Minimum
This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 20 | 24 | 32 |
| 1440p QHD | 29 | 38 | 45 | 59 |
| 1080p Full HD | 45 | 58 | 70 | 91 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 9 9900X + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 9 9900X and AMD Radeon RX 580 pairing in Minimum produces a dataset that is sharply divided by resolution, with the GPU emerging as the primary constraint at higher pixel counts while the CPU’s strong single-thread and multi-thread scores provide little benefit once the rendering load saturates the graphics card. The measured frames per second (FPS) values, spanning 1080p through 4K and four quality presets, reveal a system that can deliver playable results at lower resolutions but falls below 30 FPS at 4K on every setting except Low.
Resolution Scaling
The FPS drop from 1920x1080 to 3840x2160 is steep and consistent across all four settings. At Low, the average frame rate falls from 91 FPS at 1080p to 59 FPS at 2560x1440, then to 32 FPS at 4K. That is a decline of 35% from 1080p to 1440p, and a further 46% from 1440p to 4K, resulting in a total reduction of 65% between the lowest and highest tested resolutions. The High preset shows a similar pattern: 58 FPS at 1080p, 38 FPS at 1440p, and 20 FPS at 4K—a 34% drop, then a 47% drop, for a combined 66% loss. Medium follows the same trajectory, moving from 70 FPS at 1080p to 45 FPS at 1440p and 24 FPS at 4K, which represents a 36% reduction and then a 47% reduction. Ultra, the most demanding preset, starts at 45 FPS at 1080p, falls to 29 FPS at 1440p, and bottoms out at 15 FPS at 4K, with drops of 36% and 48% respectively.
The scaling behavior indicates that the limiting component shifts as resolution increases. At 1080p, the average frame rates range from 45 to 91 FPS depending on the preset, which suggests that the CPU can still feed the GPU enough data to keep it busy, but the GPU’s raw throughput becomes the bottleneck as pixel count grows. The near-identical percentage drops across presets—all hovering around 35% from 1080p to 1440p and 46-48% from 1440p to 4K—point to a purely resolution-bound scenario where the RX 580’s 256.0 GB/s memory bandwidth and 6.175 TFLOPS of FP32 performance are insufficient to maintain frame rates as pixel fill demand increases. The fact that 4K Low (32 FPS) is barely half of 1080p Low (91 FPS) underscores that the GPU, not the CPU, is the decisive factor at higher resolutions.
At 4K, even the lowest quality setting fails to reach 60 FPS, and the Medium preset shows a minimum of 21 FPS and a maximum of 28 FPS, confirming that the RX 580 is operating well beyond its comfortable range. The 1440p results are more mixed: Low reaches 59 FPS, which is borderline playable, but High and Medium sit at 38 and 45 FPS respectively, and Ultra at 29 FPS. The data suggests that 1080p is the only resolution where this combo can approach smooth performance on higher presets, with Low at 91 FPS and Medium at 70 FPS, while High at 58 FPS and Ultra at 45 FPS remain viable but not ideal for high-refresh displays.
CPU Role
The AMD Ryzen 9 9900X is a 12-core, 24-thread processor based on the Zen 5 architecture, with a base clock of 4.40 GHz and a boost clock of 5.60 GHz. Its benchmark scores place it in the 92nd percentile among all CPUs, with an average benchmark score of 57498. The nearest rivals in the data include the AMD EPYC 9015 with an average score of 57555 (a delta of -0.1%), the AMD EPYC 7313 at 57399 (+0.2%), the Intel Core i9-14900 at 58115 (-1.1%), and the Intel Xeon Platinum 8260M at 58323 (-1.4%). These figures show that the 9900X sits within a tight cluster of high-end processors, trailing the i9-14900 by only 1.1% and the Xeon Platinum 8260M by 1.4%, while slightly edging out the EPYC 7313 by 0.2%.
In Minimum, the CPU’s role is largely secondary because the game’s frame rates are clearly limited by the GPU at most tested configurations. The single-thread performance, evidenced by a Geekbench single-core score of 3010 and a Cinebench R23 single-core score of 2253, is strong enough to avoid being a bottleneck at 1080p, where the highest average FPS is 91 at Low settings. The multi-thread capabilities—Cinebench R23 multi-core at 32172 and Geekbench multi-core at 22174—are likewise more than sufficient for a third-person shooter that does not appear to scale with 24 threads. The 3DMark scores, including 12552 for 16 threads and 13929 for max threads, reinforce that the CPU has ample headroom, but this headroom goes unused because the RX 580 cannot render frames fast enough to keep the processor busy at higher resolutions.
The data shows that at 1080p, where the GPU is less stressed, the gap between Low (91 FPS) and Ultra (45 FPS) is 46 FPS, indicating that the CPU can maintain high frame rates when the graphics load is low. However, at 4K, the difference between Low (32 FPS) and Ultra (15 FPS) is only 17 FPS, and even the best 4K result is far below what the CPU could theoretically support. This suggests that the 9900X is not the limiting factor in any tested scenario; rather, the RX 580’s performance ceiling caps the system’s output. The processor’s 64 MB of L3 cache and 89.6 GB/s memory bandwidth are likely irrelevant in this game, as the bottleneck is purely graphical.
