Minimum

Minimum

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 28 37 48
1440p QHD 41 58 65 83
1080p Full HD 67 85 99 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 37
3840x2160 High 28
3840x2160 Ultra 21
2560x1440 Low 83
2560x1440 Medium 65
2560x1440 High 58
2560x1440 Ultra 41
1920x1080 Low 135
1920x1080 Medium 99
1920x1080 High 85
1920x1080 Ultra 67

Minimum with AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 9950X3D sits at the top of AMD's 9000 series lineup, built on the Zen 5 architecture with the Granite Ridge codename. This processor brings 16 cores and 32 threads to the table, with a base clock of 4.30 GHz and a boost clock of 5.70 GHz. The 128 MB of shared L3 cache is substantial, and the 4 nm process node from TSMC keeps power characteristics in check with a 170 W TDP. For a game like Minimum, a Third-Person Shooter from 2014, the CPU's raw capability is far beyond what the title demands, yet the benchmark data shows how this processor behaves when paired with a much older GPU.

Looking at the synthetic benchmarks, the 9950X3D posts a single-thread score of 1292 in 3DMark and 8430 in Cinebench R23 single-core. Multi-threaded results are equally strong: Cinebench R23 multicore reaches 59712, while Geekbench multicore hits 22515. The passmark multithread score of 70255 and 3DMark max threads at 17184 confirm that this CPU can handle any workload thrown at it. However, in Minimum, the measured FPS figures reveal that the game's performance ceiling is dictated by the GPU, not the processor. At 1920x1080 with Low settings, the combo reaches 134.6 FPS average, but this is still a fraction of what the CPU could theoretically push if the GPU were not the bottleneck.

The 9950X3D's 3DMark 16-thread score of 16374 and 8-thread score of 9259 show scaling efficiency, but Minimum is a title from 2014 that likely uses only a few threads. The CPU's 96th percentile ranking among all CPUs places it in elite territory, yet the measured FPS at 4K Ultra (21.3 FPS average) demonstrates that the processor is not the limiting factor. The 9950X3D's boost clock of 5.70 GHz provides ample single-thread speed for older game engines, but the data indicates the GPU becomes the primary constraint even at lower resolutions.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 9 9950X3D with the NVIDIA GeForce GTX 1660 Ti ranks 1499 out of 1733 tested combos in Minimum. This places the pairing in the lower 13.5% of all configurations tested, which is a striking result given the CPU's pedigree. The rank reflects the GPU's modest standing rather than any CPU deficiency. The GTX 1660 Ti, with its 55th percentile ranking among all GPUs, sits near the middle of the pack, and when paired with a top-tier CPU, the overall combo ranking suffers because the GPU cannot translate CPU power into frame rate gains.

The CPU alone outperforms its nearest rivals in average benchmark score. The 9950X3D posts an average score of 71660, which is 0.9% ahead of the Intel Xeon Platinum 8270 (71056), 1.8% ahead of the AMD Ryzen 9 9950X (70420), and 2.2% ahead of the Intel Core i7-14700KF (70104). The only rival that beats it is the Intel Xeon 6517P, which scores 73050, putting the 9950X3D 1.9% behind. These deltas are small, confirming the CPU is competitive at the highest tier.

On the GPU side, the GTX 1660 Ti's average benchmark score is 13925, which is 0.4% ahead of the AMD Radeon RX 570X (13871) and 0.8% ahead of both the NVIDIA RTX A2000 Mobile (13821) and NVIDIA GeForce GTX 680 (13812). The NVIDIA Tesla K10 scores 14029, putting it 0.7% ahead of the GTX 1660 Ti. These narrow margins show the GPU is positioned squarely in the mid-range, and the combo rank of 1499 reflects the mismatch between a flagship CPU and a mid-range GPU from 2019.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the average FPS for this combo at 1920x1080 with Ultra settings?

A: The average FPS at 1920x1080 with Ultra settings is 66.7, which is the lowest of the four settings tested at this resolution.

Q: How does the combo perform at 3840x2160 compared to 2560x1440 at High settings?

A: At 3840x2160 with High settings, the average FPS is 27.6, while at 2560x1440 with High settings, the average FPS is 57.7. The 1440p result is more than double the 4K result, showing a significant resolution scaling penalty.

Q: What is the highest average FPS recorded across all tested configurations?

A: The highest average FPS is 134.6, achieved at 1920x1080 with Low settings. This is the only configuration that exceeds the 130 FPS threshold.

Q: How does the CPU's Cinebench R23 multicore score compare to its single-core score?

A: The Cinebench R23 multicore score is 59712, while the single-core score is 8430. The multicore score is approximately seven times higher, reflecting the 16-core, 32-thread configuration.

Q: What is the GPU's launch MSRP?

A: The launch MSRP for the NVIDIA GeForce GTX 1660 Ti is 279 USD.

Q: Does the combo achieve playable frame rates at 3840x2160 with any settings?

A: At 3840x2160, the highest average FPS is 47.7 with Low settings. Medium settings yield 37 FPS, High yields 27.6, and Ultra yields 21.3. Only the Low setting approaches a playable frame rate, while the others fall below 30 FPS.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for this combo covers three resolutions and four quality settings, providing a complete picture of performance scaling. At 1920x1080, the results show a clear progression: Low settings produce 134.6 FPS average, Medium drops to 99.3 FPS, High reaches 84.7 FPS, and Ultra falls to 66.7 FPS. The gap between Low and Ultra is 67.9 FPS, representing a 50.4% reduction in frame rate when moving to maximum quality. This suggests that the GPU is the limiting factor, as the CPU has ample headroom at this resolution.

