Minimum

Minimum

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 38 42 60
1440p QHD 52 73 86 110
1080p Full HD 81 110 131 170

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 42
3840x2160 High 38
3840x2160 Ultra 30
2560x1440 Low 110
2560x1440 Medium 86
2560x1440 High 73
2560x1440 Ultra 52
1920x1080 Low 170
1920x1080 Medium 131
1920x1080 High 110
1920x1080 Ultra 81

Minimum with Intel Core i5-14600K + AMD Radeon RX 6600 XT, In-Depth Analysis

How This Combo Ranks

The Intel Core i5-14600K paired with the AMD Radeon RX 6600 XT sits at rank 1237 out of 1733 tested combinations for Minimum. That places this combo in the 29th percentile of all tested systems, meaning roughly 71% of configurations deliver higher average frame rates. The data suggests this pairing is functional but far from top-tier for a third-person shooter from 2014. The GPU, which ranks in the 71st percentile among all GPUs, appears to be the primary constraint, while the CPU, sitting in the 93rd percentile among all processors, has ample headroom. This imbalance is telling: the processor is not the bottleneck in most scenarios, yet the overall combo ranking suffers because the graphics card cannot keep pace at higher settings.

The CPU's nearest rivals in synthetic benchmarks show how close the silicon is to its peers. The i5-14600K scores an average benchmark of 49166, which is just 0.2% ahead of the AMD Ryzen 9 5950X (49062) and 0.4% behind the Intel Core i5-14600KF (49367). It also edges out the AMD EPYC 4345P by 0.9% (49595) and trails the Intel Xeon Gold 5318H by 1% (48698). These margins are razor-thin, indicating that the CPU's raw compute is not the differentiator in this combo's ranking.

For the GPU, the RX 6600 XT's average benchmark score of 27985 is nearly identical to the NVIDIA GeForce GTX 980 Ti at 27956 (a 0.1% difference) and the AMD Radeon R9 M395X at 27883 (0.4% ahead). It falls 0.9% short of the NVIDIA GeForce RTX 3070 (28238) and 1.5% behind the AMD FirePro S7150 (28409). This clustering around the GPU's performance tier explains why the combo lands where it does—it is a mid-pack graphics card dragging a high-end processor down in gaming workloads.

Settings Recommendations

The measured data reveals a clear pattern: lower settings yield dramatically better frame rates, but the sweet spot depends on the resolution target. At 1920x1080, the Low preset delivers an average of 170.2 FPS, which is outstanding for a fast-paced third-person shooter. Medium drops to 131.2 FPS, still very playable, while High sits at 110.2 FPS. Ultra falls to 80.8 FPS. For competitive play at 1080p, Low or Medium offers the best balance of responsiveness and visual fidelity—the 39 FPS gap between Low and Medium is significant, but both remain well above the 60 FPS threshold.

At 2560x1440, the picture changes. Low produces 110 FPS, which is excellent, while Medium manages 86.3 FPS and High reaches 73 FPS. Ultra drops to 51.9 FPS, which starts to feel sluggish for a shooter. The recommendation here is Medium or High, depending on whether the player prioritizes smoothness or image quality. The 1440p High setting at 73 FPS is a reasonable compromise, but Medium at 86.3 FPS provides more headroom for action sequences.

At 3840x2160, the GPU struggles. Low yields 59.6 FPS, barely crossing the playable threshold, while Medium falls to 42.4 FPS and High to 37.7 FPS. Ultra is nearly unplayable at 29.5 FPS. For 4K, the data strongly suggests sticking with Low settings if playability is the goal. The jump from Low to Medium at 4K costs 17.2 FPS, which is a steep penalty for incremental visual gains. The measured rows indicate that this combo is best suited for 1080p or 1440p gaming, with 4K reserved for those willing to accept lower quality presets.

Resolution Scaling

Examining the FPS drop from 1080p to 4K reveals where the bottleneck lies. At High settings, the average frame rate falls from 110.2 FPS at 1920x1080 to 73 FPS at 2560x1440 (a 33.8% reduction), then to 37.7 FPS at 3840x2160 (a 65.8% reduction from 1080p). For Low settings, the decline is from 170.2 FPS at 1080p to 110 FPS at 1440p (35.4% lower), and then to 59.6 FPS at 4K (65% lower). This consistent scaling pattern—roughly a third lost at 1440p and two-thirds lost at 4K—points squarely at the GPU as the limiting component.

The RX 6600 XT's 8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth is being saturated as pixel count rises. The GPU's 2048 shading units and 64 ROPs simply cannot sustain high fill rates at 4K, especially with the pixel rate of 165.7 GPixel/s. The CPU, with its 14 cores and 20 threads, has no trouble feeding the GPU at any resolution—the frame rate drops are almost entirely attributable to the graphics card's rendering limits. The data shows diminishing returns at higher resolutions, confirming that this is a GPU-bound scenario across all settings.

FAQ

Q: Is this combo capable of 60 FPS at 1080p?

A: Yes, at every settings preset tested. The lowest average is 80.8 FPS at Ultra, while Low reaches 170.2 FPS, Medium 131.2 FPS, and High 110.2 FPS.

Q: Can this system handle 4K gaming?

A: Only at Low settings, which achieves 59.6 FPS. Medium drops to 42.4 FPS, High to 37.7 FPS, and Ultra to 29.5 FPS, all below the 60 FPS threshold.

Q: How does the CPU compare to its nearest rival?

A: The i5-14600K has an average benchmark score of 49166, which is 0.2% higher than the AMD Ryzen 9 5950X (49062) and 0.4% lower than the Intel Core i5-14600KF (49367).

Q: What is the GPU's performance tier relative to other cards?

