Minimum
This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 82 | 98 | 128 |
| 1440p QHD | 117 | 153 | 182 | 238 |
| 1080p Full HD | 181 | 237 | 283 | 369 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5080, In-Depth Analysis
# Minimum — AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5080
The AMD Ryzen 9 9900X3D pairs with the NVIDIA GeForce RTX 5080 to produce a combination that ranks 173rd out of 2,939 tested combos in Minimum, placing it in the top 6% of all configurations tracked. This pairing leverages a 12-core, 24-thread Zen 5 processor running at a 4.40 GHz base clock and 5.50 GHz boost clock, alongside a Blackwell 2.0 GPU with 16 GB of GDDR7 memory on a 256-bit bus. The measured frame rates across all tested resolutions and settings presets indicate a system capable of handling this third-person shooter well beyond typical 60 FPS targets, though the scaling patterns reveal interesting insights about where the performance ceiling resides.
CPU Role
The Ryzen 9 9900X3D’s contribution to Minimum performance stems from its 12 cores and 24 threads, operating on the Zen 5 architecture with a 128 MB L3 cache. The processor’s 4.40 GHz base clock and 5.50 GHz boost clock provide the computational headroom needed for game logic, physics calculations, and AI routines. In synthetic benchmarks, this CPU achieves a single-thread score of 1,269 in 3DMark and 6,739 in Cinebench R23 single-core, indicating strong per-core performance that benefits lightly threaded workloads common in game simulation.
Multi-threaded capability is substantial as well, with Cinebench R23 multicore reaching 47,737 points and Geekbench multicore hitting 22,884. The 3DMark 16-thread score of 12,490 and max-thread score of 13,795 demonstrate that the processor scales well when additional threads are utilized. For Minimum, a 2014 title with a release date of June 25, 2014, the CPU’s 24 threads provide far more parallelism than the game likely requires, meaning the processor will rarely become a bottleneck at lower resolutions where frame rates climb toward the hundreds.
The CPU’s 91st percentile ranking among all processors reinforces its position as a high-end part, with nearest rivals including the Intel Core Ultra 5 245KF (0.6% lower average score), Intel Core Ultra 5 245K (1.3% higher), Intel Xeon 6505P (2.0% higher), and Intel Core i7-14700F (2.1% higher). This tight clustering around the 99,000-point average benchmark score region shows that while the 9900X3D is competitive, it does not dominate its price-adjacent competitors in raw throughput metrics. The 120 W TDP and DDR5 memory support with 89.6 GB/s bandwidth provide sufficient memory throughput for game assets, though Minimum’s modest system requirements mean the CPU’s capabilities exceed what the game can demand.
GPU Role
The RTX 5080 serves as the primary driver of frame rates in Minimum, given the game’s reliance on GPU rendering for visual effects, shadows, and post-processing. With 16 GB of GDDR7 memory on a 256-bit bus delivering 960.0 GB/s bandwidth, the GPU has ample memory capacity and bandwidth for any texture load the game can present. The 2,295 MHz base clock and 2,617 MHz boost clock power 10,752 shading units, 336 texture mapping units, and 112 ROPs, providing substantial fill rate capabilities.
The GPU’s 56.28 TFLOPS FP32 performance and 879.3 GTexel/s texture rate indicate the card can process geometry and shading operations at very high throughput. In synthetic benchmarks, the RTX 5080 achieves a 3DMark Steel Nomad DX12 score of 8,637 and Geekbench Vulkan score of 255,450, with OpenCL reaching 235,901. The PassMark G3D score of 36,565 and GPU compute score of 21,789 place the card in the 87th percentile among all GPUs.
Nearest GPU rivals show interesting competitive positioning: the AMD Radeon 8060S scores 0.6% higher, the Radeon RX 6750 GRE 12 GB scores 0.7% higher, the Radeon Pro W5700X scores 2.3% higher, while the Radeon RX 9070 GRE trails by 2.2%. This clustering suggests the RTX 5080’s average benchmark score of 56,083 sits in a competitive band where performance differences among these cards are minimal in synthetic tests. For Minimum, the GPU’s 16 GB VRAM and 960 GB/s bandwidth are far beyond the game’s requirements, meaning memory capacity will not constrain performance at any tested settings.
