. This is a critical detail for Minimum, as shared memory can create contention in scenes with heavy asset streaming, though the game’s age mitigates this risk.

The GPU’s raw compute figures are noteworthy. It provides 14.85 TFLOPS of FP32 performance and an equal 14.85 TFLOPS for FP16, with a 1:1 ratio that suggests strong compute density for an integrated part. The pixel rate is 185.6 GPixel/s, and the texture rate is 464.0 GTexel/s, figures that are competitive with dedicated mid-range mobile GPUs. The 2560 shading units and 64 ROPs are substantial for an IGP, and the 40 ray tracing cores offer hardware-accelerated RT support, though Minimum does not heavily utilize this feature. In the context of this game, the GPU’s high boost clock is likely the most influential factor, as Minimum’s visuals are simple enough that fill rate and shader throughput are not the limiting constraints at lower resolutions.

Resolution Scaling

The frame rate data reveals a clear pattern of GPU-bound behavior as resolution increases, but with an interesting twist at the high end. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 120 to 78, a 35% reduction. Scaling further to 3840x2160 at High settings brings the average down to 42, which is a 65% drop from the 1080p baseline. This steep decline indicates that the GPU is the primary limiting component at higher resolutions, as the workload on the shading units and ROPs increases geometrically with pixel count.

However, the scaling is not uniform across all settings. At Low settings, the 1080p average is 187 FPS, which drops to 121 at 1440p and then to 65 at 4K. The percentage drops are 35% and 46% respectively, showing a more linear degradation. This suggests that at Low settings, the CPU has more headroom to feed the GPU, and the bottleneck shifts more purely to the render output. At Ultra settings, the 1080p average is 92 FPS, dropping to 59 at 1440p and 32 at 4K. The 4K result here is particularly telling: a 65% drop from 1080p to 4K at Ultra, which is identical to the High-setting percentage drop. This consistency implies that the GPU’s memory bandwidth or compute capacity is saturated at 4K regardless of the preset, and the limiting factor is the system-shared memory architecture rather than the settings themselves.

Measured FPS Breakdown

At 1920x1080, the configuration delivers strong playable frame rates across all presets. Low settings produce an average of 187 FPS, which is exceptionally high and indicates that the CPU is not holding back the GPU at this resolution. Medium settings yield 143 FPS, with a minimum of 122 and a maximum of 165, showing tight frame pacing. High settings drop to 120 FPS, still well above the threshold for smooth gameplay. Ultra settings reduce the average to 92 FPS, which remains fluid but demonstrates the performance cost of maximum quality. The data shows a clear progression: each step from Low to Ultra costs roughly 30-40 FPS, with the largest single drop occurring between Medium and High.

Moving to 2560x1440, the frame rates remain respectable but begin to show the GPU’s strain. Low settings average 121 FPS, which is still excellent for a high-resolution gaming session. Medium settings average 92 FPS, with a minimum of 79 and a maximum of 106, indicating occasional dips that could be noticeable on high-refresh-rate displays. High settings drop to 78 FPS, which is playable but requires adaptive sync for a consistent experience. Ultra settings fall to 59 FPS, hovering right at the edge of the 60 FPS target. The pattern here mirrors the 1080p results but with a compressed range, as the GPU’s fill rate becomes more of a constraint.

At 3840x2160, the configuration struggles to maintain high frame rates. Low settings average 65 FPS, which is playable but not smooth by modern standards. Medium settings drop to 50 FPS, with a minimum of 42 and a maximum of 57, showing that the GPU is near its limit. High settings fall to 42 FPS, which is borderline for a third-person shooter. Ultra settings bottom out at 32 FPS, which is generally considered unplayable for this genre. The 4K results are consistently below the 60 FPS target, and the data indicates that this resolution is only viable at Low settings, and even then, the frame rate is not ideal.

CPU Role

The Intel Core Ultra 5 135H provides the processing foundation for this combo. It features 14 cores and 18 threads, a configuration that combines performance and efficiency cores in a Meteor Lake architecture. The base clock is 3.60 GHz, boosting to 4.60 GHz, and the CPU has an 18 MB shared L3 cache. Its memory support is DDR5, running on a dual-channel bus with a bandwidth of 89.6 GB/s. These specifications are relevant because Minimum is a title that can be CPU-bound at lower resolutions, and the 135H’s single-thread performance is a key factor.