The percentile ranking of 92% and the close rival deltas (all within 1.5%) indicate that the 9900X is a top-tier CPU, but in this specific pairing, its advantages do not translate into higher FPS because the GPU is the weaker link. For players considering this combo, the CPU will not prevent reaching the GPU’s maximum frame rate, but it also cannot compensate for the GPU’s limitations at 1440p and 4K.
GPU Role
The AMD Radeon RX 580 is a Polaris 20 chip built on a 14 nm process, with a base clock of 1257 MHz and a boost clock of 1340 MHz. It features 8 GB of GDDR5 memory on a 256-bit bus, delivering 256.0 GB/s of bandwidth. The GPU’s 2304 shading units, 144 texture mapping units, and 32 render output units produce a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s. Its FP32 performance is 6.175 TFLOPS, and it occupies the 53rd percentile among all GPUs, with an average benchmark score of 12928. The nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile at 12940 (-0.1%), the NVIDIA GeForce GTX 1660 SUPER at 12986 (-0.4%), the AMD Radeon 740M at 12870 (+0.5%), and the AMD FirePro W5100 at 12847 (+0.6%).
The RX 580’s benchmark scores show it is a mid-range GPU that sits just below the GTX 1660 SUPER and barely above the Radeon 740M, with deltas under 1% across all four rivals. This positioning is consistent with the measured FPS in Minimum, where the GPU struggles to maintain high frame rates at higher resolutions. At 1080p, the RX 580 delivers 91 FPS on Low, which is respectable, but this drops to 45 FPS on Ultra—a 51% reduction that reflects the GPU’s limited shading and texture throughput. At 1440p, the best result is 59 FPS on Low, and at 4K, even Low only reaches 32 FPS, which is below the 60 FPS target for smooth gameplay.
The VRAM capacity of 8 GB is not a limiting factor in this game, as the resolution scaling pattern shows consistent drops that align with pixel count rather than memory capacity. The memory bandwidth of 256.0 GB/s, however, appears insufficient for 4K, where the fill rate demands exceed what the GPU can provide. The Medium preset at 4K shows a minimum of 21 FPS and a maximum of 28 FPS, indicating that the GPU is operating at its limits and frame times are inconsistent. The fact that the RX 580’s percentile rank is 53%—almost exactly mid-range—matches the observed performance, where it can handle 1080p gaming but falls behind at higher resolutions.
The GPU’s 14 nm process and 185 W TDP suggest it is an older design, and its DirectX 12 (12_0) and Vulkan 1.3 support are adequate for Minimum, which released in 2014. The measured data shows no signs of CPU limitation, so the RX 580 is the sole determinant of FPS at 1440p and 4K. Its 32 ROPS are particularly limiting at high resolutions, as the pixel fill rate of 42.88 GPixel/s is insufficient for 3840x2160 at demanding settings, explaining why Ultra at 4K drops to 15 FPS.
FAQ
*Q: What is the highest average FPS this combo achieves in Minimum, and at which settings?*
A: The highest measured average FPS is 91, achieved at 1920x1080 with Low settings. The next best is 70 FPS at 1080p Medium, followed by 59 FPS at both 1080p High and 1440p Low.
*Q: Can this system play Minimum at 4K smoothly?*
A: No. At 3840x2160, the average FPS ranges from 32 on Low to 15 on Ultra. The Medium preset averages 24 FPS with a minimum of 21 FPS, which is below the 30 FPS threshold typically considered playable.
Q: How does the RX 580 compare to its nearest GPU rivals in benchmark scores?
A: The RX 580’s average benchmark score is 12928. It trails the NVIDIA GeForce GTX 1660 SUPER (12986) by 0.4% and the RTX 3050 Ti Mobile (12940) by 0.1%, while leading the AMD Radeon 740M (12870) by 0.5% and the AMD FirePro W5100 (12847) by 0.6%.
Q: Is the Ryzen 9 9900X a bottleneck in this pairing?
A: The data shows no evidence of CPU limitation. At 1080p Low, the system reaches 91 FPS, and the CPU’s single-thread score of 3010 (Geekbench) and multi-thread score of 22174 are far above what a 2014 third-person shooter requires. The frame rate drops are consistently tied to resolution increases, indicating the GPU is the constraint.
Q: What is the FPS difference between Low and Ultra at each resolution?
A: At 1080p, Low averages 91 FPS and Ultra averages 45 FPS, a difference of 46 FPS. At 1440p, Low averages 59 FPS and Ultra averages 29 FPS, a difference of 30 FPS. At 4K, Low averages 32 FPS and Ultra averages 15 FPS, a difference of 17 FPS.
*Q: How does the combo rank among all tested combinations in Minimum?*
A: The combo ranks 3383 out of 3712 tested combinations, placing it in the lower portion of the database. This low rank is primarily due to the RX 580’s mid-range performance, as the CPU is in the 92nd percentile.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings, with some entries lacking minimum and maximum values. At 3840x2160, the High preset averages 20 FPS with no min/max reported, Low averages 32 FPS with no min/max, Medium averages 24 FPS with a minimum of 21 and a maximum of 28, and Ultra averages 15 FPS with no min/max. These figures show that 4K is not viable for this pairing, as even the lowest setting fails to reach 33 FPS.
