Minimum

Minimum

AVERAGE FPS
198
excellent

This combination delivers exceptional performance with an average of 198 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 71 92 110 144
1440p QHD 131 170 204 265
1080p Full HD 202 265 314 406

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 71
3840x2160 High 92
3840x2160 Medium 110
3840x2160 Low 144
2560x1440 Ultra 131
2560x1440 High 170
2560x1440 Medium 204
2560x1440 Low 265
1920x1080 Ultra 202
1920x1080 High 265
1920x1080 Medium 314
1920x1080 Low 406

Minimum with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5050, In-Depth Analysis

AMD Ryzen AI Max+ 395 with NVIDIA GeForce RTX 5050 delivers a playable but decidedly mixed experience in Minimum, a 2014 third-person shooter. The combination ranks in the bottom quarter of tested configurations, at 2325 out of 2939 combos, which signals that this pairing struggles to push high frame rates at demanding settings. Benchmark results indicate the CPU is the dominant component in this pairing, while the GPU becomes the clear bottleneck at higher resolutions and quality presets. The data shows a system that can handle 1080p gaming comfortably, but one that falls apart at 4K Ultra, where it averages just 25 FPS.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread mobile processor built on the Zen 5 architecture, codenamed Strix Halo. It operates with a base clock of 3.00 GHz and a boost clock of 5.10 GHz, drawing a 55 W TDP. This is a high-end mobile part, ranking in the 95th percentile against all CPUs in the database, with an average benchmark score of 77740. Its closest rivals in the CPU benchmark rankings include the Intel Core i9-14900K, which scores 79097 and is 1.7% faster, and the AMD Ryzen 9 8945HX at 76212, which is 2% slower. The Ryzen AI Max+ 395 also edges out the AMD Ryzen Threadripper PRO 9945WX (76513, 1.6% slower) and the AMD EPYC Embedded 8224P (76492, 1.6% slower).

In Minimum, the CPU’s role is primarily about feeding the GPU with enough data to maintain frame rates, particularly at lower resolutions where the graphics card is less stressed. At 1080p Low, the system achieves 148 FPS average, which is the highest measured result across all configurations. This high frame rate at low settings suggests that the 16-core processor is more than capable of handling the game’s simulation and physics workloads. The CPU’s large 64 MB shared L3 cache and 80 KB L1 cache per core help with rapid data access, which is beneficial for a game that demands consistent frame pacing.

The multi-threaded performance of this CPU is substantial, as evidenced by its Cinebench R23 multi-core score of 35314 and Geekbench multi-core score of 20992. However, Minimum, being a 2014 title, likely does not fully utilize 32 threads. The single-core performance, measured at 2044 in Cinebench R23 and 2464 in Geekbench single-core, is what drives most of the game logic. The boost clock of 5.10 GHz gives it strong single-threaded headroom, which explains why frame rates at 1080p are so high even when paired with a relatively modest GPU.

The disparity between CPU and GPU performance becomes evident when examining the measured FPS. At 1080p Low, the CPU is likely not the limiting factor, as the GPU is handling the rendering. However, at 4K Ultra, the CPU is idle waiting for the GPU, which is clearly the bottleneck. The CPU’s 55 W TDP and mobile positioning mean it has substantial processing power, but the RTX 5050 cannot keep up with it at higher resolutions. The data shows a system where the CPU has significant headroom, but the GPU limits overall performance in demanding scenarios.

Settings Recommendations — which preset gives the best experience per the measured rows

For the AMD Ryzen AI Max+ 395 paired with the NVIDIA GeForce RTX 5050, the optimal settings depend heavily on the target resolution. At 1080p, the Medium preset offers the best balance of visual quality and performance, with an average of 114 FPS and a minimum of 97 FPS. This is a 20% improvement over High settings, which achieve 95 FPS, while still maintaining a smooth experience. The Low preset at 1080p pushes the average to 148 FPS, but the visual fidelity loss is substantial and unnecessary given that Medium already provides a high frame rate.

At 1440p, the Medium preset again emerges as the recommendation, delivering an average of 73 FPS with a minimum of 62 FPS. This is comfortably above the 60 FPS threshold for smooth gameplay. High settings at 1440p drop to 61 FPS average, which is still playable but leaves less margin for demanding scenes. The Low preset at 1440p reaches 96 FPS, but the Medium preset provides a better visual experience without sacrificing playability.

