Minimum
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 37 | 44 | 57 |
| 1440p QHD | 52 | 68 | 81 | 106 |
| 1080p Full HD | 81 | 106 | 126 | 165 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i5-12400F + Intel Arc B580, In-Depth Analysis
The Intel Core i5-12400F paired with the Intel Arc B580 ranks 2790th out of 3712 tested combinations for "Minimum," placing it in the lower portion of the database. This ranking reflects a combination that is playable at 1080p and 1440p with adjustments, but struggles at 4K, particularly at higher settings. The data indicates the GPU is the primary bottleneck at higher resolutions, while the CPU provides sufficient headroom for most scenarios.
How This Combo Ranks
The combo rank of 2790 out of 3712 places this pairing in the 25th percentile of all tested system configurations for "Minimum." This is a modest result, suggesting that while the combination is functional, it does not deliver top-tier performance in this title. The ranking is heavily influenced by the GPU's performance ceiling, as the i5-12400F's benchmark scores are competitive with its nearest rivals, whereas the Arc B580 lags behind in several key metrics.
The CPU's average benchmark score of 19039 places it in the 73rd percentile among all CPUs. Its nearest rivals include the AMD Ryzen 5 7535HS (avg score 19047, 0% delta), Intel Core 3 201E (19056, -0.1%), Intel Core i5-1335U (18982, 0.3%), and AMD EPYC 7773X (18979, 0.3%). These tiny deltas (all within 0.3%) indicate the i5-12400F performs nearly identically to these alternatives in synthetic tests, meaning the CPU is not a differentiator here.
In contrast, the GPU's average benchmark score of 23021 places it in the 68th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 580 2048SP (23061, -0.2%), NVIDIA GeForce RTX 2080 (22895, 0.6%), NVIDIA GeForce RTX 3080 (23172, -0.7%), and NVIDIA P106-100 (23249, -1%). Again, the deltas are minimal, but the Arc B580's score is slightly below the RTX 3080 and P106-100, indicating it is not a high-end performer in this context.
The combination's low rank stems from the GPU's inability to push high frame rates at 4K, where average FPS drops to 28-57 depending on settings. The CPU, however, shows strong single-thread performance (Geekbench single-core 1964, Cinebench R23 single-core 1680), which is adequate for the game's third-person shooter mechanics. Overall, the data suggests this combo is best suited for 1080p gaming, where it can exceed 165 FPS at low settings, rather than 4K Ultra.
FAQ
Q: What is the highest average FPS this combo achieves in "Minimum"?
A: The highest recorded average FPS is 165 at 1920x1080 with Low settings. The next highest is 126 at 1920x1080 with Medium settings, showing a 39 FPS drop when increasing from Low to Medium.
Q: How does the combo perform at 1440p resolution?
A: At 2560x1440, the combo achieves 106 FPS at Low, 81 FPS at Medium, 68 FPS at High, and 52 FPS at Ultra. The jump from Low to Medium results in a 25 FPS loss, while High to Ultra costs 16 FPS.
Q: Is 4K gaming viable with this combo?
A: 4K is only playable at Low settings, where the average FPS is 57. At Medium it drops to 44 FPS, High to 37 FPS, and Ultra to 28 FPS. The data shows a clear limitation at 3840x2160, with only Low settings maintaining a frame rate above 50.
Q: What is the Frame time consistency at Medium settings?
A: At Medium settings, the combo shows min FPS values of 107 (1080p), 69 (1440p), and 37 (4K), with max FPS of 145, 93, and 50 respectively. The variance is larger at 4K, where the gap between min and max is 13 FPS, compared to 24 FPS at 1440p and 38 FPS at 1080p.
Q: How does the CPU's single-thread performance compare to its multi-thread score?
A: The i5-12400F scores 1964 in Geekbench single-core and 9472 in multi-core, a ratio of roughly 1:4.8. In Cinebench R23, it scores 1680 single-core and 12380 multi-core, a ratio of 1:7.4, indicating strong scaling with 6 cores and 12 threads.
Q: Does the GPU's memory bandwidth support 4K textures?
A: The Arc B580 has 12 GB of GDDR6 memory with a 192-bit bus and 456.0 GB/s bandwidth. While this is substantial, the measured 4K FPS suggests the GPU's compute power (13.67 TFLOPS FP32) is the limiting factor, not memory capacity.
Resolution Scaling
The measured FPS data shows a predictable decline as resolution increases, but the pattern reveals the GPU as the primary constraint. At 1080p Low, the combo hits 165 FPS, dropping to 106 FPS at 1440p Low (-35.8%) and 57 FPS at 4K Low (-65.5%). This steep drop-off indicates the GPU is bandwidth and compute limited, as the CPU can maintain high frame rates at lower resolutions.
At Medium settings, the trend is similar: 126 FPS at 1080p, 81 FPS at 1440p (-35.7%), and 44 FPS at 4K (-65.1%). The consistency of these percentage drops (around 35% from 1080p to 1440p, and 65% from 1080p to 4K) suggests the scaling is resolution-bound rather than settings-bound. The CPU's role diminishes at higher resolutions, as the GPU's pixel rate (213.6 GPixel/s) and texture rate (427.2 GTexel/s) become the limiting factors.
At High settings, the drops are 106 FPS at 1080p, 68 FPS at 1440p (-35.8%), and 37 FPS at 4K (-65.1%). Ultra settings show the worst scaling: 81 FPS at 1080p, 52 FPS at 1440p (-35.8%), and 28 FPS at 4K (-65.4%). This uniform scaling across settings confirms that the GPU is the bottleneck, as the CPU's performance (e.g., 3DMark single-thread score of 909) is sufficient to feed the GPU even at 1080p.
