Minimum
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 16 | 20 | 27 |
| 1440p QHD | 23 | 34 | 40 | 54 |
| 1080p Full HD | 42 | 55 | 60 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 7 5700G and NVIDIA GeForce GTX 1650 combination delivers a highly variable experience in Minimum, with performance that depends almost entirely on the chosen resolution and graphical preset. The data shows a system that can handle the game at 1080p with decent fluidity on lower settings, but which quickly becomes overwhelmed as resolution and detail levels increase. The measured frame rates indicate a fundamental imbalance where the GPU becomes the primary limiting factor at higher loads, while the CPU's substantial thread count provides ample headroom for the game's demands.
CPU Role
The AMD Ryzen 7 5700G is a desktop processor based on the Zen 3 architecture (Cezanne), built on a 7 nm process by TSMC. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. The processor includes 16 MB of L3 cache and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. In synthetic benchmarks, this CPU demonstrates strong multi-threaded performance, scoring 8,717 in Cinebench R20 multi-core and 20,755 in Cinebench R23 multi-core. Its single-thread performance is also respectable, with a Cinebench R23 single-core score of 2,930 and a Geekbench single-core score of 2,016.
In the context of Minimum, the CPU's role is significant but not dominant. The game's measured frame rates show that at 1080p with Low settings, the system achieves 83.4 FPS, which suggests the CPU is capable of feeding the GPU with enough data to reach high frame rates. However, as settings are increased to Medium and High at the same resolution, the frame rates drop to 59.5 and 54.7 FPS, respectively. This decline indicates that the GPU is becoming the bottleneck, as the CPU's performance headroom is not being fully utilized. The Ryzen 7 5700G ranks in the 83rd percentile among all CPUs, and its average benchmark score of 25,626 places it within 0.6% of rivals like the AMD Ryzen 7 6800U and Intel Core 5 210H. This processing power is more than sufficient for a third-person shooter like Minimum, which was released in 2014.
The CPU's 16 threads are particularly relevant for modern gaming workloads, even in an older title. While Minimum may not be heavily multi-threaded, the processor's ability to handle background tasks and maintain consistent frame pacing is evident in the data. The 3DMark 16-thread score of 6,629 and max-thread score of 6,627 suggest that the CPU can sustain heavy loads without significant performance degradation. This is important because at lower resolutions, where the GPU is less stressed, the CPU's performance directly influences the maximum achievable frame rate. The data shows that at 1080p Low, the system reaches 83.4 FPS, which is a clear indicator that the CPU is not the limiting factor at this setting.
FAQ
*Q: What is the maximum average frame rate achievable with this combo in Minimum?*
A: The highest measured average frame rate is 83.4 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the CPU's performance compare to its nearest rivals?
A: The AMD Ryzen 7 5700G has an average benchmark score of 25,626, which is 0.3% lower than the AMD Ryzen 7 6800U (25,706) and 0.6% higher than the AMD Ryzen 5 7640U (25,485).
Q: What is the GPU's percentile ranking among all tested GPUs?
A: The NVIDIA GeForce GTX 1650 ranks in the 43rd percentile among all GPUs, with an average benchmark score of 8,713.
Q: Is the GPU or CPU the primary bottleneck at 4K resolution?
A: At 3840x2160, the frame rates are very low (15.6 FPS at Ultra), indicating that the GPU is severely limited. The data suggests the GPU is the primary bottleneck at this resolution.
*Q: Does the combo support DirectX 12 for Minimum?*
A: Yes, the GPU supports DirectX 12 (12_1), as well as OpenGL 4.6 and Vulkan 1.4.
Q: What is the launch MSRP of the GPU?
A: The NVIDIA GeForce GTX 1650 had a launch MSRP of 149 USD.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At 1080p, the system achieves playable frame rates across most settings. The Low preset yields 83.4 FPS, Medium drops to 59.5 FPS, High to 54.7 FPS, and Ultra to 41.5 FPS. This shows a 50.3% reduction in performance from Low to Ultra at 1080p. Moving to 2560x1440, the frame rates drop significantly: Low produces 53.8 FPS, Medium 39.8 FPS, High 34.2 FPS, and Ultra 23.4 FPS. This represents a 56.5% decrease from 1080p Low to 1440p Low, indicating that the GPU is struggling to handle the increased pixel count.
At 3840x2160, the performance becomes largely unplayable. The Low preset yields 27 FPS, Medium drops to 19.6 FPS, High to 16.4 FPS, and Ultra to just 15.6 FPS. The difference between 1440p and 4K is stark: moving from 1440p Low (53.8 FPS) to 4K Low (27 FPS) results in a 49.8% frame rate reduction. This pattern strongly suggests that the GTX 1650, with its 4 GB of GDDR5 memory and 128.1 GB/s bandwidth, is the limiting component. The GPU's 896 shading units and 32 ROPs are insufficient for high-resolution rendering in this game. The data shows that the scaling is not linear; the drop from 1080p to 1440p is severe, but the drop from 1440p to 4K is even more pronounced, indicating that the GPU is running out of memory bandwidth and fill rate at higher resolutions.
