Minimum

Minimum

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 55 70 88
1440p QHD 82 106 125 165
1080p Full HD 129 164 201 259

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 70
3840x2160 High 55
3840x2160 Ultra 43
2560x1440 Low 165
2560x1440 Medium 125
2560x1440 High 106
2560x1440 Ultra 82
1920x1080 Low 259
1920x1080 Medium 201
1920x1080 High 164
1920x1080 Ultra 129

Minimum with Intel Core i7-14700K + AMD Radeon RX 6800 XT, In-Depth Analysis

How This Combo Ranks

The Intel Core i7-14700K paired with the AMD Radeon RX 6800 XT lands at rank 629 out of 1733 tested combos in Minimum. That places it in the upper-middle tier of all combinations tested for this title, roughly in the 64th percentile of performance. This is a solid, predictable pairing rather than an outlier — it sits comfortably ahead of the median combo but well behind the top-tier extreme hardware that dominates the leaderboard.

The data shows this combo delivers strong 1080p performance, with average frame rates ranging from 128.7 FPS at Ultra to 258.5 FPS at Low. At 1440p, the pairing still provides excellent headroom for high-refresh monitors, with a 105.5 FPS average at High settings. The 4K results are more modest, dipping to 43.2 FPS at Ultra — playable but not ideal for a competitive third-person shooter where smoothness matters.

When considering the rank, it's important to note that Minimum is a 2014 title with modest engine demands. The combo's placement reflects diminishing returns: once a system can push well past 144 FPS at 1080p, further hardware investments yield smaller relative gains. This pairing is clearly not bottlenecked at lower resolutions, but at 4K Ultra the GPU's limitations become apparent.

CPU Role

The Intel Core i7-14700K brings 20 cores and 28 threads to the table, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. This is a Raptor Lake-R architecture part built on Intel's 10 nm process, and it carries a 33 MB shared L3 cache alongside 2 MB per-core L2 cache. For a game like Minimum, which launched in 2014 and does not scale heavily with thread counts, the CPU's raw single-thread performance is far more relevant than its multi-core muscle.

Benchmark results confirm the i7-14700K's single-core strength: it scores 6287 in Cinebench R23 single-core and 2932 in Geekbench single-core. These numbers place it in the 96th percentile against all CPUs. In contrast, its multi-core scores are equally impressive — 44534 in Cinebench R23 multi-core and 52392 in Passmark multithread — but these are largely wasted on a title that rarely exceeds a few active threads.

The nearest rival data shows this CPU is essentially tied with the Intel Core i7-14700KF (0% deltaPct) and within 0.3% of the AMD EPYC 9115. It trails the AMD Ryzen 9 9950X by 0.5% and the Intel Xeon Platinum 8270 by 1.4% in average benchmark scores. For Minimum, the practical takeaway is that the CPU is never the limiting factor: even at 1080p Low, where frame rates reach 258.5 FPS, the i7-14700K's single-thread performance is more than sufficient to feed the GPU.

GPU Role

The AMD Radeon RX 6800 XT uses the Navi 21 chip on RDNA 2.0 architecture, built on TSMC's 7 nm process. It packs 4608 shading units, 288 TMUs, and 128 ROPs, with 72 ray-tracing cores. The GPU runs at a base clock of 1825 MHz, boosts to 2250 MHz, and has a game clock of 2015 MHz. Memory consists of 16 GB of GDDR6 on a 256-bit bus, delivering 512.0 GB/s of bandwidth.

This GPU sits in the 87th percentile against all GPUs, with an average benchmark score of 49982. Its nearest rivals include the Intel Arc A550M (0.5% faster), NVIDIA RTX A1000 (1.7% faster), NVIDIA CMP 50HX (1.9% slower), and NVIDIA GeForce RTX 4070 Ti SUPER (2.6% faster). For Minimum, the RX 6800 XT's 16 GB VRAM is overkill at 1080p and 1440p, but the raw compute throughput matters more at 4K.

The GPU's FP32 performance of 20.74 TFLOPS and texture rate of 648.0 GTexel/s explain its behavior across settings. At 4K Ultra, the combo drops to 43.2 FPS — the only sub-60 result in the entire measured set. This indicates that at 4K, the RX 6800 XT's rasterization limits become the binding constraint. The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, though a 2014 title like Minimum likely relies on older API paths.

Measured FPS Breakdown

At 1920x1080, the combo delivers consistently high frame rates across all settings. Low settings produce an average of 258.5 FPS, Medium drops to 200.9 FPS, High yields 163.7 FPS, and Ultra still manages 128.7 FPS. These numbers indicate that at 1080p, the system has substantial headroom — even Ultra settings clear the 120 FPS threshold comfortably, making this ideal for high-refresh 1080p monitors.