A: The RX 6600 XT scores 27985 on average, placing it 0.1% above the GTX 980 Ti (27956) and 0.9% below the RTX 3070 (28238), indicating it sits in the upper-midrange of tested GPUs.

Q: Which resolution offers the best balance of performance and quality?

A: 2560x1440 at Medium settings yields 86.3 FPS, which is a strong balance. 1080p at Medium offers 131.2 FPS but sacrifices pixel density.

Q: Does the CPU bottleneck the GPU at any point?

A: The data does not indicate a CPU bottleneck. The frame rate scaling from 1080p to 4K closely follows the GPU's rendering limits, and the CPU's 93rd percentile ranking suggests it has ample headroom.

GPU Role

The AMD Radeon RX 6600 XT is the defining component in this combo's gaming performance. Its 8 GB of GDDR6 memory with a 128-bit bus and 256.0 GB/s bandwidth is modest by modern standards, yet sufficient for a 2014 title. The GPU's clock speeds—1968 MHz base, 2359 MHz game, and 2589 MHz boost—provide the compute throughput necessary for the measured results. The 2048 shading units and 128 TMUs deliver a texture rate of 331.4 GTexel/s, which is adequate for 1080p and 1440p but falls short at 4K.

The 64 ROPs and pixel rate of 165.7 GPixel/s directly impact fill-rate-bound scenarios, explaining the steep FPS drop at 3840x2160. The 10.60 TFLOPS of FP32 performance is the theoretical ceiling, but real-world gaming relies on the memory subsystem and ROP throughput. The GPU's 32 ray accelerators are present but unused in this title, given its 2014 release predates ray tracing. The 160 W TDP and dual-slot design suggest thermal headroom is not a limiting factor, but the data shows that even with full boost clocks, the card cannot maintain 60 FPS at 4K beyond Low settings.

The GPU's benchmark percentile of 71 places it above average, yet its nearest rivals—the GTX 980 Ti and R9 M395X—are older architectures. This explains why the combo ranks poorly: the RX 6600 XT is a competent 1080p card, but its performance at higher resolutions is constrained by the 128-bit memory interface and 8 GB capacity, which limits texture and geometry throughput in demanding scenes.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its 24 MB of shared L3 cache and 2 MB L2 per core provide ample data locality for gaming workloads. The CPU's 93rd percentile ranking among all processors—with an average benchmark score of 49166—indicates it is far more capable than what this game requires. The measured FPS data shows no signs of CPU limitation: frame rates scale almost linearly with resolution, which is the hallmark of a GPU-bound system.

The processor's cache hierarchy (80 KB L1 per core, 2 MB L2 per core, 24 MB shared L3) is well-suited for the game's physics and AI computations, which are minimal in a third-person shooter. The 125 W TDP and Intel Socket 1700 platform support DDR4 and DDR5 memory, though the memory bandwidth is not listed as a bottleneck. The CPU's Cinebench R23 multicore score of 32881 and single-core score of 4642 demonstrate its strong single-threaded performance, which is critical for game logic that often relies on one or two threads.

The i5-14600K's nearest rivals—the Ryzen 9 5950X and EPYC 4345P—have similar average scores, confirming that this processor is not the weak link. The data implies that even a significantly weaker CPU would yield comparable frame rates at 1080p, as the GPU is already maxed out. The CPU's headroom is further evidenced by the fact that at 4K Low, the system still achieves 59.6 FPS, which is limited by the GPU's pixel throughput, not the processor's ability to issue draw calls.

Measured FPS Breakdown

At 1920x1080, the combo delivers 170.2 FPS on Low, 131.2 FPS on Medium, 110.2 FPS on High, and 80.8 FPS on Ultra. These figures show a consistent 20-30 FPS drop between each successive preset, with Ultra costing 89.4 FPS compared to Low. At 2560x1440, the averages are 110 FPS on Low, 86.3 FPS on Medium, 73 FPS on High, and 51.9 FPS on Ultra. The 1440p results retain the same ordering but with tighter gaps—Low to Medium is 23.7 FPS, Medium to High is 13.3 FPS, and High to Ultra is 21.1 FPS.

At 3840x2160, the frame rates collapse: 59.6 FPS on Low, 42.4 FPS on Medium, 37.7 FPS on High, and 29.5 FPS on Ultra. The 4K data reveals a harsh reality: even the Low preset barely hits 60 FPS, and the Ultra preset is below 30 FPS, which is unplayable for a shooter. The scaling from 1080p Low to 4K Low is a 64.9% reduction (170.2 to 59.6 FPS), while 1080p Ultra to 4K Ultra drops 63.5% (80.8 to 29.5 FPS). This consistency across presets reinforces the GPU-bound nature of the system.

The measured rows also show that the gap between 1440p and 4K is larger than the gap between 1080p and 1440p. For instance, at High settings, the drop from 1440p to 4K is 35.3 FPS (73 to 37.7), compared to a 37.2 FPS drop from 1080p to 1440p (110.2 to 73). This suggests the GPU's memory bandwidth and ROP throughput are progressively overtaxed as pixel count rises, with the 4K resolution pushing the RX 6600 XT beyond its comfortable operating range. The data is clear: this combo is optimized for 1080p and 1440p play, with 4K only viable at the lowest settings.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + AMD Radeon RX 6600 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 59.6
3840x2160 Medium 42.4
3840x2160 High 37.7
3840x2160 Ultra 29.5
2560x1440 Low 110.0
2560x1440 Medium 86.3
2560x1440 High 73.0
2560x1440 Ultra 51.9
1920x1080 Low 170.2
1920x1080 Medium 131.2
1920x1080 High 110.2
1920x1080 Ultra 80.8

Minimum with ii5-14600K + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6600 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii5-14600K + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.