The data indicates that for this combo, 1440p is the practical ceiling for smooth gameplay (above 60 FPS) at Low and Medium settings. At 4K, only Low settings provide a playable frame rate, and even then, the 57 FPS average is marginal. The limiting component is clearly the GPU, as the CPU's benchmark scores suggest it could handle higher frame rates if paired with a more powerful graphics card.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. Low settings produce an average of 165 FPS, which is excellent for a third-person shooter. Medium settings drop to 126 FPS (with min 107 and max 145), High to 106 FPS, and Ultra to 81 FPS. The gap between Low and Ultra is 84 FPS, indicating that settings have a significant impact at this resolution, but all are above 60 FPS.
Moving to 2560x1440, the performance drops noticeably. Low settings yield 106 FPS, which is still smooth, but Medium falls to 81 FPS (min 69, max 93), High to 68 FPS, and Ultra to 52 FPS. The 1440p Ultra result is below the 60 FPS threshold, making it less desirable for competitive play. The variance at Medium (24 FPS spread) is moderate, suggesting some frame pacing issues.
At 3840x2160, the combo struggles. Low settings average 57 FPS, which is borderline playable, but Medium drops to 44 FPS (min 37, max 50), High to 37 FPS, and Ultra to 28 FPS. The 4K Medium result has a 13 FPS variance, which is noticeable in a fast-paced shooter. None of the 4K settings achieve a consistent 60 FPS, and only Low settings stay above 50 FPS average.
The settings scaling is consistent across resolutions. From Low to Medium, the FPS drops by 23.6% at 1080p (165 to 126), 23.6% at 1440p (106 to 81), and 22.8% at 4K (57 to 44). From Medium to High, the drops are 15.9% at 1080p, 16.0% at 1440p, and 15.9% at 4K. From High to Ultra, the drops are 23.6% at 1080p, 23.5% at 1440p, and 24.3% at 4K. This uniform scaling indicates the game's settings have a consistent impact on the GPU load.
GPU Role
The Intel Arc B580 is the dominant component in this pairing, and its specifications explain the measured results. With a base and boost clock of 2670 MHz, the GPU operates at a fixed frequency, which simplifies performance prediction. The 12 GB of GDDR6 memory on a 192-bit bus delivers 456.0 GB/s bandwidth, which is adequate for 1080p and 1440p textures but becomes a constraint at 4K.
The GPU's compute capabilities include 2560 shading units, 160 TMUs, and 80 ROPs, yielding a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. The FP32 performance of 13.67 TFLOPS is moderate, which aligns with the 4K results showing 28-57 FPS. The GPU's 3DMark Steel Nomad score of 3068 and Passmark G3D score of 15748 place it in the 68th percentile, but its nearest rivals (RTX 2080, RTX 3080) show similar scores, suggesting the Arc B580 is competitive but not exceptional.
The memory clock of 2375 MHz (19 Gbps effective) is high, but the 192-bit bus limits total bandwidth to 456.0 GB/s. This is sufficient for 1080p and 1440p, as evidenced by the 106-165 FPS at those resolutions. At 4K, the bandwidth becomes a limiting factor, as the GPU must move more data per frame. The 4K results (37 FPS at High, 28 FPS at Ultra) indicate that the GPU's compute and memory subsystems are saturated.
The GPU's PCIe 4.0 x8 interface is a potential bottleneck in some systems, but the measured data does not show unusual stuttering at lower resolutions. The dual-slot design and 190W TDP suggest a power-hungry card, but the performance metrics are consistent with its specifications. Overall, the GPU is the clear performance limiter in this combo, especially at 4K.
CPU Role
The Intel Core i5-12400F provides 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. This is a 10 nm Alder Lake-S processor with 18 MB of shared L3 cache, and its benchmark scores indicate solid single-thread and multi-thread performance. The CPU's 3DMark single-thread score of 909 and Passmark single-thread score of 3481 are competitive, while multi-thread results (Cinebench R23 multicore 12380, Passmark multithread 19433) show good scaling for a 6-core part.
In "Minimum," the CPU's role is primarily to feed the GPU with draw calls and game logic. The measured FPS at 1080p (up to 165) suggests the CPU can handle frame rates well above 60 FPS without becoming a bottleneck. The CPU's single-thread performance is crucial for a third-person shooter, where physics and AI calculations can tax a single core. With a Geekbench single-core score of 1964, the i5-12400F is well-suited for this task.
The CPU's multi-thread capabilities are less relevant at higher resolutions, where the GPU becomes the limiting factor. At 4K, the FPS drops to 28-57, which is far below what the CPU could theoretically support. The CPU's 3DMark 16-thread score of 5895 and max-thread score of 5912 indicate it can handle parallel workloads, but the game does not seem to require extensive multi-threading, as evidenced by the consistent FPS scaling with resolution.
The CPU's memory support for DDR4 and DDR5, along with dual-channel capability, provides flexibility, but the measured data does not indicate memory bandwidth is a bottleneck. The CPU's 65W TDP and 163 mm² die size are modest, and its percentile rank of 73 among all CPUs confirms it is a mid-range performer. In summary, the CPU provides ample headroom for this game, and the performance ceiling is determined by the GPU, not the processor.
Hardware Specifications
Intel Core i5-12400F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + Intel Arc B580 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 68.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 165.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 106.0 |
| 1920x1080 | Ultra | 81.0 |
Minimum with ii5-12400F + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B580 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii5-12400F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.