Minimum
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 48 | 62 |
| 1440p QHD | 57 | 74 | 88 | 116 |
| 1080p Full HD | 88 | 115 | 137 | 179 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5050, In-Depth Analysis
# Minimum with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5050
This combo ranks 1764th out of 2939 tested combinations for Minimum, placing it in the 40th percentile of all systems measured. The AMD Ryzen 5 8400F and NVIDIA GeForce RTX 5050 pairing delivers playable frame rates at 1080p across all settings, but struggles to maintain smooth performance at 4K Ultra, where the average FPS drops to 30. The data shows a system that is well-balanced for mainstream 1080p and 1440p gaming, with the GPU becoming the primary constraint at higher resolutions.
How This Combo Ranks
The combo's rank of 1764 out of 2939 tested systems places it firmly in the middle of the pack for Minimum. This positioning reflects the hardware's mid-range nature: the RTX 5050 sits at the 66th percentile among all GPUs, while the Ryzen 5 8400F achieves the 77th percentile among all CPUs. The combination of a slightly-above-average CPU with a slightly-below-average GPU relative to their respective pools results in a system that performs competently but not exceptionally in this title.
Benchmark results indicate the CPU is the stronger component in this pairing. The Ryzen 5 8400F's average benchmark score of 25005 places it within 0.4% of the AMD EPYC 9474F, which scores 25103, and 0.2% above the AMD Ryzen 5 7500F at 24964. This suggests the processor delivers performance comparable to much more expensive enterprise silicon in synthetic workloads. The GPU's average benchmark score of 21035, by contrast, trails the AMD Radeon RX Vega M GL by 0.6% (which scores 21153) and the AMD Radeon HD 8970M by 1% (scoring 21237), while leading the AMD Radeon RX 5600 XT by 1.6% (which scores 20713).
In Minimum specifically, the measured FPS data reveals a system that can handle the game's demands at most settings combinations. The 1080p results show average FPS ranging from 179 at Low settings down to 88 at Ultra, with Medium and High delivering 137 and 115 FPS respectively. At 1440p, the range narrows to between 116 FPS at Low and 57 FPS at Ultra. The 4K results are more modest, with only the Low preset (62 FPS) achieving a comfortable playable frame rate, while Ultra drops to exactly 30 FPS.
Settings Recommendations
For 1080p displays, the High preset at 115 FPS average represents the best balance between visual quality and performance. The jump from High to Ultra costs 27 FPS (from 115 to 88), which is a 23.5% reduction for what is typically a marginal visual improvement in a 2014 title. The Medium preset at 137 FPS offers a substantial 22 FPS advantage over High, but the visual fidelity reduction may not be worth it for most players. The Low preset at 179 FPS is only recommended for competitive play where maximum frame rates are paramount.
At 1440p, the Medium preset delivers 88 FPS average with a minimum of 75 FPS and maximum of 102 FPS, providing a smooth experience that stays well above the 60 FPS threshold. The High preset at 74 FPS is also viable, though the 14 FPS gap between Medium and High suggests the GPU is beginning to feel the resolution increase. The Ultra preset at 57 FPS dips below 60 FPS, which may introduce noticeable stutter on standard 60Hz displays.
For 4K, the data shows only the Low preset (62 FPS) provides a reliably playable experience. The Medium preset at 48 FPS (with minimum 41 FPS) is borderline, while High at 40 FPS and Ultra at 30 FPS fall below acceptable thresholds for most players. Given the game's 2014 release date, the Low preset at 4K still offers a reasonable visual experience while maintaining playability.
FAQ
Q: Can this system run Minimum at 4K with playable frame rates?
A: Only at Low settings, where the average FPS is 62. Medium averages 48 FPS with a minimum of 41, High averages 40 FPS, and Ultra averages exactly 30 FPS.
Q: What is the best settings preset for 1440p gaming?
A: The Medium preset offers the best experience with an 88 FPS average, a 75 FPS minimum, and a 102 FPS maximum. The High preset at 74 FPS is also playable but sits closer to the 60 FPS threshold.
Q: How does the RTX 5050 compare to its nearest GPU rivals in synthetic benchmarks?
A: The RTX 5050's average benchmark score of 21035 is 0.6% below the AMD Radeon RX Vega M GL (21153), 1% below the AMD Radeon HD 8970M (21237), and 1.6% above the AMD Radeon RX 5600 XT (20713).
