Minimum

Minimum

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 21 25 33
1440p QHD 30 39 47 61
1080p Full HD 46 61 72 95

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 25
3840x2160 High 21
3840x2160 Ultra 16
2560x1440 Low 61
2560x1440 Medium 47
2560x1440 High 39
2560x1440 Ultra 30
1920x1080 Low 95
1920x1080 Medium 72
1920x1080 High 61
1920x1080 Ultra 46

Minimum with Intel Core i5-11400F + Intel Arc B390, In-Depth Analysis

The Intel Core i5-11400F paired with the Intel Arc B390 delivers a performance profile in Minimum that is heavily skewed by the graphics processor. The data shows a 6-core, 12-thread CPU with a base clock of 2.60 GHz and a boost clock of 4.40 GHz, built on the Rocket Lake architecture. This processor posts a multi-threaded Cinebench R23 score of 14340 and a single-core score of 2024, placing it in the 71st percentile of all CPUs tested. In synthetic 3DMark tests, the CPU scores 5652 with max threads and 868 single-threaded, indicating a solid foundation for gaming workloads. However, the Arc B390, an integrated graphics solution based on the Xe3-LPG architecture, scores just 1482 in 3DMark Steel Nomad DX12, placing it in the 9th percentile of all GPUs. The disparity between the CPU’s mid-range standing and the GPU’s entry-level position defines the system’s behavior in this title.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-11400F provides six physical cores and twelve threads, a configuration that remains relevant for modern third-person shooters like Minimum. The base clock of 2.60 GHz and boost clock of 4.40 GHz allow the processor to handle the game’s logic and physics threads without becoming the primary constraint at most settings. Benchmark results show a Cinebench R23 multi-core score of 14340, which is 0.3% ahead of the AMD EPYC 7H12 (avg score 17120) and 0.6% ahead of the Intel Core Ultra 7 164U (avg score 17074) in the nearest rival comparisons. The single-core performance, measured at 2024 in Cinebench R23, is crucial for frame pacing in a game that relies on a primary render thread. The processor’s PassMark multi-thread score of 16908 and single-thread score of 2981 reinforce its capability to feed frames to the GPU without introducing significant CPU-bound bottlenecks.

The CPU’s memory bandwidth is rated at 51.2 GB/s with dual-channel DDR4 support, which is sufficient for the game’s data streaming requirements. In practice, the measured FPS results indicate that the CPU is rarely the limiting factor. At 1080p Low settings, the system achieves 95 FPS average, a scenario where CPU overhead typically becomes more visible. The fact that the frame rate scales down to 21 FPS at 4K Ultra suggests the GPU is the dominant constraint across all tested configurations. The processor’s 12 MB of shared L3 cache and per-core L2 cache of 512 KB provide adequate latency hiding for the game’s draw calls. The 65W TDP and 14 nm process node are secondary considerations; what matters is that the CPU’s computational headroom exceeds what the integrated GPU can utilize, especially at higher resolutions and settings where pixel throughput becomes the bottleneck.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics processor (IGP) with a base clock of 300 MHz and a boost clock of 2500 MHz. It features 1536 shading units, 48 texture mapping units, and 24 raster output units, along with 12 ray tracing cores. The GPU’s memory is system shared, with bandwidth described as system dependent, meaning performance is tied to the host CPU’s DDR4 memory configuration. The GPU’s raw throughput is 7.680 TFLOPS for FP32 operations and a pixel rate of 60.00 GPixel/s, but its 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs. This score is only 1.3% higher than the NVIDIA GeForce GT 520MX (1463) and 2.7% higher than the NVIDIA GeForce GT 710 (1443), indicating entry-level graphics capability.

