Minimum

Minimum

AVERAGE FPS
44
playable

This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 20 24 32
1440p QHD 29 38 45 59
1080p Full HD 45 58 70 91

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 20
3840x2160 Ultra 15
2560x1440 Low 59
2560x1440 Medium 45
2560x1440 High 38
2560x1440 Ultra 29
1920x1080 Low 91
1920x1080 Medium 70
1920x1080 High 58
1920x1080 Ultra 45

Minimum with AMD Ryzen 7 9850X3D + AMD Radeon RX 580, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 7 9850X3D paired with the AMD Radeon RX 580 lands at rank 2682 out of 2939 tested combos in Minimum, placing it in the lower 9% of all configurations. This is a modest result for a system built around a flagship-class CPU, but the ranking reflects the severe bottleneck imposed by the aging graphics card. The combo's position is driven almost entirely by GPU-bound performance, as the RX 580's benchmark percentile sits at just 53 against all GPUs, while the CPU itself ranks in the 92nd percentile against all processors.

The CPU's average benchmark score of 58386 places it in a tight cluster of rivals. It sits just 0.1% ahead of the Intel Xeon Platinum 8260M (avg score 58323) and 0.5% ahead of the Intel Core i9-14900 (avg score 58115). Meanwhile, the Intel Xeon w5-2545 edges it out by 0.2% with a score of 58504, and the AMD Ryzen AI 9 HX 470 leads by 0.7% with 58826. These margins are negligible in real-world gaming, confirming that the CPU is not the limiting factor here.

On the GPU side, the RX 580's average benchmark score of 12928 is nearly identical to its nearest rivals. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940 (0.1% higher), the NVIDIA GeForce GTX 1660 SUPER scores 12986 (0.4% higher), and the AMD Radeon 740M scores 12870 (0.5% lower). The AMD FirePro W5100 trails by 0.6% at 12847. This grouping shows the RX 580 performing exactly where its hardware specifications suggest, with no headroom to exploit the Ryzen 7's capabilities.

The measured frame rates confirm this dynamic. At 1080p Low, the combo achieves 91 FPS, but that is the ceiling. Every other tested configuration falls below 70 FPS, and the 4K Ultra result of 15 FPS is effectively unplayable. The combo's rank of 2682 out of 2939 is a direct consequence of the GPU's 8 GB GDDR5 memory and 256-bit bus, which cannot feed frames fast enough to keep the 16-thread CPU busy. In titles where the CPU matters more, this processor would shine; in Minimum, the data shows a system waiting on its graphics card.

Settings Recommendations

The measured FPS rows provide a clear picture of what settings deliver a playable experience. At 1080p, the Low preset yields 91 FPS average, which is the only configuration in the entire dataset to exceed 90 FPS. Medium drops to 70 FPS with a minimum of 59 FPS and maximum of 80 FPS, while High falls to 58 FPS and Ultra to 45 FPS. For a third-person shooter, the jump from Medium to Low is substantial—21 FPS—suggesting that the Low preset is the sweet spot for competitive play, while Medium remains viable for those prioritizing visual fidelity over frame rate.

At 1440p, the situation tightens. Low produces 59 FPS, which is borderline acceptable for a shooter, but Medium drops to 45 FPS with a minimum of 38 FPS and maximum of 52 FPS. High falls further to 38 FPS, and Ultra bottoms out at 29 FPS. The data indicates that 1440p Low is the only setting that maintains a consistent 60 FPS-class experience, and even then, the margin is razor-thin. Players with 1440p monitors should stick to Low or accept sub-50 FPS averages.

The 4K results are uniformly poor. Low manages 32 FPS, Medium 24 FPS, High 20 FPS, and Ultra 15 FPS. None of these are playable for a fast-paced shooter, and the data strongly suggests avoiding 4K altogether with this combination. The only measured row with a minimum FPS above 55 is 1080p Medium at 59 FPS, which makes that preset the safest recommendation for a consistent experience. However, the 91 FPS at 1080p Low offers the best headroom for frame time spikes, making it the optimal choice for gameplay smoothness.

The pattern across all resolutions is that the GPU saturates before the CPU can contribute meaningfully. At 1080p Low, the combo achieves 91 FPS, but stepping up to Medium costs 23% performance, High costs 36%, and Ultra costs 51%. These are steep penalties for visual gains, and the data supports prioritizing frame rate over quality with this hardware. For the best measured experience, 1080p Low is the clear winner, with 1440p Low as a secondary option for those with higher-resolution displays.

