Minimum
This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 74 | 91 | 120 |
| 1440p QHD | 108 | 144 | 169 | 218 |
| 1080p Full HD | 165 | 221 | 259 | 340 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 7800X3D + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 7800X3D is an 8-core, 16-thread desktop processor from the 7000 series, built on the Zen 4 architecture with a 5 nm process. It operates with a base clock of 4.20 GHz and a boost clock of 5.00 GHz. Its cache configuration is notable: 64 KB of L1 per core, 1 MB of L2 per core, and 96 MB of shared L3 cache. This large L3 cache is a key characteristic for gaming workloads, as it reduces latency when accessing frequently used data.
In synthetic benchmarks, the CPU demonstrates strong multi-threaded performance. The Cinebench R23 multicore score is 29149, while the single-core score is 4115. Geekbench results show a multicore score of 15101 and a single-core score of 2725. The PassMark multithread score is 34293, and the single-thread score is 3759. These numbers indicate a balanced processor capable of handling both lightly-threaded tasks and heavily-parallel workloads.
The CPU's percentile rank is 87 when compared to all CPUs, and its average benchmark score is 31580. The nearest rivals include the Intel Core i7-12700F, which scores 31543 (a delta of 0.1%), and the AMD Ryzen 9 5980HX, which scores 31495 (a delta of 0.3%). The AMD Ryzen 7 8700G and Ryzen 7 7745HX are also close, with scores of 31407 and 31402 respectively, both showing a delta of 0.6%. This grouping means the 7800X3D is statistically tied with these processors in aggregate benchmarks.
For Minimum, a third-person shooter from 2014, the CPU's role is to feed frame data to the GPU. The measured FPS at 1080p with Low settings reaches 340.1 average FPS. At such high frame rates, the CPU's single-thread performance and cache efficiency become critical. The single-core Cinebench R15 score of 414 and the 3DMark single-thread score of 959 indicate that the CPU can process game logic quickly. The 3DMark 2-thread score of 1887 and 4-thread score of 3684 show scaling in lightly-threaded scenarios, which is typical for older game engines that rely on a few main threads.
The 96 MB L3 cache is particularly relevant. A 2014 shooter likely has a smaller working set of game data, and having it resident in cache reduces memory latency. The DDR5 memory support, with a bandwidth of 83.2 GB/s, further reduces bottlenecks. The CPU's TDP is 120 W, and it supports ECC memory. The data shows that at 1080p Low, the CPU is not the limiting factor, as the FPS is extremely high. However, at 4K Ultra, the average FPS drops to 56.6, suggesting the GPU becomes the primary constraint at higher resolutions and settings.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data provides four settings presets—Low, Medium, High, and Ultra—across three resolutions. The goal is to identify which preset offers the best balance of visual quality and smooth frame rates.
At 1080p, the Low preset delivers 340.1 average FPS. This is exceptionally high and far exceeds the refresh rate of most monitors. Medium preset at 1080p produces 259.1 FPS, which still leaves substantial headroom. High settings yield 221.2 FPS, and Ultra drops to 164.8 FPS. All four presets at 1080p are playable, but the jump from Low to Medium is a reduction of 81 FPS, while Medium to High is 37.9 FPS, and High to Ultra is 56.4 FPS. The data indicates that Ultra at 1080p still maintains a high average, so it is viable for competitive play if visual fidelity is preferred.
At 1440p, the pattern changes. Low settings produce 217.6 FPS, Medium produces 169 FPS, High produces 144.2 FPS, and Ultra produces 108.3 FPS. The difference between Low and Medium is 48.6 FPS, while Medium to High is 24.8 FPS, and High to Ultra is 35.9 FPS. The High preset at 1440p offers a solid 144.2 FPS, which aligns well with 144 Hz monitors. Pushing to Ultra still maintains 108.3 FPS, which is above the 60 FPS threshold but not as fluid for high-refresh displays.
At 4K, the data shows a more constrained environment. Low settings average 120.3 FPS, Medium 90.8 FPS, High 74.2 FPS, and Ultra 56.6 FPS. Here, the High preset at 74.2 FPS is the highest setting that remains comfortably above 60 FPS. The Ultra preset falls below 60 FPS, which may introduce noticeable stutter for some users. Low settings are the only way to stay above 120 FPS at 4K, achieving 120.3 FPS.