In Minimum, the GPU’s limitations are immediately apparent in the measured FPS. At 1080p Low, the system reaches 95 FPS, but this drops to 61 FPS at 1080p High and 46 FPS at 1080p Ultra. The GPU’s 24 ROPs and 48 TMUs are undersized for handling the game’s visual effects at higher settings. The memory bandwidth being system dependent means that at 4K resolutions, the shared memory interface becomes a severe bottleneck, with the average frame rate falling to 16 FPS at Ultra settings. The GPU’s performance is consistent with its 9th percentile ranking; it is designed for basic 3D acceleration rather than high-refresh-rate gaming. The data shows that the Arc B390 cannot maintain playable frame rates above 1080p Medium settings, where it averages 72 FPS, and struggles significantly at 4K regardless of settings, with the best 4K result being 33 FPS at Low.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i5-11400F and Intel Arc B390 ranks 2602 out of 2939 tested combos in Minimum, placing it in the bottom 11.5% of all configurations. This ranking is driven almost entirely by the GPU’s low percentile standing, as the CPU’s 71st percentile position is above average. The gap between the two components’ performance percentiles—71 for the CPU versus 9 for the GPU—illustrates a significant imbalance. The combo’s rank of 2602 means that 337 other CPU-GPU pairings deliver worse performance in this game, but the vast majority of tested systems outperform this configuration. In context, the CPU’s nearest rivals, such as the AMD EPYC 7H12 and Intel Core Ultra 7 164U, would likely achieve much higher composite scores when paired with a discrete graphics card, but this data is not provided. The combo’s low rank is predictable given the GPU’s 3DMark score of 1482, which is comparable to mobile GPUs from over a decade ago. The measured FPS data confirms this ranking, with the system failing to reach 60 FPS at 1080p Ultra (46 FPS) and dropping below 30 FPS at 1440p Ultra (30 FPS). This rank of 2602 out of 2939 is a definitive statement about the system’s gaming capability: it is suitable for esports titles at low settings, but it is not a general-purpose gaming rig for modern third-person shooters at high fidelity.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of the system’s performance across three resolutions and four settings levels. At 1920x1080, the system achieves its best results. Low settings yield an average of 95 FPS, Medium settings drop to 72 FPS with a minimum of 62 FPS and maximum of 83 FPS, High settings average 61 FPS, and Ultra settings fall to 46 FPS. The 1080p results show a clear scaling pattern: each step up in settings from Low to Ultra reduces the average frame rate by roughly 20-25 FPS, indicating that the GPU is the primary constraint. Moving to 2560x1440, the performance drops significantly. Low settings average 61 FPS, Medium settings average 47 FPS with a minimum of 40 FPS and maximum of 54 FPS, High settings average 39 FPS, and Ultra settings average 30 FPS. The 1440p results show that the system is borderline playable at Low settings (61 FPS) but becomes increasingly choppy as settings increase. At 3840x2160, the system’s limitations are stark. Low settings average 33 FPS, Medium settings average 25 FPS with a minimum of 21 FPS and maximum of 29 FPS, High settings average 21 FPS, and Ultra settings average 16 FPS. The 4K results are uniformly below the generally accepted playable threshold of 30 FPS except for the Low setting, which barely exceeds it at 33 FPS. The minimum FPS data provided for Medium settings at all resolutions shows that frame pacing is consistent, with the minimum being roughly 85-87% of the average, suggesting no severe stuttering issues, just overall low throughput.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data provides clear evidence that the Intel Arc B390 is the limiting component in this system. From 1080p to 1440p, the average FPS drops by approximately 36% across all settings. For example, at Low settings, the frame rate falls from 95 FPS at 1080p to 61 FPS at 1440p, a reduction of 34 FPS. At High settings, the drop is from 61 FPS to 39 FPS, a 22 FPS reduction. This scaling is consistent with a GPU-bound scenario where the increased pixel count directly impacts the fill rate and shading throughput. The GPU’s 60.00 GPixel/s pixel rate and 7.680 TFLOPS FP32 performance are insufficient to handle the 78% increase in pixel count from 1080p to 1440p. Moving from 1440p to 4K, the FPS drops further. At Low settings, the frame rate falls from 61 FPS to 33 FPS, a 46% reduction. At High settings, it falls from 39 FPS to 21 FPS, a 46% reduction. The 4K resolution contains 2.25 times the pixels of 1440p, and the proportional FPS drop indicates that the GPU’s memory bandwidth, being system shared, becomes a critical bottleneck. The CPU’s performance remains constant across resolutions, as evidenced by the fact that the frame rate drops precisely in line with pixel count increases, not with any CPU workload changes. If the CPU were the limiting factor, the FPS would remain flat across resolutions, which is not the case here. The data shows that at 1080p Low, the system can achieve 95 FPS, but this is the ceiling; no setting combination at higher resolutions comes close to this level, confirming the GPU’s role as the sole performance limiter.

FAQ

Q: What is the best resolution and settings combination for playable frame rates?

A: The only configuration that consistently exceeds 60 FPS is 1920x1080 at Low settings, which averages 95 FPS. At 1080p Medium, the average drops to 72 FPS, and at 1080p High, it is 61 FPS. For 1440p, only Low settings achieve a playable average of 61 FPS, while Medium drops to 47 FPS. At 4K, no setting reaches 60 FPS, with the best result being 33 FPS at Low.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12, which is 1.3% higher than the NVIDIA GeForce GT 520MX (1463), 1.5% higher than the NVIDIA GeForce 800M (1460), 2.5% higher than the NVIDIA GeForce GT 625 OEM (1446), and 2.7% higher than the NVIDIA GeForce GT 710 (1443). These are all entry-level or legacy GPUs, confirming the Arc B390’s low-end positioning.

Q: Is the Intel Core i5-11400F holding back the Arc B390 in this game?

A: No, the data indicates the CPU is not the bottleneck. The CPU ranks in the 71st percentile of all processors, with a Cinebench R23 multi-core score of 14340. The FPS scales inversely with resolution and settings in a manner consistent with GPU limitations, and the CPU’s performance headroom is far above what the GPU can utilize.

Q: What are the minimum and maximum FPS recorded at Medium settings?

A: At 1920x1080 Medium, the minimum FPS is 62 and the maximum is 83, with an average of 72. At 2560x1440 Medium, the minimum is 40 and the maximum is 54, with an average of 47. At 3840x2160 Medium, the minimum is 21 and the maximum is 29, with an average of 25.

Q: How does the CPU’s single-threaded performance compare to its multi-threaded performance?

A: The CPU scores 2024 in Cinebench R23 single-core and 14340 in multi-core, a ratio of roughly 7:1 in favor of multi-threaded performance. The 3DMark single-thread score is 868 versus 5652 for max threads. This indicates the CPU has ample multi-threading capability for games that use more than four cores, but single-thread performance is also solid for older titles like Minimum.

*Q: What is the overall ranking of this specific CPU-GPU combo in Minimum?*

A: This combo ranks 2602 out of 2939 tested combinations, placing it in the bottom 11.5% of all systems. This low ranking is directly attributable to the GPU’s 9th percentile performance standing, despite the CPU’s above-average 71st percentile ranking.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + Intel Arc B390 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 33.0
3840x2160 Medium 25.0
3840x2160 High 21.0
3840x2160 Ultra 16.0
2560x1440 Low 61.0
2560x1440 Medium 47.0
2560x1440 High 39.0
2560x1440 Ultra 30.0
1920x1080 Low 95.0
1920x1080 Medium 72.0
1920x1080 High 61.0
1920x1080 Ultra 46.0

Minimum with ii5-11400F + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B390 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii5-11400F + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.