Minimum
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 21 | 28 |
| 1440p QHD | 25 | 34 | 39 | 54 |
| 1080p Full HD | 40 | 50 | 61 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i9-14900K + NVIDIA GeForce GTX 1650, In-Depth Analysis
How This Combo Ranks
The pairing of the Intel Core i9-14900K with the NVIDIA GeForce GTX 1650 lands at rank 1693 out of 1733 tested combinations for Minimum. That places this configuration in the bottom 2% of all tested systems, a striking outcome given the CPU's pedigree. The i9-14900K sits in the 97th percentile of all CPUs, but the GTX 1650 languishes in the 43rd percentile of GPUs, and the benchmark data makes clear which component dictates this pairing's fate. The measured frame rates are consistently low across all settings, with even the most favorable scenario — 1080p Low — producing an average of 80 FPS. While that is playable, the overall ranking reflects the severe bottleneck imposed by the graphics card. This is a configuration where the processor's potential is effectively quarantined, unable to influence the outcome in a meaningful way. The data suggests that swapping in almost any more capable GPU would catapult this combo up the ranks, as the CPU is clearly not the limiting factor in this equation.
GPU Role
The NVIDIA GeForce GTX 1650 is the unequivocal star of the show here, for all the wrong reasons. Its specifications paint a clear picture of a hardware bottleneck. The GPU features 4 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 128.1 GB/s. Its base clock is 1485 MHz, boosting to 1665 MHz, with memory running at 2001 MHz (8 Gbps effective). In a 2014 third-person shooter, these figures are modest, and the measured performance reflects that. The GTX 1650's nearest rivals include the NVIDIA GeForce RTX 3050 A Mobile (deltaPct -0.4), the AMD Radeon 550X (deltaPct -0.4), and the NVIDIA Quadro P2200 (deltaPct 0.5). The deltaPct values are all within a fraction of a percent, indicating that the 1650 is performing exactly in line with its peer group. The 3DMark Steel Nomad DX12 score of 305 and PassMark G3D score of 7880 reinforce its mid-to-low tier standing. Crucially, the 4 GB VRAM capacity appears to be a limiting factor at higher resolutions, where the frame rates collapse dramatically. At 4K Ultra, the average FPS drops to 12.5, a figure that suggests the card is overwhelmed by the memory and fill-rate demands.
FAQ
Q: Is the Intel Core i9-14900K a good match for the NVIDIA GeForce GTX 1650 in Minimum?
A: No. The combo ranks 1693rd out of 1733 tested, and the CPU's 97th percentile standing is completely negated by the GPU's 43rd percentile performance. The data indicates a severe CPU-to-GPU imbalance.
Q: What is the best average FPS this combo can achieve?
A: The highest measured average frame rate is 80 FPS, achieved at 1920x1080 with Low settings. Dropping to 1440p Low yields 54.4 FPS, and 4K Low produces only 28.2 FPS.
Q: How does the GTX 1650 compare to its nearest hardware rivals?
A: The GTX 1650's average benchmark score is 8713, which is within 0.5% of the NVIDIA Quadro P2200 (8671) and within 0.4% of both the NVIDIA GeForce RTX 3050 A Mobile (8746) and AMD Radeon 550X (8749).
Q: What is the largest performance gap between settings at a given resolution?
A: At 2560x1440, the difference between Low (54.4 FPS) and Ultra (24.7 FPS) is 29.7 FPS, representing a 120% increase in performance when switching to Low. The gap is similar at 1920x1080, where Low (80 FPS) beats Ultra (39.6 FPS) by 40.4 FPS.
Q: Does the CPU's 24 cores and 32 threads help in this game?
A: The data suggests no. Despite the i9-14900K's 24 cores and 32 threads boosting to 6.00 GHz, the frame rates are uniformly low across all tests, indicating the GPU is the sole limiting factor. The CPU's capabilities are never the constraint.
Q: Is the GTX 1650's 4 GB VRAM sufficient for Minimum at 4K?
A: The evidence indicates it is not. At 3840x2160, even Low settings produce only 28.2 FPS, and Ultra drops to 12.5 FPS. The card's 128.1 GB/s bandwidth appears inadequate for 4K workloads.
