Archeage
This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 24 | 26 |
| 1440p QHD | 19 | 28 | 41 | 46 |
| 1080p Full HD | 28 | 42 | 61 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 9850X3D + AMD Radeon RX 580, In-Depth Analysis
Archeage is a 2014 MMORPG that remains sensitive to both CPU and GPU performance, and the combination of an AMD Ryzen 7 9850X3D with an AMD Radeon RX 580 produces a very specific set of results. The measured data indicates that this pairing is heavily constrained by the graphics card at higher settings and resolutions, while the processor’s strength becomes more apparent at lower settings. The benchmark results place this specific combo at rank 3387 out of 3708 tested combinations, which puts it in the lower percentile of all possible pairings for this game. The following analysis breaks down the measured FPS data to provide practical guidance on how to configure the game for the best experience with this hardware.
Settings Recommendations
The measured FPS data shows a clear hierarchy across the four settings presets, and the choice of preset should depend entirely on your resolution. At 1920x1080, the Low preset delivers an average of 69 FPS, which is the highest measured score for this combo at any resolution. The Medium preset at 1080p yields 61 FPS on average, with a minimum of 52 FPS and a maximum of 70 FPS. This represents only a 12% drop in average FPS from Low to Medium, while High drops further to 42 FPS, and Ultra falls to 28 FPS. Given that the Medium preset provides a playable average and maintains a minimum above 50 FPS, it is the recommended choice for 1080p if you want better visual fidelity without sacrificing smoothness. However, for competitive or large-scale PvP scenarios where frame consistency matters most, the Low preset’s 69 FPS average is the safer bet.
At 2560x1440, the picture changes significantly. The Low preset averages 46 FPS, which is playable but not ideal for fast-paced combat. Medium drops to 41 FPS on average, with a minimum of 35 FPS and a maximum of 47 FPS. High falls to 28 FPS, and Ultra becomes borderline unplayable at 19 FPS. For this resolution, the Low preset is the only setting that keeps the average above 45 FPS, and it is the recommended choice. The Medium preset is a compromise if you can tolerate occasional dips below 40 FPS, but the data suggests that Low is the sweet spot for maintaining responsiveness.
At 3840x2160, the situation is dire for this GPU. The Low preset averages only 26 FPS, Medium averages 24 FPS, High averages 16 FPS, and Ultra averages 11 FPS. None of these are playable for an MMORPG where reaction time matters. The data strongly indicates that 4K is not a viable resolution for this combination, regardless of settings. If you must play at 4K, the Low preset is the least bad option, but even it falls well short of what most players would consider acceptable. The recommendation is to avoid 4K entirely and stick to 1080p or 1440p with Low or Medium settings.
The measured FPS data also shows that the gap between Low and Ultra widens dramatically as resolution increases. At 1080p, the difference between Low and Ultra is 41 FPS (69 vs 28), while at 1440p it is 27 FPS (46 vs 19), and at 4K it is 15 FPS (26 vs 11). This suggests that the GPU becomes the bottleneck at higher resolutions, and lowering settings has diminishing returns. The best overall experience is achieved at 1080p with Medium settings, which balances visual quality with playable frame rates.
GPU Role
The AMD Radeon RX 580 is an end-of-life product from 2017, built on the Polaris 20 chip with GCN 4.0 architecture. It features 8 GB of GDDR5 memory on a 256-bit bus, providing 256.0 GB/s of memory bandwidth. The GPU has a base clock of 1257 MHz and a boost clock of 1340 MHz, with memory running at 2000 MHz (8 Gbps effective). The benchmark results for this GPU place it at the 53rd percentile of all GPUs, with an average benchmark score of 12928. Its nearest rivals include the NVIDIA RTX 3050 Ti Mobile (score 12940, delta -0.1%), the GTX 1660 SUPER (score 12986, delta -0.4%), and the AMD Radeon 740M (score 12870, delta 0.5%). These rivals are all within 0.6% of the RX 580’s score, indicating that this GPU is squarely in the mid-range performance tier for its generation.
In Archeage, the GPU’s role is significant but not dominant at lower settings. The measured FPS data shows that at 1080p Low, the RX 580 can push 69 FPS on average, which suggests that the GPU has enough raw throughput for this older MMORPG when visual effects are minimized. However, the drop to 42 FPS at High and 28 FPS at Ultra indicates that the GPU’s shading units (2304) and texture units (144) are stretched thin by the game’s higher-fidelity effects. The GPU’s 32 ROPs and 6.175 TFLOPS of FP32 performance are adequate for 1080p Medium, but the 42.88 GPixel/s pixel rate and 193.0 GTexel/s texture rate become limiting factors at higher settings.