How This Combo Ranks
The combo of Ryzen 9 9900X3D and RTX 5080 achieves rank 173 out of 2,939 tested combinations in Minimum, placing it in the 94th percentile of all tracked systems. This ranking reflects the combined capability of both components, with the CPU’s strong single-thread and multi-thread performance complementing the GPU’s high rasterization throughput. The data shows this combination outperforms the vast majority of tested systems, though it does not reach the absolute top tier where the highest-end components pair together.
The measured FPS values support this ranking. At 1080p Low settings, the system produces 369 FPS average, which is more than six times the 60 FPS target most displays use. Even at 4K Ultra, the most demanding configuration tested, the system maintains 63 FPS average, indicating playable performance at maximum quality. The gap between the combo’s 173rd rank and the top systems likely comes from configurations using higher-tier GPUs or CPUs that push frame rates even higher at lower resolutions, where CPU overhead becomes more significant.
The percentile rankings for each component individually — 91st for the CPU and 87th for the GPU — suggest the combo’s overall ranking benefits from both parts being in the upper echelon of their respective categories. The rank of 173rd out of 2,939 indicates that while many systems exist in the database, only about 5.9% achieve better combined performance in this specific game.
Measured FPS Breakdown
At 1080p resolution, the system delivers exceptional frame rates across all settings. Low settings produce 369 FPS average, while Medium yields 283 FPS with a minimum of 240 and maximum of 325. High settings reduce the average to 237 FPS, and Ultra drops to 181 FPS. These numbers indicate the GPU is not heavily stressed at 1080p, with even Ultra settings maintaining frame rates well above 144 Hz displays.
Moving to 1440p, the performance remains strong but shows expected scaling. Low settings deliver 238 FPS average, Medium produces 182 FPS with a range of 155 to 210, High reaches 153 FPS, and Ultra settles at 117 FPS. The step from 1080p to 1440p reduces frame rates by roughly 35-40% across settings, consistent with the increased pixel count requiring more GPU work.
At 4K resolution, the system continues to perform admirably. Low settings achieve 128 FPS average, Medium produces 98 FPS with a minimum of 83 and maximum of 113, High delivers 82 FPS, and Ultra drops to 63 FPS. The 4K Ultra result of 63 FPS is notable because it remains above the 60 FPS threshold, meaning the system can handle maximum quality at 4K with only minor compromises for higher refresh rate targets.
The settings progression follows a consistent pattern at every resolution: Low to Medium costs roughly 20-25% performance, Medium to High costs another 10-20%, and High to Ultra costs an additional 30-35%. This suggests the Ultra preset includes demanding effects that disproportionately impact frame rates, while the gap between Low and Medium is more modest.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the system’s bottleneck characteristics. At Low settings, 1080p produces 369 FPS while 4K produces 128 FPS, a 65% reduction. Medium settings drop from 283 to 98 FPS (65% reduction), High from 237 to 82 FPS (65% reduction), and Ultra from 181 to 63 FPS (65% reduction). The consistent 65% reduction across all settings indicates the GPU is the limiting factor at higher resolutions, as the pixel count increase from 1080p to 4K is exactly fourfold, and the frame rate reduction aligns with the GPU having to render four times as many pixels.
The fact that the reduction percentage is identical across settings suggests the CPU is not becoming a bottleneck even at 1080p, where frame rates reach 369 FPS. If the CPU were limiting performance, we would expect the 1080p frame rates to be lower relative to 1440p, and the scaling between 1080p and 1440p would be less than proportional. Instead, the smooth scaling across all resolutions points to a GPU-bound system throughout, with the RTX 5080’s throughput determining final frame rates.
The 1440p to 4K transition shows a similar pattern. Low settings drop from 238 to 128 FPS (46% reduction), Medium from 182 to 98 (46%), High from 153 to 82 (46%), and Ultra from 117 to 63 (46%). The consistent 46% reduction from 1440p to 4K further confirms the GPU-bound nature, as the pixel count increases by 2.25 times from 1440p to 4K, and the frame rate reduction reflects the additional GPU workload.
Settings Recommendations
The measured data provides clear guidance for optimal settings at each resolution. At 4K, Ultra produces 63 FPS average, which is playable but leaves no headroom for demanding scenes. High settings at 4K produce 82 FPS, offering a 30% improvement over Ultra while maintaining visual quality that is likely indistinguishable in fast-paced gameplay. Medium settings at 4K deliver 98 FPS, which provides a smoother experience for high refresh rate displays.