Q: Is the Ryzen 5 8400F a strong performer relative to other CPUs?
A: Yes, the CPU sits at the 77th percentile among all tested CPUs. Its average benchmark score of 25005 is within 0.4% of the AMD EPYC 9474F (25103), which is notable given the EPYC is a server-class processor.
Q: What frame rates can I expect at 1080p Ultra settings?
A: The Ultra preset averages 88 FPS. For comparison, High averages 115 FPS, Medium averages 137 FPS, and Low averages 179 FPS.
Q: Does the system maintain consistent frame pacing at Medium settings?
A: The data shows frame time variance is present but manageable. At 1080p Medium, the minimum is 117 FPS and maximum is 158 FPS against a 137 FPS average. At 1440p Medium, the range is 75 to 102 FPS against an 88 FPS average.
Measured FPS Breakdown
At 1920x1080, the RTX 5050 demonstrates its strongest performance in Minimum. The Low preset delivers 179 FPS average, which represents the highest frame rate in the entire measured dataset. Medium drops to 137 FPS average with a minimum of 117 and maximum of 158 FPS. High settings produce 115 FPS average, while Ultra brings the average down to 88 FPS. The progression from Low to Ultra shows a consistent 20-25% performance reduction at each step up in quality, suggesting the GPU has ample headroom at this resolution.
Moving to 2560x1440, the performance scaling shows the GPU beginning to work harder. Low settings average 116 FPS, representing a 35.2% reduction from the 1080p Low figure. Medium settings average 88 FPS (75 minimum, 102 maximum), which is a 35.8% drop from the equivalent 1080p result. High settings produce 74 FPS average, a 35.7% decrease from 1080p High's 115 FPS. Ultra settings average 57 FPS, down 35.2% from the 1080p Ultra result of 88 FPS. The consistency of these percentage drops across all settings indicates the bottleneck is primarily resolution-driven rather than settings-driven at this step.
At 3840x2160, the performance penalty becomes pronounced. The Low preset averages 62 FPS, which is a 46.6% reduction from the 1440p Low figure of 116 FPS. Medium settings average 48 FPS (41 minimum, 55 maximum), a 45.5% drop from 1440p Medium's 88 FPS. High settings average 40 FPS, down 45.9% from 1440p High's 74 FPS. Ultra settings average 30 FPS, a 47.4% reduction from 1440p Ultra's 57 FPS. The 4K results show that the GPU is operating near its limits, with even the Low preset barely maintaining 60 FPS.
The Medium preset is the only settings level with min/max data at all three resolutions. At 1080p, the 117-158 FPS range spans 41 FPS. At 1440p, the 75-102 FPS range spans 27 FPS. At 4K, the 41-55 FPS range spans 14 FPS. This narrowing range at higher resolutions indicates the GPU is becoming the limiting factor, reducing frame-to-frame variance as it approaches its maximum utilization.
GPU Role
The NVIDIA GeForce RTX 5050 features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The GPU's base clock is 2317 MHz with a boost clock of 2572 MHz, and memory runs at 2500 MHz (20 Gbps effective). These specifications place the RTX 5050 at the 66th percentile among all GPUs, with an average benchmark score of 21035.
The measured FPS data indicates that the GPU is the primary bottleneck at 4K resolution. The 4K Ultra result of 30 FPS average is exactly half the 1080p Ultra result of 88 FPS, which aligns with the 4K pixel count being four times that of 1080p. However, the performance drop from 1440p to 4K is not a clean 2.25x pixel scaling (which would suggest pure GPU limitation), but rather ranges between 45.5% and 47.4% reductions in FPS. This suggests the GPU is heavily taxed at 4K but not completely saturated, as the frame rate reductions are slightly less severe than the pixel count increase would predict.
The RTX 5050's 8 GB VRAM capacity is sufficient for Minimum's demands across all tested settings. The game's 2014 release date means texture and geometry requirements are modest by modern standards, so VRAM capacity does not appear to be a constraint in any of the measured configurations. The GPU's 2560 shading units and 80 TMUs provide adequate throughput for this title, as evidenced by the strong 1080p performance.