Moving to 2560x1440, the frame rates decline predictably. Low settings yield 83.3 FPS average, Medium produces 65.4 FPS, High delivers 57.7 FPS, and Ultra manages 41.3 FPS. The difference between Low and Ultra at 1440p is 42 FPS, a 50.4% reduction that mirrors the 1080p scaling. The 1440p results are roughly 38% lower than the 1080p results at each setting, indicating that resolution scaling is consistent across the quality levels.

At 3840x2160, the performance drops significantly. Low settings achieve 47.7 FPS average, Medium reaches 37 FPS, High falls to 27.6 FPS, and Ultra bottoms out at 21.3 FPS. The 4K results are dramatically lower than 1440p, with the Low setting at 4K (47.7 FPS) barely exceeding the Ultra setting at 1440p (41.3 FPS). The 4K Ultra result of 21.3 FPS is the lowest across the entire dataset, confirming that this resolution is beyond the GPU's comfortable operating range.

The pattern across all resolutions shows that the GTX 1660 Ti's 6 GB of GDDR6 memory on a 192-bit bus with 288.0 GB/s bandwidth becomes the primary constraint at higher resolutions. The GPU's 1500 MHz base clock and 1770 MHz boost clock, combined with 1536 shading units, deliver consistent scaling but cannot overcome the pixel count at 4K.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1660 Ti is built on the Turing architecture with the TU116 chip, manufactured on a 12 nm process at TSMC. This GPU features 6 GB of GDDR6 memory on a 192-bit bus, delivering 288.0 GB/s of memory bandwidth. The memory clock runs at 1500 MHz, with 12 Gbps effective speed. The GPU's 1536 shading units, 96 texture mapping units, and 48 raster operation units work together to produce a pixel rate of 84.96 GPixel/s and a texture rate of 169.9 GTexel/s. The FP32 performance is 5.437 TFLOPS, with FP16 reaching 10.87 TFLOPS (2:1).

The GPU's 120 W TDP and 300 W suggested PSU requirement indicate a power-efficient design, but the performance data shows its limits. The GTX 1660 Ti's 55th percentile ranking against all GPUs places it in the middle of the field, and its benchmark scores confirm this positioning. The 3DMark Steel Nomad DX12 score of 1061 and Geekbench OpenCL score of 60863 are modest by modern standards, while the Passmark G3D score of 12871 and G2D score of 804 show a balanced but not exceptional profile.

In Minimum, the GPU's memory bandwidth becomes the determining factor at higher resolutions. At 1920x1080, the 288.0 GB/s bandwidth is sufficient to maintain 66.7 FPS at Ultra settings, but at 3840x2160, the same settings yield only 21.3 FPS. The 6 GB VRAM capacity is not the issue — the game from 2014 likely does not require that much memory — but the bandwidth and shading throughput are insufficient for 4K rendering. The GPU's DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 API support cover the game's requirements, but the hardware cannot translate that support into high frame rates at 4K.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on the target resolution. At 1920x1080, the Low preset delivers 134.6 FPS average, which is ideal for high-refresh-rate displays. Medium settings at 99.3 FPS remain above the 90 FPS threshold, while High at 84.7 FPS and Ultra at 66.7 FPS still provide smooth gameplay for standard 60 Hz monitors. For competitive play, Low at 1080p offers the best frame rate headroom, while Ultra remains playable for those prioritizing visual quality.

At 2560x1440, the Low preset at 83.3 FPS is the only setting that exceeds 80 FPS, with Medium at 65.4 FPS and High at 57.7 FPS both remaining comfortably above 50 FPS. Ultra at 41.3 FPS is borderline for smooth play, though it remains viable on a 40 Hz or 50 Hz display. The data suggests that 1440p users should choose Medium or High for a balance of visual fidelity and frame rate, with Low reserved for maximum responsiveness.

At 3840x2160, the situation is more constrained. The Low preset at 47.7 FPS is the only setting that approaches the 60 FPS target, while Medium at 37 FPS and High at 27.6 FPS fall below the 30 FPS threshold. Ultra at 21.3 FPS is not recommended for any scenario. For 4K users, the Low preset is the only viable option, and even then, the frame rate may feel stuttery on fast-moving scenes. The data indicates that this combo is best suited to 1080p or 1440p gaming, with 4K reserved for the lowest quality settings only.

The overall recommendation is to prioritize 1920x1080 with Medium or High settings, as these offer the best compromise between frame rate and visual quality. The 99.3 FPS at Medium and 84.7 FPS at High both exceed the 60 FPS threshold with room to spare, and they provide a more visually polished experience than Low. Users with 1440p displays should select Medium or High, while 4K users should stick to Low and accept the frame rate penalty.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 47.7
3840x2160 Medium 37.0
3840x2160 High 27.6
3840x2160 Ultra 21.3
2560x1440 Low 83.3
2560x1440 Medium 65.4
2560x1440 High 57.7
2560x1440 Ultra 41.3
1920x1080 Low 134.6
1920x1080 Medium 99.3
1920x1080 High 84.7
1920x1080 Ultra 66.7

Minimum with Ryzen 9 9950X3D + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1660 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.