Measured FPS Breakdown
The measured FPS data reveals a consistent pattern of performance degradation as resolution and settings increase. At 1920x1080, the combo delivers 80 FPS on Low, 60.9 FPS on Medium, 50.3 FPS on High, and 39.6 FPS on Ultra. This is a usable range, with Low and Medium both exceeding 60 FPS. Moving to 2560x1440, the numbers fall to 54.4 FPS on Low, 39.2 FPS on Medium, 33.6 FPS on High, and 24.7 FPS on Ultra. The drop from 1080p to 1440p is substantial, with Low settings losing 25.6 FPS (a 32% decrease). At 3840x2160, the situation becomes dire: Low produces 28.2 FPS, Medium 21.3 FPS, High 16.9 FPS, and Ultra just 12.5 FPS. None of these 4K figures approach playable levels. The overall trend shows that the GTX 1650 is only comfortable at 1080p with lower presets, and even there, the 80 FPS ceiling on Low indicates limited headroom.
Resolution Scaling
The scaling from 1080p to 4K is steep and revealing. At Low settings, the average FPS drops from 80 at 1080p to 54.4 at 1440p and 28.2 at 4K. That is a 65% reduction in performance from 1080p to 4K. For Medium settings, the drop is from 60.9 to 39.2 to 21.3, a 65% decrease as well. High settings show a similar pattern: 50.3 to 33.6 to 16.9, a 66% loss. Ultra settings fare worst: 39.6 to 24.7 to 12.5, a 68% reduction. The consistency of these percentages — hovering around 65-68% — is telling. It indicates that the GPU is being saturated at every resolution, and the performance loss scales almost linearly with pixel count. This is the signature of a fill-rate-limited card. The GTX 1650's 53.28 GPixel/s pixel rate and 93.24 GTexel/s texture rate are simply too low to handle the pixel throughput demanded by 4K. The 4 GB VRAM may also be spilling over at higher resolutions, exacerbating the issue. This data strongly suggests that the limiting component is the GPU, as the CPU's contribution to frame rate is entirely overshadowed by the graphics card's inability to keep up.
Settings Recommendations
Based on the measured rows, the optimal settings for this combo are 1920x1080 with the Low preset. This configuration yields an average of 80 FPS, which provides the smoothest experience. Medium at 1080p is also viable at 60.9 FPS, offering a modest visual upgrade while maintaining playability. High at 1080p drops to 50.3 FPS, which is acceptable but less fluid. Ultra at any resolution should be avoided, as even at 1080p it only manages 39.6 FPS. For users willing to trade resolution for higher settings, 1440p Low (54.4 FPS) is the only 1440p option that stays above 50 FPS. At 4K, no settings are recommended, as the highest average is 28.2 FPS on Low, which falls below the threshold for comfortable gameplay. The data clearly shows that this hardware combination is best suited for 1080p gaming with lower detail levels. The sweet spot is 1080p Low, with Medium as a reasonable alternative if visual fidelity is prioritized over a higher frame rate ceiling.
CPU Role
The Intel Core i9-14900K is a 24-core, 32-thread processor based on the Raptor Lake architecture, with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. It features 36 MB of shared L3 cache and supports DDR4 and DDR5 memory. In synthetic benchmarks, it scores 49872 in Cinebench R23 multi-core and 7040 in single-core, with a Geekbench single-core score of 3064. Its average benchmark score of 79824 places it in the 97th percentile of all CPUs, just 0.3% behind the AMD EPYC 7413 and 0.7% ahead of the Intel Core i9-14900KF. However, in Minimum, this immense processing power is entirely wasted. The measured FPS data shows no scenario where the CPU becomes the bottleneck — even at 4K Ultra with 12.5 FPS, the GPU is clearly the constraint. The CPU's 24 cores and 32 threads are far beyond what this 2014 title requires, and its 6.00 GHz boost clock provides no tangible benefit when the GPU cannot deliver frames fast enough. This is a textbook case of a high-end CPU being paired with an entry-level GPU, resulting in a system that performs as if it had a much weaker processor. The data implies that the i9-14900K is essentially idle, waiting for the GTX 1650 to catch up — a scenario that never occurs.
Hardware Specifications
Intel Core i9-14900K
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i9-14900K + NVIDIA GeForce GTX 1650 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.2 |
| 3840x2160 | Medium | 21.3 |
| 3840x2160 | High | 16.9 |
| 3840x2160 | Ultra | 12.5 |
| 2560x1440 | Low | 54.4 |
| 2560x1440 | Medium | 39.2 |
| 2560x1440 | High | 33.6 |
| 2560x1440 | Ultra | 24.7 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 60.9 |
| 1920x1080 | High | 50.3 |
| 1920x1080 | Ultra | 39.6 |
Minimum with ii9-14900K + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1650 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii9-14900K + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.