The 8 GB of VRAM is not a constraint in this game, as Archeage is not a VRAM-heavy title by modern standards. The memory bandwidth of 256.0 GB/s is sufficient for the measured resolutions, and the data shows no signs of memory-related stuttering. The GPU’s DirectX 12 support (12_0) and Vulkan 1.3 compatibility are relevant for modern API paths, but Archeage’s age means it likely runs on DirectX 11, where the RX 580’s passmark DirectX 11 score of 60 indicates decent performance. The GPU’s 14 nm process node and 185 W TDP are consistent with its mid-range positioning, and the dual-slot cooler with a single 8-pin power connector is typical for this class.
The benchmark results show that the RX 580 is not a bottleneck at 1080p Low, where the CPU’s strength can shine. However, as settings increase, the GPU becomes the limiting factor. At 1080p Ultra, the average FPS drops to 28, which is a 59% reduction from Low. This pattern is consistent across all resolutions, confirming that the GPU is the primary constraint when visual quality is prioritized. The data suggests that the RX 580 is best paired with the Medium preset at 1080p, where it delivers a respectable 61 FPS average.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At the Low preset, the average FPS drops from 69 at 1080p to 46 at 1440p, a 33% reduction, and then to 26 at 4K, a 62% reduction from 1080p. At the Medium preset, the average FPS drops from 61 at 1080p to 41 at 1440p (a 33% reduction) and then to 24 at 4K (a 61% reduction). The High preset shows a similar trend: 42 FPS at 1080p, 28 at 1440p (a 33% drop), and 16 at 4K (a 62% drop). The Ultra preset follows suit with 28 FPS at 1080p, 19 at 1440p (a 32% drop), and 11 at 4K (a 61% drop).
This consistent 32-33% drop from 1080p to 1440p, and an additional 28-30% drop from 1440p to 4K, indicates that the scaling is almost perfectly linear with pixel count. The number of pixels at 1440p is 1.78 times that of 1080p, and 4K is 2.25 times that of 1440p. The measured FPS drops are slightly less than the pixel count increase would suggest, which implies that the bottleneck is not purely pixel-bound. The fact that the percentage drop is nearly identical across all settings presets (around 33% for the first step and 28-30% for the second) suggests that the limiting component is consistently the GPU, as the CPU has ample headroom at all resolutions.
The data shows that resolution scaling is not affected by the settings preset, which is a strong indicator that the GPU is the primary constraint. If the CPU were the bottleneck, we would expect the FPS drop to be less severe at lower settings, where the CPU has more work to do relative to the GPU. Instead, the uniform scaling across presets points to the RX 580’s fill rate and shading capacity being the limiting factor. The GPU’s 42.88 GPixel/s pixel rate and 193.0 GTexel/s texture rate are simply not enough to handle the increased pixel workload at higher resolutions, regardless of the complexity of the scene.
The takeaway from the resolution scaling data is that this combo is best used at 1080p, where the GPU can maintain playable frame rates across all settings. At 1440p, only the Low preset is viable, and at 4K, no preset is playable. The 16 FPS at 4K High and 11 FPS at 4K Ultra are well below the threshold for an MMORPG, and even the 26 FPS at 4K Low is marginal. The data clearly shows that the RX 580 is a 1080p-class GPU for Archeage, and attempting to play at higher resolutions will result in a poor experience.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the Low preset delivers an average of 69 FPS, the Medium preset averages 61 FPS with a minimum of 52 and maximum of 70, the High preset averages 42 FPS, and the Ultra preset averages 28 FPS. The spread from Low to Ultra is 41 FPS, and the Medium preset’s minimum of 52 FPS indicates that frame pacing is consistent enough for smooth gameplay.
At 2560x1440, the Low preset averages 46 FPS, the Medium preset averages 41 FPS with a minimum of 35 and maximum of 47, the High preset averages 28 FPS, and the Ultra preset averages 19 FPS. The spread from Low to Ultra is 27 FPS, which is narrower than at 1080p, reflecting the GPU’s reduced headroom at this resolution. The Medium preset’s minimum of 35 FPS is borderline for an MMORPG, and the High preset’s 28 FPS average is likely to feel stuttery in crowded areas.
At 3840x2160, the Low preset averages 26 FPS, the Medium preset averages 24 FPS with a minimum of 20 and maximum of 27, the High preset averages 16 FPS, and the Ultra preset averages 11 FPS. The spread from Low to Ultra is only 15 FPS, indicating that the GPU is so overwhelmed that even lowering settings has minimal impact. The Medium preset’s minimum of 20 FPS is well below playable, and the Ultra preset’s 11 FPS is essentially a slideshow.
The data shows that the Medium preset is the only setting that provides minimum FPS values, which are 52 at 1080p, 35 at 1440p, and 20 at 4K. This suggests that the Medium preset is the most stable in terms of frame pacing, likely because it balances the load between the CPU and GPU more evenly. The Low preset may have higher averages but lacks reported minimums, which could indicate less consistent frame delivery. For players who prioritize smoothness over raw FPS, the Medium preset is the safest choice at 1080p and 1440p, provided the average FPS is acceptable.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Archeage?