Resolution Scaling

The FPS drop from 1080p to 4K reveals a classic GPU-bound scaling pattern. At Low settings, the average FPS falls from 91 at 1080p to 59 at 1440p (a 35% reduction) and then to 32 at 4K (a 65% reduction from the 1080p baseline). At Medium settings, the progression is 70 → 45 → 24, representing a 36% drop from 1080p to 1440p and a 66% drop to 4K. High settings follow the same trend: 58 → 38 → 20, a 34% drop to 1440p and a 66% drop to 4K. Ultra settings show 45 → 29 → 15, with a 36% drop to 1440p and a 67% drop to 4K.

The consistency of these percentage drops—roughly one-third lost when moving from 1080p to 1440p, and another half lost when moving to 4K—is a hallmark of pixel-throughput limitation. The RX 580's 256.0 GB/s memory bandwidth and 42.88 GPixel/s pixel rate are the constraining factors. The CPU, with its 89.6 GB/s memory bandwidth and 8 cores, is not being stressed by resolution changes; it delivers the same frame data regardless of output resolution.

This scaling behavior indicates that the limiting component is unambiguously the GPU. The Ryzen 7 9850X3D's 96 MB of shared L3 cache and 5.60 GHz boost clock cannot compensate for the RX 580's 14 nm Polaris architecture. The frame rate drops are nearly linear with pixel count, which is exactly what happens when the render pipeline is bound by fill rate and memory bandwidth. If the CPU were the bottleneck, we would expect diminishing FPS penalties as resolution increases—but the data shows the opposite, with 4K results being proportionally worse.

The practical implication is that players should not attempt to offset resolution by lowering settings at 1440p or 4K, as the gains are insufficient. At 4K Low, the 32 FPS average is only 7 FPS better than 4K Medium, and 12 FPS better than 4K High. The pixel count overwhelms the GPU's capabilities, and no preset can rescue the experience. The data suggests that 1080p is the native resolution for this combo, with 1440p as a marginal stretch that requires Low settings to remain playable.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 91 FPS, the highest measured value in the entire dataset. Medium settings yield 70 FPS with a minimum of 59 FPS and maximum of 80 FPS, providing a stable window above the 60 FPS threshold. High settings fall to 58 FPS average, just below the ideal mark, while Ultra drops to 45 FPS. The spread from Low to Ultra is 46 FPS, showing a wide range of performance depending on visual quality.

Moving to 2560x1440, the averages compress significantly. Low settings achieve 59 FPS, which is technically playable but with no headroom for drops. Medium settings produce 45 FPS with a minimum of 38 FPS and maximum of 52 FPS, indicating that even the best-case frame times stay below 60 FPS. High settings average 38 FPS, and Ultra falls to 29 FPS. The 1440p results show a 30 FPS spread from Low to Ultra, with every preset failing to reach the smoothness of the 1080p Low configuration.

At 3840x2160, the results are uniformly poor. Low settings average 32 FPS, Medium averages 24 FPS with a minimum of 21 FPS and maximum of 28 FPS, High averages 20 FPS, and Ultra averages 15 FPS. The 4K Medium row is the only one in the dataset with a minimum FPS below 30, confirming that 4K is outside the practical operating range for this hardware. The maximum FPS at 4K Medium (28 FPS) is lower than the minimum FPS at 1080p Medium (59 FPS), illustrating the dramatic impact of resolution.

The measured data shows no anomalies or outliers. Every preset at every resolution follows a predictable progression, with FPS scaling monotonically as settings increase. The only row with both minimum and maximum values is 1080p Medium (59-80 FPS), which provides the clearest picture of frame time consistency. The absence of min/max data for other rows limits deeper analysis, but the averages alone tell a coherent story: this combo is playable only at 1080p Low or Medium, and marginally at 1440p Low.

GPU Role

The AMD Radeon RX 580 is the decisive component in this pairing. Its 8 GB of GDDR5 memory on a 256-bit bus delivers 256.0 GB/s of bandwidth, which is the primary constraint at higher resolutions. The GPU's 2304 shading units and 32 ROPs produce a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s, figures that are directly reflected in the measured frame rates. The boost clock of 1340 MHz and base clock of 1257 MHz are modest by modern standards, and the 185 W TDP indicates the power envelope within which this performance is achieved.