The CPU's performance remains relatively constant across resolutions, as evidenced by the fact that frame rates at 1080p Low (83.4 FPS) are not limited by the processor. The Ryzen 7 5700G's 16 threads and high boost clock ensure that it can deliver frames as fast as the GPU can render them, but the GPU's limits are quickly reached. This is a classic case of GPU-bound performance, where the graphics card is the primary constraint at resolutions above 1080p.
Settings Recommendations
Based on the measured data, the optimal experience for this combo in Minimum is achieved at 1920x1080 with Medium settings, which yields 59.5 FPS. This provides a balance between visual quality and smoothness, as the frame rate is above the 60 FPS threshold that is generally considered smooth for a third-person shooter. The High preset at 1080p produces 54.7 FPS, which is still playable but slightly below the ideal 60 FPS mark. The Ultra preset at 1080p drops to 41.5 FPS, which is noticeably less fluid and may be less enjoyable for fast-paced gameplay.
At 2560x1440, the Low preset with 53.8 FPS is the only setting that approaches acceptable playability. The Medium and High presets at this resolution fall to 39.8 and 34.2 FPS, respectively, which are likely to feel choppy. The Ultra preset at 23.4 FPS is not recommended. At 3840x2160, even the Low preset at 27 FPS is below the playable threshold, making 4K gaming impractical with this hardware.
The data suggests that players should prioritize frame rate over visual fidelity. The Ryzen 7 5700G's performance is more than adequate for 1080p gaming, but the GTX 1650's limitations mean that higher settings and resolutions come at a significant cost to smoothness. For the best experience, the 1080p Medium preset offers the best compromise, delivering 59.5 FPS while still providing a reasonable level of graphical detail. Those who prefer higher visual quality can use the High preset, but they should be prepared for a 4.8 FPS reduction. The Low preset at 1080p, while delivering 83.4 FPS, sacrifices too much visual quality for the extra performance, making Medium the recommended choice.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700G and NVIDIA GeForce GTX 1650 ranks 1,678 out of 1,733 tested combos in Minimum. This places it in the bottom 3.2% of all tested systems, indicating that it is a low-performing configuration for this game. The score is reflective of the GPU's limitations, as the CPU is well above average in performance. The GTX 1650's average benchmark score of 8,713 is within 0.5% of the NVIDIA Quadro P2200 (8,671) and 0.4% lower than the AMD Radeon 550X (8,749), showing that it is a mid-to-low-tier graphics card. However, the CPU's strong performance does not compensate for the GPU's weaknesses in this game, as the frame rates are clearly GPU-bound at all resolutions above 1080p.
The low rank is primarily due to the GPU's inability to handle the game's requirements at higher settings. The GTX 1650's 4 GB of VRAM is sufficient for 1080p gaming but becomes a limiting factor at higher resolutions. The GPU's 43rd percentile ranking among all GPUs further confirms its mid-range status. In comparison, the CPU's 83rd percentile ranking shows that the processor is not the bottleneck. This combination is therefore unbalanced for Minimum, with the GPU holding back the system's overall performance. Players using this combo should expect to play at 1080p with medium settings to achieve a reasonable frame rate, as the data shows that higher settings and resolutions result in a significantly degraded experience.
Measured FPS Breakdown
The following table details the measured average FPS for each resolution and settings combination:
| Resolution | Settings | Average FPS |
|------------|----------|-------------|
| 3840x2160 | High | 16.4 |
| 3840x2160 | Low | 27.0 |
| 3840x2160 | Medium | 19.6 |
| 3840x2160 | Ultra | 15.6 |
| 2560x1440 | High | 34.2 |
| 2560x1440 | Low | 53.8 |
| 2560x1440 | Medium | 39.8 |
| 2560x1440 | Ultra | 23.4 |
| 1920x1080 | High | 54.7 |
| 1920x1080 | Low | 83.4 |
| 1920x1080 | Medium | 59.5 |
| 1920x1080 | Ultra | 41.5 |
The data shows a clear hierarchy of performance, with 1080p Low being the fastest configuration and 4K Ultra being the slowest. The frame rate differences between settings are consistent across all resolutions, with Ultra consistently being the most demanding preset. At 1080p, the difference between Low and Ultra is 41.9 FPS, which represents a 50.2% performance loss. At 1440p, the difference is 30.4 FPS (56.5% loss), and at 4K, the difference is 11.4 FPS (42.2% loss). This suggests that the relative impact of settings decreases at higher resolutions, as the GPU becomes more constrained by resolution rather than settings. The minimum and maximum FPS values are not provided in the data, so the analysis relies solely on average frame rates to assess performance. Overall, the measured FPS breakdown confirms that this combo is best suited for 1080p gaming with modest settings, and that higher resolutions should be avoided for a smooth experience.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1650 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 27.0 |
| 3840x2160 | Medium | 19.6 |
| 3840x2160 | High | 16.4 |
| 3840x2160 | Ultra | 15.6 |
| 2560x1440 | Low | 53.8 |
| 2560x1440 | Medium | 39.8 |
| 2560x1440 | High | 34.2 |
| 2560x1440 | Ultra | 23.4 |
| 1920x1080 | Low | 83.4 |
| 1920x1080 | Medium | 59.5 |
| 1920x1080 | High | 54.7 |
| 1920x1080 | Ultra | 41.5 |
Minimum with Ryzen 7 5700G + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1650 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.