At 1440p, Ultra achieves 117 FPS, making it suitable for 120 Hz displays. High settings produce 153 FPS, which exceeds 144 Hz refresh rates. Medium settings at 182 FPS provide additional margin for competitive play, while Low at 238 FPS maximizes frame rates for esports-style gameplay. The 1440p Ultra result of 117 FPS is the recommended balance for most users with 1440p 120-144 Hz monitors, as it maintains high visual quality without sacrificing smoothness.
At 1080p, all settings produce frame rates above 180 FPS, with Ultra reaching 181 FPS and Low hitting 369 FPS. The recommendation at 1080p is to use Ultra settings, as the 181 FPS average still exceeds most high refresh rate displays. For users with 240 Hz or higher refresh rate monitors, High settings at 237 FPS or Low at 369 FPS provide the necessary frame rates, though the visual quality trade-off may not be worthwhile given the game’s age and graphical demands.
The Medium settings consistently show the smallest minimum FPS values in the measured data, with 240 FPS at 1080p, 155 FPS at 1440p, and 83 FPS at 4K. These minimums are still well above playable thresholds, indicating the system maintains consistent frame delivery without significant drops. The Ultra and High settings lack minimum FPS measurements in the data, making it difficult to assess frame time consistency for those presets, but the average FPS values suggest stable performance.
FAQ
Q: What is the highest average FPS achieved by this combo in Minimum?
A: The highest measured average FPS is 369, achieved at 1920x1080 resolution with Low settings. The next highest is 283 FPS at 1080p Medium, followed by 238 FPS at 1440p Low.
Q: Can this system run Minimum at 4K Ultra settings smoothly?
A: Yes, the measured 4K Ultra average FPS is 63, which is above the 60 FPS threshold for smooth gameplay. For additional headroom, 4K High produces 82 FPS and 4K Medium produces 98 FPS.
Q: How does the RTX 5080 compare to its nearest GPU rivals in synthetic benchmarks?
A: The RTX 5080’s average benchmark score of 56,083 is 0.6% lower than the AMD Radeon 8060S (55,757), 0.7% lower than the Radeon RX 6750 GRE 12 GB (55,698), 2.3% lower than the Radeon Pro W5700X (54,828), and 2.2% higher than the Radeon RX 9070 GRE (57,367).
Q: Is the CPU or GPU the limiting factor for performance in Minimum?
A: The data indicates the GPU is the limiting factor. The FPS reduction from 1080p to 4K is consistently 65% across all settings, matching the fourfold increase in pixel count that the GPU must render. The CPU’s 12 cores and 24 threads are more than sufficient for this game.
Q: What is the combo’s ranking among all tested systems in Minimum?
A: This combination ranks 173rd out of 2,939 tested combos, placing it in the top 6% of all configurations. The CPU ranks in the 91st percentile and the GPU in the 87th percentile among their respective categories.
Q: What frame rates can be expected at 1440p with High settings?
A: The measured 1440p High average FPS is 153, with no minimum or maximum values recorded. This represents a 30% reduction from 1080p High (237 FPS) and a 46% increase over 4K High (82 FPS).
Q: How does the Ryzen 9 9900X3D’s multi-threaded performance compare to its nearest CPU rivals?
A: The CPU’s average benchmark score of 54,762 is 0.6% higher than the Intel Core Ultra 5 245KF (55,093), 1.3% lower than the Intel Core Ultra 5 245K (54,053), 2.0% lower than the Intel Xeon 6505P (53,701), and 2.1% lower than the Intel Core i7-14700F (53,620).
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5080 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 128.0 |
| 3840x2160 | Medium | 98.0 |
| 3840x2160 | High | 82.0 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 238.0 |
| 2560x1440 | Medium | 182.0 |
| 2560x1440 | High | 153.0 |
| 2560x1440 | Ultra | 117.0 |
| 1920x1080 | Low | 369.0 |
| 1920x1080 | Medium | 283.0 |
| 1920x1080 | High | 237.0 |
| 1920x1080 | Ultra | 181.0 |
Minimum with Ryzen 9 9900X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5080 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X3D + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.