Minimum

Minimum

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 28 32 45
1440p QHD 40 50 57 76
1080p Full HD 60 76 93 120

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 32
3840x2160 High 28
3840x2160 Ultra 18
2560x1440 Low 76
2560x1440 Medium 57
2560x1440 High 50
2560x1440 Ultra 40
1920x1080 Low 120
1920x1080 Medium 93
1920x1080 High 76
1920x1080 Ultra 60

Minimum with AMD Ryzen 9 9900X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 9 9900X paired with the NVIDIA GeForce RTX 3050 4 GB presents a stark example of a CPU vastly outclassing its GPU in a third-person shooter. The benchmark data shows a system where the processor’s immense capability is largely held in check by the graphics card’s 4 GB frame buffer and limited compute power. The measured results reveal a consistent pattern: the Ryzen 9 9900X, which sits at the 94th percentile among all CPUs and averages a benchmark score of 54,450, is never the limiting factor in this title. Instead, the RTX 3050 4 GB, which lands at just the 50th percentile among all GPUs, dictates the performance envelope across all tested resolutions and settings.

Resolution Scaling

The performance drop from 1080p to 4K is severe, confirming that the RTX 3050 4 GB is the primary bottleneck. At High settings, the average frame rate falls from 75.5 FPS at 1920x1080 to 49.5 FPS at 2560x1440, a decrease of 26 FPS. The slide continues to 28 FPS at 3840x2160, representing a 47.5 FPS drop from the 1080p baseline. This scaling pattern is classic GPU-bound behavior: as the pixel count increases, the render workload expands, and the graphics card’s fixed resources—its 2048 shading units, 32 ROPs, and 192.0 GB/s memory bandwidth—are overwhelmed.

The data suggests that the CPU is not a factor in this scaling. The Ryzen 9 9900X, with its 12 cores and 24 threads, can easily feed frames to even the most demanding GPU configurations. The fact that the 1080p Low preset achieves 120.4 FPS while the 4K Ultra preset plummets to 18.1 FPS shows that the game’s engine is scaling with GPU load, not CPU headroom. The 4K results are particularly telling; even the Low preset at 44.9 FPS is barely playable, while Ultra at 18.1 FPS is a slideshow. This indicates that at 4K, the RTX 3050 4 GB is not just limited by its compute throughput but also by its memory capacity, as the 4 GB VRAM buffer is likely spilling over, causing severe performance degradation.

The scaling from 1440p to 4K is proportionally worse than from 1080p to 1440p. At Medium settings, the gap between 2560x1440 (57.3 FPS) and 3840x2160 (32.4 FPS) is 24.9 FPS, a 43% reduction. In contrast, the gap between 1920x1080 (92.8 FPS) and 2560x1440 (57.3 FPS) is 35.5 FPS, a 38% reduction. This non-linear scaling further points to the GPU’s memory bandwidth and capacity being the wall, as higher resolutions demand exponentially more frame buffer data.

Settings Recommendations

Given the measured rows, the optimal experience for this combination is the Low preset at 1920x1080, which delivers a smooth 120.4 FPS average. This is the only preset that approaches the territory of high-refresh-rate gaming, and it does so by minimizing the load on the GPU’s limited resources. The Medium preset at 1080p yields 92.8 FPS, which is still respectable, but the 27.6 FPS penalty over Low may not be worth the visual uplift given the hardware’s constraints.

For users with 1440p monitors, the Low preset is the only viable option for playable performance, producing 76.2 FPS. The High preset at this resolution drops to 49.5 FPS, which is borderline, and Ultra at 39.5 FPS is not recommended for any competitive or fast-paced gameplay. At 4K, no preset is truly playable; even Low at 44.9 FPS will feel sluggish, and the Ultra preset at 18.1 FPS is unplayable. The data strongly suggests that this GPU is not suited for 4K gaming in this title, regardless of the CPU’s power.

The choice between Low and Medium at 1080p is the key decision. The data shows that Low provides a 29.7% higher frame rate than Medium (120.4 vs 92.8 FPS). For a third-person shooter where reaction time matters, the smoother frame pacing of Low is preferable. The High preset at 75.5 FPS is a middle ground, but it sacrifices 44.9 FPS compared to Low, which is a significant margin. The recommendation is clear: prioritize Low settings at 1080p to leverage the CPU’s strength and achieve the highest frame rates the GPU can muster.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the decisive component in this configuration. Its specifications—4 GB of GDDR6 memory on a 128-bit bus, a base clock of 1545 MHz, and a boost clock of 1740 MHz—define the performance ceiling. The memory bandwidth of 192.0 GB/s is modest by modern standards, and the 4 GB capacity is a severe limitation for a 2014 title that, while older, still has demanding texture and geometry requirements at higher settings.