At 2560x1440, High averages 38 FPS, Low averages 59 FPS, Medium averages 45 FPS with a minimum of 38 and a maximum of 52, and Ultra averages 29 FPS. The 1440p results are more usable, with Low approaching 60 FPS, but the higher presets fall below 50 FPS, and Ultra is just under 30 FPS.
At 1920x1080, High averages 58 FPS, Low averages 91 FPS, Medium averages 70 FPS with a minimum of 59 and a maximum of 80, and Ultra averages 45 FPS. This is the only resolution where the combo achieves playable frame rates across all settings, with Low and Medium exceeding 60 FPS.
The pattern across all resolutions is a monotonic decrease in FPS as settings increase from Low to Ultra. The Medium preset consistently sits between Low and High, with the 1080p Medium minimum of 59 FPS matching the 1440p Low average, indicating that the GPU’s performance scales predictably with both resolution and quality. The Ultra preset is the most demanding, and at 4K it produces an average of 15 FPS, which is the lowest measured value in the entire dataset.
Settings Recommendations
Based on the measured FPS, the best experience for this combo depends on the target resolution. At 1920x1080, the Medium preset offers an average of 70 FPS with a minimum of 59 FPS, which provides a smooth and consistent frame rate while maintaining better visual quality than Low. The High preset at 58 FPS is also viable, but the 12 FPS difference between High and Medium, combined with Medium’s higher minimum, makes Medium the safer choice for avoiding drops below 60 FPS. Ultra at 45 FPS is playable but not ideal for fast-paced third-person shooter gameplay, so it is best reserved for players who prioritize visuals over frame rate.
At 2560x1440, the Low preset is the only setting that reaches an average of 59 FPS, which is marginally playable. Medium averages 45 FPS, and High averages 38 FPS, both of which are below 60 FPS and may feel less responsive. Ultra at 29 FPS is not recommended, as it falls below the 30 FPS threshold for acceptable performance. For 1440p, Low is the recommended preset, as it is the only option that approaches smooth gameplay, though players with lower frame rate tolerance could use Medium.
At 3840x2160, no preset achieves an acceptable average FPS. Low averages 32 FPS, Medium averages 24 FPS, High averages 20 FPS, and Ultra averages 15 FPS. Since even Low is below 33 FPS, 4K gaming is not recommended for this combination. Players who must run at 4K should use Low, but the frame rate will be choppy, and lowering the resolution to 1440p or 1080p will provide a significantly better experience.
The data suggests that the optimal configuration is 1080p with Medium settings, as it balances a 70 FPS average with a 59 FPS minimum, ensuring consistent performance. For players who prefer higher visual fidelity, 1080p High at 58 FPS is a close second, but the lack of a reported minimum makes it slightly riskier. At 1440p, Low is the only viable choice, and at 4K, the system is not capable of delivering playable frame rates regardless of settings.
How This Combo Ranks
The AMD Ryzen 9 9900X and AMD Radeon RX 580 combination ranks 3383 out of 3712 tested combos in Minimum, placing it in the bottom 9% of the database. This low rank is driven almost entirely by the GPU, which sits in the 53rd percentile of all GPUs with an average benchmark score of 12928. The CPU, by contrast, is in the 92nd percentile with an average score of 57498, but its high performance does not boost the combo’s ranking because the game is GPU-bound at most resolutions.
The combo’s rank reflects the measured FPS data, which shows that the system cannot exceed 91 FPS even at 1080p Low, and drops below 30 FPS at 4K on every preset. Compared to other tested combos, this pairing is likely to be outperformed by any system with a more powerful GPU, regardless of CPU choice. The RX 580’s nearest rivals—the RTX 3050 Ti Mobile, GTX 1660 SUPER, Radeon 740M, and FirePro W5100—all have benchmark scores within 1% of the RX 580, so combos using those GPUs would likely produce similar FPS in Minimum.
The rank of 3383 indicates that this is a low-performing combo for this specific game, but the CPU’s 92nd percentile ranking means that upgrading the GPU alone would significantly improve the system’s standing. The data shows a clear imbalance: the 9900X is a high-end processor that is wasted in this pairing, as the RX 580 caps the frame rate at levels that a much weaker CPU could also achieve. For players using this combo, the bottleneck is unambiguous, and the ranking confirms that the GPU is the component that needs to be addressed for better performance in Minimum.
Hardware Specifications
AMD Ryzen 9 9900X
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X + AMD Radeon RX 580 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 59.0 |
| 2560x1440 | Medium | 45.0 |
| 2560x1440 | High | 38.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 91.0 |
| 1920x1080 | Medium | 70.0 |
| 1920x1080 | High | 58.0 |
| 1920x1080 | Ultra | 45.0 |
Minimum with Ryzen 9 9900X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 580 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X + RX 580
Explore FPS benchmarks for other games using this same hardware combination.