At 4K, the situation changes dramatically. The Medium preset at 4K averages only 39 FPS, with a minimum of 34 FPS and a maximum of 45 FPS. This is barely playable and prone to noticeable stuttering. The Low preset at 4K achieves 52 FPS, which is the only 4K configuration that approaches a playable frame rate. High settings at 4K drop to 33 FPS, and Ultra plummets to 25 FPS, both of which are below acceptable thresholds for a third-person shooter.

The data strongly suggests that 4K gaming is not viable with this combo at any preset above Low. For users who prioritize 4K, the Low preset is the only option that maintains playability, but it comes with significant visual compromises. The best overall experience is at 1080p Medium, which provides a high frame rate with decent visual quality, or 1440p Medium for users with higher-resolution displays who can tolerate a slightly lower frame rate. The Ultra preset is not recommended at any resolution, as it yields 73 FPS at 1080p, 47 FPS at 1440p, and 25 FPS at 4K, with diminishing returns in visual quality relative to the performance cost.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates across resolutions reveal a clear pattern of GPU limitation. At Medium settings, the average FPS drops from 114 at 1080p to 73 at 1440p, a 36% reduction, and then to 39 at 4K, a 66% reduction from 1080p. This steep decline indicates that the RTX 5050 is the primary bottleneck, as the CPU has ample headroom at lower resolutions but cannot compensate for the GPU’s inability to render at higher pixel counts.

At Low settings, the scaling is similar but less severe: 148 FPS at 1080p, 96 FPS at 1440p (35% drop), and 52 FPS at 4K (65% drop). The consistent percentage drops across settings suggest that the GPU is being pushed to its limits at each resolution, with the CPU not becoming a limiting factor even at 1080p Low. If the CPU were the bottleneck, we would expect to see frame rates plateau at higher resolutions, but the data shows a continuous decline.

The High settings show a different pattern, with 95 FPS at 1080p, 61 FPS at 1440p (36% drop), and 33 FPS at 4K (65% drop). The Ultra preset follows suit: 73 FPS at 1080p, 47 FPS at 1440p (36% drop), and 25 FPS at 4K (66% drop). This consistent ~35% drop from 1080p to 1440p and additional ~45% drop from 1440p to 4K across all presets is a hallmark of GPU-bound performance.

The frame rate scaling strongly implies that the RTX 5050’s 8 GB of GDDR6 memory and 320.0 GB/s bandwidth are insufficient for 4K rendering, even in a 2014 title. The GPU’s pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are simply not enough to fill 4K frames at high settings. The CPU, with its 16 cores and 5.10 GHz boost clock, is not the limiting component at any resolution, as evidenced by the high frame rates at 1080p Low. The data indicates that users should target 1080p or 1440p for a satisfying experience, as 4K requires significant settings reductions that undermine the visual benefits of the higher resolution.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5050 ranks 2325 out of 2939 tested combos in Minimum. This places it in the bottom 21% of all configurations, which is a poor showing for a system with such a powerful CPU. The low ranking is primarily due to the GPU’s limited performance, as the RTX 5050 sits in the 66th percentile against all GPUs with an average benchmark score of 21035. Its nearest GPU rivals include the AMD Radeon RX Vega M GL (21153, 0.6% faster), the AMD Radeon HD 8970M (21237, 1% faster), the AMD Radeon RX 5600 XT (20713, 1.6% slower), and the NVIDIA RTX A4000 Mobile (21379, 1.6% faster).

The combo rank of 2325 means that many other pairings, even those with less capable CPUs, achieve better frame rates in Minimum because they are paired with stronger GPUs. This is a classic case of CPU-GPU imbalance, where the processor’s high benchmark scores do not translate to in-game performance when the graphics card cannot keep up. The Ryzen AI Max+ 395’s 95th percentile CPU ranking contrasts sharply with the combo’s bottom-quartile placement, underscoring that the GPU is the weak link.