The GPU’s role is further highlighted by its transistor count of 8,700 million on an 8 nm Samsung process, yielding a die size of 200 mm². This is a small, low-power chip with a TDP of just 90 W, which explains its ability to fit in a dual-slot design with a single 6-pin power connector. However, its FP32 performance of 7.127 TFLOPS is simply not enough to drive high frame rates at 1440p or 4K in this game. The data shows that the GPU’s clocks do not compensate for its lack of raw throughput; the boost clock of 1740 MHz is irrelevant when the underlying architecture is constrained.

The RTX 3050 4 GB’s percentile ranking of 50 places it in the middle of the pack, but its performance in this specific title is below average due to the VRAM limitation. The 4 GB buffer is likely the cause of the steep drop-off at 4K, where textures and shadow maps can easily exceed this capacity. The GPU’s 128-bit memory bus and 192.0 GB/s bandwidth are also insufficient for the bandwidth demands of 4K rendering, leading to the observed frame rates in the teens and twenties. In essence, the GPU is a capable 1080p performer, but it is out of its depth at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the RTX 3050 4 GB shows its best face. The Low preset delivers a strong 120.4 FPS average, which is the highest score in the entire dataset. Medium follows at 92.8 FPS, High at 75.5 FPS, and Ultra at 60.2 FPS. This scaling shows a 60.2 FPS difference between the lowest and highest presets, demonstrating that the GPU can handle the game’s load at this resolution but with diminishing returns as settings increase.

Moving to 2560x1440, the performance drops significantly. Low yields 76.2 FPS, which is still playable, but Medium falls to 57.3 FPS, High to 49.5 FPS, and Ultra to 39.5 FPS. The gap between Low and Ultra here is 36.7 FPS, showing that the GPU’s resources are being stretched thinner. The 1440p results are roughly 37% lower than their 1080p counterparts across the board, indicating a linear scaling with pixel count.

At 3840x2160, the results are decisively poor. Low manages 44.9 FPS, Medium 32.4 FPS, High 28 FPS, and Ultra a mere 18.1 FPS. This is a 26.8 FPS difference between Low and Ultra, but the absolute numbers are all below the threshold for smooth gameplay. The 4K results are 63% lower than the 1440p results, showing that the GPU’s performance collapses as the resolution increases. The combo rank of 1581 out of 1733 tested combinations reflects this mediocrity, placing this pairing in the bottom 9% of all tested hardware configurations for this game.

FAQ

Q: What is the highest average frame rate this combination can achieve?

A: The highest measured average is 120.4 FPS, achieved at 1920x1080 with the Low preset.

Q: Is this system capable of 4K gaming in this title?

A: No. The best 4K result is 44.9 FPS on Low settings, and the Ultra preset drops to 18.1 FPS, both of which are below playable thresholds.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Ryzen 9 9900X has an average benchmark score of 54,450, which is 0.4% lower than the AMD Ryzen 9 9900X3D (54,681) and 0.7% higher than the Intel Core i7-14700F (54,097). It also trails the Intel Core Ultra 5 245K by 1.5% and the 245KF by 1.8%.

Q: What is the recommended resolution for the best experience?

A: The data indicates 1920x1080 is the only resolution where the GPU can provide consistently high frame rates, with the Low preset offering the best balance of smoothness and playability.

Q: Does the CPU bottleneck the GPU at any point?

A: The data shows no evidence of CPU bottlenecking. The Ryzen 9 9900X’s high percentile ranking and benchmark scores suggest it is never the limiting factor, as frame rates drop uniformly with GPU load.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: The difference is 60.2 FPS. Low averages 120.4 FPS, while Ultra averages 60.2 FPS, showing a 50% reduction in performance when switching to the highest preset.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + NVIDIA GeForce RTX 3050 4 GB in Minimum

Resolution Settings Avg FPS
3840x2160 Low 44.9
3840x2160 Medium 32.4
3840x2160 High 28.0
3840x2160 Ultra 18.1
2560x1440 Low 76.2
2560x1440 Medium 57.3
2560x1440 High 49.5
2560x1440 Ultra 39.5
1920x1080 Low 120.4
1920x1080 Medium 92.8
1920x1080 High 75.5
1920x1080 Ultra 60.2

Minimum with RTX 3050 4 GB + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.