In the benchmark data, the CPU achieves a Cinebench R23 multi-core score of 11875.5 and a single-core score of 1700. Its Passmark single-thread score is 3521, and its multithread score is 22422. These numbers place it in the 81st percentile of all CPUs, with an average benchmark score of 29093. The nearest rival is the AMD Ryzen 7 5800X, which scores 29123, a delta of -0.1%, meaning the 135H is essentially tied with that desktop part. This is a strong result for a mobile processor, and it explains why the combo does not suffer from severe CPU bottlenecks at 1080p.

However, the CPU’s role becomes more nuanced at higher resolutions. At 4K, the frame rates are clearly GPU-limited, as the CPU is capable of feeding the GPU far more frames than the GPU can render. The data shows that at 1080p Low, the CPU can push 187 FPS, which is a high ceiling. This suggests that even in CPU-intensive scenes, the 135H has enough single-thread headroom to keep the GPU busy. The 18 threads also help with background tasks and game logic, ensuring that the frame rate remains stable even with other processes running.

Settings Recommendations

Based on the measured data, the optimal settings depend heavily on the target resolution and refresh rate. For 1920x1080, the High preset at 120 FPS is the best balance of visual quality and performance, providing a smooth experience on 120 Hz displays. If the display supports 144 Hz or higher, the Medium preset at 143 FPS is preferable, as the visual difference between Medium and High is minimal in Minimum while the frame rate gain is substantial. The Ultra preset at 92 FPS is only recommended for players who prioritize image quality over frame rate, as the drop from 120 to 92 FPS is noticeable in fast-paced combat.

At 2560x1440, the Medium preset at 92 FPS is the recommended starting point, as it provides a solid frame rate with acceptable visual fidelity. The High preset at 78 FPS is also viable, but the 15% frame rate reduction may be perceptible. The Low preset at 121 FPS is ideal for competitive play, where frame rate is paramount. The Ultra preset at 59 FPS is borderline, and it is only advisable if the player can tolerate occasional dips below 60 FPS.

For 3840x2160, the data strongly suggests that this resolution is not suitable for this combo in Minimum. The Low preset at 65 FPS is the only playable option, and even that is below the ideal 60 FPS threshold. The Medium preset at 50 FPS is playable but not recommended for a shooter, and the High and Ultra presets are not viable for serious gameplay. The recommendation is to stick to 1440p or 1080p for the best experience, as the 4K results show diminishing returns that do not justify the frame rate sacrifice.

FAQ

*Q: What is the combo’s overall ranking in Minimum?*

A: The Intel Core Ultra 5 135H and AMD Radeon 8060S combo ranks 1677 out of 2939 tested combinations, placing it in the lower-middle tier of the database.

Q: How does the CPU compare to its nearest rival?

A: The CPU’s average benchmark score is 29093, which is 0.1% lower than the AMD Ryzen 7 5800X’s score of 29123, making them statistically equivalent in performance.

Q: What is the best frame rate achievable at 1080p?

A: The highest average frame rate at 1920x1080 is 187 FPS, achieved with the Low preset. The Medium preset delivers 143 FPS, and the High preset delivers 120 FPS.

Q: Is 4K gaming viable with this configuration?

A: At 3840x2160, the highest average frame rate is 65 FPS on the Low preset. The Medium preset averages 50 FPS, and the Ultra preset averages 32 FPS, indicating that 4K is only marginally playable at the lowest settings.

Q: What is the GPU’s percentile ranking among all GPUs?

A: The AMD Radeon 8060S holds an 87th percentile position, with an average benchmark score of 55757, placing it in the upper tier of tested graphics processors.

Q: How does the GPU’s performance compare to the NVIDIA GeForce RTX 5080?

A: The Radeon 8060S scores 55757, which is 0.6% lower than the RTX 5080’s score of 56083, showing they are nearly identical in average benchmark performance.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 8060S

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 55 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + AMD Radeon 8060S in Minimum

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 32.0
2560x1440 Low 121.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 59.0
1920x1080 Low 187.0
1920x1080 Medium 143.0
1920x1080 High 120.0
1920x1080 Ultra 92.0

Minimum with iUltra 5 135H + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Other Games with iUltra 5 135H + 8060S

Explore FPS benchmarks for other games using this same hardware combination.