Moving to 2560x1440, the performance scales down predictably. Low settings average 165.4 FPS, Medium hits 125.3 FPS, High maintains 105.5 FPS, and Ultra falls to 81.8 FPS. The 1440p results show a system that can handle competitive play at High settings with room to spare, while Ultra settings remain playable but start to approach the edge of high-refresh territory.

At 3840x2160, the GPU begins to struggle. Low settings still produce a respectable 87.6 FPS average, but Medium drops to 69.5 FPS, High falls to 54.5 FPS, and Ultra bottoms out at 43.2 FPS. The gap between Low and Ultra at 4K is 44.4 FPS — a massive swing that highlights how much the RX 6800 XT's fill-rate limits matter at high pixel counts.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a system that transitions from CPU-bounded at low resolutions to GPU-bounded at high resolutions. At 1080p Ultra, the combo delivers 128.7 FPS, but at 4K Ultra, it drops to 43.2 FPS — a 66% reduction. At Low settings, the drop is from 258.5 FPS to 87.6 FPS, a similar 66% decline.

The pattern is consistent: moving from 1080p to 1440p costs roughly 35-40% of the frame rate, while moving from 1440p to 4K costs another 45-50%. This steep scaling curve is characteristic of a GPU-limited scenario at higher resolutions. The CPU's single-thread performance is strong enough that even at 1080p Low (258.5 FPS), it doesn't bottleneck the GPU — a less capable CPU would show a plateau at high FPS.

The data indicates that at 1080p and 1440p, the RX 6800 XT is the primary constraint, but there's enough CPU headroom to keep the GPU fed. At 4K, the GPU becomes overwhelmingly the limiting factor, with the 512.0 GB/s memory bandwidth and 20.74 TFLOPS compute defining the ceiling. For Minimum, the optimal resolution/settings balance is 1440p High (105.5 FPS) — it provides smooth gameplay without the excessive GPU strain seen at 4K.

FAQ

*Q: Is this combo good enough for 1440p gaming in Minimum?*

A: Yes. The data shows 105.5 FPS at 1440p High and 81.8 FPS at 1440p Ultra, both well above the 60 FPS threshold for smooth play. At 1440p Low, the combo reaches 165.4 FPS, making it suitable for high-refresh monitors.

Q: How does the CPU compare to its nearest rivals?

A: The i7-14700K is statistically tied with the i7-14700KF (0% deltaPct) and within 0.3% of the AMD EPYC 9115. It trails the AMD Ryzen 9 9950X by 0.5% and the Intel Xeon Platinum 8270 by 1.4% in average benchmark scores.

Q: What is the weakest resolution for this combo?

A: 4K Ultra is the weakest point, delivering only 43.2 FPS. Even at 4K High, the combo only manages 54.5 FPS. If 4K is the target, dropping to Medium (69.5 FPS) or Low (87.6 FPS) is necessary for playable frame rates.

Q: Does the GPU have enough VRAM for this game?

A: Yes. The RX 6800 XT features 16 GB of GDDR6 memory with 512.0 GB/s bandwidth. Minimum is a 2014 title that does not stress VRAM capacity, so the memory size is far beyond what the game requires at any resolution or settings level.

Q: How does the GPU rank against other graphics cards?

A: The RX 6800 XT sits in the 87th percentile against all GPUs. It is 0.5% slower than the Intel Arc A550M, 1.7% slower than the NVIDIA RTX A1000, 1.9% faster than the NVIDIA CMP 50HX, and 2.6% faster than the NVIDIA GeForce RTX 4070 Ti SUPER.

Q: Is the CPU or GPU more important for this game?

A: At 1080p, the CPU's single-thread performance (6287 in Cinebench R23 single-core) keeps frame rates high, but the GPU still defines the ceiling. At 4K, the GPU is clearly the limiting factor, with a 66% FPS drop from 1080p to 4K at both Low and Ultra settings.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + AMD Radeon RX 6800 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 87.6
3840x2160 Medium 69.5
3840x2160 High 54.5
3840x2160 Ultra 43.2
2560x1440 Low 165.4
2560x1440 Medium 125.3
2560x1440 High 105.5
2560x1440 Ultra 81.8
1920x1080 Low 258.5
1920x1080 Medium 200.9
1920x1080 High 163.7
1920x1080 Ultra 128.7

Minimum with ii7-14700K + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6800 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii7-14700K + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.