The GPU's nearest rivals in synthetic benchmarks include the AMD Radeon RX Vega M GL (0.6% higher score), AMD Radeon HD 8970M (1% higher), and AMD Radeon RX 5600 XT (1.6% lower). These close margins suggest the RTX 5050 is positioned in a competitive mid-range tier, though its performance in Minimum specifically may differ from synthetic results due to the game's engine characteristics.
CPU Role
The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture (Phoenix codename), built on TSMC's 4 nm process. It operates with a base clock of 4.20 GHz and a boost clock of 4.70 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 16 MB of shared L3 cache. It supports DDR5 memory in a dual-channel configuration with 83.2 GB/s of memory bandwidth.
The CPU's synthetic benchmark results demonstrate strong multi-threaded performance. The Cinebench R23 multicore score of 20851 and PassMark multithread score of 24389 indicate the processor can handle heavily threaded workloads. Single-thread performance is also respectable, with a Cinebench R23 single-core score of 2943 and PassMark single-thread score of 3685. The 3DMark results show scaling from 1874 (2-thread) to 6165 (max-thread), indicating good thread scaling across the 12 available threads.
In Minimum, the CPU's role varies by resolution. At 1080p, where the GPU has ample headroom (179 FPS at Low settings), the CPU's single-thread performance and memory bandwidth become more relevant. The game's 2014 engine likely relies on fewer threads, making the Ryzen 5 8400F's strong single-core performance (2943 in Cinebench R23 single-core) important for maintaining high frame rates. At 4K, the CPU's influence diminishes as the GPU becomes the bottleneck, evidenced by the consistent FPS reductions across settings at that resolution.
The Ryzen 5 8400F's position at the 77th percentile among all CPUs, with an average benchmark score of 25005, places it slightly above the AMD Ryzen 5 7500F (24964, 0.2% lower) and Intel Core i7-11850H (24935, 0.3% lower). This performance headroom means the CPU is unlikely to be the limiting factor in Minimum at any resolution tested, as even the most demanding CPU scenarios (high FPS at 1080p) show the GPU delivering 179 FPS without apparent CPU constraint.
Resolution Scaling
The FPS scaling from 1080p to 1440p shows a remarkably consistent pattern across all settings: Low drops from 179 to 116 FPS (35.2% reduction), Medium from 137 to 88 FPS (35.8%), High from 115 to 74 FPS (35.7%), and Ultra from 88 to 57 FPS (35.2%). This uniformity suggests that the system is scaling predictably with the 1.78x increase in pixel count from 1080p to 1440p, with the GPU handling the additional workload efficiently.
The transition from 1440p to 4K reveals a different scaling pattern. The pixel count increases by 2.25x (from 3.7 million to 8.3 million pixels), but the FPS reductions range from 45.5% to 47.4% across settings. This less-than-proportional decrease indicates that the GPU is not purely pixel-bound at 4K; other factors such as memory bandwidth utilization and render pipeline efficiency are coming into play. The 320.0 GB/s memory bandwidth may be a contributing factor, as 4K rendering requires more data throughput per frame.
The limiting component analysis is clear: at 1080p, the system achieves high frame rates (88-179 FPS depending on settings), and the CPU's strong single-thread performance (2943 Cinebench R23 single-core) supports these numbers. At 1440p, the GPU begins to take on more responsibility, evidenced by the consistent FPS scaling. At 4K, the GPU is unequivocally the limiting factor, with the RTX 5050's specifications (2560 shading units, 32 ROPs) proving insufficient for high-refresh 4K gaming in this title.
The 4K results also reveal that settings have a proportionally smaller impact at higher resolutions. At 1080p, the difference between Low and Ultra is 91 FPS (179 to 88). At 1440p, this gap narrows to 59 FPS (116 to 57). At 4K, the gap is just 32 FPS (62 to 30). This convergence indicates that as resolution increases, the fixed costs of rendering each frame (geometry processing, draw calls) become a smaller fraction of total GPU work, while the pixel shading costs dominate. This pattern confirms the GPU is the primary constraint at 4K, with the CPU's role diminishing as resolution increases.
Hardware Specifications
AMD Ryzen 5 8400F
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5050 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 88.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 179.0 |
| 1920x1080 | Medium | 137.0 |
| 1920x1080 | High | 115.0 |
| 1920x1080 | Ultra | 88.0 |
Minimum with Ryzen 5 8400F + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5050 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 8400F + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.