The GPU's benchmark results place it in the 53rd percentile against all GPUs, with an average score of 12928. Its nearest rival, the NVIDIA GeForce RTX 3050 Ti Mobile, scores 12940—a 0.1% difference that is statistically insignificant. The GTX 1660 SUPER scores 12986 (0.4% higher), while the AMD Radeon 740M trails at 12870 (0.5% lower). These near-identical scores confirm that the RX 580 is performing exactly as expected for its hardware class, with no silicon lottery luck or driver optimization providing an edge.

In Minimum, the GPU's role is to render geometry and textures, and the data shows it struggling with the game's demands. At 1080p Low, the 91 FPS result suggests the GPU can handle the game's lighter visual settings, but the rapid falloff at higher presets indicates that the game's Ultra settings are designed for far more powerful hardware. The 4K results, where even Low settings produce only 32 FPS, demonstrate that the 8 GB frame buffer is insufficient for the pixel throughput required at that resolution, regardless of texture quality.

The GPU's 12_0 DirectX support and Vulkan 1.3 API compatibility are adequate for a 2014-era title, but the hardware's 14 nm process node and GCN 4.0 architecture are from a different era. The 3DMark Steel Nomad DX12 score of 1005 and PassMark G3D score of 8813 are consistent with a mid-range GPU from 2017, and they translate directly into the measured FPS. The data leaves no doubt: the RX 580 is the bottleneck, and the Ryzen 7 9850X3D is effectively idle, waiting for the GPU to deliver frames it can process.

FAQ

*Q: What is the best resolution for this CPU/GPU combo in Minimum?*

A: The measured data shows 1920x1080 as the only resolution where the combo exceeds 60 FPS, with Low settings achieving 91 FPS and Medium achieving 70 FPS. At 2560x1440, the best result is 59 FPS on Low, and at 3840x2160, no preset reaches 33 FPS.

Q: How does the RX 580 compare to its closest rivals in benchmark scores?

A: The RX 580's average benchmark score of 12928 is 0.1% lower than the NVIDIA GeForce RTX 3050 Ti Mobile (12940), 0.4% lower than the GTX 1660 SUPER (12986), and 0.5% higher than the AMD Radeon 740M (12870). The AMD FirePro W5100 trails by 0.6% at 12847.

*Q: Is this combo CPU-bound or GPU-bound in Minimum?*

A: The data shows a GPU-bound configuration. The CPU ranks in the 92nd percentile with an average score of 58386, while the GPU sits in the 53rd percentile. The FPS drops from 91 at 1080p Low to 32 at 4K Low follow a pixel-throughput pattern, indicating the GPU limits performance.

Q: What is the highest measured FPS for this combo?

A: The highest measured average FPS is 91, achieved at 1920x1080 with Low settings. The next best is 70 FPS at 1080p Medium, followed by 59 FPS at both 1440p Low and 1080p High.

Q: How does the Ryzen 7 9850X3D's benchmark score compare to its nearest rivals?

A: The CPU's average score of 58386 is 0.1% ahead of the Intel Xeon Platinum 8260M (58323), 0.5% ahead of the Intel Core i9-14900 (58115), 0.2% behind the Intel Xeon w5-2545 (58504), and 0.7% behind the AMD Ryzen AI 9 HX 470 (58826).

Q: What settings produce a minimum FPS above 55?

A: Only one measured configuration has a minimum FPS above 55: 1920x1080 with Medium settings, which shows a minimum of 59 FPS and maximum of 80 FPS. The 1080p Low result of 91 FPS has no min/max data recorded, but its average is 32 FPS higher than Medium.

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + AMD Radeon RX 580 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.0
3840x2160 High 20.0
3840x2160 Ultra 15.0
2560x1440 Low 59.0
2560x1440 Medium 45.0
2560x1440 High 38.0
2560x1440 Ultra 29.0
1920x1080 Low 91.0
1920x1080 Medium 70.0
1920x1080 High 58.0
1920x1080 Ultra 45.0

Minimum with Ryzen 7 9850X3D + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 580 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + RX 580

Explore FPS benchmarks for other games using this same hardware combination.