The best experience depends on the target resolution. For 1080p, the High preset offers a balance of quality and performance, with 221.2 FPS ensuring no monitor bottleneck. For 1440p, High at 144.2 FPS is the optimal choice, as it matches typical high-refresh monitors. For 4K, High at 74.2 FPS is the recommended preset, as it stays above 60 FPS while providing better visuals than Medium. The Ultra preset is only advisable at 1080p, where the 164.8 FPS remains high.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear trend of decreasing performance as resolution increases. At Low settings, the average FPS drops from 340.1 at 1080p to 217.6 at 1440p, and then to 120.3 at 4K. This represents a 36% reduction from 1080p to 1440p, and a further 44.7% reduction from 1440p to 4K. The scaling is not linear, suggesting that the GPU is becoming more saturated at higher resolutions.
At Medium settings, the FPS drops from 259.1 at 1080p to 169 at 1440p, a 34.8% reduction, and then to 90.8 at 4K, a 46.3% reduction. High settings show a similar pattern: 221.2 at 1080p, 144.2 at 1440p (34.8% reduction), and 74.2 at 4K (48.5% reduction). Ultra settings produce 164.8 at 1080p, 108.3 at 1440p (34.3% reduction), and 56.6 at 4K (47.7% reduction).
The percentage drops are consistent across settings, indicating that resolution scaling is the dominant factor. The fact that the reduction from 1440p to 4K is larger than from 1080p to 1440p suggests that the GPU is the limiting component. At 4K, the pixel count quadruples from 1080p, requiring significantly more GPU processing power. The CPU, with its strong single-thread and cache performance, can keep up with the frame generation demands, as evidenced by the high FPS at 1080p.
The data indicates that the NVIDIA GeForce RTX 5070 Ti is the primary bottleneck at higher resolutions. The GPU's memory bandwidth is 896.0 GB/s, and it has 16 GB of GDDR7 memory on a 256-bit bus. These specs are substantial, but the sheer pixel throughput at 4K overwhelms the GPU. The CPU's role diminishes as resolution increases, because the number of frames that need to be prepared per second decreases. This is a typical symptom of a GPU-bound scenario.
At 1080p, the FPS values are so high that the CPU's performance is critical. The 7800X3D's 96 MB L3 cache and high single-thread scores prevent the CPU from becoming the bottleneck. The data shows that even at 1080p Ultra, the FPS is 164.8, which is still high. This suggests a balanced pairing, but the GPU becomes increasingly dominant as resolution scales up.
FAQ
Q: What is the average FPS at 1080p with Ultra settings?
A: The average FPS is 164.8 at 1920x1080 with Ultra settings.
Q: How does the 4K Low preset compare to 4K High?
A: The 4K Low preset averages 120.3 FPS, while the 4K High preset averages 74.2 FPS, a difference of 46.1 FPS.
Q: What is the CPU's Cinebench R23 multicore score?
A: The Cinebench R23 multicore score is 29149.
Q: What is the GPU's memory size and type?
A: The GPU has 16 GB of GDDR7 memory.
Q: Which preset at 1440p provides the highest FPS above 144?
A: The High preset at 2560x1440 averages 144.2 FPS, which is the highest preset to remain above 144 FPS.
Q: What is the GPU's percentile rank among all GPUs?
A: The GPU's percentile rank is 87.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 Ti is the GPU in this configuration. It is built on the Blackwell 2.0 architecture with a 5 nm process. The chip is GB203, containing 45,600 million transistors on a die size of 378 mm². The GPU operates with a base clock of 2295 MHz and a boost clock of 2452 MHz. The memory runs at 1750 MHz, with 28 Gbps effective, on a 256-bit bus. This provides a memory bandwidth of 896.0 GB/s, which is substantial for high-resolution textures.
The GPU has 8960 shading units, 280 texture mapping units, and 96 render output units. It also includes 70 ray tracing cores and 280 tensor cores. The pixel rate is 235.4 GPixel/s, and the texture rate is 686.6 GTexel/s. The FP32 performance is 43.94 TFLOPS, which matches the FP16 performance at a 1:1 ratio. The TDP is 300 W, with a suggested PSU of 700 W. It uses a dual-slot design and a single 16-pin power connector.