In the context of the database, this combo will struggle to compete with systems that pair mid-range CPUs with higher-tier GPUs. The measured FPS data supports this, as the RTX 5050 produces frame rates that are more typical of entry-level desktop GPUs from previous generations. The rank suggests that users looking for high-performance gaming should seek alternative GPU options, while those with this specific combo should focus on 1080p gaming with Medium settings to maximize the experience.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is a Blackwell 2.0 architecture GPU built on a 5 nm process, featuring 8 GB of GDDR6 memory on a 128-bit bus. It has a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective), providing 320.0 GB/s of bandwidth. The GPU contains 2560 shading units, 80 texture mapping units, and 32 raster operation units, along with 20 ray tracing cores and 80 tensor cores. Its FP32 performance is 13.17 TFLOPS, and it has a TDP of 130 W.

In Minimum, the RTX 5050’s 8 GB VRAM is sufficient for 1080p and 1440p gaming, but it may become a limiting factor at 4K. The game, released in 2014, likely uses less than 8 GB of VRAM even at Ultra settings, so the memory capacity is not the primary constraint. Instead, the GPU’s raw compute power is the bottleneck. The 32 ROPs and 80 TMUs are relatively modest for handling high-resolution rendering, as evidenced by the significant frame rate drops at 4K.

The GPU’s pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s directly impact how quickly frames can be rendered. At 4K, the pixel fill rate is insufficient to maintain high frame rates, explaining the 25 FPS average at Ultra settings. The boost clock of 2572 MHz provides decent performance at lower resolutions, where the GPU can keep up with the CPU’s demands. The 3DMark Steel Nomad DX12 score of 2502 and the Passmark G3D score of 17326 confirm that this is a mid-range GPU, ranking in the 66th percentile against all GPUs.

The RTX 5050’s performance in Minimum is further contextualized by its nearest rivals, which include the AMD Radeon RX 5600 XT, a desktop GPU that is 1.6% faster in average benchmark score. This comparison illustrates that the mobile RTX 5050 performs at a level similar to older desktop mid-range cards, which explains its struggles at 4K. The GPU’s 8 GB memory and 320 GB/s bandwidth are adequate for 1080p and 1440p, but the compute throughput limits its ability to handle 4K with playable frame rates.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for the AMD Ryzen AI Max+ 395 with NVIDIA GeForce RTX 5050 in Minimum provides a comprehensive view of performance across three resolutions and four quality presets.

At 1920x1080, the Low preset achieves an average of 148 FPS, with no minimum or maximum values recorded. The Medium preset averages 114 FPS, with a minimum of 97 and a maximum of 131. High settings yield 95 FPS average, while Ultra drops to 73 FPS. These numbers indicate that 1080p is the sweet spot for this combo, with even Ultra settings maintaining a playable frame rate.

At 2560x1440, the Low preset averages 96 FPS. Medium settings produce 73 FPS average, with a minimum of 62 and maximum of 84. High settings drop to 61 FPS, and Ultra falls to 47 FPS. The 1440p results show that Medium is the highest preset that maintains a consistent 60+ FPS experience.

At 3840x2160, the Low preset averages 52 FPS. Medium settings average 39 FPS, with a minimum of 34 and maximum of 45. High settings reach only 33 FPS, and Ultra plummets to 25 FPS. These 4K numbers are largely unplayable, with only Low approaching a tolerable frame rate.

The data shows a consistent pattern: the RTX 5050 delivers roughly 55-60% of the frame rate at 1440p compared to 1080p, and roughly 35-40% at 4K compared to 1080p, regardless of settings. This linear scaling with pixel count confirms that the GPU is the limiting component, with the CPU’s performance having minimal impact on frame rates beyond 1080p Low. Users should target 1080p Medium or 1440p Medium for the best balance, as these configurations provide smooth gameplay without excessive visual compromises. The 4K results are only suitable for users who prioritize resolution over frame rate and are willing to play at Low settings.

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5050 in Minimum

Resolution Settings Avg FPS
3840x2160 Ultra 71.0
3840x2160 High 92.0
3840x2160 Medium 110.0
3840x2160 Low 144.0
2560x1440 Ultra 131.0
2560x1440 High 170.0
2560x1440 Medium 204.0
2560x1440 Low 265.0
1920x1080 Ultra 202.0
1920x1080 High 265.0
1920x1080 Medium 314.0
1920x1080 Low 406.0

Minimum with Ryzen AI Max+ 395 + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 5050 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.