Minimum
This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 75 | 92 | 116 |
| 1440p QHD | 109 | 139 | 167 | 219 |
| 1080p Full HD | 169 | 216 | 260 | 342 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
# Minimum — AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5070 Ti
This 2014 third-person shooter is an interesting test case for a modern high-end pairing. The AMD Ryzen 7 7700 with 8 cores and 16 threads, paired with the NVIDIA GeForce RTX 5070 Ti featuring 16 GB of GDDR7 memory, produces frame rates ranging from 58.7 FPS at 4K Ultra to 342.1 FPS at 1080p Low. The measured data reveals a system that is heavily GPU-limited at higher resolutions but shows signs of CPU headroom at 1080p, making this combo's behavior across the twelve tested configurations particularly revealing about where the bottleneck shifts.
Resolution Scaling
The frame rate drop from 1080p to 4K is dramatic and tells a clear story about the limiting component. At High settings, the average FPS falls from 216.3 at 1080p to 138.7 at 1440p, then to 75.1 at 4K — a 65.3% reduction from 1080p to 4K. This steep decline indicates the GPU is the primary constraint as pixel count increases, which is expected given the RTX 5070 Ti's specifications.
Looking at Low settings, the scaling is even more pronounced. The 342.1 FPS at 1080p drops to 218.9 at 1440p and then to 116.2 at 4K, representing a 66% loss from the lowest to highest resolution. The fact that even at Low settings the 4K result is less than half of the 1080p figure suggests the GPU's raw throughput — 43.94 TFLOPS FP32 and 686.6 GTexel/s — is being taxed heavily by the pixel workload.
The gap between 1080p and 1440p at Low settings (342.1 vs 218.9, a 36% drop) is smaller than the gap between 1440p and 4K (218.9 vs 116.2, a 47% drop), which aligns with the quadratic scaling of pixel counts. The data implies that at 1080p, the CPU may be approaching its limits, as the Ryzen 7 7700's single-thread score of 1049 in 3DMark and its Cinebench R23 single-core result of 4136 suggest it can feed frames quickly, but the GPU still has headroom that gets consumed as resolution rises.
GPU Role
The RTX 5070 Ti's memory configuration is central to understanding these results. With 16 GB of GDDR7 memory on a 256-bit bus delivering 896.0 GB/s bandwidth, the card has ample resources for Minimum's asset streaming. The boost clock of 2452 MHz and base clock of 2295 MHz provide the computational foundation, but the measured FPS data suggests that the GPU's compute capabilities, not memory bandwidth, are the limiting factor at higher resolutions.
At 4K Ultra, the 58.7 FPS result is the lowest in the entire measured set. This represents a 49% drop from 4K High (75.1 FPS), indicating that Ultra settings impose a significant additional GPU workload. The 3DMark Steel Nomad DX12 score of 6604 places this GPU in the 87th percentile of all GPUs, yet the 4K Ultra result shows that even this level of performance struggles with maximum settings at 3840x2160.
The GPU's nearest rival data shows it performing essentially on par with the RTX 4080 (0% deltaPct) and within 2.5% of the RTX A1000, but the measured game results suggest that Minimum's engine responds more to raw pixel throughput than to the specific architectural advantages of Blackwell 2.0. The 235.4 GPixel/s pixel rate is directly relevant here — at 4K, filling 8.3 million pixels per frame at 58.7 FPS requires processing approximately 487 million pixels per second, which is well within the card's theoretical capability but shows the engine's demands at Ultra settings.
FAQ
Q: Why does the FPS drop so significantly from 1080p to 4K even at Low settings?
A: The measured data shows 342.1 FPS at 1080p Low versus 116.2 FPS at 4K Low, a 66% reduction. This indicates the RTX 5070 Ti's pixel throughput becomes the bottleneck as resolution increases, since the GPU must process four times as many pixels at 4K compared to 1080p.
Q: Is the Ryzen 7 7700 holding back the RTX 5070 Ti in this game?
A: At 1080p Low, the 342.1 FPS result suggests the CPU is approaching its frame-feeding limits, as the GPU's 43.94 TFLOPS FP32 capability could theoretically push higher. However, at 1440p and 4K, the GPU becomes the clear limiting factor, so the CPU's 8 cores and 16 threads are sufficient for those scenarios.
Q: How does Ultra settings compare to High settings across resolutions?
A: At 4K, Ultra produces 58.7 FPS versus 75.1 FPS on High, a 22% reduction. At 1440p, the gap is 108.8 FPS versus 138.7 FPS (21.5% lower), and at 1080p it's 169 FPS versus 216.3 FPS (21.9% lower). The consistent percentage drop suggests Ultra adds a uniform workload increase regardless of resolution.
Q: What does the combo's rank of 161 out of 1733 tested combinations indicate?
A: This places the CPU-GPU pairing in the top 9.3% of all tested combos for Minimum, indicating strong overall performance. The rank reflects that this combination handles the game well across most settings, though the 4K Ultra result shows there are limits.
Q: Can this system maintain 60 FPS at 4K with any settings?
A: Yes — the measured data shows 75.1 FPS at 4K High and 91.7 FPS at 4K Medium, both above 60 FPS. However, 4K Ultra at 58.7 FPS falls just below the 60 FPS threshold, so users wanting maximum visual quality would need to reduce to High settings.
Q: How does the GPU's memory bandwidth affect the results?
A: With 896.0 GB/s bandwidth, the RTX 5070 Ti has substantial memory throughput that appears sufficient for Minimum. The FPS differences between settings are more likely attributable to shading and pixel processing demands rather than memory constraints, given the consistent scaling pattern.