In benchmark tests, the GPU scores 6604 in 3DMark Steel Nomad DX12. Geekbench OpenCL scores 231226, and Vulkan scores 227554. PassMark G3D scores 32974, while GPU compute scores 20203. The GPU's percentile rank is 87, and its average benchmark score is 52086. The nearest rivals show a tight grouping: the NVIDIA GeForce RTX 4080 scores 52085 (0% delta), the AMD Radeon RX 7700S scores 52505 (-0.8% delta), the NVIDIA RTX A1000 scores 50826 (2.5% delta), and the AMD Radeon Pro W6600M scores 53414 (-2.5% delta). This indicates the RTX 5070 Ti is closely matched with these competitors.
For Minimum, the GPU's role is to render frames. The measured FPS data shows that the GPU handles the game well at lower resolutions but struggles at 4K Ultra. At 1080p, the GPU can output over 340 FPS on Low settings, which far exceeds display capabilities. At 4K, the GPU is limited, with the Ultra preset only reaching 56.6 FPS. The 16 GB VRAM is more than sufficient for a 2014 game, as memory capacity is not a bottleneck. The bandwidth of 896.0 GB/s is also ample.
The boost clock of 2452 MHz is a key factor in sustained performance. The GPU's high texture rate of 686.6 GTexel/s ensures that texture filtering is not a constraint. The pixel rate of 235.4 GPixel/s determines fill rate, which becomes critical at 4K. The data shows that the GPU is the limiting component at 4K, as the FPS drops significantly compared to 1080p. The FP32 performance of 43.94 TFLOPS provides the raw compute power for shading, but the resolution scaling shows that the GPU is saturated at higher pixel counts.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete grid of results for the AMD Ryzen 7 7800X3D and NVIDIA GeForce RTX 5070 Ti combination.
At 1920x1080, the Low preset averages 340.1 FPS. The Medium preset averages 259.1 FPS. The High preset averages 221.2 FPS. The Ultra preset averages 164.8 FPS. The spread from Low to Ultra is 175.3 FPS, with each step reducing performance: Low to Medium is -81 FPS, Medium to High is -37.9 FPS, and High to Ultra is -56.4 FPS.
At 2560x1440, the Low preset averages 217.6 FPS. The Medium preset averages 169 FPS. The High preset averages 144.2 FPS. The Ultra preset averages 108.3 FPS. The spread from Low to Ultra is 109.3 FPS. The step reductions are: Low to Medium is -48.6 FPS, Medium to High is -24.8 FPS, and High to Ultra is -35.9 FPS.
At 3840x2160, the Low preset averages 120.3 FPS. The Medium preset averages 90.8 FPS. The High preset averages 74.2 FPS. The Ultra preset averages 56.6 FPS. The spread from Low to Ultra is 63.7 FPS. The step reductions are: Low to Medium is -29.5 FPS, Medium to High is -16.6 FPS, and High to Ultra is -17.6 FPS.
The data shows a consistent pattern: each increase in settings reduces FPS, and each increase in resolution reduces FPS. The largest absolute drops occur at 1080p, where the FPS is highest. The smallest absolute drops occur at 4K, where the FPS is lowest. This is expected, as the performance envelope tightens at higher resolutions.
The combo rank for this configuration is 151 out of 1733 tested combos, placing it in the top 8.7% of all combinations. The data is measured, indicating real-world testing. The FPS numbers are average values, with no minimum or maximum measurements provided. The results show that this hardware combination is capable of high frame rates in Minimum, but the GPU becomes the limiting factor at 4K Ultra.
Hardware Specifications
AMD Ryzen 7 7800X3D
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + NVIDIA GeForce RTX 5070 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 120.3 |
| 3840x2160 | Medium | 90.8 |
| 3840x2160 | High | 74.2 |
| 3840x2160 | Ultra | 56.6 |
| 2560x1440 | Low | 217.6 |
| 2560x1440 | Medium | 169.0 |
| 2560x1440 | High | 144.2 |
| 2560x1440 | Ultra | 108.3 |
| 1920x1080 | Low | 340.1 |
| 1920x1080 | Medium | 259.1 |
| 1920x1080 | High | 221.2 |
| 1920x1080 | Ultra | 164.8 |
Minimum with Ryzen 7 7800X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5070 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.