A: The data shows that 1920x1080 is the only resolution where all settings presets produce playable frame rates. At 1080p, the Low preset averages 69 FPS, and the Medium preset averages 61 FPS. At 1440p, only the Low preset (46 FPS) is playable, and at 4K, no preset exceeds 26 FPS. Stick to 1080p for the best experience.
Q: Should I use the Low or Medium preset at 1080p?
A: The Medium preset averages 61 FPS with a minimum of 52 FPS and a maximum of 70 FPS, while the Low preset averages 69 FPS. The Medium preset is recommended if you want better visual quality, as the 8 FPS average loss is acceptable, and the minimum FPS of 52 is still smooth. The Low preset is better for competitive play where every frame counts.
Q: Is the RX 580 a bottleneck at 1080p?
A: The data shows that at 1080p Low, the GPU can deliver 69 FPS, which suggests it is not a bottleneck at that setting. However, at 1080p Ultra, the average drops to 28 FPS, indicating that the GPU becomes the limiting factor as settings increase. The CPU is strong enough that the GPU is the primary constraint at higher presets.
Q: Can I play Archeage at 4K with this hardware?
A: No, the measured data shows that the best 4K result is 26 FPS on the Low preset, with Medium at 24 FPS, High at 16 FPS, and Ultra at 11 FPS. All of these are below playable thresholds for an MMORPG. The RX 580 does not have enough pixel throughput for 4K in this game.
Q: How does this combo compare to other GPU pairings?
A: The RX 580’s average benchmark score is 12928, with its nearest rival being the NVIDIA RTX 3050 Ti Mobile at 12940 (delta -0.1%). This places the GPU at the 53rd percentile of all GPUs. The combo rank in Archeage is 3387 out of 3708, which is in the lower 9% of tested combinations.
Q: Will lowering settings help at 1440p?
A: At 2560x1440, the Low preset averages 46 FPS, which is playable, while the Medium preset averages 41 FPS with a minimum of 35 FPS. Lowering from Medium to Low provides a 5 FPS average improvement, which is modest. The data indicates that the GPU is the constraint, so settings changes have limited impact at this resolution.
CPU Role
The AMD Ryzen 7 9850X3D is a 9000-series processor with 8 cores and 16 threads, based on the Zen 5 architecture (Granite Ridge) on a 4 nm process. It has a base clock of 4.70 GHz and a boost clock of 5.60 GHz, with a 120 W TDP. The CPU features 80 KB of L1 cache per core, 1 MB of L2 cache per core, and 96 MB of shared L3 cache, which is substantial for gaming workloads. Its benchmark scores are strong: Cinebench R23 multi-core score is 22807, single-core is 2228, and Passmark multi-thread is 41318 with a single-thread score of 4704. The CPU’s average benchmark score is 58386, placing it at the 92nd percentile of all CPUs.
In Archeage, the CPU’s role is to handle game logic, physics, and NPC AI, which are typically single-threaded or lightly threaded in older MMORPGs. The 9850X3D’s single-core score of 2228 in Cinebench R23 and 4704 in Passmark single-thread indicate that it has ample single-threaded performance for this game. The measured FPS data shows that at 1080p Low, the combo achieves 69 FPS, which is likely near the CPU’s limit for this game’s engine. The fact that the FPS does not increase further at 1080p Low, despite the GPU having headroom, suggests that the CPU is the limiting factor at this specific setting.
The CPU’s 96 MB of L3 cache is a significant advantage for MMORPGs, which often involve large amounts of data being accessed across many entities. This cache size likely helps maintain consistent frame rates in crowded areas, where other CPUs might struggle. The nearest rivals to the 9850X3D include the Intel Xeon Platinum 8260M (avg score 58323, delta 0.1%), the Intel Xeon w5-2545 (avg score 58504, delta -0.2%), and the Intel Core i9-14900 (avg score 58115, delta 0.5%). These rivals are all within 0.7% of the 9850X3D’s score, indicating that it is at the top of its performance tier.
The data shows that the CPU is not the primary bottleneck at higher settings or resolutions. At 1080p Ultra, the FPS drops to 28, which is far below what the CPU can deliver, confirming that the GPU is the limiting factor. However, at 1080p Low, the CPU’s performance is the ceiling, as the GPU could likely push higher FPS if the CPU were faster. This is a classic example of a balanced combo where the CPU and GPU exchange bottleneck duties depending on the settings. For users who plan to upgrade the GPU in the future, the 9850X3D’s high single-thread and multi-thread performance, combined with its large cache, ensures that it will remain a strong partner for more powerful graphics cards in Archeage and other MMORPGs.
Hardware Specifications
AMD Ryzen 7 9850X3D
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + AMD Radeon RX 580 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 46.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 28.0 |
| 2560x1440 | Ultra | 19.0 |
| 1920x1080 | Low | 69.0 |
| 1920x1080 | Medium | 61.0 |
| 1920x1080 | High | 42.0 |
| 1920x1080 | Ultra | 28.0 |
Archeage with Ryzen 7 9850X3D + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 580 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + RX 580
Explore FPS benchmarks for other games using this same hardware combination.