Minimum
This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 44 | 49 | 67 |
| 1440p QHD | 62 | 78 | 95 | 122 |
| 1080p Full HD | 97 | 125 | 150 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i5-12600KF + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis
The pairing of the Intel Core i5-12600KF with the NVIDIA GeForce GTX 1080 Ti delivers a baseline of performance in Minimum that is heavily dictated by the graphics settings selected, with the CPU providing a robust foundation that rarely becomes the primary constraint. The measured frame rates show a clear, predictable progression from the demanding 4K resolution down to 1080p, but the rate of that progression reveals where the system’s bottleneck lies. At 1080p with Low settings, the combo achieves an average of 192.4 FPS, which drops to 125 FPS at High settings and further to 97.1 FPS at Ultra. This spread of nearly 100 FPS between the lowest and highest settings at 1080p indicates that the game’s visual fidelity options have a substantial impact on the graphics pipeline, but the high peak numbers also suggest the CPU is capable of feeding the GPU efficiently at this resolution. The data points to a system that is well-balanced for high-refresh-rate 1080p gaming, but the balance shifts as resolution increases.
Resolution Scaling
The transition from 1080p to 1440p and then to 4K shows a classic pattern of GPU-bound scaling, where the frame rate drops are proportionally more severe than the pixel count increase alone would suggest. Moving from 1920x1080 to 2560x1440 at High settings reduces the average FPS from 125 to 78.4, a decline of 46.6 FPS or roughly 37%. This is a significant hit, but the system still maintains a playable frame rate. The more dramatic shift occurs when moving from 1440p to 3840x2160 at the same High settings, where the average FPS falls from 78.4 to 44.2, a reduction of 34.2 FPS or about 44%. This steep drop at 4K strongly indicates that the GTX 1080 Ti’s 11 GB of VRAM and its 484.4 GB/s memory bandwidth are being taxed heavily by the higher pixel count, and the GPU becomes the definitive limiting component.
The data for Low settings further clarifies this dynamic. At 1080p Low, the system produces 192.4 FPS, which is an excellent result that showcases the CPU’s ability to handle the game’s logic and draw calls at high speed. Dropping to 1440p Low yields 122.1 FPS, a 36.5% decrease, and then 4K Low produces 66.8 FPS, another 45.3% drop from the 1440p result. This pattern, where the percentage drop from 1440p to 4K remains consistent regardless of the quality preset, confirms that the resolution scaling is primarily a GPU limitation. The CPU has more than enough headroom to process the game at 4K, but the GPU’s raw pixel-pushing capability is what determines the final frame rate. The scaling factor from 1080p Low to 4K Low is 2.88x fewer FPS, which is a substantial penalty that highlights the immense workload increase at 4K.
FAQ
Q: What is the average frame rate at 1440p with High settings?
A: The measured average FPS for this combo at 2560x1440 with High settings is 78.4 FPS, which indicates a smooth experience for a third-person shooter.
Q: How much faster is the system at 1080p Low compared to 4K Ultra?
A: At 1920x1080 with Low settings, the average FPS is 192.4, while at 3840x2160 with Ultra settings, the average FPS is 34.1. This represents a performance difference of 158.3 FPS, showing that the Ultra preset at 4K is nearly six times more demanding.
Q: Does the GTX 1080 Ti bottleneck the CPU at 1080p?
A: The data suggests that at 1080p Low, the system reaches 192.4 FPS, which is likely near the CPU’s practical limit for this title. However, as settings are increased to Ultra at 1080p, the frame rate drops to 97.1 FPS, which indicates the GPU is starting to become the limiting factor even at this resolution.
Q: What is the performance difference between Medium and High settings at 1440p?
A: At 2560x1440, the Medium preset achieves an average of 95.2 FPS, while High settings yield 78.4 FPS. The difference of 16.8 FPS shows that the High preset adds a noticeable load on the GPU.
Q: Is the Core i5-12600KF a strong match for the GTX 1080 Ti in this game?
A: The benchmark results indicate a balanced pairing. The CPU’s high single-thread performance contributes to excellent frame rates at 1080p, while the GPU’s capabilities define the ceiling at higher resolutions. The combo ranks 1019 out of 1733 tested combinations.
Q: How does the 4K Ultra result compare to the 4K Low result?
A: At 3840x2160, the Low preset produces 66.8 FPS, while the Ultra preset drops to 34.1 FPS. The Ultra preset is about 49% slower than Low, demonstrating the massive impact of advanced graphics effects at high resolutions.
CPU Role
The Intel Core i5-12600KF is a 10-core, 16-thread processor from the Core 12th Gen series, based on the Alder Lake architecture. It features a base clock of 3.70 GHz and a boost clock of 4.90 GHz, which are critical for gaming performance. The benchmark data shows this CPU excels in single-threaded tasks, with a 3dmark_single_thread score of 1016 and a geekbench_singlecore score of 2529. These scores are vital for Minimum, a third-person shooter that likely relies on a few primary threads for game logic and physics. The high boost clock of 4.90 GHz ensures that these threads are processed quickly, which helps maintain high frame rates in less demanding scenes.