How This Combo Ranks
The combo rank of 161 out of 1733 tested combinations places this pairing in the 91st percentile of all tested systems for Minimum. This is a strong showing, but the rank alone doesn't reveal the nuanced performance profile — the data shows that this combo excels at lower resolutions but becomes less exceptional at 4K Ultra.
Comparing to the CPU's nearest rivals, the Ryzen 7 7700's average benchmark score of 40468 puts it 0.1% ahead of the AMD Ryzen 9 7940H and 0.5% ahead of the AMD Ryzen AI 9 365, while trailing the Intel Core i9-13905H by 0.6%. This tight grouping suggests that CPU choice among these options would have minimal impact on Minimum's performance, particularly at higher resolutions where the GPU dominates.
The GPU's percentile ranking at 87 places it in the upper echelon, but its nearest rival data shows the RTX 5070 Ti performing at parity with the RTX 4080 (0% delta) and slightly behind the AMD Radeon RX 7700S (-0.8%). The fact that this combo ranks 161st overall despite the GPU's 87th percentile suggests that Minimum's engine is more sensitive to certain GPU characteristics than the aggregate benchmark scores would indicate.
CPU Role
The Ryzen 7 7700's specifications — 8 cores, 16 threads, base clock of 3.80 GHz, and boost clock of 5.30 GHz — provide the processing foundation for this combo. The Zen 4 architecture on a 5 nm process delivers strong single-thread performance, evidenced by the 3DMark single-thread score of 1049 and Cinebench R23 single-core result of 4136.
In Minimum, the CPU's role becomes apparent when examining the FPS ceiling at 1080p. The 342.1 FPS at Low settings represents the highest measured result, and this appears to be near the practical limit for this CPU-GPU pairing. The CPU's 16 threads and 32 MB of shared L3 cache help maintain consistent frame delivery, but the game's engine likely doesn't scale perfectly across all 16 threads — the 3DMark 16-thread score of 8484 versus the 8-thread score of 6933 shows only modest scaling gains beyond 8 threads.
The CPU's memory bandwidth of 83.2 GB/s via dual-channel DDR5 could theoretically become a factor at very high frame rates, but the measured data doesn't indicate this is a limiting issue in Minimum. The more relevant constraint is the CPU's ability to issue draw calls and update game state quickly enough to feed the GPU at 342 FPS — a workload that stresses single-thread performance, where this CPU's 5.30 GHz boost clock provides significant headroom.
Measured FPS Breakdown
At 1920x1080, the full range of settings shows this combo's strength. Low settings produce 342.1 FPS, Medium drops to 259.7 FPS, High yields 216.3 FPS, and Ultra settles at 169 FPS. The progression from Low to Ultra represents a 50.6% reduction in frame rate, with the largest single drop occurring between Medium and High (43.4 FPS or 16.7%).
Moving to 2560x1440, the pattern continues but with lower absolute numbers. Low settings achieve 218.9 FPS, Medium reaches 166.6 FPS, High produces 138.7 FPS, and Ultra delivers 108.8 FPS. The relative drop from Low to Ultra is 50.3%, nearly identical to the 1080p scaling, suggesting the settings' workload increase is resolution-independent.
At 3840x2160, the performance envelope tightens considerably. Low settings still manage 116.2 FPS, Medium achieves 91.7 FPS, High produces 75.1 FPS, and Ultra drops to 58.7 FPS. The Low-to-Ultra reduction here is 49.5%, consistent with the other resolutions. Notably, the gap between Medium and High at 4K (16.6 FPS) is proportionally similar to the 1080p gap, indicating the settings hierarchy remains stable across resolutions.
Settings Recommendations
For users prioritizing high refresh rates at 1080p, the data shows that High settings at 216.3 FPS provide an excellent balance — this exceeds the refresh rate of most 144Hz monitors while maintaining better visual quality than Medium's 259.7 FPS. Ultra at 169 FPS is also viable for 144Hz displays, but the 47.3 FPS cost over High may not justify the visual gains.
At 1440p, High settings at 138.7 FPS are the sweet spot for 144Hz monitors, while Medium at 166.6 FPS offers headroom for higher refresh displays. Ultra at 108.8 FPS remains playable but drops below the 144Hz threshold, making High the recommended choice for competitive play.
For 4K gaming, the recommendation depends on the display's refresh rate. High settings at 75.1 FPS provide the best experience for 60Hz displays, offering 25.3% more performance than Ultra's 58.7 FPS while presumably maintaining near-equivalent visual quality. Medium at 91.7 FPS is the best option for users with 120Hz displays who want to stay above 90 FPS, though this requires accepting reduced visual fidelity compared to High.
The data consistently shows that High settings deliver the most balanced experience across all three resolutions. The step from High to Ultra costs 21-22% performance at every resolution, while the step from High to Medium gains 20-21% performance. This symmetry suggests the engine treats the High-to-Ultra transition as a uniform workload increase, making High the rational default choice for this combo.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5070 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 116.2 |
| 3840x2160 | Medium | 91.7 |
| 3840x2160 | High | 75.1 |
| 3840x2160 | Ultra | 58.7 |
| 2560x1440 | Low | 218.9 |
| 2560x1440 | Medium | 166.6 |
| 2560x1440 | High | 138.7 |
| 2560x1440 | Ultra | 108.8 |
| 1920x1080 | Low | 342.1 |
| 1920x1080 | Medium | 259.7 |
| 1920x1080 | High | 216.3 |
| 1920x1080 | Ultra | 169.0 |
Minimum with Ryzen 7 7700 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5070 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.