In multi-threaded workloads, the CPU also performs strongly, with a cinebench_r23_multicore score of 23444 and a passmark_multithread score of 27575. While Minimum may not utilize all 16 threads effectively, the presence of 10 cores provides ample headroom for background processes and any modern game engine that scales beyond a few cores. The CPU’s 20 MB of shared L3 cache is another asset, as it allows for faster access to frequently used data, reducing latency in CPU-bound scenarios. The benchmark results from this combo show that at 1080p Low, the system achieves 192.4 FPS, a figure that is likely near the CPU’s rendering limit for the game’s engine. When compared to its nearest rivals, the data shows the i5-12600KF is virtually identical in average benchmark score to the Intel Core i9-10900K, with a deltaPct of 0, and slightly ahead of the Intel Core i7-13700H by 0.4%. This indicates that the CPU is not a weak link in this setup.
How This Combo Ranks
The combination of the Core i5-12600KF and GTX 1080 Ti holds a rank of 1019 out of 1733 tested combos in Minimum. This places it in the top 59% of all tested configurations, which is a respectable position given the age of the GPU. While it is not a top-tier setup for this game, the rank reflects a solidly playable experience, particularly at 1080p and 1440p resolutions. The ranking suggests that there are many more powerful combinations, likely featuring newer GPUs with higher VRAM counts and faster memory, but it also outperforms a significant portion of the database.
The position in the ranking is heavily influenced by the GPU’s performance at 4K, where the system falls to an average of 44.2 FPS at High settings. This is below the 60 FPS threshold that many players consider the minimum for a smooth experience. However, the combo’s ranking is bolstered by its strong 1080p performance, where it achieves over 125 FPS at High settings. This suggests that the combo is best suited for gamers using 1080p or 1440p monitors, where it can provide high refresh rates with appropriate settings adjustments. The data indicates that the CPU’s powerful single-thread performance and the GPU’s 11 GB of VRAM are enough to keep the system competitive, even if it doesn’t lead the pack.
GPU Role
The NVIDIA GeForce GTX 1080 Ti is a Pascal architecture GPU with 3584 shading units, 224 texture mapping units, and 88 render output units. It operates at a base clock of 1481 MHz and a boost clock of 1582 MHz, with 11 GB of GDDR5X memory on a 352-bit bus, providing a memory bandwidth of 484.4 GB/s. This memory configuration is a key factor in the GPU’s performance, especially at high resolutions. The data shows that at 4K, the GPU struggles to maintain high frame rates, with the Ultra preset yielding only 34.1 FPS. This is primarily due to the immense pixel fill rate required at 3840x2160, which is 139.2 GPixel/s, and the heavy texture loads that consume the available bandwidth.
The GPU’s role becomes more defined when comparing settings at the same resolution. At 1440p, the Low preset achieves 122.1 FPS, but the Ultra preset drops to 61.5 FPS. This 50.6 FPS difference demonstrates that the GPU is the primary component responsible for rendering the advanced effects, shadows, and post-processing that the Ultra settings enable. The GTX 1080 Ti’s boost clock of 1582 MHz allows it to process these effects quickly, but the sheer workload of the Ultra preset at higher resolutions overwhelms its capabilities. In contrast, at 1080p, the GPU is less stressed, allowing the CPU to push frame rates higher, as evidenced by the 192.4 FPS result at Low settings. The GPU’s 11 GB of VRAM is sufficient for this game at all tested settings, but the bandwidth and compute power limit its performance at 4K.
Measured FPS Breakdown
At 1920x1080, the combo delivers a wide range of performance depending on the quality preset. The Low settings produce an average of 192.4 FPS, which is exceptionally high and indicates a CPU-bound scenario. Medium settings yield 149.8 FPS, High settings drop to 125 FPS, and Ultra settings result in 97.1 FPS. This progression shows a 95.3 FPS difference between Low and Ultra, which is a substantial margin that gives players clear options for prioritizing frame rate over visual fidelity.
Moving to 2560x1440, the frame rates scale down as expected. Low settings average 122.1 FPS, Medium settings average 95.2 FPS, High settings average 78.4 FPS, and Ultra settings average 61.5 FPS. The gap between Low and Ultra narrows to 60.6 FPS, showing that the GPU is becoming more of a limiting factor. The 61.5 FPS result at Ultra is still playable, but it is close to the edge of what many would consider smooth.
At 3840x2160, the performance is significantly constrained. High settings produce an average of 44.2 FPS, which is below the 60 FPS target. Low settings achieve 66.8 FPS, which is playable but requires a significant compromise on visual quality. Medium settings yield 48.5 FPS, and Ultra settings drop to 34.1 FPS. The data clearly shows that this combo is not well-suited for 4K gaming with high or ultra settings, but it can handle 4K at low settings for a playable experience. The overall breakdown indicates that the sweet spot for this combination is 1080p with Ultra settings, or 1440p with High settings, where the player can enjoy a high frame rate without sacrificing too much visual quality.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce GTX 1080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce GTX 1080 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.8 |
| 3840x2160 | Medium | 48.5 |
| 3840x2160 | High | 44.2 |
| 3840x2160 | Ultra | 34.1 |
| 2560x1440 | Low | 122.1 |
| 2560x1440 | Medium | 95.2 |
| 2560x1440 | High | 78.4 |
| 2560x1440 | Ultra | 61.5 |
| 1920x1080 | Low | 192.4 |
| 1920x1080 | Medium | 149.8 |
| 1920x1080 | High | 125.0 |
| 1920x1080 | Ultra | 97.1 |
Minimum with ii5-12600KF + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1080 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii5-12600KF + GTX 1080 Ti
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